August 2011 Archives by author
Starting: Mon Aug 1 05:55:44 UTC 2011
Ending: Wed Aug 31 22:37:29 UTC 2011
Messages: 472
- Demos (master): tri-2101010: add a simple demo for GL_ARB_vertex_type_2_10_10_10_rev
Dave Airlie
- Demos (master): tri-2101010: clean up test fix bugs in conv
Dave Airlie
- Mesa (master): docs: update GL3.txt with new GL 4.2 extensions
Dave Airlie
- Demos (master): vbo-drawarrays-2101010: GL_ARB_vertex_type_2_10_10_10_rev vbo test
Dave Airlie
- Demos (master): vbo-drawarrays-2101010: add bgra command line option
Dave Airlie
- Mesa (master): r600g: fill out missing entries in opcode tables.
Dave Airlie
- Mesa (master): tgsi: add TXQ support. (v2)
Dave Airlie
- Mesa (master): softpipe: add get_dims callback for TXQ support. (v2)
Dave Airlie
- Mesa (master): glsl_to_tgsi: implement TXS/TXQ. (v2)
Dave Airlie
- Mesa (master): tgsi: add TXF support.
Dave Airlie
- Mesa (master): softpipe: implement TXF support via get_texel callback
Dave Airlie
- Mesa (master): glsl_to_tgsi: add TXF support. (v2)
Dave Airlie
- Mesa (master): glsl: Bail after reporting an error for non-constant const_in parameters.
Dave Airlie
- Mesa (master): glsl: fix crash when a const is passed to texelFetchOffset
Dave Airlie
- Mesa (master): tgsi: update tgsi.rst for TXQ
Dave Airlie
- Mesa (master): intel: Fix unused variable warning.
Eric Anholt
- Mesa (master): radeon: Remove set-but-unused color_mask variable.
Eric Anholt
- Mesa (master): radeon: Remove set-but-unused log2depth variable.
Eric Anholt
- Mesa (master): radeon: Remove set-but-unused variables in radeonSetTexBuffer2() variants.
Eric Anholt
- Mesa (master): radeon: Remove set-but-unused variables in radeon_lock.c
Eric Anholt
- Mesa (master): radeon: Remove some remaining set-but-unused variables.
Eric Anholt
- Mesa (master): i965/fs: Don't allocate the old backend' s compile structs for our compile.
Eric Anholt
- Mesa (master): i965/fs: Don't upload unused uniform components.
Eric Anholt
- Mesa (master): mesa: Remove dead "MemPool" field of gl_shader_state.
Eric Anholt
- Mesa (master): i965: Add dumping for gen6 WM constants too.
Eric Anholt
- Mesa (master): prog_optimize: Add support for saturates to _mesa_merge_mov_into_inst.
Eric Anholt
- Mesa (master): ir_to_mesa: Try to avoid emitting a MOV_SAT to saturate an expression tree.
Eric Anholt
- Mesa (master): glx/dri2: Paper over errors in DRI2Connect when indirect
Eric Anholt
- Mesa (master): ir_to_mesa: Replace open-coded swizzle_for_size()
Eric Anholt
- Mesa (master): intel: Fix warnings from gl_constant_parameter changes.
Eric Anholt
- Mesa (master): mesa: Add a convenience interface for register allocator conflicts setup.
Eric Anholt
- Mesa (master): i965/fs: Use the new convenience interface for setting up reg conflicts.
Eric Anholt
- Mesa (master): i965/fs: Eliminate the magic nature of virtual GRF 0.
Eric Anholt
- Mesa (master): i965/fs: Simplify the register allocator using a map from RA reg to GRF.
Eric Anholt
- Mesa (master): i965/fs: Factor out the register allocator setup to a separate function.
Eric Anholt
- Mesa (master): i965: Drop the reg/hw_reg distinction.
Eric Anholt
- Mesa (master): i830: Add missing vtable entry for i830 from the hiz work.
Eric Anholt
- Mesa (master): radeon: Explain to the user what went wrong when built without libdrm.
Eric Anholt
- Mesa (master): glsl: When assigning to a whole array, mark the array as accessed.
Eric Anholt
- Mesa (master): 57 new commits
Eric Anholt
- Mesa (master): i965/fs: Fix 32-bit integer multiplication.
Eric Anholt
- Mesa (master): i965/vs: Remove stale comment about compressed instructions.
Eric Anholt
- Mesa (master): i965/vs: Copy the live intervals calculation over from the FS.
Eric Anholt
- Mesa (master): i965/vs: Add simple dead code elimination.
Eric Anholt
- Mesa (master): i965/vs: Implement proper register allocation instead of 1: 1 mapping.
Eric Anholt
- Mesa (master): i965/gen6+: Use non-normalized coordinates for GL_TEXTURE_RECTANGLE.
Eric Anholt
- Mesa (master): i965: Fix typo in 2b224d66a01f3ce867fb05558b25749705bbfe7a
Eric Anholt
- Mesa (master): mesa: add gl_texture_image::Face, Level fields
Eric Anholt
- Mesa (master): intel: use new gl_texture_image:Face, Level fields
Eric Anholt
- Mesa (master): st/mesa: remove st_texture_image::face,level fields
Eric Anholt
- Mesa (master): radeon: Fix flushing before writing a teximage's BO when !t- >bo.
Eric Anholt
- Mesa (master): swrast: Remove swrast eject/validate texture image code.
Eric Anholt
- Mesa (master): mesa: Rename FreeTexImageData to FreeTextureImageBuffer.
Eric Anholt
- Mesa (master): Rename some driver FreeTextureImageData functions to FreeTextureImageBuffer .
