Mesa (master): st/mesa: remove most of the ReadPixels code

Brian Paul brianp at kemper.freedesktop.org
Tue Nov 15 14:55:25 UTC 2011


Module: Mesa
Branch: master
Commit: 94780b5ee6dc118e22c29b5543c4db8e0ab1f393
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=94780b5ee6dc118e22c29b5543c4db8e0ab1f393

Author: Brian Paul <brianp at vmware.com>
Date:   Mon Nov 14 13:06:29 2011 -0700

st/mesa: remove most of the ReadPixels code

We can use the core Mesa code for glReadPixels now.  We just have to
validate state and flush the bitmap cache before reading.

---

 src/mesa/state_tracker/st_cb_readpixels.c |  633 +----------------------------
 src/mesa/state_tracker/st_cb_readpixels.h |    9 -
 2 files changed, 8 insertions(+), 634 deletions(-)

diff --git a/src/mesa/state_tracker/st_cb_readpixels.c b/src/mesa/state_tracker/st_cb_readpixels.c
index f11d6db..6b824b1 100644
--- a/src/mesa/state_tracker/st_cb_readpixels.c
+++ b/src/mesa/state_tracker/st_cb_readpixels.c
@@ -26,649 +26,32 @@
  **************************************************************************/
 
 
-/**
- * glReadPixels interface to pipe
- *
- * \author Brian Paul
- */
-
-
 #include "main/imports.h"
-#include "main/bufferobj.h"
-#include "main/context.h"
-#include "main/image.h"
-#include "main/pack.h"
-#include "main/pbo.h"
-
-#include "pipe/p_context.h"
-#include "pipe/p_defines.h"
-#include "util/u_format.h"
-#include "util/u_inlines.h"
-#include "util/u_tile.h"
+#include "main/readpix.h"
 
