Mesa (7.10): glsl: Regenerate autogenerated file builtin_function.cpp.
Kenneth Graunke
kwg at kemper.freedesktop.org
Tue May 31 19:05:02 UTC 2011
Module: Mesa
Branch: 7.10
Commit: b531e75cc53803ed4588edfdb235a37c88d4087e
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=b531e75cc53803ed4588edfdb235a37c88d4087e
Author: Kenneth Graunke <kenneth at whitecape.org>
Date: Tue May 31 12:02:53 2011 -0700
glsl: Regenerate autogenerated file builtin_function.cpp.
For changes way back in ab58b216349bcef94426132161e760b16cd11dbd.
Should fix fd.o bug #35603.
---
src/glsl/builtin_function.cpp | 2 ++
1 files changed, 2 insertions(+), 0 deletions(-)
diff --git a/src/glsl/builtin_function.cpp b/src/glsl/builtin_function.cpp
index c6d1fc8..0202adc 100644
--- a/src/glsl/builtin_function.cpp
+++ b/src/glsl/builtin_function.cpp
@@ -37,6 +37,8 @@ read_builtins(GLenum target, const char *protos, const char **functions, unsigne
{
struct gl_context fakeCtx;
fakeCtx.API = API_OPENGL;
+ fakeCtx.Const.GLSLVersion = 130;
+ fakeCtx.Extensions.ARB_ES2_compatibility = true;
gl_shader *sh = _mesa_new_shader(NULL, 0, target);
struct _mesa_glsl_parse_state *st =
new(sh) _mesa_glsl_parse_state(&fakeCtx, target, sh);
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