Eric Anholt
- Mesa (master): mesa: Don't check for image->Data when freeing an image' s contents.
Eric Anholt
- Mesa (master): mesa: Add driver hooks for texture image mapping/unmapping.
Eric Anholt
- Mesa (master): st/mesa: Add implementation of MapTextureImage.
Eric Anholt
- Mesa (master): intel: Add implementation of MapTextureImage/ UnmapTextureImage.
Eric Anholt
- Mesa (master): swrast: Add implementation of MapTextureImage/ UnmapTextureImage.
Eric Anholt
- Mesa (master): radeon: Refactor the common texture hook setup to common code.
Eric Anholt
- Mesa (master): radeon: Add MapTextureImage() implementation.
Eric Anholt
- Mesa (master): nouveau: Add MapTextureImage() implementation.
Eric Anholt
- Mesa (master): mesa: Convert texstore. c to accessing textures using MapTextureImage.
Eric Anholt
- Mesa (master): intel: Remove our custom _mesa_store_compressed_texsubimage2d().
Eric Anholt
- Mesa (master): mesa: Convert texture debug dump function to using MapTextureImage().
Eric Anholt
- Mesa (master): intel: Rely on Mesa core for the non-blit glTexSubImage* implementation.
Eric Anholt
- Mesa (master): i965/vs: Move the flag for whether to use the new backend to the context.
Eric Anholt
- Mesa (master): i965: Use native integer uniforms when the new VS backend is in use.
Eric Anholt
- Mesa (master): mesa: Make the gl_constant_value' s bool occupy the same space as float/int.
Eric Anholt
- Mesa (master): mesa: Fix glGetUniform() type conversions.
Eric Anholt
- Mesa (master): i965: Make the old VS backend record pull constant references in pull_params[].
Eric Anholt
- Mesa (master): i965/vs: Restructure emit() functions around a vec4_instruction constructor.
Eric Anholt
- Mesa (master): i965/vs: Add support for pull constant loads for uniform arrays.
Eric Anholt
- Mesa (master): i965/vs: Don't lower uniform array indexing.
Eric Anholt
- Mesa (master): i965/vs: Track uniforms as separate vectors once we' ve done array access.
Eric Anholt
- Mesa (master): i965/vs: Pack live uniform vectors together in the push constant upload.
Eric Anholt
- Mesa (master): i965/vs: Fix GL_FIXED setup when a writemask is present.
Eric Anholt
- Mesa (master): intel: Remove the passthrough TexSubImage[13]D functions.
Eric Anholt
- Mesa (master): intel: Restructure TexSubImage as just the 2D implementation and blit func.
Eric Anholt
- Mesa (master): i965/vs: Create instruction generators outside of the emit() functions.
Eric Anholt
- Mesa (master): i965/vs: Convert gen6 userclip handling to new generators.
Eric Anholt
- Mesa (master): i965/vs: Convert emit() calls to the new instruction generators.
Eric Anholt
- Mesa (master): i965/vs: Move logic for weird CMP type handling to CMP generators.
Eric Anholt
- Mesa (master): i965/vs: Avoid the emit(), remove(), insert_before() for array instructions.
Eric Anholt
- Mesa (master): glsl: improve the accuracy of the asin() builtin function.
Paul Berry
- Mesa (master): glsl: improve the accuracy of the atan(x, y) builtin function .
Paul Berry
- Mesa (master): Revert "glsl: Skip processing the first function' s body in do_dead_functions()."
Paul Berry
- Mesa (master): glsl: Emit function signatures at toplevel, even for built-ins.
Paul Berry
- Mesa (master): glsl: Constant-fold built-in functions before outputting IR
Paul Berry
- Mesa (master): glsl: Check array size is const before asserting that no IR was generated.
Paul Berry
- Mesa (master): glsl: When linking, emit functions at the tail of the final linked program.
Paul Berry
- Mesa (master): glsl: validate IR after linking (debug builds only)
Paul Berry
- Mesa (master): glsl: Perform implicit type conversions on function call out parameters.
Paul Berry
- Mesa (master): glsl: Make is_lvalue() and variable_referenced() const.
Paul Berry
- Mesa (master): glsl: Add validations for ir_call.
