Mesa (master): mesa: fix typo (s/GLGL/GLSL/)

Brian Paul brianp at kemper.freedesktop.org
Fri Jun 3 04:07:14 UTC 2011


Module: Mesa
Branch: master
Commit: aaeb9a82162f7bfedcd3ecbe466599c6487b30a6
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=aaeb9a82162f7bfedcd3ecbe466599c6487b30a6

Author: Brian Paul <brianp at vmware.com>
Date:   Thu Jun  2 21:49:03 2011 -0600

mesa: fix typo (s/GLGL/GLSL/)

---

 src/mesa/main/uniforms.c |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/src/mesa/main/uniforms.c b/src/mesa/main/uniforms.c
index c45f1f3..c9b12c8 100644
--- a/src/mesa/main/uniforms.c
+++ b/src/mesa/main/uniforms.c
@@ -334,7 +334,7 @@ get_uniform_rows_cols(const struct gl_program_parameter *p,
 
 
 /**
- * GLGL uniform arrays and structs require special handling.
+ * GLSL uniform arrays and structs require special handling.
  *
  * The GL_ARB_shader_objects spec says that if you use
  * glGetUniformLocation to get the location of an array, you CANNOT




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