Mesa (master): docs: update texture red/green support in GL3.txt
Brian Paul
brianp at kemper.freedesktop.org
Thu Oct 21 23:07:11 UTC 2010
Module: Mesa
Branch: master
Commit: 9ad4589e7e742d420527e6725929f802b24f5a3c
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=9ad4589e7e742d420527e6725929f802b24f5a3c
Author: Brian Paul <brianp at vmware.com>
Date: Thu Oct 21 17:04:25 2010 -0600
docs: update texture red/green support in GL3.txt
---
docs/GL3.txt | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/docs/GL3.txt b/docs/GL3.txt
index 8cb9d00..461c9ab 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -25,7 +25,7 @@ Non-normalized Integer texture/framebuffer formats not started
Packed depth/stencil formats DONE
Per-buffer blend and masks (GL_EXT_draw_buffers2) DONE
GL_EXT_texture_compression_rgtc not started
-Red and red/green texture formats DONE (swrast, i965)
+Red and red/green texture formats DONE (swrast, i965, gallium)
Transform feedback (GL_EXT_transform_feedback) ~50% done
glBindFragDataLocation, glGetFragDataLocation,
glBindBufferRange, glBindBufferBase commands
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