Paul Berry
- Mesa (master): glsl: Fix type error when lowering integer divisions
Paul Berry
- Mesa (master): glapi: update .gitignore for generated ES dispatch headers
Paul Berry
- Mesa (master): docs: Document coding style conventions
Paul Berry
- Mesa (master): st/mesa: determine Const.MaxSamples in init_extensions
Christoph Bumiller
- Mesa (master): gallium: extend resource_resolve to accommodate BlitFramebuffer
Christoph Bumiller
- Mesa (master): st/mesa: implement multisample resolve via BlitFramebuffer
Christoph Bumiller
- Mesa (master): nv50: implement resource_resolve with custom blit
Christoph Bumiller
- Mesa (master): st/mesa: don't resolve stencil twice
Christoph Bumiller
- Mesa (master): nv50,nvc0: never convert in resource copy when format sizes match
Christoph Bumiller
- Mesa (master): d3d1x: adapt to resource_resolve interface change
Christoph Bumiller
- Mesa (master): nv50: don't drop flags definition when merging SAT with ADD/ MAD
Christoph Bumiller
- Mesa (master): nv50: fix potential null deref in insn modifer optimization pass
Christoph Bumiller
- Mesa (master): d3d1x: fix xs_set_samplers
Christoph Bumiller
- Mesa (master): d3d1x: save to correct slot in xs_set_constant_buffers
Christoph Bumiller
- Mesa (master): pp: initialize the sample mask
Christoph Bumiller
- Mesa (master): mesa: update multisample state on _NEW_BUFFERS
Christoph Bumiller
- Mesa (master): nv50, nvc0: reject R8G8B8A8/X8_UNORM for multisample surfaces
Christoph Bumiller
- Mesa (master): nv50, nvc0: add states mask to state validation function
Christoph Bumiller
- Mesa (master): nv50: handle TGSI_OPCODE_ROUND
Christoph Bumiller
- Mesa (master): nv50: align pitch of linear surfaces correctly
Christoph Bumiller
- Mesa (master): nv50: add support for linear textures and render targets
Christoph Bumiller
- Mesa (master): nvfx: use common NOUVEAU_RESOURCE_FLAG_LINEAR define
Christoph Bumiller
- Mesa (master): nouveau/mm: move slabs to correct list on memory release
Christoph Bumiller
- Mesa (master): nouveau: use PRIu64 for printing uint64_t
Christoph Bumiller
- Mesa (master): nv50,nvc0: fix multisample format hack
Christoph Bumiller
- Mesa (glsl-to-tgsi): glsl_to_tgsi: remove debugging printf
Bryan Cain
- Mesa (glsl-to-tgsi): st/mesa: replace duplicated create_color_map_texture() function with shared function
Bryan Cain
- Mesa (master): 46 new commits
Bryan Cain
- Mesa (master): glsl_to_tgsi: try to avoid emitting a MOV_SAT to saturate an expression tree
Bryan Cain
- Mesa (master): glsl_to_tgsi: replace open-coded swizzle_for_size()
Bryan Cain
- Mesa (master): st/mesa: inline st_prepare_fragment_program in st_translate_fragment_program
Bryan Cain
- Mesa (master): glsl_to_tgsi: improve assignment hack
Bryan Cain
- Mesa (master): glsl_to_tgsi: implement ir_unop_logic_not using 1-x
Bryan Cain
- Mesa (master): glsl_to_tgsi: implement ir_binop_logic_or using an add w/ saturate or add w/SLT
Bryan Cain
- Mesa (master): glsl_to_tgsi: make glsl_to_tgsi_visitor:: emit_dp return the instruction
Bryan Cain
- Mesa (master): glsl_to_tgsi: implement ir_unop_any using DP4 w/ saturate or DP4 w/SLT
Bryan Cain
- Mesa (master): glsl_to_tgsi: implement ir_binop_any_nequal using DP4 w/ saturate or DP4 w/SLT
Bryan Cain
- Mesa (master): glsl_to_tgsi: implement ir_binop_all_equal using DP4 w/SGE
Bryan Cain
- Mesa (master): glsl_to_tgsi: fix typo
Bryan Cain
- Mesa (master): glsl_to_tgsi: emit a MAD(b, -a, b) for !a && b
Bryan Cain
- Mesa (master): glsl_to_tgsi: remove unused code
Bryan Cain
- Mesa (master): r600g: use backend mask for occlusion queries
Alex Deucher
- Mesa (master): r600g: take into account force_add_cf in pops
Alex Deucher
- Mesa (master): r600g: Add support for ROUND, v2
Alex Deucher
- Mesa (hw_gl_select): Implement HW accelerated GL_SELECT
Alex Deucher
- Mesa (master): r600g: fix check_and_set_bank_swizzle
Alex Deucher
- Mesa (master): r600g: fix replace_gpr_with_pv_ps
Alex Deucher
- Mesa (master): gallium/gbm: Add dependencies for libraries linked into pipe_*.so.
Michel Dänzer
- Demos (master): Build es2gears_x11 and es2gears_screen variants.
Michel Dänzer
- Mesa (master): st/xorg: Advertise support for XvMC
Michel Dänzer
- Mesa (master): st/xorg: Only damage non-front source in DRI2 CopyRegion hook.
Michel Dänzer
- Mesa (master): st/xorg: Disable dirty throttling by default.
Michel Dänzer
- Mesa (master): r600g: Handle PIPE_TRANSFER_MAP_DIRECTLY.
Michel Dänzer
- Mesa (master): r600g: Hook up xorg state tracker.
Michel Dänzer
- Mesa (master): st/xorg: Fix solid fills for formats other than PICT_a8r8g8b8.
Michel Dänzer
- Demos (master): multitex: Uniforms must be set after linking the program.
Jose Fonseca
- Demos (master): cmake: Allow to specify glext headers include path.
Jose Fonseca
- Demos (master): tri-2101010: s/uint32_t/unsigned/
Jose Fonseca
- Demos (master): Revert "cmake: Allow to specify glext headers include path. "
Jose Fonseca
- Demos (master): tri-2101010: Build without GL_ARB_vertex_type_2_10_10_10_rev.
Jose Fonseca
- Mesa (master): scons: Add support for LLVM-2.9 on Windows.
Jose Fonseca
- Mesa (master): llvmpipe: Add u_math.h include.
Jose Fonseca
- Mesa (master): llvmpipe: snprintf->util_snprintf.
Jose Fonseca
- Mesa (master): llvmpipe: Don't build lp_test_arit on MSVC.
Jose Fonseca
- Mesa (master): make: Add missing source file.
Jose Fonseca
- Mesa (master): scons: Prefer x86_64-w64-mingw32- prefix.
Jose Fonseca
- Mesa (master): gdi: Remove mesa_wgl.h
Jose Fonseca
- Mesa (master): st/wgl: Fix build on mingw-w64
Jose Fonseca
- Mesa (master): libgl-gdi: Fix mingw-w64 build.
Jose Fonseca
- Mesa (master): Remote *.mgw stuff.
Jose Fonseca
- Mesa (master): docs: Update scons info regarding mingw.
Jose Fonseca
- Mesa (master): Remove dead Makefiles.
