Mesa (master): docs: update texture red/green support in GL3.txt

Brian Paul brianp at kemper.freedesktop.org
Thu Oct 21 23:07:11 UTC 2010


Module: Mesa
Branch: master
Commit: 9ad4589e7e742d420527e6725929f802b24f5a3c
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=9ad4589e7e742d420527e6725929f802b24f5a3c

Author: Brian Paul <brianp at vmware.com>
Date:   Thu Oct 21 17:04:25 2010 -0600

docs: update texture red/green support in GL3.txt

---

 docs/GL3.txt |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/docs/GL3.txt b/docs/GL3.txt
index 8cb9d00..461c9ab 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -25,7 +25,7 @@ Non-normalized Integer texture/framebuffer formats    not started
 Packed depth/stencil formats                          DONE
 Per-buffer blend and masks (GL_EXT_draw_buffers2)     DONE
 GL_EXT_texture_compression_rgtc                       not started
-Red and red/green texture formats                     DONE (swrast, i965)
+Red and red/green texture formats                     DONE (swrast, i965, gallium)
 Transform feedback (GL_EXT_transform_feedback)        ~50% done
    glBindFragDataLocation, glGetFragDataLocation,
    glBindBufferRange, glBindBufferBase commands




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