Mesa (master): glcpp: Add GL_ARB_conservative_depth #define.

Kenneth Graunke kwg at kemper.freedesktop.org
Thu Aug 25 20:18:10 UTC 2011


Module: Mesa
Branch: master
Commit: 778ecc928388b2905d516743d0bdf19ffce03acb
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=778ecc928388b2905d516743d0bdf19ffce03acb

Author: Kenneth Graunke <kenneth at whitecape.org>
Date:   Thu Aug 25 13:11:36 2011 -0700

glcpp: Add GL_ARB_conservative_depth #define.

Forgotten in the patch that enabled the extension.

Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>
Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>

---

 src/glsl/glcpp/glcpp-parse.y |    4 +++-
 1 files changed, 3 insertions(+), 1 deletions(-)

diff --git a/src/glsl/glcpp/glcpp-parse.y b/src/glsl/glcpp/glcpp-parse.y
index 0a35e88..9408304 100644
--- a/src/glsl/glcpp/glcpp-parse.y
+++ b/src/glsl/glcpp/glcpp-parse.y
@@ -1132,8 +1132,10 @@ glcpp_parser_create (const struct gl_extensions *extensions, int api)
 	   if (extensions->ARB_shader_texture_lod)
 	      add_builtin_define(parser, "GL_ARB_shader_texture_lod", 1);
 
-	   if (extensions->AMD_conservative_depth)
+	   if (extensions->AMD_conservative_depth) {
 	      add_builtin_define(parser, "GL_AMD_conservative_depth", 1);
+	      add_builtin_define(parser, "GL_ARB_conservative_depth", 1);
+	   }
 	}
 
 	language_version = 110;




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