Jose Fonseca
- Mesa (master): glu: Fix build on mingw-w64.
Jose Fonseca
- Mesa (master): glu: Avoid defining conflicting DEBUG NDEBUG macros.
Jose Fonseca
- Mesa (master): gbm/dri: avoid crash in dri_screen_create
Benjamin Franzke
- Mesa (master): gbm: link gbm_gallium_drm.so against math library
Benjamin Franzke
- Mesa (master): egl/gbm: Fix EGL_DEFAULT_DISPLAY
Benjamin Franzke
- Mesa (master): egl: Native Display autodetection
Benjamin Franzke
- Mesa (master): egl: Log (debug) native platform type
Benjamin Franzke
- Mesa (master): dri2: Add __DRI_BUFFER_COUNT token
Benjamin Franzke
- Mesa (master): egl: Add include paths for platform autodetection
Benjamin Franzke
- Mesa (master): egl: Use gbm/wayland flags regardless of egl_dri2
Benjamin Franzke
- Mesa (master): egl_dri2: Drop dri2_surface_type enum
Benjamin Franzke
- Mesa (master): i965/gen5+: Fix incorrect miptree layout for non-power-of-two cubemaps.
Kenneth Graunke
- Mesa (master): mesa: In validate_program(), initialize errMsg for safety.
Kenneth Graunke
- Mesa (master): glw: Remove GLw source.
Kenneth Graunke
- Mesa (master): docs: Remove GLw from the documentation except for a new FAQ entry.
Kenneth Graunke
- Mesa (master): glsl: Remove unused variable.
Kenneth Graunke
- Mesa (master): i965/fs: Change incorrect use of 'struct fs_reg' to simply ' fs_reg'.
Kenneth Graunke
- Mesa (master): ir_to_mesa: Remove incorrect usage of the 'struct' keyword on classes.
Kenneth Graunke
- Mesa (master): mesa, glsl_to_tgsi: Add new gl_context::NativeIntegers flag.
Kenneth Graunke
- Mesa (master): i965/fs: Don't double-convert integer/boolean uniforms.
Kenneth Graunke
- Mesa (master): i965/gen7: Use align1 mode to set URB_WRITE_HWORD channel enables.
Kenneth Graunke
- Mesa (master): glsl_to_tgsi: Fix a few more struct vs. class warnings.
Kenneth Graunke
- Mesa (master): glsl: Make ir_validate actually visit ir_if nodes.
Kenneth Graunke
- Mesa (master): glsl: Add a new ir_txs (textureSize) opcode to ir_texture.
Kenneth Graunke
- Mesa (master): texture_builtins.py: Add support for textureSize (txs).
Kenneth Graunke
- Mesa (master): glsl/builtins: Uncomment textureSize prototypes.
Kenneth Graunke
- Mesa (master): i965/fs: Rudimentary support for non-floating point texture results.
Kenneth Graunke
- Mesa (master): i965/fs: Implement textureSize (TXS) on Gen5+.
Kenneth Graunke
- Mesa (master): i965: Implement textureSize (TXS) on Gen4.
Kenneth Graunke
- Mesa (master): glsl: Implement the GL_ARB_conservative_depth extension.
Kenneth Graunke
- Mesa (master): glcpp: Add GL_ARB_conservative_depth #define.
Kenneth Graunke
- Mesa (master): i965/fs: Revert " Avoid generating MOVs for assignments for expressions."
Kenneth Graunke
- Mesa (master): i965: Avoid generating MOVs for most ir_assignment handling.
Kenneth Graunke
- Mesa (master): glsl: Use a separate div_to_mul_rcp lowering flag for integers.
Kenneth Graunke
- Mesa (master): glx: Don't flush twice if we fallback to dri2CopySubBuffer
Kristian Høgsberg
- Demos (master): eglkms: Add MIT license header
Kristian Høgsberg
- Mesa (master): wayland: Use new wl_callback mechanism
Kristian Høgsberg
- Mesa (master): wayland: Track server side wayland changes
Kristian Høgsberg
- Mesa (master): egl_dri2: Only clear EGL_PIXMAP_BIT if DRI config is double buffered
Kristian Høgsberg
- Mesa (master): wayland: Track changes to drop wl_visual
Kristian Høgsberg
- Mesa (master): g3dvl: Rework the decoder interface part 1/5
Christian König
- Mesa (master): g3dvl: Rework the decoder interface part 2/5
Christian König
- Mesa (master): g3dvl: Rework the decoder interface part 3/5
Christian König
- Mesa (master): g3dvl: Rework the decoder interface part 4/5
Christian König
- Mesa (master): g3dvl: Rework the decoder interface part 5/5
Christian König
- Mesa (master): g3dvl: Use a single texture for luma and chroma data
Christian König
- Mesa (master): g3dvl: Rewrite the mpeg 1&2 bitstream parser
Christian König
- Mesa (master): st/vdpau: Respect source_rect in VideoMixerRender
Christian König
- Mesa (master): g3dvl: Fix a bug not decoding the last 32-64 bits of an mpeg2 bitstream.
Christian König
- Mesa (master): winsys/radeon: Create async thread only once
Christian König
- Mesa (master): r600g: Make unaligned 3D textures work on +evergreen
Christian König
- Mesa (master): mesa: Remove MSVC stdint typedefs from compiler.h.
Vinson Lee
- Mesa (master): xvmc tests: Clean up test_rendering slightly
Younes Manton
- Mesa (master): xorg/xvmc: Only set decode buffer when available
Younes Manton
- Mesa (master): i915g: Improve the flush heuristic by using the previous frame' s number of vertices.
Stephane Marchesin
- Mesa (master): i915g: Fix case where texcoords can overlap with fragpos/ frontface.
