Mesa (master): glsl: Refresh autogenerated file builtin_function.cpp.
Kenneth Graunke
kwg at kemper.freedesktop.org
Thu Oct 14 23:00:19 UTC 2010
Module: Mesa
Branch: master
Commit: 2bc704d5432b8f0e0a0dc3c947ebf0a9839601b9
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=2bc704d5432b8f0e0a0dc3c947ebf0a9839601b9
Author: Kenneth Graunke <kenneth at whitecape.org>
Date: Thu Oct 14 13:41:29 2010 -0700
glsl: Refresh autogenerated file builtin_function.cpp.
---
src/glsl/builtin_function.cpp | 120 +++++++++++++++++++++++++++++++++++++++++
1 files changed, 120 insertions(+), 0 deletions(-)
diff --git a/src/glsl/builtin_function.cpp b/src/glsl/builtin_function.cpp
index 490210c..f65f91f 100644
--- a/src/glsl/builtin_function.cpp
+++ b/src/glsl/builtin_function.cpp
@@ -2550,6 +2550,54 @@ static const char *builtin_refract =
"))\n"
""
;
+static const char *builtin_round =
+ "((function round\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float arg0))\n"
+ " ((return (expression float round_even (var_ref arg0)))))\n"
+ "\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 arg0))\n"
+ " ((return (expression vec2 round_even (var_ref arg0)))))\n"
+ "\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 arg0))\n"
+ " ((return (expression vec3 round_even (var_ref arg0)))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 arg0))\n"
+ " ((return (expression vec4 round_even (var_ref arg0)))))\n"
+ "))\n"
+ ""
+;
+static const char *builtin_roundEven =
+ "((function roundEven\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float arg0))\n"
+ " ((return (expression float round_even (var_ref arg0)))))\n"
+ "\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 arg0))\n"
+ " ((return (expression vec2 round_even (var_ref arg0)))))\n"
+ "\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 arg0))\n"
+ " ((return (expression vec3 round_even (var_ref arg0)))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 arg0))\n"
+ " ((return (expression vec4 round_even (var_ref arg0)))))\n"
+ "))\n"
+ ""
+;
static const char *builtin_shadow1D =
"((function shadow1D\n"
" (signature vec4\n"
@@ -13267,6 +13315,40 @@ static const char *prototypes_for_130_frag =
" (parameters\n"
" (declare (in) vec4 x))\n"
" ()))\n"
+ "(function round\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float x))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 x))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 x))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 x))\n"
+ " ()))\n"
+ "(function roundEven\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float x))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 x))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 x))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 x))\n"
+ " ()))\n"
"(function ceil\n"
" (signature float\n"
" (parameters\n"
@@ -15876,6 +15958,8 @@ static const char *functions_for_130_frag [] = {
builtin_radians,
builtin_reflect,
builtin_refract,
+ builtin_round,
+ builtin_roundEven,
builtin_shadow1D,
builtin_shadow1DLod,
builtin_shadow1DProj,
@@ -16348,6 +16432,40 @@ static const char *prototypes_for_130_vert =
" (parameters\n"
" (declare (in) vec4 x))\n"
" ()))\n"
+ "(function round\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float x))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 x))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 x))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 x))\n"
+ " ()))\n"
+ "(function roundEven\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float x))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 x))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 x))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 x))\n"
+ " ()))\n"
"(function ceil\n"
" (signature float\n"
" (parameters\n"
@@ -18908,6 +19026,8 @@ static const char *functions_for_130_vert [] = {
builtin_radians,
builtin_reflect,
builtin_refract,
+ builtin_round,
+ builtin_roundEven,
builtin_shadow1D,
builtin_shadow1DLod,
builtin_shadow1DProj,
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