Mesa (master): st/mesa: replace st->ctx with ctx

Brian Paul brianp at kemper.freedesktop.org
Tue Jun 14 23:28:23 UTC 2011


Module: Mesa
Branch: master
Commit: 99feecc7d1d0a6efb2511859973d6029d9fed9fd
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=99feecc7d1d0a6efb2511859973d6029d9fed9fd

Author: Brian Paul <brianp at vmware.com>
Date:   Tue Jun 14 09:15:36 2011 -0600

st/mesa: replace st->ctx with ctx

---

 src/mesa/state_tracker/st_atom_blend.c   |   61 +++++++++++++++---------------
 src/mesa/state_tracker/st_atom_clip.c    |    7 ++-
 src/mesa/state_tracker/st_atom_sampler.c |   19 +++++----
 src/mesa/state_tracker/st_atom_scissor.c |   17 ++++----
 src/mesa/state_tracker/st_atom_stipple.c |   11 +++--
 src/mesa/state_tracker/st_atom_texture.c |   30 ++++++++------
 src/mesa/state_tracker/st_draw.c         |    4 +-
 7 files changed, 80 insertions(+), 69 deletions(-)

diff --git a/src/mesa/state_tracker/st_atom_blend.c b/src/mesa/state_tracker/st_atom_blend.c
index d1844e1..4c9a2b9 100644
--- a/src/mesa/state_tracker/st_atom_blend.c
+++ b/src/mesa/state_tracker/st_atom_blend.c
@@ -156,7 +156,7 @@ translate_logicop(GLenum logicop)
  * Figure out if colormasks are different per rt.
  */
 static GLboolean
-colormask_per_rt(struct gl_context *ctx)
+colormask_per_rt(const struct gl_context *ctx)
 {
    /* a bit suboptimal have to compare lots of values */
    unsigned i;
@@ -172,7 +172,7 @@ colormask_per_rt(struct gl_context *ctx)
  * Figure out if blend enables/state are different per rt.
  */
 static GLboolean
-blend_per_rt(struct gl_context *ctx)
+blend_per_rt(const struct gl_context *ctx)
 {
    if (ctx->Color.BlendEnabled &&
       (ctx->Color.BlendEnabled != ((1 << ctx->Const.MaxDrawBuffers) - 1))) {
@@ -190,13 +190,14 @@ static void
 update_blend( struct st_context *st )
 {
    struct pipe_blend_state *blend = &st->state.blend;
+   const struct gl_context *ctx = st->ctx;
    unsigned num_state = 1;
    unsigned i, j;
 
    memset(blend, 0, sizeof(*blend));
 
-   if (blend_per_rt(st->ctx) || colormask_per_rt(st->ctx)) {
-      num_state = st->ctx->Const.MaxDrawBuffers;
+   if (blend_per_rt(ctx) || colormask_per_rt(ctx)) {
+      num_state = ctx->Const.MaxDrawBuffers;
       blend->independent_blend_enable = 1;
    }
    /* Note it is impossible to correctly deal with EXT_blend_logic_op and
@@ -205,52 +206,52 @@ update_blend( struct st_context *st )
       and separate alpha/rgb logicop/blend support respectively. Neither
       possible in gallium nor most hardware. Assume these combinations
       don't happen. */
-   if (st->ctx->Color.ColorLogicOpEnabled ||
-       (st->ctx->Color.BlendEnabled &&
-        st->ctx->Color.Blend[0].EquationRGB == GL_LOGIC_OP)) {
+   if (ctx->Color.ColorLogicOpEnabled ||
+       (ctx->Color.BlendEnabled &&
+        ctx->Color.Blend[0].EquationRGB == GL_LOGIC_OP)) {
       /* logicop enabled */
       blend->logicop_enable = 1;
-      blend->logicop_func = translate_logicop(st->ctx->Color.LogicOp);
+      blend->logicop_func = translate_logicop(ctx->Color.LogicOp);
    }
-   else if (st->ctx->Color.BlendEnabled) {
+   else if (ctx->Color.BlendEnabled) {
       /* blending enabled */
       for (i = 0, j = 0; i < num_state; i++) {
 