-#include "st_debug.h"
-#include "st_context.h"
 #include "st_atom.h"
+#include "st_context.h"
 #include "st_cb_bitmap.h"
 #include "st_cb_readpixels.h"
-#include "st_cb_fbo.h"
-
-/**
- * Special case for reading stencil buffer.
- * For color/depth we use get_tile().  For stencil, map the stencil buffer.
- */
-void
-st_read_stencil_pixels(struct gl_context *ctx, GLint x, GLint y,
-                       GLsizei width, GLsizei height,
-                       GLenum format, GLenum type,
-                       const struct gl_pixelstore_attrib *packing,
-                       GLvoid *pixels)
-{
-   struct gl_framebuffer *fb = ctx->ReadBuffer;
-   struct pipe_context *pipe = st_context(ctx)->pipe;
-   struct st_renderbuffer *strb = st_renderbuffer(fb->_StencilBuffer);
-   struct pipe_transfer *pt;
-   ubyte *stmap;
-   GLint j;
-
-   if (strb->Base.Wrapped) {
-      strb = st_renderbuffer(strb->Base.Wrapped);
-   }
-
-   if (st_fb_orientation(ctx->DrawBuffer) == Y_0_TOP) {
-      y = ctx->DrawBuffer->Height - y - height;
-   }
-
-   /* Create a read transfer from the renderbuffer's texture */
-
-   pt = pipe_get_transfer(pipe, strb->texture,
-                          strb->rtt_level,
-                          strb->rtt_face + strb->rtt_slice,
-                          PIPE_TRANSFER_READ,
-                          x, y, width, height);
-
-   /* map the stencil buffer */
-   stmap = pipe_transfer_map(pipe, pt);
-
-   /* width should never be > MAX_WIDTH since we did clipping earlier */
-   ASSERT(width <= MAX_WIDTH);
-
-   /* process image row by row */
-   for (j = 0; j < height; j++) {
-      GLvoid *dest;
-      GLubyte sValues[MAX_WIDTH];
-      GLfloat zValues[MAX_WIDTH];
-      GLint srcY;
-
-      if (st_fb_orientation(ctx->DrawBuffer) == Y_0_TOP) {
-         srcY = height - j - 1;
-      }
-      else {
-         srcY = j;
-      }
-
-      /* get stencil (and Z) values */
-      switch (pt->resource->format) {
-      case PIPE_FORMAT_S8_UINT:
-         {
-            const ubyte *src = stmap + srcY * pt->stride;
-            memcpy(sValues, src, width);
-         }
-         break;
-      case PIPE_FORMAT_Z24_UNORM_S8_UINT:
-         if (format == GL_DEPTH_STENCIL) {
-            const uint *src = (uint *) (stmap + srcY * pt->stride);
-            const GLfloat scale = 1.0f / (0xffffff);
-            GLint k;
-            for (k = 0; k < width; k++) {
-               sValues[k] = src[k] >> 24;
-               zValues[k] = (src[k] & 0xffffff) * scale;
-            }
-         }
-         else {
-            const uint *src = (uint *) (stmap + srcY * pt->stride);
-            GLint k;
-            for (k = 0; k < width; k++) {
-               sValues[k] = src[k] >> 24;
-            }
-         }
-         break;
-      case PIPE_FORMAT_S8_UINT_Z24_UNORM:
-         if (format == GL_DEPTH_STENCIL) {
-            const uint *src = (uint *) (stmap + srcY * pt->stride);
-            const GLfloat scale = 1.0f / (0xffffff);
-            GLint k;
-            for (k = 0; k < width; k++) {
-               sValues[k] = src[k] & 0xff;
-               zValues[k] = (src[k] >> 8) * scale;
-            }
-         }
-         else {
-            const uint *src = (uint *) (stmap + srcY * pt->stride);
-            GLint k;
-            for (k = 0; k < width; k++) {
-               sValues[k] = src[k] & 0xff;
-            }
-         }
-         break;
-      case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
-         if (format == GL_DEPTH_STENCIL) {
-            const uint *src = (uint *) (stmap + srcY * pt->stride);
-            const GLfloat *srcf = (const GLfloat*)src;
-            GLint k;
-            for (k = 0; k < width; k++) {
-               zValues[k] = srcf[k*2];
-               sValues[k] = src[k*2+1] & 0xff;
-            }
-         }
-         else {
-            const uint *src = (uint *) (stmap + srcY * pt->stride);
-            GLint k;
-            for (k = 0; k < width; k++) {
-               sValues[k] = src[k*2+1] & 0xff;
-            }
-         }
-         break;
-      default:
-         assert(0);
-      }
-
-      /* store */
-      dest = _mesa_image_address2d(packing, pixels, width, height,
-                                   format, type, j, 0);
-      if (format == GL_DEPTH_STENCIL) {
-         _mesa_pack_depth_stencil_span(ctx, width, type, dest,
-                                       zValues, sValues, packing);
-      }
-      else {
-         _mesa_pack_stencil_span(ctx, width, type, dest, sValues, packing);
-      }
-   }
-
-   /* unmap the stencil buffer */
-   pipe_transfer_unmap(pipe, pt);
-   pipe->transfer_destroy(pipe, pt);
-}
-
-
-/**
- * Return renderbuffer to use for reading color pixels for glRead/CopyPixel
- * commands.
- */
-static struct st_renderbuffer *
-st_get_color_read_renderbuffer(struct gl_context *ctx)
-{
-   struct gl_framebuffer *fb = ctx->ReadBuffer;
-   struct st_renderbuffer *strb =
-      st_renderbuffer(fb->_ColorReadBuffer);
-
-   return strb;
-}
-
-
-/**
- * Try to do glReadPixels in a fast manner for common cases.
- * \return GL_TRUE for success, GL_FALSE for failure
- */
-static GLboolean
