Mesa (master): dri/nv04: Mipmapping fixes.

Francisco Jerez currojerez at kemper.freedesktop.org
Thu Sep 16 17:48:10 UTC 2010


Module: Mesa
Branch: master
Commit: bec626ff63ad1d5c7c3e4b5b1d7a741e4f7d55ac
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=bec626ff63ad1d5c7c3e4b5b1d7a741e4f7d55ac

Author: Francisco Jerez <currojerez at riseup.net>
Date:   Wed Sep 15 01:56:04 2010 +0200

dri/nv04: Mipmapping fixes.

---

 src/mesa/drivers/dri/nouveau/nouveau_texture.c |   28 ++++++++++++++---------
 src/mesa/drivers/dri/nouveau/nv04_state_tex.c  |    8 +++---
 2 files changed, 21 insertions(+), 15 deletions(-)

diff --git a/src/mesa/drivers/dri/nouveau/nouveau_texture.c b/src/mesa/drivers/dri/nouveau/nouveau_texture.c
index 442f4e8..d86f78b 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_texture.c
+++ b/src/mesa/drivers/dri/nouveau/nouveau_texture.c
@@ -178,15 +178,21 @@ nouveau_choose_tex_format(GLcontext *ctx, GLint internalFormat,
 }
 
 static GLboolean
-teximage_fits(struct gl_texture_object *t, int level)
+teximage_fits(GLcontext *ctx, struct gl_texture_object *t, int level)
 {
 	struct nouveau_surface *s = &to_nouveau_texture(t)->surfaces[level];
 	struct gl_texture_image *ti = t->Image[0][level];
 
-	return ti && to_nouveau_teximage(ti)->surface.bo &&
-		(t->Target == GL_TEXTURE_RECTANGLE ||
-		 (s->bo && s->format == ti->TexFormat &&
-		  s->width == ti->Width && s->height == ti->Height));
+	if (!ti || !to_nouveau_teximage(ti)->surface.bo)
+		return GL_FALSE;
+
+	if (context_chipset(ctx) < 0x10 &&
+	    level == t->BaseLevel && (s->offset & 0x7f))
+		return GL_FALSE;
+
+	return t->Target == GL_TEXTURE_RECTANGLE ||
+		(s->bo && s->format == ti->TexFormat &&
+		 s->width == ti->Width && s->height == ti->Height);
 }
 
 static GLboolean
@@ -196,7 +202,7 @@ validate_teximage(GLcontext *ctx, struct gl_texture_object *t,
 {
 	struct gl_texture_image *ti = t->Image[0][level];
 
-	if (teximage_fits(t, level)) {
+	if (teximage_fits(ctx, t, level)) {
 		struct nouveau_surface *ss = to_nouveau_texture(t)->surfaces;
 		struct nouveau_surface *s = &to_nouveau_teximage(ti)->surface;
 
@@ -284,8 +290,8 @@ nouveau_texture_validate(GLcontext *ctx, struct gl_texture_object *t)
 	struct nouveau_texture *nt = to_nouveau_texture(t);
 	int i, last = get_last_level(t);
 
-	if (!teximage_fits(t, t->BaseLevel) ||
-	    !teximage_fits(t, last))
+	if (!teximage_fits(ctx, t, t->BaseLevel) ||
+	    !teximage_fits(ctx, t, last))
 		return GL_FALSE;
 
 	if (nt->dirty) {
@@ -308,8 +314,8 @@ nouveau_texture_validate(GLcontext *ctx, struct gl_texture_object *t)
 void
 nouveau_texture_reallocate(GLcontext *ctx, struct gl_texture_object *t)
 {
-	if (!teximage_fits(t, t->BaseLevel) ||
-	    !teximage_fits(t, get_last_level(t))) {
+	if (!teximage_fits(ctx, t, t->BaseLevel) ||
+	    !teximage_fits(ctx, t, get_last_level(t))) {
 		texture_dirty(t);
 		relayout_texture(ctx, t);
 		nouveau_texture_validate(ctx, t);
@@ -371,7 +377,7 @@ nouveau_teximage(GLcontext *ctx, GLint dims, GLenum target, GLint level,
 	}
 
 	if (level == t->BaseLevel) {
-		if (!teximage_fits(t, level))
+		if (!teximage_fits(ctx, t, level))
 			relayout_texture(ctx, t);
 		nouveau_texture_validate(ctx, t);
 	}
diff --git a/src/mesa/drivers/dri/nouveau/nv04_state_tex.c b/src/mesa/drivers/dri/nouveau/nv04_state_tex.c
index 6d8762b..4ac8327 100644
--- a/src/mesa/drivers/dri/nouveau/nv04_state_tex.c
+++ b/src/mesa/drivers/dri/nouveau/nv04_state_tex.c
@@ -103,7 +103,7 @@ nv04_emit_tex_obj(GLcontext *ctx, int emit)
 					0, 15) + 1;
 
 			lod_bias = CLAMP(ctx->Texture.Unit[i].LodBias +
-					 t->LodBias, 0, 15);
+					 t->LodBias, -16, 15) * 8;
 		}
 
 		format |= get_wrap_mode(t->WrapT) << 28 |
@@ -117,7 +117,7 @@ nv04_emit_tex_obj(GLcontext *ctx, int emit)
 			nvgl_filter_mode(t->MagFilter) << 28 |
 			log2i(t->MaxAnisotropy) << 27 |
 			nvgl_filter_mode(t->MinFilter) << 24 |
-			lod_bias << 16;
+			(lod_bias & 0xff) << 16;
 
 	} else {
 		s = &to_nv04_context(ctx)->dummy_texture;
@@ -134,7 +134,7 @@ nv04_emit_tex_obj(GLcontext *ctx, int emit)
 	if (nv04_mtex_engine(fahrenheit)) {
 		nouveau_bo_markl(bctx, fahrenheit,
 				 NV04_MULTITEX_TRIANGLE_OFFSET(i),
-				 s->bo, 0, bo_flags);
+				 s->bo, s->offset, bo_flags);
 
 		nouveau_bo_mark(bctx, fahrenheit,
 				NV04_MULTITEX_TRIANGLE_FORMAT(i),
@@ -149,7 +149,7 @@ nv04_emit_tex_obj(GLcontext *ctx, int emit)
 	} else {
 		nouveau_bo_markl(bctx, fahrenheit,
 				 NV04_TEXTURED_TRIANGLE_OFFSET,
-				 s->bo, 0, bo_flags);
+				 s->bo, s->offset, bo_flags);
 
 		nouveau_bo_mark(bctx, fahrenheit,
 				NV04_TEXTURED_TRIANGLE_FORMAT,




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