Mesa (master): nvfx: fix some subrectangle copies
Luca Barbieri
lb at kemper.freedesktop.org
Sat Sep 4 21:01:23 UTC 2010
Module: Mesa
Branch: master
Commit: 2e6c65722a98066e51d587365fc82f47c0af1158
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=2e6c65722a98066e51d587365fc82f47c0af1158
Author: Luca Barbieri <luca at luca-barbieri.com>
Date: Sat Sep 4 21:22:02 2010 +0200
nvfx: fix some subrectangle copies
Actually, we may want to get rid of the x/y coordinates for linear
surfaces, and realign the origin from scratch if necessary, instead
of doing this "on-demand realignment".
---
src/gallium/drivers/nvfx/nv04_2d.c | 10 ++++++----
1 files changed, 6 insertions(+), 4 deletions(-)
diff --git a/src/gallium/drivers/nvfx/nv04_2d.c b/src/gallium/drivers/nvfx/nv04_2d.c
index ef07e54..bc6012f 100644
--- a/src/gallium/drivers/nvfx/nv04_2d.c
+++ b/src/gallium/drivers/nvfx/nv04_2d.c
@@ -365,19 +365,21 @@ nv04_region_do_align_offset(struct nv04_region* rgn, unsigned w, unsigned h, int
{
if(rgn->pitch > 0)
{
- int delta;
-
assert(!(rgn->offset & ((1 << rgn->bpps) - 1))); // fatal!
- delta = rgn->offset & ((1 << shift) - 1);
if(h <= 1)
{
- rgn->x += delta >> rgn->bpps;
+ int delta;
+ rgn->offset += rgn->y * rgn->pitch + (rgn->x << rgn->bpps);
+ delta = rgn->offset & ((1 << shift) - 1);
+ rgn->y = 0;
+ rgn->x = delta >> rgn->bpps;
rgn->offset -= delta;
rgn->pitch = align((rgn->x + w) << rgn->bpps, 1 << shift);
}
else
{
+ int delta = rgn->offset & ((1 << shift) - 1);
int newxo = (rgn->x << rgn->bpps) + delta;
int dy = newxo / rgn->pitch;
newxo -= dy * rgn->pitch;
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