Mesa (master): mesa: remove set-but-unused variable in bind_attrib_location

Marek Olšák mareko at kemper.freedesktop.org
Sun May 1 12:16:41 UTC 2011


Module: Mesa
Branch: master
Commit: 2d2b546189a5d46ca0a433e52f8b8dce70d28992
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=2d2b546189a5d46ca0a433e52f8b8dce70d28992

Author: Marek Olšák <maraeo at gmail.com>
Date:   Sun May  1 13:35:43 2011 +0200

mesa: remove set-but-unused variable in bind_attrib_location

---

 src/mesa/main/shaderapi.c |   10 +---------
 1 files changed, 1 insertions(+), 9 deletions(-)

diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c
index 451735f..514eed5 100644
--- a/src/mesa/main/shaderapi.c
+++ b/src/mesa/main/shaderapi.c
@@ -362,7 +362,7 @@ bind_attrib_location(struct gl_context *ctx, GLuint program, GLuint index,
 {
    struct gl_shader_program *shProg;
    const GLint size = -1; /* unknown size */
-   GLint i, oldIndex;
+   GLint i;
    GLenum datatype = GL_FLOAT_VEC4;
 
    shProg = _mesa_lookup_shader_program_err(ctx, program,
@@ -385,14 +385,6 @@ bind_attrib_location(struct gl_context *ctx, GLuint program, GLuint index,
       return;
    }
 
-   if (shProg->LinkStatus) {
-      /* get current index/location for the attribute */
-      oldIndex = get_attrib_location(ctx, program, name);
-   }
-   else {
-      oldIndex = -1;
-   }
-
    /* this will replace the current value if it's already in the list */
    i = _mesa_add_attribute(shProg->Attributes, name, size, datatype, index);
    if (i < 0) {




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