March 2011 Archives by subject
Starting: Tue Mar 1 00:01:36 UTC 2011
Ending: Thu Mar 31 20:14:47 UTC 2011
Messages: 679
- Demos (master): cmake: Build glsl subdir too.
Jose Fonseca
- Demos (master): cmake: Link m library on all unices.
Jose Fonseca
- Demos (master): Fix texwrap removal
Marek Olšák
- Demos (master): fpglsl: Add frag depth read
Jakob Bornecrantz
- Demos (master): geom-wide-lines, geom-sprites - geometry shader demos
Brian Paul
- Demos (master): glsl: Fix build breakage with GLU 1.2.
Jose Fonseca
- Demos (master): glsl: rad1/rad2 are #defines on windows.
Jose Fonseca
- Demos (master): glxinfo: add ufloat/float reporting for verbose mode
Dave Airlie
- Demos (master): glxinfo: fix ifdefs around packed float
Dave Airlie
- Demos (master): glxinfo: Print extensions in alphabetical order.
Jose Fonseca
- Demos (master): ipers: destroy the window on cleanup
Marek Olšák
- Demos (master): noise2: reindent
Brian Paul
- Demos (master): shader-interp: don't rely on gl_FragCoord.w
Brian Paul
- Demos (master): shader for simplex-noise.c demo
Brian Paul
- Demos (master): simplex-noise: test of GLSL "webgl-noise"
Brian Paul
- Demos (master): tests/shader-interp: convert perspective interpolation to linear
Brian Paul
- Demos (master): tests: Add shader-interp to cmake build
Jakob Bornecrantz
- Demos (master): util: add LinkShaders3()
Brian Paul
- Demos (master): wglinfo: Cross-port several of the recent glxinfo improvements.
Jose Fonseca
- Mesa (7.10): docs: add, fix release notes links
Brian Paul
- Mesa (7.10): docs: Add 7.10.1 md5sums
Ian Romanick
- Mesa (7.10): docs: Add change log to 7.10.1 release notes
Ian Romanick
- Mesa (7.10): docs: add glsl info
Ian Romanick
- Mesa (7.10): docs: Clean up bug fixes list
Ian Romanick
- Mesa (7.10): docs: fill in 7.10.1 release data
Brian Paul
- Mesa (7.10): docs: fix glsl_compiler name
Ian Romanick
- Mesa (7.10): docs: pull 7.9.2 release notes into 7.10 branch
Brian Paul
- Mesa (7.10): docs: update 7.10.1 release notes with Ian' s recent cherry picks
Ian Romanick
- Mesa (7.10): docs: Update 7.10.1 with (hopefully) the last of the cherry picks
Ian Romanick
- Mesa (7.10): docs: updated environment variable list
Ian Romanick
- Mesa (7.10): docs: update news.html with 7.10.1 and 7.9.2 releases
Brian Paul
- Mesa (7.10): glcpp: Raise error when modulus is zero
Ian Romanick
- Mesa (7.10): glcpp: Remove trailing contexts from #if rules.
Kenneth Graunke
- Mesa (7.10): glcpp: Rework lexer to use a SKIP state rather than REJECT.
Kenneth Graunke
- Mesa (7.10): glsl: Add several function / call related validations
Ian Romanick
- Mesa (7.10): glsl: Eliminate reduce/reduce conflicts in glsl grammar
Ian Romanick
- Mesa (7.10): glsl: Ensure that all GLSL versions are supported in the stand-alone compiler
Ian Romanick
- Mesa (7.10): glsl: Finish out the reduce/reduce error fixes
Ian Romanick
- Mesa (7.10): glsl: Fix use of uninitialized values in _mesa_glsl_parse_state ctor.
Ian Romanick
- Mesa (7.10): glsl: Function signatures cannot have NULL return type
Ian Romanick
- Mesa (7.10): glsl: Only allow unsized array assignment in an initializer
Ian Romanick
- Mesa (7.10): glsl: Process redeclarations before initializers
Ian Romanick
- Mesa (7.10): glsl: Refactor AST-to-HIR code handling variable initializers
Ian Romanick
- Mesa (7.10): glsl: Refactor AST-to-HIR code handling variable redeclarations
Ian Romanick
- Mesa (7.10): glsl: Regenerate compiler and glcpp files from cherry picks
Ian Romanick
- Mesa (7.10): glsl: Reinstate constant-folding for division by zero
Ian Romanick
- Mesa (7.10): glsl: Reject shader versions not supported by the implementation
Ian Romanick
- Mesa (7.10): glsl: Set operators '%' and '%=' to be reserved when GLSL < 1. 30
Ian Romanick
- Mesa (7.10): glsl: Use insert_before for lists instead of open coding it
Ian Romanick
- Mesa (7.10): glsl: Use reralloc instead of plain realloc.
Ian Romanick
- Mesa (7.10): glx: Put null check before use
Ian Romanick
- Mesa (7.10): i915: Calculate partial result to temp register first
Ian Romanick
- Mesa (7.10): i915: Force lowering of all types of indirect array accesses in the FS
Ian Romanick
- Mesa (7.10): i915: Only mark a register as available if all components are written
Ian Romanick
- Mesa (7.10): i965/fs: Add a helper function for detecting math opcodes.
Ian Romanick
- Mesa (7.10): i965/fs: Apply source modifier workarounds to POW as well.
Ian Romanick
- Mesa (7.10): i965/fs: Avoid register coalescing away gen6 MATH workarounds.
Ian Romanick
- Mesa (7.10): i965/fs: Correctly set up gl_FragCoord.w on Sandybridge.
Ian Romanick
- Mesa (7.10): i965/fs: Refactor control flow stack handling.
Ian Romanick
- Mesa (7.10): i965: Apply a workaround for the Ironlake "vertex flashing".
Ian Romanick
- Mesa (7.10): i965: bump VS thread number to 60 on SNB
Ian Romanick
- Mesa (7.10): i965: Fix a bug in i965 compute-to-MRF.
Ian Romanick
- Mesa (7.10): i965: Fix alpha testing when there is no color buffer in the FBO.
Ian Romanick
- Mesa (7.10): i965: Fix shaders that write to gl_PointSize on Sandybridge.
Ian Romanick
- Mesa (7.10): i965: Fix tex_swizzle when depth mode is GL_RED
Kenneth Graunke
- Mesa (7.10): i965: Increase Sandybridge point size clamp.
Ian Romanick
- Mesa (7.10): i965: Increase Sandybridge point size clamp in the clip state.
Ian Romanick
- Mesa (7.10): intel: Remove driver date and related bits from renderer string
Ian Romanick
- Mesa (7.10): linker: Add imported functions to the linked IR
Ian Romanick
- Mesa (7.10): linker: Fix off-by-one error implicit array sizing
Ian Romanick
- Mesa (7.10): mesa: Fix typo glGet*v(GL_TEXTURE_COORD_ARRAY_*).
Jose Fonseca
- Mesa (7.10): mesa: Initial size for secondary color array is 3
Ian Romanick
- Mesa (7.10): mesa: More glGet* fixes.
Jose Fonseca
- Mesa (7.10): mesa: set version string to 7.10.1 (final)
Ian Romanick
- Mesa (7.10): Point to bugs.freedesktop.org rather than bugzilla.freedesktop .org
Ian Romanick
- Mesa (7.10): r300/compiler: Abs doesn't cancel Negate ( in the conversion to native swizzles)
Marek Olšák
- Mesa (7.10): r300/compiler: do not set TEX_IGNORE_UNCOVERED on r500
Marek Olšák
- Mesa (7.10): r300/compiler: fix equal and notequal shadow compare functions
Marek Olšák
- Mesa (7.10): r300/compiler: fix the saturate modifier when applied to TEX instructions
Marek Olšák
- Mesa (7.10): r300/compiler: fix translating the src negate bits in pair_translate
Marek Olšák
- Mesa (7.10): r300/compiler: remove unused variables
Marek Olšák
- Mesa (7.10): r300/compiler: saturate Z before the shadow comparison
Marek Olšák
- Mesa (7.10): r300/compiler: TEX instructions don' t support negation on source arguments
Marek Olšák
- Mesa (7.10): r300/compiler: Use a 4-bit writemask in pair instructions
Tom Stellard
- Mesa (7.10): r300g: fix alpha-test with no colorbuffer
Marek Olšák
- Mesa (7.10): r600: don't close fd on failed load
Dave Airlie
- Mesa (7.10): r600g: move user fence into base radeon structure
Michel Dänzer
- Mesa (7.10): Revert "i965/fs: Correctly set up gl_FragCoord. w on Sandybridge."
