Mesa (master): mesa: fix typo (s/GLGL/GLSL/)
Brian Paul
brianp at kemper.freedesktop.org
Fri Jun 3 04:07:14 UTC 2011
Module: Mesa
Branch: master
Commit: aaeb9a82162f7bfedcd3ecbe466599c6487b30a6
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=aaeb9a82162f7bfedcd3ecbe466599c6487b30a6
Author: Brian Paul <brianp at vmware.com>
Date: Thu Jun 2 21:49:03 2011 -0600
mesa: fix typo (s/GLGL/GLSL/)
---
src/mesa/main/uniforms.c | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/src/mesa/main/uniforms.c b/src/mesa/main/uniforms.c
index c45f1f3..c9b12c8 100644
--- a/src/mesa/main/uniforms.c
+++ b/src/mesa/main/uniforms.c
@@ -334,7 +334,7 @@ get_uniform_rows_cols(const struct gl_program_parameter *p,
/**
- * GLGL uniform arrays and structs require special handling.
+ * GLSL uniform arrays and structs require special handling.
*
* The GL_ARB_shader_objects spec says that if you use
* glGetUniformLocation to get the location of an array, you CANNOT
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