-st_fast_readpixels(struct gl_context *ctx, struct st_renderbuffer *strb,
-                   GLint x, GLint y, GLsizei width, GLsizei height,
-                   GLenum format, GLenum type,
-                   const struct gl_pixelstore_attrib *pack,
-                   GLvoid *dest)
-{
-   GLubyte alphaORoperand;
-   enum combination {
-      A8R8G8B8_UNORM_TO_RGBA_UBYTE,
-      A8R8G8B8_UNORM_TO_RGB_UBYTE,
-      A8R8G8B8_UNORM_TO_BGRA_UINT,
-      A8R8G8B8_UNORM_TO_RGBA_UINT
-   } combo;
-
-   if (ctx->_ImageTransferState)
-      return GL_FALSE;
-
-   if (strb->format == PIPE_FORMAT_B8G8R8A8_UNORM) {
-      alphaORoperand = 0;
-   }
-   else if (strb->format == PIPE_FORMAT_B8G8R8X8_UNORM ) {
-      alphaORoperand = 0xff;
-   }
-   else {
-      return GL_FALSE;
-   }
-
-   if (format == GL_RGBA && type == GL_UNSIGNED_BYTE) {
-      combo = A8R8G8B8_UNORM_TO_RGBA_UBYTE;
-   }
-   else if (format == GL_RGB && type == GL_UNSIGNED_BYTE) {
-      combo = A8R8G8B8_UNORM_TO_RGB_UBYTE;
-   }
-   else if (format == GL_BGRA && type == GL_UNSIGNED_INT_8_8_8_8_REV) {
-      combo = A8R8G8B8_UNORM_TO_BGRA_UINT;
-   }
-   else if (format == GL_RGBA && type == GL_UNSIGNED_INT_8_8_8_8) {
-      combo = A8R8G8B8_UNORM_TO_RGBA_UINT;
-   }
-   else {
-      return GL_FALSE;
-   }
-
-   /*printf("st_fast_readpixels combo %d\n", (GLint) combo);*/
-
-   {
-      struct pipe_context *pipe = st_context(ctx)->pipe;
-      struct pipe_transfer *trans;
-      const GLubyte *map;
-      GLubyte *dst;
-      GLint row, col, dy, dstStride;
-
-      if (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP) {
-         /* convert GL Y to Gallium Y */
-         y = strb->texture->height0 - y - height;
-      }
-
-      trans = pipe_get_transfer(pipe, strb->texture,
-                                strb->rtt_level,
-                                strb->rtt_face + strb->rtt_slice,
-                                PIPE_TRANSFER_READ,
-                                x, y, width, height);
-      if (!trans) {
-         return GL_FALSE;
-      }
-
-      map = pipe_transfer_map(pipe, trans);
-      if (!map) {
-         pipe->transfer_destroy(pipe, trans);
-         return GL_FALSE;
-      }
-
-      /* We always write to the user/dest buffer from low addr to high addr
-       * but the read order depends on renderbuffer orientation
-       */
-      if (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP) {
-         /* read source rows from bottom to top */
-         y = height - 1;
-         dy = -1;
-      }
-      else {
-         /* read source rows from top to bottom */
-         y = 0;
-         dy = 1;
-      }
-
-      dst = _mesa_image_address2d(pack, dest, width, height,
-                                  format, type, 0, 0);
-      dstStride = _mesa_image_row_stride(pack, width, format, type);
-
-      switch (combo) {
-      case A8R8G8B8_UNORM_TO_RGBA_UBYTE:
-         for (row = 0; row < height; row++) {
-            const GLubyte *src = map + y * trans->stride;
-            for (col = 0; col < width; col++) {
-               GLuint pixel = ((GLuint *) src)[col];
-               dst[col*4+0] = (pixel >> 16) & 0xff;
-               dst[col*4+1] = (pixel >>  8) & 0xff;
-               dst[col*4+2] = (pixel >>  0) & 0xff;
-               dst[col*4+3] = ((pixel >> 24) & 0xff) | alphaORoperand;
-            }
-            dst += dstStride;
-            y += dy;
-         }
-         break;
-      case A8R8G8B8_UNORM_TO_RGB_UBYTE:
-         for (row = 0; row < height; row++) {
-            const GLubyte *src = map + y * trans->stride;
-            for (col = 0; col < width; col++) {
-               GLuint pixel = ((GLuint *) src)[col];
-               dst[col*3+0] = (pixel >> 16) & 0xff;
-               dst[col*3+1] = (pixel >>  8) & 0xff;
-               dst[col*3+2] = (pixel >>  0) & 0xff;
-            }
-            dst += dstStride;
-            y += dy;
-         }
-         break;
-      case A8R8G8B8_UNORM_TO_BGRA_UINT:
-         for (row = 0; row < height; row++) {
-            const GLubyte *src = map + y * trans->stride;
-            memcpy(dst, src, 4 * width);
-            if (alphaORoperand) {
-               assert(alphaORoperand == 0xff);
-               for (col = 0; col < width; col++) {
-                  dst[col*4+3] = 0xff;
-               }
-            }
-            dst += dstStride;
-            y += dy;
-         }
-         break;
-      case A8R8G8B8_UNORM_TO_RGBA_UINT:
-         for (row = 0; row < height; row++) {
-            const GLubyte *src = map + y * trans->stride;
-            for (col = 0; col < width; col++) {
-               GLuint pixel = ((GLuint *) src)[col];
-               dst[col*4+0] = ((pixel >> 24) & 0xff) | alphaORoperand;
-               dst[col*4+1] = (pixel >> 0) & 0xff;
-               dst[col*4+2] = (pixel >> 8) & 0xff;
-               dst[col*4+3] = (pixel >> 16) & 0xff;
-            }
-            dst += dstStride;
-            y += dy;
-         }
-         break;
-      default:
-         ; /* nothing */
-      }
-
-      pipe_transfer_unmap(pipe, trans);
-      pipe->transfer_destroy(pipe, trans);
-   }
-
-   return GL_TRUE;
-}
 