-         blend->rt[i].blend_enable = (st->ctx->Color.BlendEnabled >> i) & 0x1;
+         blend->rt[i].blend_enable = (ctx->Color.BlendEnabled >> i) & 0x1;
 
-         if (st->ctx->Extensions.ARB_draw_buffers_blend)
+         if (ctx->Extensions.ARB_draw_buffers_blend)
             j = i;
 
          blend->rt[i].rgb_func =
-            translate_blend(st->ctx->Color.Blend[j].EquationRGB);
+            translate_blend(ctx->Color.Blend[j].EquationRGB);
 
-         if (st->ctx->Color.Blend[i].EquationRGB == GL_MIN ||
-             st->ctx->Color.Blend[i].EquationRGB == GL_MAX) {
+         if (ctx->Color.Blend[i].EquationRGB == GL_MIN ||
+             ctx->Color.Blend[i].EquationRGB == GL_MAX) {
             /* Min/max are special */
             blend->rt[i].rgb_src_factor = PIPE_BLENDFACTOR_ONE;
             blend->rt[i].rgb_dst_factor = PIPE_BLENDFACTOR_ONE;
          }
          else {
             blend->rt[i].rgb_src_factor =
-               translate_blend(st->ctx->Color.Blend[j].SrcRGB);
+               translate_blend(ctx->Color.Blend[j].SrcRGB);
             blend->rt[i].rgb_dst_factor =
-               translate_blend(st->ctx->Color.Blend[j].DstRGB);
+               translate_blend(ctx->Color.Blend[j].DstRGB);
          }
 
          blend->rt[i].alpha_func =
-            translate_blend(st->ctx->Color.Blend[j].EquationA);
+            translate_blend(ctx->Color.Blend[j].EquationA);
 
-         if (st->ctx->Color.Blend[i].EquationA == GL_MIN ||
-             st->ctx->Color.Blend[i].EquationA == GL_MAX) {
+         if (ctx->Color.Blend[i].EquationA == GL_MIN ||
+             ctx->Color.Blend[i].EquationA == GL_MAX) {
             /* Min/max are special */
             blend->rt[i].alpha_src_factor = PIPE_BLENDFACTOR_ONE;
             blend->rt[i].alpha_dst_factor = PIPE_BLENDFACTOR_ONE;
          }
          else {
             blend->rt[i].alpha_src_factor =
-               translate_blend(st->ctx->Color.Blend[j].SrcA);
+               translate_blend(ctx->Color.Blend[j].SrcA);
             blend->rt[i].alpha_dst_factor =
-               translate_blend(st->ctx->Color.Blend[j].DstA);
+               translate_blend(ctx->Color.Blend[j].DstA);
          }
       }
    }
@@ -260,25 +261,25 @@ update_blend( struct st_context *st )
 
    /* Colormask - maybe reverse these bits? */
    for (i = 0; i < num_state; i++) {
-      if (st->ctx->Color.ColorMask[i][0])
+      if (ctx->Color.ColorMask[i][0])
          blend->rt[i].colormask |= PIPE_MASK_R;
-      if (st->ctx->Color.ColorMask[i][1])
+      if (ctx->Color.ColorMask[i][1])
          blend->rt[i].colormask |= PIPE_MASK_G;
-      if (st->ctx->Color.ColorMask[i][2])
+      if (ctx->Color.ColorMask[i][2])
          blend->rt[i].colormask |= PIPE_MASK_B;
-      if (st->ctx->Color.ColorMask[i][3])
+      if (ctx->Color.ColorMask[i][3])
          blend->rt[i].colormask |= PIPE_MASK_A;
    }
 
