Mesa (master): intel: Remove the passthrough TexSubImage[13]D functions.
Eric Anholt
anholt at kemper.freedesktop.org
Tue Aug 30 21:59:10 UTC 2011
Module: Mesa
Branch: master
Commit: b26a08402f645aebadfabc91e08eac568e1a40c3
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=b26a08402f645aebadfabc91e08eac568e1a40c3
Author: Eric Anholt <eric at anholt.net>
Date: Tue Aug 30 10:33:23 2011 -0700
intel: Remove the passthrough TexSubImage[13]D functions.
All we need for these is _mesa_store_texsubimage[13]d(), since we
don't do the blit path.
Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>
Tested-by: Ian Romanick <ian.d.romanick at intel.com>
---
src/mesa/drivers/dri/intel/intel_tex_subimage.c | 42 -----------------------
1 files changed, 0 insertions(+), 42 deletions(-)
diff --git a/src/mesa/drivers/dri/intel/intel_tex_subimage.c b/src/mesa/drivers/dri/intel/intel_tex_subimage.c
index 49c8ae9..851b09e 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_subimage.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_subimage.c
@@ -148,27 +148,6 @@ intelTexSubimage(struct gl_context * ctx,
packing, texObj, texImage);
}
-
-static void
-intelTexSubImage3D(struct gl_context * ctx,
- GLenum target,
- GLint level,
- GLint xoffset, GLint yoffset, GLint zoffset,
- GLsizei width, GLsizei height, GLsizei depth,
- GLenum format, GLenum type,
- const GLvoid * pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
-{
- intelTexSubimage(ctx, 3,
- target, level,
- xoffset, yoffset, zoffset,
- width, height, depth, 0,
- format, type, pixels, packing, texObj, texImage);
-}
-
-
static void
intelTexSubImage2D(struct gl_context * ctx,
GLenum target,
@@ -189,29 +168,8 @@ intelTexSubImage2D(struct gl_context * ctx,
}
-static void
-intelTexSubImage1D(struct gl_context * ctx,
- GLenum target,
- GLint level,
- GLint xoffset,
- GLsizei width,
- GLenum format, GLenum type,
- const GLvoid * pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
-{
- intelTexSubimage(ctx, 1,
- target, level,
- xoffset, 0, 0,
- width, 1, 1, 0,
- format, type, pixels, packing, texObj, texImage);
-}
-
void
intelInitTextureSubImageFuncs(struct dd_function_table *functions)
{
- functions->TexSubImage1D = intelTexSubImage1D;
functions->TexSubImage2D = intelTexSubImage2D;
- functions->TexSubImage3D = intelTexSubImage3D;
}
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