 
 /**
- * Do glReadPixels by getting rows from the framebuffer transfer with
- * get_tile().  Convert to requested format/type with Mesa image routines.
- * Image transfer ops are done in software too.
+ * The only special thing we need to do for the state tracker's
+ * glReadPixels is to validate state (to be sure we have up-to-date
+ * framebuffer surfaces) and flush the bitmap cache prior to reading.
  */
 static void
-st_readpixels(struct gl_context *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
+st_readpixels(struct gl_context *ctx, GLint x, GLint y,
+              GLsizei width, GLsizei height,
               GLenum format, GLenum type,
               const struct gl_pixelstore_attrib *pack,
               GLvoid *dest)
 {
    struct st_context *st = st_context(ctx);
-   struct pipe_context *pipe = st->pipe;
-   GLfloat (*temp)[4];
-   GLbitfield transferOps = ctx->_ImageTransferState;
-   GLsizei i, j;
-   GLint yStep, dfStride;
-   GLfloat *df;
-   GLuint *dui;
-   GLint *di;
-   struct st_renderbuffer *strb;
-   struct gl_pixelstore_attrib clippedPacking = *pack;
-   struct pipe_transfer *trans;
-   enum pipe_format pformat;
-
-   assert(ctx->ReadBuffer->Width > 0);
 