Stephane Marchesin
- Mesa (master): i915g: Fix off-by-one in scissors.
Stephane Marchesin
- Mesa (7.11): i915g: Fix off-by-one in scissors.
Stephane Marchesin
- Mesa (master): i915g: Remove heuristic flushing.
Stephane Marchesin
- Mesa (master): i915g: Proper indentation of func parameters.
Stephane Marchesin
- Mesa (master): Fix trailing whitespace.
Stephane Marchesin
- Mesa (master): i915g: fix whitespace.
Stephane Marchesin
- Mesa (master): i915g: Fix whitespace.
Stephane Marchesin
- Mesa (master): Merge branch 'master' of git://anongit.freedesktop.org/mesa/ mesa
Stephane Marchesin
- Mesa (master): gallium/util: add functions for manipulating swizzles
Marek Olšák
- Mesa (master): r600g: remove unused code
Marek Olšák
- Mesa (master): r600g: remove dummy function r600_bo_offset
Marek Olšák
- Mesa (master): util: fix a typo in util_format_swizzle_4f
Marek Olšák
- Mesa (master): winsys/radeon: remove dummy function pb_buffer
Marek Olšák
- Mesa (master): r600g: remove more of unused code
Marek Olšák
- Mesa (master): vbo: do not call _mesa_max_buffer_index in debug builds
Marek Olšák
- Mesa (master): r300g: adapt to the resource_resolve interface change
Marek Olšák
- Mesa (master): r300g: handle new CAPs
Marek Olšák
- Mesa (master): st/mesa: remove unused-but-set variables in st_glsl_to_tgsi. cpp
Marek Olšák
- Mesa (master): st/dri: remove a dummy function dri2_create_context
Marek Olšák
- Mesa (master): st/dri: remove an unused-but-set variable
Marek Olšák
- Mesa (master): winsys/radeon: fix space checking
Marek Olšák
- Mesa (master): winsys/radeon: do the CS cleanup in the CS ioctl thread
Marek Olšák
- Mesa (master): winsys/radeon: disable use of the buffer busy-for-write flag
Marek Olšák
- Mesa (7.11): vbo: do not call _mesa_max_buffer_index in debug builds
Marek Olšák
- Mesa (7.11): winsys/radeon: fix space checking
Marek Olšák
- Mesa (7.11): r300/compiler: fix a warning that a variable may be uninitialized
Marek Olšák
- Mesa (7.11): r300/compiler: remove an unused-but-set variable and simplify the code
Marek Olšák
- Mesa (7.11): r300/compiler: simplify code in peephole_add_presub_add
Marek Olšák
- Mesa (r600winsys2): r600g: set read/write usage flags for each relocation
Marek Olšák
- Mesa (master): 39 new commits
Marek Olšák
- Mesa (master): r600g: rename bc -> bytecode
Marek Olšák
- Mesa (master): st/dri: remove an unused-but-set variable
Marek Olšák
- Mesa (master): softpipe: fix an obvious copy-paste error in get_query_result
Marek Olšák
- Mesa (master): r600g: fix scons build
Marek Olšák
- Mesa (master): r600g: implement NV_primitive_restart functionality (v2)
Marek Olšák
- Mesa (master): r600g: fix a possible crash in r600_adjust_gprs
Marek Olšák
- Mesa (master): r600g: fix depth-stencil on evergreen
Marek Olšák
- Mesa (master): r600g: put depth and stencil into one backing buffer
Marek Olšák
- Mesa (master): r600g: simplify the conditionals determining array mode
Marek Olšák
- Mesa (master): r600g: hack around a problem with texture alignment
Marek Olšák
- Mesa (master): r600g: rename resource -> view in create_sampler_view
Marek Olšák
- Mesa (master): r600g: finally enable float depth buffers on evergreen
Marek Olšák
- Mesa (master): r600g: don' t allocate separate depth and stencil for transfer textures on EG
Marek Olšák
- Mesa (master): glsl_to_tgsi: fix a reference leak on an error path
Marek Olšák
- Demos (master): tri-2101010: include glut_wrap.h as other demos do
Brian Paul
- Mesa (7.11): drisw: Fix 24bpp software rendering, take 2
Brian Paul
- Mesa (7.11): docs: add 7.11 md5 sums
Brian Paul
- Mesa (7.11): docs: news item for 7.11 release
Brian Paul
- Mesa (master): mesa: make error handling in glGetTexParameter() a bit more concise
Brian Paul
- Mesa (master): mesa: condense GL_TEXTURE_RESIDENT query code
Brian Paul
- Mesa (master): mesa: add null ptr checks in GetTexParameterI[u]iv() functions
Brian Paul
- Mesa (master): mesa: whitespace, formatting fixes in GetTexParameter() code
Brian Paul
- Mesa (master): mesa: minor comment updates in enable.c
Brian Paul
- Mesa (master): st/mesa: move declaration before code
Brian Paul
- Mesa (master): st/mesa: silence int/float and double/ float conversion warnings