Kenneth Graunke
- Mesa (7.10): st/dri: Fix surfaceless gl using contexts with previous bound surfaces
Jakob Bornecrantz
- Mesa (7.10): st/mesa: fail to alloc a renderbuffer if st_choose_renderbuffer_format fails
Marek Olšák
- Mesa (7.10): st/mesa: fix crash when DrawBuffer->_ColorDrawBuffers[0] is NULL
Marek Olšák
- Mesa (7.10): st/mesa: fix crash when using both user and vbo buffers with the same stride
Marek Olšák
- Mesa (7.10): st/mesa: Validate state before doing blits.
Marek Olšák
- Mesa (7.10): tnl: Add support for datatype GL_FIXED in vertex arrays
Ian Romanick
- Mesa (7.10): Use proper source row stride when getting depth/stencil texels .
Michel Dänzer
- Mesa (7.9): docs: Add 7.9.2 md5sums
Ian Romanick
- Mesa (7.9): docs: Add change log to 7.9.2 release notes
Ian Romanick
- Mesa (7.9): docs: add glsl info
Ian Romanick
- Mesa (7.9): docs: Clean up bug fixes list
Ian Romanick
- Mesa (7.9): docs: fill in 7.9.2 release date
Brian Paul
- Mesa (7.9): docs: fix glsl_compiler name
Ian Romanick
- Mesa (7.9): docs: Update 7.9.2 release notes for recent cherry picks
Ian Romanick
- Mesa (7.9): docs: updated environment variable list
Ian Romanick
- Mesa (7.9): glcpp: Raise error when modulus is zero
Ian Romanick
- Mesa (7.9): glcpp: Regenerate files from recent cherry picks
Ian Romanick
- Mesa (7.9): glsl: Eliminate reduce/reduce conflicts in glsl grammar
Ian Romanick
- Mesa (7.9): glsl: Ensure that all GLSL versions are supported in the stand-alone compiler
Ian Romanick
- Mesa (7.9): glsl: Finish out the reduce/reduce error fixes
Ian Romanick
- Mesa (7.9): glsl: Fix use of uninitialized values in _mesa_glsl_parse_state ctor.
Ian Romanick
- Mesa (7.9): glsl: Regenerate compiler files from cherry picks
Ian Romanick
- Mesa (7.9): glsl: Reinstate constant-folding for division by zero
Ian Romanick
- Mesa (7.9): glsl: Reject shader versions not supported by the implementation
Ian Romanick
- Mesa (7.9): glsl: Set operators '%' and '%=' to be reserved when GLSL < 1. 30
Ian Romanick
- Mesa (7.9): glsl: Use reralloc instead of plain realloc.
Ian Romanick
- Mesa (7.9): glx: Put null check before use
Ian Romanick
- Mesa (7.9): i915: Calculate partial result to temp register first
Ian Romanick
- Mesa (7.9): i915: Force lowering of all types of indirect array accesses in the FS
Ian Romanick
- Mesa (7.9): i915: Only mark a register as available if all components are written
Ian Romanick
- Mesa (7.9): intel: Remove driver date and related bits from renderer string
Ian Romanick
- Mesa (7.9): linker: Fix off-by-one error implicit array sizing
Ian Romanick
- Mesa (7.9): mesa: Fix typo glGet*v(GL_TEXTURE_COORD_ARRAY_*).
Jose Fonseca
- Mesa (7.9): mesa: Initial size for secondary color array is 3
Ian Romanick
- Mesa (7.9): mesa: More glGet* fixes.
Jose Fonseca
- Mesa (7.9): mesa: set version string to 7.9.2 (final)
Ian Romanick
- Mesa (7.9): Point to bugs.freedesktop.org rather than bugzilla.freedesktop. org
Ian Romanick
- Mesa (7.9): r300/compiler: Abs doesn't cancel Negate ( in the conversion to native swizzles)
Marek Olšák
- Mesa (7.9): r300/compiler: do not set TEX_IGNORE_UNCOVERED on r500
Marek Olšák
- Mesa (7.9): r300/compiler: fix equal and notequal shadow compare functions
Marek Olšák
- Mesa (7.9): r300/compiler: fix the saturate modifier when applied to TEX instructions
Marek Olšák
- Mesa (7.9): r300/compiler: fix translating the src negate bits in pair_translate
Marek Olšák
- Mesa (7.9): r300/compiler: remove unused variables
Marek Olšák
- Mesa (7.9): r300/compiler: saturate Z before the shadow comparison
Marek Olšák
- Mesa (7.9): r300/compiler: TEX instructions don' t support negation on source arguments
Marek Olšák
- Mesa (7.9): r300g: fix alpha-test with no colorbuffer
Marek Olšák
- Mesa (7.9): st/mesa: fail to alloc a renderbuffer if st_choose_renderbuffer_format fails
Marek Olšák
- Mesa (7.9): st/mesa: fix crash when DrawBuffer->_ColorDrawBuffers[0] is NULL
Marek Olšák
- Mesa (7.9): st/mesa: fix crash when using both user and vbo buffers with the same stride
Marek Olšák
- Mesa (7.9): st/mesa: Validate state before doing blits.
Marek Olšák
- Mesa (7.9): tnl: Add support for datatype GL_FIXED in vertex arrays
Ian Romanick
- Mesa (7.9): u_blitter: remove invalid assertion
Marek Olšák
- Mesa (floating2): r300g: enable A/L/LA/I float render targets
Marek Olšák
- Mesa (master): 31 new commits
Christoph Bumiller
- Mesa (master): Add generated parser / lexer files to gitignore lists
Ian Romanick
- Mesa (master): autoconf/llvm: fix build for disassembler
Dave Airlie
- Mesa (master): autoconf/make: Don't specify individual llvm libraries.
Jose Fonseca
- Mesa (master): autoconf: don't use CFLAGS for cpp files
Kenneth Graunke
- Mesa (master): configure: Bump libdrm requirements
Chris Wilson
- Mesa (master): docs: added Depth format cube textures to GL3.txt list
Brian Paul
- Mesa (master): docs: added news item for 7.9.2 and 7.10.1 releases
Ian Romanick
- Mesa (master): docs: All links to 7.9.2 and 7.10.1 release notes
Ian Romanick
- Mesa (master): docs: Import 7.10.1 release notes from 7.10 branch
Ian Romanick
- Mesa (master): docs: Import 7.9.2 release notes from 7.9 branch
Ian Romanick
- Mesa (master): docs: update GL3 status
Marek Olšák
- Mesa (master): draw: Fix bug when drawing ushort indices.
Jose Fonseca
- Mesa (master): draw: Fix draw_variant_output::format's type.
Jose Fonseca
- Mesa (master): draw: Forgot to remove one istart usage.
Jose Fonseca
- Mesa (master): draw: implement vertex color clamping, and disable SSE and PPC paths
Marek Olšák
- Mesa (master): draw: remove unnecessary flush
Marek Olšák
- Mesa (master): draw: Revert code reorg in previous change.
Jose Fonseca
- Mesa (master): draw: setup pipe's draw pointer for the aapoint stage
Brian Paul
- Mesa (master): draw: Silence tgsi_emit_sse2 failed messages.
