Mesa (master): glsl2: Eliminate zero-iteration loops
Ian Romanick
idr at kemper.freedesktop.org
Fri Sep 3 19:01:04 UTC 2010
Module: Mesa
Branch: master
Commit: 7850ce0a9990c7f752e43a1dd88c204a7cf090aa
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=7850ce0a9990c7f752e43a1dd88c204a7cf090aa
Author: Ian Romanick <ian.d.romanick at intel.com>
Date: Fri Aug 27 11:26:08 2010 -0700
glsl2: Eliminate zero-iteration loops
---
src/glsl/loop_controls.cpp | 8 +++++++-
1 files changed, 7 insertions(+), 1 deletions(-)
diff --git a/src/glsl/loop_controls.cpp b/src/glsl/loop_controls.cpp
index 2eddb91..9eb1a89 100644
--- a/src/glsl/loop_controls.cpp
+++ b/src/glsl/loop_controls.cpp
@@ -234,7 +234,7 @@ loop_control_visitor::visit_leave(ir_loop *ir)
const int iterations = calculate_iterations(init, limit,
lv->increment,
cmp);
- if (iterations > 0) {
+ if (iterations >= 0) {
/* If the new iteration count is lower than the previously
* believed iteration count, update the loop control values.
*/
@@ -267,6 +267,12 @@ loop_control_visitor::visit_leave(ir_loop *ir)
}
}
+ /* If we have proven the one of the loop exit conditions is satisifed before
+ * running the loop once, remove the loop.
+ */
+ if (max_iterations == 0)
+ ir->remove();
+
return visit_continue;
}
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