Mesa (master): st/mesa: expose ARB_shader_texture_lod if SM3 is supported

Marek Olšák mareko at kemper.freedesktop.org
Fri May 13 16:11:35 UTC 2011


Module: Mesa
Branch: master
Commit: e28e3a774c0a32201d0f78a236db8c19f85b311c
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=e28e3a774c0a32201d0f78a236db8c19f85b311c

Author: Marek Olšák <maraeo at gmail.com>
Date:   Fri May  6 21:59:23 2011 +0200

st/mesa: expose ARB_shader_texture_lod if SM3 is supported

Reviewed-by: Brian Paul <brianp at vmware.com>

---

 src/mesa/state_tracker/st_extensions.c |    4 ++++
 1 files changed, 4 insertions(+), 0 deletions(-)

diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c
index ad8e6bb..d3aebe5 100644
--- a/src/mesa/state_tracker/st_extensions.c
+++ b/src/mesa/state_tracker/st_extensions.c
@@ -603,4 +603,8 @@ void st_init_extensions(struct st_context *st)
    else if (screen->get_param(screen, PIPE_CAP_SEAMLESS_CUBE_MAP)) {
       ctx->Extensions.ARB_seamless_cube_map = GL_TRUE;
    }
+
+   if (screen->get_param(screen, PIPE_CAP_SM3)) {
+      ctx->Extensions.ARB_shader_texture_lod = GL_TRUE;
+   }
 }




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