Jose Fonseca
- Mesa (master): egl/st: add array size initialisor
Dave Airlie
- Mesa (master): egl/wayland-drm: Fix include path
Kristian Høgsberg
- Mesa (master): egl/wayland: build subdirs (wayland-drm) before depend
Kristian Høgsberg
- Mesa (master): egl/wayland: Move wayland-egl into a subdir
Kristian Høgsberg
- Mesa (master): egl: Add EGL_WL_bind_wayland_display
Kristian Høgsberg
- Mesa (master): egl_dri2: Add attribute map for __DRI_ATTRIB_FRAMEBUFFER_SRGB_CAPABLE
Kristian Høgsberg
- Mesa (master): egl_dri2: Enable image extensions in one place
Kristian Høgsberg
- Mesa (master): egl_dri2: Fix incompatible vfunc-pointer warning
Kristian Høgsberg
- Mesa (master): egl_dri2: We don't actually support KHR_gl_texture_2D_image
Kristian Høgsberg
- Mesa (master): egl_dri2 x11: Fix a typo
Kristian Høgsberg
- Mesa (master): egl_dri2 x11: Workaround device_name xcb-dri2 bug
Kristian Høgsberg
- Mesa (master): gallium/svga: Don' t replace user vertex buffer with uploaded copy
Thomas Hellstrom
- Mesa (master): gallium/svga: Only upload parts of vertexarrays that are actually used
Thomas Hellstrom
- Mesa (master): gallium/util: add LATC support
Marek Olšák
- Mesa (master): gallium/util: new polygon stipple utility helper
Brian Paul
- Mesa (master): gallium/util: Use PIPE_TRANSFER_DISCARD_RANGE in pipe_buffer_write.
Marek Olšák
- Mesa (master): gallium: add EXT_texture_snorm support
Marek Olšák
- Mesa (master): gallium: add RGTC UNORM support to u_format.
Dave Airlie
- Mesa (master): gallium: add texture barrier support to the interface and st /mesa (v2)
Marek Olšák
- Mesa (master): gallium: add timeout parameter to fence_finish
Marek Olšák
- Mesa (master): gallium: Add u_format_rgtc.c to SConscript.
Vinson Lee
- Mesa (master): gallium: Avoid redefinition of likely/ unlikely macros on non gcc compilers.
Jose Fonseca
- Mesa (master): gallium: cleanup fence_signalled and fence_finish
Marek Olšák
- Mesa (master): gallium: Define __func__ on MSVC.
Jose Fonseca
- Mesa (master): gallium: Delay the creation of simple helper shaders
Jakob Bornecrantz
- Mesa (master): gallium: implement clamping controls (ARB_color_buffer_float )
Marek Olšák
- Mesa (master): gallium: kill is_resource_referenced
Marek Olšák
- Mesa (master): gallium: list use inline function to avoid macro shot coming
Jerome Glisse
- Mesa (master): gallium: remove flags from the flush function
Marek Olšák
- Mesa (master): gallium: remove PIPE_CAP_VERTEX_COLOR_CLAMP_CONTROL
Marek Olšák
- Mesa (master): gallium: remove the geom_flags param from is_format_supported
Marek Olšák
- Mesa (master): gallium: split CAP_INSTANCE_DRAWING into INSTANCEID and INSTANCE_DIVISOR
Marek Olšák
- Mesa (master): gallium: Use explicit values in caps enums.
Michel Dänzer
- Mesa (master): gallivm: Fix build with llvm-2.9
Jose Fonseca
- Mesa (master): gallivm: Fix build with llvm-2.9.
Vinson Lee
- Mesa (master): gallivm: Fix build with llvm-2.9.
Vinson Lee
- Mesa (master): gallivm: Fix build with llvm 2.6 on 32bit platforms
Jose Fonseca
- Mesa (master): gallivm: Use LLVM MC disassembler, instead of udis86.
Jose Fonseca
- Mesa (master): Generate lexer and parser files for tarball creation process
Ian Romanick
- Mesa (master): gl.h: reorder some #defines
Brian Paul
- Mesa (master): glapi: drop glapi.[ch] and glapitemp. h from being copied to the X server.
Dave Airlie
- Mesa (master): glcpp/tests: Update 063-comments.c.expected to match output.
Kenneth Graunke
- Mesa (master): glcpp: Remove files generated by flex and bison from GIT
Ian Romanick
- Mesa (master): glcpp: Remove trailing contexts from #if rules.
Kenneth Graunke
- Mesa (master): glcpp: Rework lexer to use a SKIP state rather than REJECT.
Kenneth Graunke
- Mesa (master): glsl/glcpp: Use stdio.h instead of unistd.h.
Jose Fonseca
- Mesa (master): glsl2: Silence unused added variable gcc warning.
Jose Fonseca
- Mesa (master): glsl: Accept precision qualifiers on sampler types, but only in ES.
Kenneth Graunke
- Mesa (master): glsl: Add array access bounds checking to ir_validate
Ian Romanick
- Mesa (master): glsl: add cast to silence signed/unsigned comparison warning
Brian Paul
- Mesa (master): glsl: Add several function / call related validations
Ian Romanick
- Mesa (master): glsl: Add void to _mesa_destroy_shader_compiler() argument list.
Jose Fonseca
- Mesa (master): glsl: Calcluate Mesa state slots in front-end instead of back-end
Ian Romanick
- Mesa (master): glsl: Define YY_NO_UNISTD_H on MSVC.
Jose Fonseca
- Mesa (master): glsl: Document glsl_type::sampler_dimensionality
Chad Versace
- Mesa (master): glsl: Explicitly specify a type when reading/ printing ir_texture.
Kenneth Graunke
- Mesa (master): glsl: Fix off-by-one error setting max_array_access for non-constant indexing
Ian Romanick
- Mesa (master): glsl: Function signatures cannot have NULL return type
Ian Romanick
- Mesa (master): glsl: Generate readable unique names at print time.
Kenneth Graunke
- Mesa (master): glsl: Make add_variable, add_uniform, et. al. have similar signatures
Ian Romanick
- Mesa (master): glsl: Move _mesa_builtin_uniform_desc from uniforms. c to ir_variable.cpp
Ian Romanick
- Mesa (master): glsl: Only allow unsized array assignment in an initializer
Ian Romanick
- Mesa (master): glsl: Process redeclarations before initializers
Ian Romanick
- Mesa (master): glsl: Reduce processing of expression trees in do_structure_splitting.
Eric Anholt
- Mesa (master): glsl: Refactor AST-to-HIR code handling variable initializers
Ian Romanick
- Mesa (master): glsl: Refactor AST-to-HIR code handling variable redeclarations
Ian Romanick
- Mesa (master): glsl: Remove 'tests' subfolder.
Kenneth Graunke
- Mesa (master): glsl: Remove files generated by flex and bison from GIT
Ian Romanick
- Mesa (master): glsl: Remove unused glcpp/Makefile.am.
Kenneth Graunke
- Mesa (master): glsl: Rename .lpp to .ll and .ypp to .yy.
Kenneth Graunke
- Mesa (master): glsl: silence warning in printf() with a cast
Brian Paul
- Mesa (master): glsl: Skip processing expression trees in do_if_simplification().
Eric Anholt
- Mesa (master): glsl: Skip processing expression trees in optimize_redundant_jumps()
Eric Anholt
- Mesa (master): glsl: Skip processing of expression trees in discard simplification.
Eric Anholt
- Mesa (master): glsl: Skip processing the first function' s body in do_dead_functions().
Eric Anholt
- Mesa (master): glsl: Use insert_before for lists instead of open coding it
Ian Romanick
- Mesa (master): glsl: Whitespace fixup in opt_dead_functions.cpp.
Eric Anholt
- Mesa (master): glx/dri: add initial dri interface for GLX_EXT_framebuffer_sRGB.
Dave Airlie
- Mesa (master): glx: add ARB_create_context functions/ops to glx xml
Dave Airlie
- Mesa (master): glx: add initial GLX_EXT_framebuffer_sRGB support.
Dave Airlie
- Mesa (master): glx: fix null pointer deref in __glXGenerateError()
Brian Paul
- Mesa (master): glx: Take GLPROTO_CFLAGS into account.
Henri Verbeet
- Mesa (master): glx: the server still needs __GLXcontext.
Dave Airlie
- Mesa (master): graw-gdi: Silence gcc missing initialization warning.
Jose Fonseca
- Mesa (master): i915: Derive the gl_fragment_program from i915_fragment_program.
Henri Verbeet
- Mesa (master): i915: Detect allocation failure of batch buffer
Chris Wilson
- Mesa (master): i915: Only invert wpos when rendering to the system framebuffer.
