Mesa (master): mesa: don' t expose unsupported GL_ARB_geometry_shader4 for now
Luca Barbieri
lb at kemper.freedesktop.org
Sun Sep 5 15:53:44 UTC 2010
Module: Mesa
Branch: master
Commit: 9a77d0471a655b2903a9e2696aa91b4b92267583
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=9a77d0471a655b2903a9e2696aa91b4b92267583
Author: Luca Barbieri <luca at luca-barbieri.com>
Date: Tue Aug 24 21:05:51 2010 +0200
mesa: don't expose unsupported GL_ARB_geometry_shader4 for now
The new GLSL compiler doesn't support it.
Advertising it prevents Unigine Heaven from working, since it attempts to
use it.
---
src/mesa/main/extensions.c | 3 ++-
1 files changed, 2 insertions(+), 1 deletions(-)
diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c
index c9862ca..50b97f5 100644
--- a/src/mesa/main/extensions.c
+++ b/src/mesa/main/extensions.c
@@ -58,7 +58,8 @@ static const struct {
{ OFF, "GL_ARB_fragment_shader", F(ARB_fragment_shader) },
{ OFF, "GL_ARB_framebuffer_object", F(ARB_framebuffer_object) },
{ OFF, "GL_ARB_explicit_attrib_location", F(ARB_explicit_attrib_location) },
- { OFF, "GL_ARB_geometry_shader4", F(ARB_geometry_shader4) },
+ /* TODO: reenable this when the new GLSL compiler actually supports them */
+ /* { OFF, "GL_ARB_geometry_shader4", F(ARB_geometry_shader4) }, */
{ OFF, "GL_ARB_half_float_pixel", F(ARB_half_float_pixel) },
{ OFF, "GL_ARB_half_float_vertex", F(ARB_half_float_vertex) },
{ OFF, "GL_ARB_imaging", F(ARB_imaging) },
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