Mesa (7.9): docs: Initial set of release notes for 7.9.2

Ian Romanick idr at kemper.freedesktop.org
Wed Jan 26 00:51:34 UTC 2011


Module: Mesa
Branch: 7.9
Commit: ab6c7bbf4e5b76a7c57df8429bf8f9a2d50e8015
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=ab6c7bbf4e5b76a7c57df8429bf8f9a2d50e8015

Author: Ian Romanick <ian.d.romanick at intel.com>
Date:   Tue Jan 25 16:22:26 2011 -0800

docs: Initial set of release notes for 7.9.2

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+<HTML>
+
+<head>
+<TITLE>Mesa Release Notes</TITLE>
+<link rel="stylesheet" type="text/css" href="mesa.css">
+<meta http-equiv="content-type" content="text/html; charset=utf-8" />
+</head>
+
+<BODY>
+
+<body bgcolor="#eeeeee">
+
+<H1>Mesa 7.9.2 Release Notes / TBD</H1>
+
+<p>
+Mesa 7.9.2 is a bug fix release which fixes bugs found since the 7.9 release.
+</p>
+<p>
+Mesa 7.9.2 implements the OpenGL 2.1 API, but the version reported by
+glGetString(GL_VERSION) depends on the particular driver being used.
+Some drivers don't support all the features required in OpenGL 2.1.
+</p>
+<p>
+See the <a href="install.html">Compiling/Installing page</a> for prerequisites
+for DRI hardware acceleration.
+</p>
+
+
+<h2>MD5 checksums</h2>
+<pre>
+TBD
+</pre>
+
+
+<h2>New features</h2>
+<p>None.</p>
+
+<h2>Bug fixes</h2>
+<p>This list is likely incomplete.</p>
+<ul>
+<li>Fix an off-by-one bug in a vsplit assertion.</li>
+<li>Fix incorrect handling of <tt>layout</tt> qualifier
+with <tt>in</tt>, <tt>out</tt>, <tt>attribute</tt>, and <tt>varying</tt>.</li>
+
+<li>Fix an error in uniform arrays in row calculating.</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=29164">Bug 29164</a> - [GLSL 1.20] invariant variable shouldn't be used before declaration</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31923">Bug 31923</a> - [GLSL 1.20] allowing inconsistent centroid declaration between two vertex shaders</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31925">Bug 31925</a> - [GLSL 1.20] "#pragma STDGL invariant(all)" fail</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32695">Bug 32695</a> - [glsl] SIGSEGV glcpp/glcpp-parse.y:833</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32831">Bug 32831</a> - [glsl] division by zero crashes GLSL compiler</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32910">Bug 32910</a> - Keywords 'in' and 'out' not handled properly for GLSL 1.20 shaders</li>
+
+<!-- <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=">Bug </a> - </li> -->
+
+</ul>
+
+
+<h2>Changes</h2>
+<p>The full set of changes can be viewed by using the following GIT command:</p>
+
+<pre>
+  git log mesa-7.9.1..origin/7.9
+</pre>
+
+</p>
+
+</body>
+</html>




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