Henri Verbeet
- Mesa (master): i915g: blitter handles overlapping blits
Daniel Vetter
- Mesa (master): i915g: don't recalculate fb dimension
Daniel Vetter
- Mesa (master): i915g: don't validate a NULL vbo
Daniel Vetter
- Mesa (master): i915g: enable separate depth/stencil clears
Daniel Vetter
- Mesa (master): i915g: fix braino in the static state rework
Daniel Vetter
- Mesa (master): i915g: Fix build.
Vinson Lee
- Mesa (master): i915g: fix i915_winsys_batchbuffer_write
Daniel Vetter
- Mesa (master): i915g: fix transfer coherency
Daniel Vetter
- Mesa (master): i915g: fix use after free
Daniel Vetter
- Mesa (master): i915g: implement copy_region using u_blitter
Daniel Vetter
- Mesa (master): i915g: implement early z
Daniel Vetter
- Mesa (master): i915g: implement hw clear
Daniel Vetter
- Mesa (master): i915g: implement surface clear functions using hw-clear
Daniel Vetter
- Mesa (master): i915g: kill relocs accouting
Daniel Vetter
- Mesa (master): i915g: Lie more so we get GLSL
Jakob Bornecrantz
- Mesa (master): i915g: make set_framebuffer_state more robust
Daniel Vetter
- Mesa (master): i915g: Point sprite cap could be supported
Jakob Bornecrantz
- Mesa (master): i915g: remove extra semicolon
Brian Paul
- Mesa (master): i915g: Sort cap list
Jakob Bornecrantz
- Mesa (master): i915g: split up hw state emission into small atoms
Daniel Vetter
- Mesa (master): i915g: split up static state
Daniel Vetter
- Mesa (master): i915g: streamline derived state updates of the driver pipeline
Daniel Vetter
- Mesa (master): i915g: switch to the exact batch space reservation code
Daniel Vetter
- Mesa (master): i915g: update TODO
Daniel Vetter
- Mesa (master): i915g: use drm ioctl to get pci devid
Daniel Vetter
- Mesa (master): i915g: use passthough shader for empty fragment programs
Daniel Vetter
- Mesa (master): i915g: Use tgsi_info from fragment shader instead
Jakob Bornecrantz
- Mesa (master): i915g: use y-tiling when the blitter is not used
Daniel Vetter
- Mesa (master): i965/fs: Clean up reg_undef args from long ago lack of fs_inst overloads.
Eric Anholt
- Mesa (master): i965/fs: Clean up the emit calls by introducing emit() overload helpers.
Eric Anholt
- Mesa (master): i965/fs: Fix linear gl_Color interpolation on pre-gen6 hardware.
Kenneth Graunke
- Mesa (master): i965/fs: Make compile failure more verbose with INTEL_DEBUG= wm.
Eric Anholt
- Mesa (master): i965/fs: Use different name for inner loop counter
Ian Romanick
- Mesa (master): i965: Align index to type size and flush if the type changes
Chris Wilson
- Mesa (master): i965: Apply a workaround for the Ironlake "vertex flashing".
Eric Anholt
- Mesa (master): i965: Avoid name clash of loop counter and member
Chris Wilson
- Mesa (master): i965: bump VS thread number to 60 on SNB
Nan hai Zou
- Mesa (master): i965: Do our lowering passes before the loop of optimization .
Eric Anholt
- Mesa (master): i965: Enable texture lookups whose return type is 'float'
Kenneth Graunke
- Mesa (master): i965: Fix alpha testing when there is no color buffer in the FBO.
Eric Anholt
- Mesa (master): i965: Fix extending VB packets
Chris Wilson
- Mesa (master): i965: Fix tex_swizzle when depth mode is GL_RED
Kenneth Graunke
- Mesa (master): i965: Fix uploading of shortened vertex packets
Chris Wilson
- Mesa (master): i965: Handle URB_FENCE erratum for Broadwater
Chris Wilson
- Mesa (master): i965: Maxinum the usage of urb space on SNB.
Nan hai Zou
- Mesa (master): i965: Pack the tracked state atoms into separate arrays for prepare/emit.
Eric Anholt
- Mesa (master): i965: Prevent using a zero sized (or of unknown type) vertex array
Chris Wilson
- Mesa (master): i965: Refactor Sandybridge implied move handling.
Kenneth Graunke
- Mesa (master): i965: Remove dead assignment
Kenneth Graunke
- Mesa (master): i965: Rename brw_(IF|CONT)_gen6 functions to gen6_(IF|CONT).
Kenneth Graunke
- Mesa (master): i965: Rename BRW_DATAPORT_..._GEN6 messages to GEN6_... for consistency.
Kenneth Graunke
- Mesa (master): i965: Rename BRW_SAMPLER_MESSAGE_... _GEN5 to GEN5_SAMPLER_MESSAGE.
Kenneth Graunke
- Mesa (master): i965: Resolve implied moves in brw_dp_READ_4_vs_relative.
Kenneth Graunke
- Mesa (master): i965: SNB GT1 has only 32k urb and max 128 urb entries.
Nan hai Zou
- Mesa (master): i965: Undo 'continuation of vb packets'
Chris Wilson
- Mesa (master): i965: Upload all vertices used
Chris Wilson
- Mesa (master): i965: Use ffs() on a 32-bit int value instad of ffsll().
Eric Anholt
- Mesa (master): i965: Use negative relocation deltas to minimse vertex uploads
Chris Wilson
- Mesa (master): i965: Use the fixed function GLSL program instead of the ARB program.
Eric Anholt
- Mesa (master): intel: Add couple of missing gen6 commands to decode
Chris Wilson
- Mesa (master): intel: Add IS_GT2 macro for recognizing Sandybridge GT2 systems.
Kenneth Graunke
- Mesa (master): intel: Add some defense against bo allocation failure
Chris Wilson
- Mesa (master): intel: Add some defense against buffer allocation failure for subimage blits
Chris Wilson
- Mesa (master): intel: Add some defense against buffer allocation failure for subimage blits
Chris Wilson
- Mesa (master): intel: check for miptree allocation failure
Chris Wilson
- Mesa (master): intel: Don' t complain when getparam fails due to a missing param.
Eric Anholt
- Mesa (master): intel: Don't leak the tex object miptree when replacing it
Ian Romanick
- Mesa (master): intel: fix build
Marek Olšák
- Mesa (master): intel: Fix regression in clear_with_blit from 7bae1c3d
Chris Wilson
- Mesa (master): intel: Protect intel_clear_with_blit from failed buffer allocations
Chris Wilson
- Mesa (master): intel: Remove the unrelaxed relocation assertion
Chris Wilson
- Mesa (master): intel: Support glCopyTexImage() from ARGB8888 to XRGB8888.
Kenneth Graunke
- Mesa (master): ir_to_mesa: do not check the number of uniforms against hw limits
Marek Olšák
- Mesa (master): linker: Add imported functions to the linked IR
Ian Romanick
- Mesa (master): llvmpipe: clamp texcoords in lp_build_sample_compare()
Brian Paul
- Mesa (master): llvmpipe: fix warning: ‘t0’ may be used uninitialized in thi?==?UTF-8?Q?s function
Marek Olšák
- Mesa (master): mapi: _glthread_DECLARE_STATIC_MUTEX is not broken on Windows.
Jose Fonseca
- Mesa (master): mesa,mapi: Remove spurious const keyword from ClearBufferfi args.
Jose Fonseca
- Mesa (master): mesa/st: fix generate mipmap for signed compressed formats.
Dave Airlie
- Mesa (master): mesa/st: fix softpipe npot compressed mipmaps.
Dave Airlie
- Mesa (master): mesa: 80-column wrapping
Brian Paul
- Mesa (master): mesa: 80-column wrapping
Brian Paul
- Mesa (master): mesa: 80-column wrapping
Brian Paul
- Mesa (master): mesa: 80-column wrapping, update comment
Brian Paul
- Mesa (master): mesa: 80-column wrapping and comment updates
Brian Paul
- Mesa (master): mesa: Add a builtin uniform for the ATI_envmap_bumpmap rotation matrix.
