Mesa (master): d3d11: ignore StructureByteStride
Luca Barbieri
lb at kemper.freedesktop.org
Mon Sep 27 20:28:44 UTC 2010
Module: Mesa
Branch: master
Commit: f1afa8794e9dffa1f91a68c1c6aacb60aea54a18
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=f1afa8794e9dffa1f91a68c1c6aacb60aea54a18
Author: Luca Barbieri <luca at luca-barbieri.com>
Date: Mon Sep 27 15:40:41 2010 +0200
d3d11: ignore StructureByteStride
D3D11 applications are allowed to pass a random value if the buffer
is not structured
---
.../state_trackers/d3d1x/gd3d11/d3d11_screen.h | 4 ----
1 files changed, 0 insertions(+), 4 deletions(-)
diff --git a/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_screen.h b/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_screen.h
index 1ecd67c..b7c6a44 100644
--- a/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_screen.h
+++ b/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_screen.h
@@ -804,10 +804,6 @@ struct GalliumD3D11ScreenImpl : public GalliumD3D11Screen
{
SYNCHRONIZED;
-#if API >= 11
- if(desc->StructureByteStride > 1)
- return E_NOTIMPL;
-#endif
struct pipe_resource* resource;
DXGI_USAGE dxgi_usage = d3d_to_dxgi_usage(desc->BindFlags, desc->MiscFlags);
HRESULT hr = create_resource(PIPE_BUFFER, desc->ByteWidth, 1, 1, 1, 1, DXGI_FORMAT_R8_UNORM, 0, desc->Usage, desc->BindFlags, desc->CPUAccessFlags, desc->MiscFlags, initial_data, dxgi_usage, out_buffer ? &resource : 0);
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