-   if (st->ctx->Color.DitherFlag)
+   if (ctx->Color.DitherFlag)
       blend->dither = 1;
 
-   if (st->ctx->Multisample.Enabled) {
+   if (ctx->Multisample.Enabled) {
       /* unlike in gallium/d3d10 these operations are only performed
          if msaa is enabled */
-      if (st->ctx->Multisample.SampleAlphaToCoverage)
+      if (ctx->Multisample.SampleAlphaToCoverage)
          blend->alpha_to_coverage = 1;
-      if (st->ctx->Multisample.SampleAlphaToOne)
+      if (ctx->Multisample.SampleAlphaToOne)
          blend->alpha_to_one = 1;
    }
 
@@ -286,7 +287,7 @@ update_blend( struct st_context *st )
 
    {
       struct pipe_blend_color bc;
-      COPY_4FV(bc.color, st->ctx->Color.BlendColorUnclamped);
+      COPY_4FV(bc.color, ctx->Color.BlendColorUnclamped);
       cso_set_blend_color(st->cso_context, &bc);
    }
 }
diff --git a/src/mesa/state_tracker/st_atom_clip.c b/src/mesa/state_tracker/st_atom_clip.c
index 16f7aaa..1330db8 100644
--- a/src/mesa/state_tracker/st_atom_clip.c
+++ b/src/mesa/state_tracker/st_atom_clip.c
@@ -43,20 +43,21 @@
 static void update_clip( struct st_context *st )
 {
    struct pipe_clip_state clip;
+   const struct gl_context *ctx = st->ctx;
    GLuint i;
 
    memset(&clip, 0, sizeof(clip));
 
    for (i = 0; i < PIPE_MAX_CLIP_PLANES; i++) {
-      if (st->ctx->Transform.ClipPlanesEnabled & (1 << i)) {
+      if (ctx->Transform.ClipPlanesEnabled & (1 << i)) {
 	 memcpy(clip.ucp[clip.nr], 
-		st->ctx->Transform._ClipUserPlane[i], 
+		ctx->Transform._ClipUserPlane[i], 
 		sizeof(clip.ucp[0]));
 	 clip.nr++;
       }
    }
 
-   clip.depth_clamp = st->ctx->Transform.DepthClamp != GL_FALSE;
+   clip.depth_clamp = ctx->Transform.DepthClamp != GL_FALSE;
       
    if (memcmp(&clip, &st->state.clip, sizeof(clip)) != 0) {
       st->state.clip = clip;
diff --git a/src/mesa/state_tracker/st_atom_sampler.c b/src/mesa/state_tracker/st_atom_sampler.c
index 06024ad..90a2825 100644
--- a/src/mesa/state_tracker/st_atom_sampler.c
+++ b/src/mesa/state_tracker/st_atom_sampler.c
@@ -125,14 +125,15 @@ static void convert_sampler(struct st_context *st,
 			    GLuint texUnit)
 {
     struct gl_texture_object *texobj;
+    struct gl_context *ctx = st->ctx;
     struct gl_sampler_object *msamp;
 
-    texobj = st->ctx->Texture.Unit[texUnit]._Current;
+    texobj = ctx->Texture.Unit[texUnit]._Current;
     if (!texobj) {
 	texobj = st_get_default_texture(st);
     }
 
-    msamp = _mesa_get_samplerobj(st->ctx, texUnit);
+    msamp = _mesa_get_samplerobj(ctx, texUnit);
 
     memset(sampler, 0, sizeof(*sampler));
     sampler->wrap_s = gl_wrap_xlate(msamp->WrapS);
@@ -146,7 +147,7 @@ static void convert_sampler(struct st_context *st,
     if (texobj->Target != GL_TEXTURE_RECTANGLE_ARB)
        sampler->normalized_coords = 1;
 