Eric Anholt
- Mesa (master): mesa: add ATI_texture_compression_3dc
Marek Olšák
- Mesa (master): mesa: add display list support for NV_texture_barrier
Marek Olšák
- Mesa (master): mesa: added _mesa_dump_image() for debugging
Brian Paul
- Mesa (master): mesa: added gl_program_constants::MaxAddressOffset
Brian Paul
- Mesa (master): mesa: add EXT_texture_compression_latc
Marek Olšák
- Mesa (master): mesa: Add gl_MESAFogParamsOptimized for our special pre-computed fog params.
Eric Anholt
- Mesa (master): mesa: Add missing parentheses in glBlitFramebufferEXT error strings.
Vinson Lee
- Mesa (master): mesa: add NV_texture_barrier
Marek Olšák
- Mesa (master): mesa: add void to save_TextureBarrierNV()
Brian Paul
- Mesa (master): mesa: always generate error in glColorTableParameter[fi]v()
Brian Paul
- Mesa (master): mesa: Avoid redefining PUBLIC/USE/likely/unlikely macros.
Jose Fonseca
- Mesa (master): mesa: call FLUSH_VERTICES() before deleting shaders, buffers , query objects
Brian Paul
- Mesa (master): mesa: clamp texture border color if ARB_texture_float is unsupported
Marek Olšák
- Mesa (master): mesa: clean up the glBindTexture early out code a bit
Brian Paul
- Mesa (master): mesa: consolidate clip plane update code
Brian Paul
- Mesa (master): mesa: consolidate enable/disable code for GL_TEXTURE_GEN_S/T /R/Q
Brian Paul
- Mesa (master): mesa: consolidate framebuffer target lookup code
Brian Paul
- Mesa (master): mesa: Convert fixed function fragment program generator to GLSL IR.
Eric Anholt
- Mesa (master): mesa: Don' t try to remove an internal shader_program from the hash.
Eric Anholt
- Mesa (master): mesa: Fix build breakage caused by c73e6ce
Ian Romanick
- Mesa (master): mesa: fix scons build
Marek Olšák
- Mesa (master): mesa: Fix some quirkiness of make tarballs
Ian Romanick
- Mesa (master): mesa: Fix typo glGet*v(GL_TEXTURE_COORD_ARRAY_*).
Jose Fonseca
- Mesa (master): mesa: Fix ugly indentation left from previous commit
Ian Romanick
- Mesa (master): mesa: fix up assertion in _mesa_source_buffer_exists
Marek Olšák
- Mesa (master): mesa: implement clamping controls (ARB_color_buffer_float)
Marek Olšák
- Mesa (master): mesa: implement texstore and texfetch hooks for signed normalized formats
Marek Olšák
- Mesa (master): mesa: increase INST_INDEX_BITS to 12
Brian Paul
- Mesa (master): mesa: initial EXT_texture_snorm support
Marek Olšák
- Mesa (master): mesa: initialize DummyBufferObject's mutex
Brian Paul
- Mesa (master): mesa: invalidate framebuffer if internal format of renderbuffer is changed
Marek Olšák
- Mesa (master): mesa: minor improvements in glTexEnvfv()
Brian Paul
- Mesa (master): mesa: minor whitespace fixes
Brian Paul
- Mesa (master): mesa: More glGet* fixes.
Jose Fonseca
- Mesa (master): mesa: move location of some geometry program limits
Brian Paul
- Mesa (master): mesa: move PBO-related functions into a new file
Brian Paul
- Mesa (master): mesa: Move texenvprogram.c to ff_fragment_shader.cpp.
Eric Anholt
- Mesa (master): mesa: new MESA_EXTENSION_MAX_YEAR env var
Brian Paul
- Mesa (master): mesa: only report up to 50 _mesa_problem() calls
Brian Paul
- Mesa (master): mesa: reduce calls to _mesa_test_framebuffer_completeness()
Brian Paul
- Mesa (master): mesa: reduce calls to _mesa_test_framebuffer_completeness()
Brian Paul
- Mesa (master): mesa: regenerate glapi files
Marek Olšák
- Mesa (master): mesa: regenerate glapi files
Marek Olšák
- Mesa (master): mesa: remove _MESA_NEW_TRANSFER_STATE
Brian Paul
- Mesa (master): mesa: Remove files generated by flex and bison from GIT
Ian Romanick
- Mesa (master): mesa: remove GL_SGI_texture_color_table support
Brian Paul
- Mesa (master): mesa: Remove nonexistent files from distribution list
Ian Romanick
- Mesa (master): mesa: remove some old do-nothing code
Brian Paul
- Mesa (master): mesa: remove stray _mesa_finish() call in _mesa_CopyPixels()
Brian Paul
- Mesa (master): mesa: Remove the CompileShader driver hook; it' s just a no-op.
Kenneth Graunke
- Mesa (master): mesa: remove unneeded local var in BindTexture()
Brian Paul
- Mesa (master): mesa: remove unused _MESA_NEW_NEED_NORMALS
Brian Paul
- Mesa (master): mesa: rename _mesa_texstore_a8 -> _mesa_texstore_unorm8
Marek Olšák
- Mesa (master): mesa: rename functions to follow Mesa conventions
Brian Paul
- Mesa (master): mesa: replace macro with function
Brian Paul
- Mesa (master): mesa: replace NEED_SECONDARY_COLOR(), RGBA_LOGICOP_ENABLED() with inlines
Brian Paul
- Mesa (master): mesa: return after invalidating renderbuffer
Marek Olšák
- Mesa (master): mesa: Revert most of 3158cc7d because it causes other breakage
Ian Romanick
- Mesa (master): mesa: s/mesaFormat/attFormat/
Brian Paul
- Mesa (master): mesa: Sort extensions in extension string by year.
Jose Fonseca
- Mesa (master): mesa: test against MaxUniformComponents in check_resources()
Brian Paul
- Mesa (master): mesa: Track a computed _CurrentFragmentProgram for current gl_shader_program
Eric Anholt
- Mesa (master): mesa: use 1UL for 64-bit unsigned constant for C++
Brian Paul
- Mesa (master): mesa: use _mesa_get_current_tex_unit() helper in BindTexture ()
Brian Paul
- Mesa (master): mesa: Use appropriate call convention in VertexAttribI*v.
Jose Fonseca
- Mesa (master): mesa: use BITFIELD64_BIT() macro
Brian Paul
- Mesa (master): mesa: use check_resources() to check program against limits
Brian Paul
- Mesa (master): mesa: Use typecast in BITFIELD64_BIT macro.
Jose Fonseca
- Mesa (master): nouveau: Build fix
Adam Jackson
- Mesa (master): nouveau: Fix serious compiler warnings
Brian Paul
- Mesa (master): nv50,nvc0: add some missing resource referencing
Christoph Bumiller
- Mesa (master): nv50,nvc0: clean up flushes
Christoph Bumiller
- Mesa (master): nv50,nvc0: don't assert on cso with 0 vertex elements
Christoph Bumiller
- Mesa (master): nv50,nvc0: fix pipe context switch
Christoph Bumiller
- Mesa (master): nv50,nvc0: fix texture layer issues
Christoph Bumiller
- Mesa (master): nv50,nvc0: get format desc for TIC entry from sampler view format
Christoph Bumiller
- Mesa (master): nv50,nvc0: implement colour clamping controls
Christoph Bumiller
- Mesa (master): nv50,nvc0: implement texture barrier
Christoph Bumiller
- Mesa (master): nv50,nvc0: share sampler state creation
Christoph Bumiller
- Mesa (master): nv50,nvc0: update the format tables
Christoph Bumiller
- Mesa (master): nv50: add back initialization of redefine_user_buffer
Christoph Bumiller
- Mesa (master): nv50: copy regalloc fixes from nvc0
Christoph Bumiller
- Mesa (master): nv50: fix for GPR allocation granularity being 16 bit
Christoph Bumiller
- Mesa (master): nv50: support the InstanceID system value
Christoph Bumiller
- Mesa (master): nv50: Update SConscript.