Brian Paul
- Mesa (master): mesa: don't use K&R style function pointer calls
Brian Paul
- Mesa (master): mesa: fix out of bounds array access in rtgc debug code
Brian Paul
- Mesa (master): mesa: add st_glsl_to_tgsi.cpp to Sconscript
Brian Paul
- Mesa (master): mesa: use gl_constant_value type in _mesa_[Get] ProgramNamedParameter4fNV()
Brian Paul
- Mesa (master): mesa: use gl_constant_value type in ARB program parser
Brian Paul
- Mesa (master): mesa: pass correct constant type to _mesa_fetch_state()
Brian Paul
- Mesa (master): mesa: whitespace changes
Brian Paul
- Mesa (master): gallium: silence warnings about trailing commas in enum lists
Brian Paul
- Mesa (master): glsl: silence warning about trailing comma in enum list
Brian Paul
- Mesa (master): glext: upgrade to version 72
Brian Paul
- Mesa (master): swrast: silence unused var warnings
Brian Paul
- Mesa (master): glx: move declarations before code
Brian Paul
- Mesa (master): svga: add missing switch case for PIPE_SHADER_CAP_INTEGERS
Brian Paul
- Mesa (master): r300g: silence some warnings about uninitialized variables
Brian Paul
- Mesa (master): swrast: initial multi-threaded span rendering
Brian Paul
- Mesa (master): swrast: don't try to do depth testing if there' s no depth buffer
Brian Paul
- Mesa (master): mesa: fix ColorMask array index in _mesa_init_driver_state()
Brian Paul
- Mesa (master): mesa: fix initialization of GL_FOG_MODE in _mesa_init_driver_state()
Brian Paul
- Mesa (master): mesa: ChooseTextureFormat() returns gl_format, not GLuint
Brian Paul
- Mesa (master): st/mesa: fix incorrect loop over instruction src regs
Brian Paul
- Mesa (master): mesa: fix incorrect error code in _mesa_FramebufferTexture1D /3DEXT()
Brian Paul
- Mesa (master): glx: use a block to fix declarations after code warning
Brian Paul
- Mesa (kasanen-post-process): pp/main queue: Add the PP headers
Brian Paul
- Mesa (master): mesa: restructure error checking in _mesa_FramebufferTexture1D/2DEXT()
Brian Paul
- Mesa (master): mesa: set Q=1 for OPCODE_TEX execution
Brian Paul
- Mesa (master): meta: use fallback mipmap generation for 1D/ 2D texture arrays
Brian Paul
- Mesa (master): mesa: handle array textures in GenerateMipmap(), FramebufferTexture1/2D()
Brian Paul
- Mesa (kasanen-post-process-v2): pp/main queue: Add the PP headers
Brian Paul
- Mesa (kasanen-post-process): Revert "st/dri: Bind the post-processing queue to dri"
Brian Paul
- Mesa (kasanen-post-process): st/dri: Bind the post-processing queue to dri, rebased
Brian Paul
- Mesa (master): x11: add missing comma to fix compilation
Brian Paul
- Mesa (master): llvmpipe: add more restrict keywords
Brian Paul
- Mesa (master): vbo: remove unused var, remove unneeded local var
Brian Paul
- Mesa (master): softpipe: add const qualifier to silence warnings
Brian Paul
- Mesa (master): driconf: Add the PP descriptions
Brian Paul
- Mesa (master): st/dri: Bind the post-processing queue to dri
Brian Paul
- Mesa (master): aux/Makefile,SConscript: Build PP
Brian Paul
- Mesa (master): pp: Docs
Brian Paul
- Mesa (master): pp: Color filters
Brian Paul
- Mesa (master): pp: Cel-shade filter
Brian Paul
- Mesa (master): pp: Add the MLAA areamap
Brian Paul
- Mesa (master): pp: Add Jimenez' MLAA
Brian Paul
- Mesa (master): pp/main queue: Add pp_run.c
Brian Paul
- Mesa (master): pp/main queue: Add pp_init.c
Brian Paul
- Mesa (master): pp/main queue: Add pp_program.[ch]
Brian Paul
- Mesa (master): pp/main queue: Add the PP headers
Brian Paul
- Mesa (master): Merge branch 'kasanen-post-process-v2'
Brian Paul
- Mesa (master): pp: add files to Makefile.sources
Brian Paul
- Mesa (master): scons: add more LIBS for compiling with LLVM 2.9 on Windows
Brian Paul
- Mesa (master): scons: don' t compile some files with -gstabs if using mingw32
Brian Paul
- Mesa (master): g3dvl: fix compilation failure on MSVC
Brian Paul
- Mesa (master): g3dvl: s/inline/INLINE/ to fix MSVC build
Brian Paul
- Mesa (master): svga: include LLVM in name string in debug builds
Brian Paul
- Mesa (master): docs: Add a page on post-processing
Brian Paul
- Mesa (master): g3dvl: use pointer_to_uintptr() to silence a cast warning
Brian Paul
- Mesa (master): docs: Fix minor typos.
