Mesa (master): r600g: bump shader input limits

Marek Olšák mareko at kemper.freedesktop.org
Thu Jun 23 14:03:43 UTC 2011


Module: Mesa
Branch: master
Commit: 1e5cef96d184b00eb588b48ecd02386998077d82
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=1e5cef96d184b00eb588b48ecd02386998077d82

Author: Marek Olšák <maraeo at gmail.com>
Date:   Thu Jun 23 15:55:41 2011 +0200

r600g: bump shader input limits

---

 src/gallium/drivers/r600/r600_pipe.c |    4 ++--
 1 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/src/gallium/drivers/r600/r600_pipe.c b/src/gallium/drivers/r600/r600_pipe.c
index a0d145d..38801d6 100644
--- a/src/gallium/drivers/r600/r600_pipe.c
+++ b/src/gallium/drivers/r600/r600_pipe.c
@@ -481,9 +481,9 @@ static int r600_get_shader_param(struct pipe_screen* pscreen, unsigned shader, e
 		return 8; /* FIXME */
 	case PIPE_SHADER_CAP_MAX_INPUTS:
 		if(shader == PIPE_SHADER_FRAGMENT)
-			return 10;
+			return 34;
 		else
-			return 16;
+			return 32;
 	case PIPE_SHADER_CAP_MAX_TEMPS:
 		return 256; /* Max native temporaries. */
 	case PIPE_SHADER_CAP_MAX_ADDRS:




More information about the mesa-commit mailing list