Mesa (master): r300g: fix point sprite coord.

Dave Airlie airlied at kemper.freedesktop.org
Thu Sep 23 21:51:48 UTC 2010


Module: Mesa
Branch: master
Commit: c0c0c4b96b0174f1750c1e78bb12de65ec577bbf
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=c0c0c4b96b0174f1750c1e78bb12de65ec577bbf

Author: Dave Airlie <airlied at redhat.com>
Date:   Fri Sep 24 07:45:45 2010 +1000

r300g: fix point sprite coord.

handled elsewhere now.

thanks to Droste on irc for pointing out the fix

---

 src/gallium/drivers/r300/r300_state.c |    4 +---
 1 files changed, 1 insertions(+), 3 deletions(-)

diff --git a/src/gallium/drivers/r300/r300_state.c b/src/gallium/drivers/r300/r300_state.c
index 8ccb639..d6cded9 100644
--- a/src/gallium/drivers/r300/r300_state.c
+++ b/src/gallium/drivers/r300/r300_state.c
@@ -950,10 +950,8 @@ static void* r300_create_rs_state(struct pipe_context* pipe,
     rs->rs = *state;
     rs->rs_draw = *state;
 
-    /* Generate point sprite texture coordinates in GENERIC0
-     * if point_quad_rasterization is TRUE. */
     rs->rs.sprite_coord_enable = state->point_quad_rasterization *
-                                 (state->sprite_coord_enable | 1);
+                                 state->sprite_coord_enable;
 
     /* Override some states for Draw. */
     rs->rs_draw.sprite_coord_enable = 0; /* We can do this in HW. */




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