Brian Paul
- Mesa (master): util: Fix include style
Brian Paul
- Mesa (master): vl: Fix include style
Brian Paul
- Mesa (master): noop: Fix include style
Brian Paul
- Mesa (master): r600g: Fix include style
Brian Paul
- Mesa (master): include/pipe: Fix include style
Brian Paul
- Mesa (master): d3d1x: Fix include style
Brian Paul
- Mesa (master): va: Fix include style
Brian Paul
- Mesa (master): vdpau: Fix include style
Brian Paul
- Mesa (master): st/xorg: Fix include style
Brian Paul
- Mesa (master): targets/xorg-vmwgfx: Fix include style
Brian Paul
- Mesa (master): tests/unit: Fix include style
Brian Paul
- Mesa (master): winsys/g3dvl: Fix include style
Brian Paul
- Mesa (master): i915g: remove unused var in i915_flush_heuristically()
Brian Paul
- Mesa (master): scons: add swrast/s_texture.c to the build
Brian Paul
- Mesa (map-texture-image-v5): mesa: use ctx->Driver.AllocTextureImageBuffer( ) to alloc texture memory
Brian Paul
- Mesa (master): tnl: use buffer helper functions to improve readbility
Brian Paul
- Mesa (master): tnl: add const qualifier to silence warning
Brian Paul
- Mesa (master): tnl: fix regression in bind_indices()
Brian Paul
- Mesa (master): swrast: initialize program native limits
Brian Paul
- Mesa (master): mesa: bump max program local params, max uniforms limit
Brian Paul
- Mesa (master): mesa: fix comment typo: s/GL_SIGNED_NORMALED/ GL_SIGNED_NORMALIZED/
Brian Paul
- Mesa (7.11): docs: More bits of 7.11 release notes
Ian Romanick
- Mesa (7.11): mesa: Bump version to 7.11 (final)
Ian Romanick
- Mesa: tag mesa-7.11: Mesa 7.11 release
Ian Romanick
- Mesa (master): linker: Make linker_error set LinkStatus to false
Ian Romanick
- Mesa (master): linker: Make linker_{error, warning} generally available
Ian Romanick
- Mesa (master): mesa: Ensure that gl_shader_program::InfoLog is never NULL
Ian Romanick
- Mesa (master): ir_to_mesa: Use Add linker_error instead of fail_link
Ian Romanick
- Mesa (master): ir_to_mesa: Emit warnings instead of errors for IR that can' t be lowered
Ian Romanick
- Mesa (master): i915: Fail without crashing if a Mesa IR program uses too many registers
Ian Romanick
- Mesa (master): i915: Only emit program errors when INTEL_DEBUG= wm or INTEL_DEBUG=fallbacks
Ian Romanick
- Mesa (master): glsl: Make move_block_to_cond_assign not care which branch it's processing
Ian Romanick
- Mesa (master): glsl: Replace foreach_iter with foreach_list_safe
Ian Romanick
- Mesa (master): glsl: Slight change to the code generated by if-flattening
Ian Romanick
- Mesa (master): glsl: Modify strategy for accumulating conditions when lowering if-statements
Ian Romanick
- Mesa (master): ir_to_mesa: Implement ir_unop_logic_not using 1-x
Ian Romanick
- Mesa (master): ir_to_mesa: Implement ir_binop_logic_or using an add w/ saturate or add w/SLT
Ian Romanick
- Mesa (master): ir_to_mesa: Make ir_to_mesa_visitor:: emit_dp return the instruction
Ian Romanick
- Mesa (master): ir_to_mesa: Implement ir_unop_any using DP4 w/ saturate or DP4 w/SLT
Ian Romanick
- Mesa (master): ir_to_mesa: Implement ir_binop_any_nequal using DP4 w/ saturate or DP4 w/SLT
Ian Romanick
- Mesa (master): ir_to_mesa: Implement ir_binop_all_equal using DP4 w/SGE
Ian Romanick
- Mesa (master): ir_to_mesa: Emit a MAD(b, -a, b) for !a && b
Ian Romanick
- Mesa (master): mesa: Add partial constant propagation pass for Mesa IR
Ian Romanick
- Mesa (master): mesa: Bump instruction execution limit to 65536
Ian Romanick
- Mesa (master): mesa: Remove target parameter from dd_function_table:: UnmapBuffer
Ian Romanick
- Mesa (master): mesa: Remove target parameter from dd_function_table:: MapBuffer
Ian Romanick
- Mesa (master): mesa: Remove target parameter from dd_function_table:: BufferSubData
Ian Romanick
- Mesa (master): mesa: Remove target parameter from dd_function_table:: GetBufferSubData
Ian Romanick
- Mesa (master): mesa: Remove target parameter from dd_function_table:: MapBufferRange
Ian Romanick
- Mesa (master): intel: Correctly check for read-only mappings in intel_bufferobj_map_range
Ian Romanick
- Mesa (master): mesa: Remove target parameter from dd_function_table:: FlushMappedBufferRange
Ian Romanick
- Mesa (master): mesa: Fix incorrect access parameter passed to MapBuffer
Ian Romanick
- Mesa (master): radeon: Hack up an implementation of MapBufferRange
Ian Romanick
- Mesa (master): mesa: Eliminate dd_function_table::MapBuffer
Ian Romanick
- Mesa (master): mesa: Only map the necessary buffer range in vbo_get_minmax_index
Ian Romanick
- Mesa (master): tnl: Only map the necessary buffer range in bind_indices
Ian Romanick
- Mesa (master): i965: Only map the necessary buffer range in brw_prepare_indices
Ian Romanick
- Mesa (master): glsl: Make sure that Extensions.dummy_true is set to true
Ian Romanick
- Mesa (master): Change return type of try_emit_* methods to bool.
Ian Romanick
- Mesa (master): Document the return type coding style.