-    sampler->lod_bias = st->ctx->Texture.Unit[texUnit].LodBias +
+    sampler->lod_bias = ctx->Texture.Unit[texUnit].LodBias +
        msamp->LodBias;
 
     sampler->min_lod = CLAMP(msamp->MinLod,
@@ -188,19 +189,20 @@ static void convert_sampler(struct st_context *st,
     }
 
     sampler->seamless_cube_map =
-       st->ctx->Texture.CubeMapSeamless || msamp->CubeMapSeamless;
+       ctx->Texture.CubeMapSeamless || msamp->CubeMapSeamless;
 }
 
 static void
 update_vertex_samplers(struct st_context *st)
 {
-   struct gl_vertex_program *vprog = st->ctx->VertexProgram._Current;
+   const struct gl_context *ctx = st->ctx;
+   struct gl_vertex_program *vprog = ctx->VertexProgram._Current;
    GLuint su;
 
    st->state.num_vertex_samplers = 0;
 
    /* loop over sampler units (aka tex image units) */
-   for (su = 0; su < st->ctx->Const.MaxVertexTextureImageUnits; su++) {
+   for (su = 0; su < ctx->Const.MaxVertexTextureImageUnits; su++) {
       struct pipe_sampler_state *sampler = st->state.vertex_samplers + su;
 
       if (vprog->Base.SamplersUsed & (1 << su)) {
@@ -223,13 +225,14 @@ update_vertex_samplers(struct st_context *st)
 static void
 update_fragment_samplers(struct st_context *st)
 {
-   struct gl_fragment_program *fprog = st->ctx->FragmentProgram._Current;
+   const struct gl_context *ctx = st->ctx;
+   struct gl_fragment_program *fprog = ctx->FragmentProgram._Current;
    GLuint su;
 
    st->state.num_samplers = 0;
 
    /* loop over sampler units (aka tex image units) */
-   for (su = 0; su < st->ctx->Const.MaxTextureImageUnits; su++) {
+   for (su = 0; su < ctx->Const.MaxTextureImageUnits; su++) {
       struct pipe_sampler_state *sampler = st->state.samplers + su;
 
 
diff --git a/src/mesa/state_tracker/st_atom_scissor.c b/src/mesa/state_tracker/st_atom_scissor.c
index 56b1383..eb13877 100644
--- a/src/mesa/state_tracker/st_atom_scissor.c
+++ b/src/mesa/state_tracker/st_atom_scissor.c
@@ -44,7 +44,8 @@ static void
 update_scissor( struct st_context *st )
 {
    struct pipe_scissor_state scissor;
-   const struct gl_framebuffer *fb = st->ctx->DrawBuffer;
+   const struct gl_context *ctx = st->ctx;
+   const struct gl_framebuffer *fb = ctx->DrawBuffer;
    GLint miny, maxy;
 
    scissor.minx = 0;
@@ -52,15 +53,15 @@ update_scissor( struct st_context *st )
    scissor.maxx = fb->Width;
    scissor.maxy = fb->Height;
 
-   if (st->ctx->Scissor.Enabled) {
+   if (ctx->Scissor.Enabled) {
       /* need to be careful here with xmax or ymax < 0 */
-      GLint xmax = MAX2(0, st->ctx->Scissor.X + st->ctx->Scissor.Width);
-      GLint ymax = MAX2(0, st->ctx->Scissor.Y + st->ctx->Scissor.Height);
+      GLint xmax = MAX2(0, ctx->Scissor.X + ctx->Scissor.Width);
+      GLint ymax = MAX2(0, ctx->Scissor.Y + ctx->Scissor.Height);
 