Vinson Lee
- Mesa (master): nvc0: don't enable early-z if alpha test is enabled
Christoph Bumiller
- Mesa (master): nvc0: fix POLYGON_MODE_BACK macro copy/paste error
Christoph Bumiller
- Mesa (master): nvc0: fix unitialized variable in TGSI sysval decl processing
Christoph Bumiller
- Mesa (master): nvc0: identify VERTEX_QUARANTINE
Christoph Bumiller
- Mesa (master): nvc0: mask out centroid bit for writing FP header
Christoph Bumiller
- Mesa (master): nvc0: move sprite coord replace state into cso
Christoph Bumiller
- Mesa (master): nvc0: s/nblocksx/nblocksy for height in resource_copy_region
Christoph Bumiller
- Mesa (master): nvc0: support edge flags
Christoph Bumiller
- Mesa (master): nvc0: update/fix supported instruction src modifiers
Christoph Bumiller
- Mesa (master): nvc0: Update SConscript.
Vinson Lee
- Mesa (master): nvc0: use m2mf for resource_copy_region if formats are equal
Christoph Bumiller
- Mesa (master): os: Fix pipe_static_mutex on Windows.
Jose Fonseca
- Mesa (master): pb: Add is_buffer_busy for malloc buffers.
Jose Fonseca
- Mesa (master): prog_cache: Add some support for shader_programs in prog_cache.
Eric Anholt
- Mesa (master): r128: fix an old annoying warning
Brian Paul
- Mesa (master): r300/compiler: Abs doesn't cancel Negate ( in the conversion to native swizzles)
Marek Olšák
- Mesa (master): r300/compiler: detect constants harder
Marek Olšák
- Mesa (master): r300/compiler: do not set TEX_IGNORE_UNCOVERED on r500
Marek Olšák
- Mesa (master): r300/compiler: fix equal and notequal shadow compare functions
Marek Olšák
- Mesa (master): r300/compiler: fix the saturate modifier when applied to TEX instructions
Marek Olšák
- Mesa (master): r300/compiler: fix translating the src negate bits in pair_translate
Marek Olšák
- Mesa (master): r300/compiler: improve the detection of constants for constant folding
Marek Olšák
- Mesa (master): r300/compiler: remove unused variables
Marek Olšák
- Mesa (master): r300/compiler: saturate Z before the shadow comparison
Marek Olšák
- Mesa (master): r300/compiler: TEX instructions don' t support negation on source arguments
Marek Olšák
- Mesa (master): r300/compiler: Use a 4-bit writemask in pair instructions
Tom Stellard
- Mesa (master): r300g/swtcl: advertise draw_instanced and primitive_restart
Marek Olšák
- Mesa (master): r300g: accelerate resoure_copy_region for rgtc
Marek Olšák
- Mesa (master): r300g: add LATC support
Marek Olšák
- Mesa (master): r300g: add support for all render targets with one and two channels
Marek Olšák
- Mesa (master): r300g: clamp after blending for fixed-point formats only
Marek Olšák
- Mesa (master): r300g: cleanup parameters of draw functions
Marek Olšák
- Mesa (master): r300g: decide whether a flush should be asynchronous when calling it
Marek Olšák
- Mesa (master): r300g: disable HiZ permanently if the the depth function is inverted
Marek Olšák
- Mesa (master): r300g: document some more DRM 2.8.0 features
Marek Olšák
- Mesa (master): r300g: do not use ioctl thread offloading on single-core machines
Marek Olšák
- Mesa (master): r300g: enable clamping controls
Marek Olšák
- Mesa (master): r300g: finish up signed normalized textures and render targets
Marek Olšák
- Mesa (master): r300g: fix alignement for NPOT values in hyperz setup
Marek Olšák
- Mesa (master): r300g: fix alpha-test with no colorbuffer
Marek Olšák
- Mesa (master): r300g: fix HiZ memory size computation and deciding when to use HiZ
Marek Olšák
- Mesa (master): r300g: fix printing whether Z compression is enabled
Marek Olšák
- Mesa (master): r300g: fix RGTC1_UNORM and RGTC2_UNORM
Marek Olšák
- Mesa (master): r300g: fix RGTC2_SNORM
Marek Olšák
- Mesa (master): r300g: handle timeout parameter in fence_finish
Marek Olšák
- Mesa (master): r300g: implement blending for some of non-RGBA8 formats
Marek Olšák
- Mesa (master): r300g: implement FP16 alpha test
Marek Olšák
- Mesa (master): r300g: implement fragment color clamping in the shader
Marek Olšák
- Mesa (master): r300g: implement instanced arrays
Marek Olšák
- Mesa (master): r300g: implement the texture barrier
Marek Olšák
- Mesa (master): r300g: initialize some r500 PS3 regs
Marek Olšák
- Mesa (master): r300g: preliminary implementation of clamping controls
Marek Olšák
- Mesa (master): r300g: reorder parts of translate_texformat
Marek Olšák
- Mesa (master): r300g: require DRM 2.3.0 (kernel 2.6.34)
Marek Olšák
- Mesa (master): r300g: set the correct HiZ clear value
Marek Olšák
- Mesa (master): r300g: Silence 'control reaches end of non-void function' warning.
Vinson Lee
- Mesa (master): r300g: update derived state before uploading vertex buffers
Marek Olšák
- Mesa (master): r300g: use pipelined transfers for RGTC textures
Marek Olšák
- Mesa (master): r600: Build fix
Adam Jackson
- Mesa (master): r600: don't close fd on failed load
Dave Airlie
- Mesa (master): r600g: add NV_conditional_render support.
Dave Airlie
- Mesa (master): r600g: change the cross over point for 2d->1d
Dave Airlie
- Mesa (master): r600g: Check for relative addressing in destination register when trying to merge instruction groups
Henri Verbeet
- Mesa (master): r600g: Constant buffers can contain up to 4096 constants.
Henri Verbeet
- Mesa (master): r600g: correct mega_fetch_count in fetch shader
Christian König
- Mesa (master): r600g: disable tiling by default again.
Dave Airlie
- Mesa (master): r600g: don't set per-MRT blend bits on R600
Alex Deucher
- Mesa (master): r600g: emit SURFACE_BASE_UPDATE packet on rv6xx
Alex Deucher
- Mesa (master): r600g: Evergreen add support for log opcode.
Henri Verbeet
- Mesa (master): r600g: Fix an unused variable warning.
Henri Verbeet
- Mesa (master): r600g: fix bo names causing -35 EDEADLCK
Dave Airlie
- Mesa (master): r600g: fix fragment shader size calculation
Christian König
- Mesa (master): r600g: fix logic error in 028987c80362eddd39176628486a456b076f0427
Alex Deucher
- Mesa (master): r600g: Fix the DB_SHADER_CONTROL mask in create_ds_state().
Henri Verbeet
- Mesa (master): r600g: Fix VS sampler view offsets for r600/r700.
Henri Verbeet
- Mesa (master): r600g: FLT_TO_INT_FLOOR and FLT_TO_INT_RPI are vector-only instructions on Evergreen .
Henri Verbeet
- Mesa (master): r600g: Handle texture fetch instructions with neg or abs on source register
Henri Verbeet
- Mesa (master): r600g: Handle texture fetch instructions with relative addressing
Henri Verbeet
- Mesa (master): r600g: Handle texture fetch instructions with swizzle on source register
Henri Verbeet
- Mesa (master): r600g: implement texture barrier
Jerome Glisse
- Mesa (master): r600g: implement the pipe_screen fence functions
Jerome Glisse
- Mesa (master): r600g: Move fetch shader register setup to r600_state.c / evergreen_state.c.
Henri Verbeet
- Mesa (master): r600g: Move r600_pipe_shader_ps() to r600_state.c.
Henri Verbeet
- Mesa (master): r600g: Move r600_pipe_shader_vs() to r600_state.c.
Henri Verbeet
- Mesa (master): r600g: Only update DB_SHADER_CONTROL once in r600_pipe_shader_ps().
Henri Verbeet
- Mesa (master): r600g: Only update DB_SHADER_CONTROL once in r600_pipe_shader_ps().
Henri Verbeet
- Mesa (master): r600g: Original R600 does not support per-MRT blends
Alex Deucher
- Mesa (master): r600g: Properly update DB_SHADER_CONTROL in evergreen_pipe_shader_ps().
Henri Verbeet
- Mesa (master): r600g: Properly update MULTIWRITE_ENABLE in r600_pipe_shader_ps().
