Mesa (master): glcpp: Add GL_ARB_conservative_depth #define.
Kenneth Graunke
kwg at kemper.freedesktop.org
Thu Aug 25 20:18:10 UTC 2011
Module: Mesa
Branch: master
Commit: 778ecc928388b2905d516743d0bdf19ffce03acb
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=778ecc928388b2905d516743d0bdf19ffce03acb
Author: Kenneth Graunke <kenneth at whitecape.org>
Date: Thu Aug 25 13:11:36 2011 -0700
glcpp: Add GL_ARB_conservative_depth #define.
Forgotten in the patch that enabled the extension.
Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>
Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
---
src/glsl/glcpp/glcpp-parse.y | 4 +++-
1 files changed, 3 insertions(+), 1 deletions(-)
diff --git a/src/glsl/glcpp/glcpp-parse.y b/src/glsl/glcpp/glcpp-parse.y
index 0a35e88..9408304 100644
--- a/src/glsl/glcpp/glcpp-parse.y
+++ b/src/glsl/glcpp/glcpp-parse.y
@@ -1132,8 +1132,10 @@ glcpp_parser_create (const struct gl_extensions *extensions, int api)
if (extensions->ARB_shader_texture_lod)
add_builtin_define(parser, "GL_ARB_shader_texture_lod", 1);
- if (extensions->AMD_conservative_depth)
+ if (extensions->AMD_conservative_depth) {
add_builtin_define(parser, "GL_AMD_conservative_depth", 1);
+ add_builtin_define(parser, "GL_ARB_conservative_depth", 1);
+ }
}
language_version = 110;
More information about the mesa-commit
mailing list