-      if (st->ctx->Scissor.X > (GLint)scissor.minx)
-         scissor.minx = st->ctx->Scissor.X;
-      if (st->ctx->Scissor.Y > (GLint)scissor.miny)
-         scissor.miny = st->ctx->Scissor.Y;
+      if (ctx->Scissor.X > (GLint)scissor.minx)
+         scissor.minx = ctx->Scissor.X;
+      if (ctx->Scissor.Y > (GLint)scissor.miny)
+         scissor.miny = ctx->Scissor.Y;
 
       if (xmax < (GLint) scissor.maxx)
          scissor.maxx = xmax;
diff --git a/src/mesa/state_tracker/st_atom_stipple.c b/src/mesa/state_tracker/st_atom_stipple.c
index ecdd9f0..b3e0dc7 100644
--- a/src/mesa/state_tracker/st_atom_stipple.c
+++ b/src/mesa/state_tracker/st_atom_stipple.c
@@ -64,17 +64,18 @@ invert_stipple(GLuint dest[32], const GLuint src[32], GLuint winHeight)
 static void 
 update_stipple( struct st_context *st )
 {
+   const struct gl_context *ctx = st->ctx;
    const GLuint sz = sizeof(st->state.poly_stipple);
-   assert(sz == sizeof(st->ctx->PolygonStipple));
+   assert(sz == sizeof(ctx->PolygonStipple));
 
-   if (memcmp(st->state.poly_stipple, st->ctx->PolygonStipple, sz)) {
+   if (memcmp(st->state.poly_stipple, ctx->PolygonStipple, sz)) {
       /* state has changed */
       struct pipe_poly_stipple newStipple;
 
-      memcpy(st->state.poly_stipple, st->ctx->PolygonStipple, sz);
+      memcpy(st->state.poly_stipple, ctx->PolygonStipple, sz);
 
-      invert_stipple(newStipple.stipple, st->ctx->PolygonStipple,
-                     st->ctx->DrawBuffer->Height);
+      invert_stipple(newStipple.stipple, ctx->PolygonStipple,
+                     ctx->DrawBuffer->Height);
 
       st->pipe->set_polygon_stipple(st->pipe, &newStipple);
    }
diff --git a/src/mesa/state_tracker/st_atom_texture.c b/src/mesa/state_tracker/st_atom_texture.c
index 072eb97..800a9f1 100644
--- a/src/mesa/state_tracker/st_atom_texture.c
+++ b/src/mesa/state_tracker/st_atom_texture.c
@@ -187,15 +187,16 @@ update_single_texture(struct st_context *st, struct pipe_sampler_view **sampler_
 		      GLuint texUnit)
 {
    struct pipe_context *pipe = st->pipe;
+   struct gl_context *ctx = st->ctx;
    const struct gl_sampler_object *samp;
    struct gl_texture_object *texObj;
    struct st_texture_object *stObj;
    enum pipe_format st_view_format;
    GLboolean retval;
 
-   samp = _mesa_get_samplerobj(st->ctx, texUnit);
+   samp = _mesa_get_samplerobj(ctx, texUnit);
 
-   texObj = st->ctx->Texture.Unit[texUnit]._Current;
+   texObj = ctx->Texture.Unit[texUnit]._Current;
 
    if (!texObj) {
       texObj = st_get_default_texture(st);
@@ -203,7 +204,7 @@ update_single_texture(struct st_context *st, struct pipe_sampler_view **sampler_
    }
    stObj = st_texture_object(texObj);
 
-   retval = st_finalize_texture(st->ctx, st->pipe, texObj);
+   retval = st_finalize_texture(ctx, st->pipe, texObj);
    if (!retval) {
       /* out of mem */
       return GL_FALSE;
@@ -253,13 +254,14 @@ update_single_texture(struct st_context *st, struct pipe_sampler_view **sampler_
 static void 
 update_vertex_textures(struct st_context *st)
 {
-   struct gl_vertex_program *vprog = st->ctx->VertexProgram._Current;
+   const struct gl_context *ctx = st->ctx;
+   struct gl_vertex_program *vprog = ctx->VertexProgram._Current;
    GLuint su;
 
    st->state.num_vertex_textures = 0;
 