Henri Verbeet
- Mesa (master): r600g: R700+ can do more than 8 tex and vtx clause in one CF inst
Christian König
- Mesa (master): r600g: remove some now unneeded code from r600_bc_vtx_build
Christian König
- Mesa (master): r600g: revert unintentional commit
Adam Jackson
- Mesa (master): r600g: set start instance correctly
Christian König
- Mesa (master): r600g: simplify instance addr calculation
Christian König
- Mesa (master): r600g: Simplify some swizzle lookups.
Henri Verbeet
- Mesa (master): r600g: split R600 and R700 CF generation for VTX and TEX
Christian König
- Mesa (master): r600g: start using drm minor version to enable things.
Dave Airlie
- Mesa (master): r600g: truncate point sampled texture coordinates
Alex Deucher
- Mesa (master): r600g: use long long integers for instance addr calculation
Christian König
- Mesa (master): radeon: fix radeon_create_image_from_name() wrong parameter type
Brian Paul
- Mesa (master): radeon: reorder #includes to silence warnings
Brian Paul
- Mesa (master): radeon: use C99 style in macros with variable arguments
Brian Paul
- Mesa (master): rbug: Fix depth stencil surface not being sent to the client
Jakob Bornecrantz
- Mesa (master): rbug: Remove flags from flush
Jakob Bornecrantz
- Mesa (master): rbug: Skip drawing on disabled shaders
Jakob Bornecrantz
- Mesa (master): rbug: Use the call mutex
Jakob Bornecrantz
- Mesa (master): Revert "gallium/svga: Only upload parts of vertexarrays that are actually used"
Thomas Hellstrom
- Mesa (master): Revert "i965/fs: Correctly set up gl_FragCoord. w on Sandybridge."
Kenneth Graunke
- Mesa (master): Revert "i965: Use the fixed function GLSL program instead of the ARB program."
Eric Anholt
- Mesa (master): Revert "intel: Add some defense against buffer allocation failure for subimage blits"
Chris Wilson
- Mesa (master): Revert "mesa: Convert fixed function fragment program generator to GLSL IR."
Eric Anholt
- Mesa (master): Revert "mesa: reduce calls to _mesa_test_framebuffer_completeness()"
Brian Paul
- Mesa (master): Revert "mesa: Track a computed _CurrentFragmentProgram for current gl_shader_program"
Eric Anholt
- Mesa (master): rgtc: don't try to access off the end of the block.
Dave Airlie
- Mesa (master): rgtc: fix fetch function limits for signed types
Dave Airlie
- Mesa (master): rgtc: fix issues with compressor and signed types.
Dave Airlie
- Mesa (master): rgtc: fixup mipmap generation
Dave Airlie
- Mesa (master): rgtc: move the texel fetch into common unsigned/signed code.
Dave Airlie
- Mesa (master): rgtc: move to using ubyte for fetch instead of chan + fix limit
Dave Airlie
- Mesa (master): rgtc: remove GL types from this file.
Dave Airlie
- Mesa (master): rgtc: shared the compressor code between signed/unsigned
Dave Airlie
- Mesa (master): scons: Add human friendlier build messages for lex/yacc.
Jose Fonseca
- Mesa (master): scons: Always load lex/yacc tool.
Jose Fonseca
- Mesa (master): scons: copy hash_table.c, symbol_table.c to glsl directory
Jose Fonseca
- Mesa (master): scons: Ensure generated headers are in the include path.
Jose Fonseca
- Mesa (master): scons: Fix immediate Python exceptions with SCons on SunOS.
Vinson Lee
- Mesa (master): scons: Get glsl2 and glcpp programs building correctly.
Jose Fonseca
- Mesa (master): scons: More tweaks to fix MinGW build.
Jose Fonseca
- Mesa (master): scons: Move texenvprogram.c to ff_fragment_shader.cpp.
Vinson Lee
- Mesa (master): scons: Unbreak mingw cross compilation.
Jose Fonseca
- Mesa (master): scons: Use Flex and Bison to generate lexer/parser files.
Kenneth Graunke
- Mesa (master): softpipe: clamp texcoords in sample_compare()
Brian Paul
- Mesa (master): softpipe: enable RGTC now that we have u_format support.
Dave Airlie
- Mesa (master): softpipe: remove redundant draw_flush() call
Brian Paul
- Mesa (master): st/dri: fix missing array size init.
Dave Airlie
- Mesa (master): st/dri: fix warning: ‘bind’ may be used uninitialized in t?==?UTF-8?Q?his function
Marek Olšák
- Mesa (master): st/dri: one more missing array size
Dave Airlie
- Mesa (master): st/egl/drm: Rework swapbuffers
Thomas Hellstrom
- Mesa (master): st/egl: Add a helper to perform a copy swap on a resource surface
Thomas Hellstrom
- Mesa (master): st/egl: Implement swapbuffer throttling
Thomas Hellstrom
- Mesa (master): st/egl: Move the copy context to the native display structure
Thomas Hellstrom
- Mesa (master): st/glx: whitespace, 80-column fixes
Brian Paul
- Mesa (master): st/mesa: add LATC and 3DC support
Marek Olšák
- Mesa (master): st/mesa: choose an appropriate texture format for DrawPixels
Marek Olšák
- Mesa (master): st/mesa: cleanup checking for signed compressed formats in generate_mipmaps
Marek Olšák
- Mesa (master): st/mesa: fail to alloc a renderbuffer if st_choose_renderbuffer_format fails
Marek Olšák
- Mesa (master): st/mesa: Fix an incorrect user vertex buffer reference
Marek Olšák
- Mesa (master): st/mesa: fix incorrect version checking code
Brian Paul
- Mesa (master): st/mesa: implement ARB_sync
Marek Olšák
- Mesa (master): st/mesa: Make use of the new PIPE_TRANSFER_DISCARD_* for buffer object.
Marek Olšák
- Mesa (master): st/mesa: probably handle instanced drawing
Christian König
- Mesa (master): st/mesa: remove unnecessary flushes
Marek Olšák
- Mesa (master): st/mesa: set PIPE_BIND_RENDER_TARGET for sRGB formats if UNORM is supported
Marek Olšák
- Mesa (master): st/mesa: use BITFIELD64_BIT() macro in a few more places
Brian Paul
- Mesa (master): st/mesa: use RGTC for GL_COMPRESSED_RED/RG if possible
Marek Olšák
- Mesa (master): st/mesa: Validate state before doing blits.
Henri Verbeet
- Mesa (master): st/python: Add timeout parameter to fence_finish.
Vinson Lee
- Mesa (master): st/python: Clean up fence_finish.
Vinson Lee
- Mesa (master): st/python: Remove flags from flush function.
Vinson Lee
- Mesa (master): st/python: Remove the geom_flags param from is_format_supported.
Vinson Lee
- Mesa (master): st/vega: remove unnecessary flushes
Marek Olšák
- Mesa (master): st/wgl: Adjust the pbuffer invisible window size.
Jose Fonseca
- Mesa (master): st/wgl: No need to initialize OneTimeLock anymore.
Jose Fonseca
- Mesa (master): svga: Add a new winsys entry point to query the hw version.
Jose Fonseca
- Mesa (master): svga: add assertions in svga_shader_type()
Brian Paul
- Mesa (master): svga: adjust triangle rasterization offset
Brian Paul
- Mesa (master): svga: Avoid synchronizing when doing piecewise upload of textures.
Jose Fonseca
- Mesa (master): svga: Ensure DMA commands are serialized with unsynchronized flag is unset.
Jose Fonseca
- Mesa (master): svga: Hardcode SVGA_COMBINE_USERBUFFERS to 1.
Jose Fonseca
- Mesa (master): svga: Leave any_user_vertex_buffers flag alone.
Jose Fonseca
- Mesa (master): svga: Propagate discard/ unsynchronized flags to the host when doing texture DMAs.
Jose Fonseca
- Mesa (master): svga: reduce MAX_DMA_SIZE to 4MB
Brian Paul
- Mesa (master): svga: Tell the host to discard when doing writes without FLUSH_EXPLICIT.
Jose Fonseca
- Mesa (master): svga: Undo the DMA buffer size limiting.
Jose Fonseca
- Mesa (master): svga: Update svga_winsys_screen::buffer_map comments.