Ian Romanick
- Mesa (master): i965: Remove all bits of NRM3 and NRM4 code
Ian Romanick
- Mesa (master): mesa: Remove stray, unused file
Ian Romanick
- Mesa (master): mesa: Remove obsolete linux-fbdev software driver
Ian Romanick
- Mesa (master): mesa: Remove obsolete Windows gldirect and ICD drivers
Ian Romanick
- Mesa (master): dri: Remove all DRI1 drivers
Ian Romanick
- Mesa (master): dri: Remove driRenderbuffer::backBuffer field
Ian Romanick
- Mesa (master): dri: Remove unused header files mmx.h and spantmp.h
Ian Romanick
- Mesa (master): mesa: Remove support for BeOS
Ian Romanick
- Mesa (master): mesa/tnl_dd: Remove unused header file t_dd_rendertmp.h
Ian Romanick
- Mesa (master): mesa/tnl_dd: Remove unused header file t_dd_vbtmp.h
Ian Romanick
- Mesa (master): mesa/tnl_dd: Remove unused source tree mesa/tnl_dd/imm
Ian Romanick
- Mesa (master): mapi: Silence many "warning: unused parameter"
Ian Romanick
- Mesa (master): mapi: Commit generated files modified by previous commit
Ian Romanick
- Mesa (master): dri: Remove MESA_FORMAT_CI8 bits from drivers that don' t do paletted textures
Ian Romanick
- Mesa (master): mesa: Remove all mention of MESA_FORMAT_CI8
Ian Romanick
- Mesa (master): xmlconfig: Make the error message more informative
Corbin Simpson
- Mesa (master): xmlpool.h: fix a typo
Corbin Simpson
- Mesa (master): st/dri: Indent driconf options
Corbin Simpson
- Mesa (master): glsl: Remove duplicate comment
Chad Versace
- Mesa (master): x86-64: Fix compile error with clang
Chad Versace
- Mesa (master): mesa: Remove use of fpu_control.h
Chad Versace
- Mesa (master): mesa: Fix Android build by #ifdef'ing out locale support
Chad Versace
- Mesa (master): mesa: Add Android to list of platforms that define fpclassify()
Chad Versace
- Mesa (master): mesa: Declare _mesa_meta_begin()/end() as public
Chad Versace
- Mesa (master): intel: Abort when DRI2 separate stencil handshake fails
Chad Versace
- Mesa (master): i965: Factor our source lists into Makefile.sources
Chad Versace
- Mesa (master): make: Remove duplicate defintion of COMMON_SOURCES in Radeon makefiles
Chad Versace
- Mesa (master): make: Remove duplicate occurence of driverfuncs.c
Chad Versace
- Mesa (master): make: Factor out source lists from drivers/dri/ common into Makefile.sources
Chad Versace
- Mesa (master): mesa: Build libmesa_dricore.a for Android
Chad Versace
- Mesa (master): make: Document imported variables
Chad Versace
- Mesa (master): dri: Build libmesa_dri_common for Android
Chad Versace
- Mesa (master): i965: Fix Android build by removing relative includes
Chad Versace
- Mesa (master): i965: Build i965_dri.so for Android
Chad Versace
- Mesa (master): intel: GetBuffer fix
Ben Widawsky
- Mesa (master): glsl: empty declarations should be valid
Chia-I Wu
- Mesa (master): glapi: add gles_api.py
Chia-I Wu
- Mesa (master): glapi: add methods to filter functions
Chia-I Wu
- Mesa (master): glapi: use gl_and_es_API.xml to generate GLES headers
Chia-I Wu
- Mesa (master): glapi: add glapi_gen.mk to help header generation
Chia-I Wu
- Mesa (master): glapi: generate ES dispatch headers from core mesa
Chia-I Wu
- Mesa (master): glapi: remove gen-es
Chia-I Wu
- Mesa (master): 29 new commits
Chia-I Wu
- Mesa (master): scons: add ParseSourceList method
Chia-I Wu
- Mesa (master): auxiliary: share the source lists
Chia-I Wu
- Mesa (master): mesa: call _mesa_set_vp_override in glDrawTex*
Chia-I Wu
- Mesa (master): auxiliary/os: add wrappers for mmap/munmap
Chia-I Wu
- Mesa (master): winsys/radeon: use os_mmap() for memory mapping
Chia-I Wu
- Mesa (master): winsys/svga: use os_mmap() for memory mapping
Chia-I Wu
- Mesa (master): r600g: share the source list
Chia-I Wu
- Mesa (master): winsys/r600: share the source list
Chia-I Wu
- Mesa (master): winsys/radeon: share the source list
Chia-I Wu
- Mesa (master): android: add support for r600g
Chia-I Wu
- Mesa (master): pci_ids: add vmwgfx pci id list
Chia-I Wu
- Mesa (master): targets/egl-static: fix nouveau and vmwgfx for Android
Chia-I Wu
- Mesa (master): svga: share the source list
Chia-I Wu
- Mesa (master): i915g: share the source list
Chia-I Wu
- Mesa (master): r300g: share the source list
Chia-I Wu
- Mesa (master): nouveau: share the source lists
Chia-I Wu
- Mesa (master): winsys/svga: share the source list
Chia-I Wu
- Mesa (master): winsys/i915: share the source list
Chia-I Wu
- Mesa (master): android: add support for vmwgfx
Chia-I Wu
- Mesa (master): android: add support for i915g
Chia-I Wu
- Mesa (master): android: add support for r300g
Chia-I Wu
- Mesa (master): android: add support for nouveau
Chia-I Wu
- Mesa (master): android: make DRM optional
Chia-I Wu
- Mesa (master): egl_dri2: allow RGBA masks to be specified for matching
Chia-I Wu
- Mesa (master): egl_dri2: add support for Android
Chia-I Wu
- Mesa (master): android: add support for egl_dri2
Chia-I Wu
- Mesa (master): egl_dri2: set ctx->WindowRenderBuffer
Chia-I Wu
- Mesa (master): egl_dri2: refactor droid_get_buffers_with_format
Chia-I Wu
- Mesa (master): egl_dri2: check the surface type in platform_android
Chia-I Wu
- Mesa (master): egl_dri2: add pbuffer support to platform_android
Chia-I Wu
- Demos (master): fix error when use FULL_GL
Cooper Yuan
- Mesa (master): Destroy context in dri2/ glx driver when apps call eglDestroyContext
Cooper Yuan
- Mesa (master): dri2: add code to dri2_Flush extension.
Cooper Yuan
- Mesa (master): dri2: check if context is valid before flushing the pipe
Cooper Yuan
- Demos (master): demos/egl: add two applications which validate creating Texture from
Cooper Yuan
Last message date:
Wed Aug 31 22:37:29 UTC 2011
Archived on: Mon Jan 13 14:18:44 UTC 2020
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