    /* loop over sampler units (aka tex image units) */
-   for (su = 0; su < st->ctx->Const.MaxTextureImageUnits; su++) {
+   for (su = 0; su < ctx->Const.MaxTextureImageUnits; su++) {
       struct pipe_sampler_view *sampler_view = NULL;
       if (vprog->Base.SamplersUsed & (1 << su)) {
          GLboolean retval;
@@ -277,9 +279,9 @@ update_vertex_textures(struct st_context *st)
       pipe_sampler_view_reference(&st->state.sampler_vertex_views[su], sampler_view);
    }
 
-   if (st->ctx->Const.MaxVertexTextureImageUnits > 0) {
+   if (ctx->Const.MaxVertexTextureImageUnits > 0) {
       GLuint numUnits = MIN2(st->state.num_vertex_textures,
-                             st->ctx->Const.MaxVertexTextureImageUnits);
+                             ctx->Const.MaxVertexTextureImageUnits);
       cso_set_vertex_sampler_views(st->cso_context,
                                    numUnits,
                                    st->state.sampler_vertex_views);
@@ -289,13 +291,14 @@ update_vertex_textures(struct st_context *st)
 static void 
 update_fragment_textures(struct st_context *st)
 {
-   struct gl_fragment_program *fprog = st->ctx->FragmentProgram._Current;
+   const struct gl_context *ctx = st->ctx;
+   struct gl_fragment_program *fprog = ctx->FragmentProgram._Current;
    GLuint su;
 
    st->state.num_textures = 0;
 
    /* loop over sampler units (aka tex image units) */
-   for (su = 0; su < st->ctx->Const.MaxTextureImageUnits; su++) {
+   for (su = 0; su < ctx->Const.MaxTextureImageUnits; su++) {
       struct pipe_sampler_view *sampler_view = NULL;
       if (fprog->Base.SamplersUsed & (1 << su)) {
          GLboolean retval;
@@ -338,22 +341,23 @@ const struct st_tracked_state st_update_vertex_texture = {
 static void 
 finalize_textures(struct st_context *st)
 {
-   struct gl_fragment_program *fprog = st->ctx->FragmentProgram._Current;
+   struct gl_context *ctx = st->ctx;
+   struct gl_fragment_program *fprog = ctx->FragmentProgram._Current;
    const GLboolean prev_missing_textures = st->missing_textures;
    GLuint su;
 
    st->missing_textures = GL_FALSE;
 
-   for (su = 0; su < st->ctx->Const.MaxTextureCoordUnits; su++) {
+   for (su = 0; su < ctx->Const.MaxTextureCoordUnits; su++) {
       if (fprog->Base.SamplersUsed & (1 << su)) {
          const GLuint texUnit = fprog->Base.SamplerUnits[su];
          struct gl_texture_object *texObj
-            = st->ctx->Texture.Unit[texUnit]._Current;
+            = ctx->Texture.Unit[texUnit]._Current;
 
          if (texObj) {
             GLboolean retval;
 
-            retval = st_finalize_texture(st->ctx, st->pipe, texObj);
+            retval = st_finalize_texture(ctx, st->pipe, texObj);
             if (!retval) {
                /* out of mem */
                st->missing_textures = GL_TRUE;
diff --git a/src/mesa/state_tracker/st_draw.c b/src/mesa/state_tracker/st_draw.c
index 7f74e78..fac0ab7 100644
--- a/src/mesa/state_tracker/st_draw.c
+++ b/src/mesa/state_tracker/st_draw.c
@@ -728,8 +728,8 @@ st_draw_vbo(struct gl_context *ctx,
       }
    }
 
-   info.primitive_restart = st->ctx->Array.PrimitiveRestart;
-   info.restart_index = st->ctx->Array.RestartIndex;
+   info.primitive_restart = ctx->Array.PrimitiveRestart;
+   info.restart_index = ctx->Array.RestartIndex;
 
    /* do actual drawing */
    for (i = 0; i < nr_prims; i++) {




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