Jose Fonseca
- Mesa (master): svga: Use transfer information on buffer transfers.
Jose Fonseca
- Mesa (master): swrast/rgtc: fix rendering issues introduced when fix constants
Dave Airlie
- Mesa (master): swrast: add coord clamping, fix comparisons for shadow testing
Brian Paul
- Mesa (master): swrast: flip the conditionals in shadow_compare4() for readability
Brian Paul
- Mesa (master): swrast: report data type in error message
Brian Paul
- Mesa (master): swrastg: Add __DRI_TEX_BUFFER support
Adam Jackson
- Mesa (master): texture_builtins.py: Add support for 130-style Shadow sampler variants.
Kenneth Graunke
- Mesa (master): tgsi: defer allocation of huge inputs/ outputs until we have a gs
Zack Rusin
- Mesa (master): tgsi: Disable SSE2 code generation.
Jose Fonseca
- Mesa (master): tgsi: Fix parsing of properties with digits in the name
Jakob Bornecrantz
- Mesa (master): tgsi: Update assert.
Jose Fonseca
- Mesa (master): trace: Use pipe_static_mutex.
Jose Fonseca
- Mesa (master): u_blitter: Do blits in linear color space.
Henri Verbeet
- Mesa (master): u_vbuf_mgr: compute user buffer size for instance data from instance_count
Marek Olšák
- Mesa (master): Use proper source row stride when getting depth/ stencil texels.
Michel Dänzer
- Mesa (master): Use row stride instead of width when getting colour index texels.
Michel Dänzer
- Mesa (master): util: add ensure_sanity checks, fix a bug
Jose Fonseca
- Mesa (master): util: Add remove to util_cache
Jose Fonseca
- Mesa (master): util: Allow util_draw_texquad to draw quads with non-integer coordinates.
Jose Fonseca
- Mesa (master): util: Fix typo in u_upload_flush().
Jose Fonseca
- Mesa (master): util: improve cache collision behaviour
Jose Fonseca
- Mesa (master): util: Silence gcc unitialized member warning
Jose Fonseca
- Mesa (master): util: Use PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE in pipe_buffer_write.
Jose Fonseca
- Mesa (master): vbo: add vbo_always_unmap_buffers()
Brian Paul
- Mesa (master): vbo: fix error parameter
Brian Paul
- Mesa (master): vbo: generate GL_INVALID_VALUE for bad glVertexAttrib index
Brian Paul
- Mesa (master): vbo: mark vertex arrays as dirty when re-binding
Marek Olšák
- Mesa (master): vbo: silence unused var warning
Brian Paul
- Mesa (master): vega: remove unused pipe var
Brian Paul
- Mesa (master): wgl: Force framebuffer validation on glViewport.
Jose Fonseca
- Mesa (nvc0): nouveau: allow pipe driver to define which buffers should start in sysmem
Ben Skeggs
- Mesa (nvc0): nouveau: common linear buffer manager, ported from nv50/ nvc0 drivers
Ben Skeggs
- Mesa (nvc0): nouveau: create linear gart/vram mman in common screen init
Ben Skeggs
- Mesa (nvc0): nouveau: ensure vbo_dirty is set when buffer write transfer complete
Ben Skeggs
- Mesa (nvc0): nouveau: fix compiler complaint
Ben Skeggs
- Mesa (nvc0): nouveau: fix fence_ref() where fence and *ref are the same fence
Ben Skeggs
- Mesa (nvc0): nouveau: fix leak of nouveau_mman structs
Ben Skeggs
- Mesa (nvc0): nouveau: move nv50/nvc0 fencing to common location, and modify slightly
Ben Skeggs
- Mesa (nvc0): nouveau: remove nouveau_stateobj.h
Ben Skeggs
- Mesa (nvc0): nv50-nvc0: set cur_ctx during init if none currently bound
Ben Skeggs
- Mesa (nvc0): nv50: allow accidentally disabled IB index buffers again
Christoph Bumiller
- Mesa (nvc0): nv50: apply relocations to shader code
Christoph Bumiller
- Mesa (nvc0): nv50: check grclass instead of chipset for 3D caps
Christoph Bumiller
- Mesa (nvc0): nv50: fix depth clamp for disabled primitive clipping
Christoph Bumiller
- Mesa (nvc0): nv50: fix IB index buffer path
Christoph Bumiller
- Mesa (nvc0): nv50: fix POINT_COORD_REPLACE_MAP method size
Christoph Bumiller
- Mesa (nvc0): nv50: fix point sprite state validation
Christoph Bumiller
- Mesa (nvc0): nv50: fix tile size calculations
Christoph Bumiller
- Mesa (nvc0): nv50: fix wrong miptree tile flags taken over from nvc0
Christoph Bumiller
- Mesa (nvc0): nv50: implement independent blend functions for nva3+ and fix cap
Christoph Bumiller
- Mesa (nvc0): nv50: increase size of shader code bo
Christoph Bumiller
- Mesa (nvc0): nv50: make mm available as common code
Ben Skeggs
- Mesa (nvc0): nv50: move onto common linear buffer manager
Ben Skeggs
- Mesa (nvc0): nv50: move onto shared fence code
Ben Skeggs
- Mesa (nvc0): nv50: multiply polygon offset units by 2
Ben Skeggs
- Mesa (nvc0): nv50: primitive restart trick for vertex data through FIFO mode
Christoph Bumiller
- Mesa (nvc0): nv50: sync textures with render targets ourselves
Ben Skeggs
- Mesa (nvc0): nvc0: fix a crash on context destruction
Ben Skeggs
- Mesa (nvc0): nvc0: port to common fence/mm/buffer code
Ben Skeggs
- Mesa (pipe-video): [g3dvl] add blend state to compositor
Christian König
- Mesa (pipe-video): [g3dvl] buffers must be aligned to macroblock size
Christian König
- Mesa (pipe-video): [g3dvl] cleanup idct init
Christian König
- Mesa (pipe-video): [g3dvl] correct layer size calculation
Christian König
- Mesa (pipe-video): [g3dvl] correctly implement non power of two buffers
Christian König
- Mesa (pipe-video): [g3dvl] correct subpicture stride in upload
Christian König
- Mesa (pipe-video): [g3dvl] fix configure.ac for r600 video targets
Christian König
- Mesa (pipe-video): [g3dvl] fix power_of_two buffer with/height handling
Christian König
- Mesa (pipe-video): [g3dvl] fully implement paletted subpictures
Christian König
- Mesa (pipe-video): [g3dvl] get sampler swizzle right for subpictures
Christian König
- Mesa (pipe-video): [g3dvl] handle different mc types more similary
Christian König
- Mesa (pipe-video): [g3dvl] make mapping and flushing of buffers a public interface
Christian König
- Mesa (pipe-video): [g3dvl] make ref_surface handling more sane
Christian König
- Mesa (pipe-video): [g3dvl] make video buffer a public available interface
Christian König
- Mesa (pipe-video): [g3dvl] move sampler views for reference frames into context
Christian König
- Mesa (pipe-video): [g3dvl] rename motion vector fields
Christian König
- Mesa (pipe-video): [g3dvl] rework supicture handling
Christian König
- Mesa (pipe-video): [g3dvl] simplify motion vector calculation
Christian König
- Mesa (pipe-video): [g3dvl] start implementing AI44 and IA44 subpicture
Christian König
- Mesa (pipe-video): [g3dvl] start implementing palettes for subpictures
Christian König
- Mesa (pipe-video): [g3dvl] the sampler textview map is no longer needed
Christian König
- Mesa (pipe-video): [g3dvl] throw out all unused parts of the interface
Christian König
- Mesa (pipe-video): [g3dvl] use quads instead of triangles for the compositor
Christian König
- Mesa (remove-driver-date): mesa: Include GIT SHA1 in GL version string
Ian Romanick
- Mesa: tag mesa-7.10.1: Mesa 7.10.1 release
Ian Romanick
- Mesa: tag mesa-7.9.2: Mesa 7.9.2 release
Ian Romanick
Last message date:
Thu Mar 31 20:14:47 UTC 2011
Archived on: Mon Jan 13 14:18:38 UTC 2020
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