    st_validate_state(st);
-
-   /* Do all needed clipping here, so that we can forget about it later */
-   if (!_mesa_clip_readpixels(ctx, &x, &y, &width, &height, &clippedPacking)) {
-      /* The ReadPixels transfer is totally outside the window bounds */
-      return;
-   }
-
    st_flush_bitmap_cache(st);
-
-   dest = _mesa_map_pbo_dest(ctx, &clippedPacking, dest);
-   if (!dest)
-      return;
-
-   if (format == GL_STENCIL_INDEX ||
-       format == GL_DEPTH_STENCIL) {
-      st_read_stencil_pixels(ctx, x, y, width, height,
-                             format, type, pack, dest);
-      return;
-   }
-   else if (format == GL_DEPTH_COMPONENT) {
-      strb = st_renderbuffer(ctx->ReadBuffer->_DepthBuffer);
-      if (strb->Base.Wrapped) {
-         strb = st_renderbuffer(strb->Base.Wrapped);
-      }
-   }
-   else {
-      /* Read color buffer */
-      strb = st_get_color_read_renderbuffer(ctx);
-   }
-
-   if (!strb)
-      return;
-
-   /* try a fast-path readpixels before anything else */
-   if (st_fast_readpixels(ctx, strb, x, y, width, height,
-                          format, type, pack, dest)) {
-      /* success! */
-      _mesa_unmap_pbo_dest(ctx, &clippedPacking);
-      return;
-   }
-
-   /* allocate temp pixel row buffer */
-   temp = (GLfloat (*)[4]) malloc(4 * width * sizeof(GLfloat));
-   if (!temp) {
-      _mesa_error(ctx, GL_OUT_OF_MEMORY, "glReadPixels");
-      return;
-   }
-
-   if(ctx->Color._ClampReadColor)
-      transferOps |= IMAGE_CLAMP_BIT;
-
-   if (format == GL_RGBA && type == GL_FLOAT && !transferOps) {
-      /* write tile(row) directly into user's buffer */
-      df = (GLfloat *) _mesa_image_address2d(&clippedPacking, dest, width,
-                                             height, format, type, 0, 0);
-      dfStride = width * 4;
-   }
-   else {
-      /* write tile(row) into temp row buffer */
-      df = (GLfloat *)temp;
-      dfStride = 0;
-   }
-
-   dui = (GLuint *)df;
-   di = (GLint *)df;
-
-   if (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP) {
-      /* convert GL Y to Gallium Y */
-      y = strb->Base.Height - y - height;
-   }
-
-   /* Create a read transfer from the renderbuffer's texture */
-   trans = pipe_get_transfer(pipe, strb->texture,
-                             strb->rtt_level, /* level */
-                             strb->rtt_face + strb->rtt_slice, /* layer */
-                             PIPE_TRANSFER_READ,
-                             x, y, width, height);
-
-   /* determine bottom-to-top vs. top-to-bottom order */
-   if (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP) {
-      y = height - 1;
-      yStep = -1;
-   }
-   else {
-      y = 0;
-      yStep = 1;
-   }
-
-   /* possibly convert sRGB format to linear RGB format */
-   pformat = util_format_linear(trans->resource->format);
-
-   if (ST_DEBUG & DEBUG_FALLBACK)
-      debug_printf("%s: fallback processing\n", __FUNCTION__);
-
-   /*
-    * Copy pixels from pipe_transfer to user memory
-    */
-   {
-      /* dest of first pixel in client memory */
-      GLubyte *dst = _mesa_image_address2d(&clippedPacking, dest, width,
-                                           height, format, type, 0, 0);
-      /* dest row stride */
-      const GLint dstStride = _mesa_image_row_stride(&clippedPacking, width,
-                                                     format, type);
-
-      if (pformat == PIPE_FORMAT_Z24_UNORM_S8_UINT ||
-          pformat == PIPE_FORMAT_Z24X8_UNORM) {
-         if (format == GL_DEPTH_COMPONENT) {
-            for (i = 0; i < height; i++) {
-               GLuint ztemp[MAX_WIDTH];
-               GLfloat zfloat[MAX_WIDTH];
-               const double scale = 1.0 / ((1 << 24) - 1);
-               pipe_get_tile_raw(pipe, trans, 0, y, width, 1, ztemp, 0);
-               y += yStep;
-               for (j = 0; j < width; j++) {
-                  zfloat[j] = (float) (scale * (ztemp[j] & 0xffffff));
-               }
-               _mesa_pack_depth_span(ctx, width, dst, type,
-                                     zfloat, &clippedPacking);
-               dst += dstStride;
-            }
-         }
-         else {
-            /* XXX: unreachable code -- should be before st_read_stencil_pixels */
-            assert(format == GL_DEPTH_STENCIL_EXT);
-            for (i = 0; i < height; i++) {
-               GLuint *zshort = (GLuint *)dst;
-               pipe_get_tile_raw(pipe, trans, 0, y, width, 1, dst, 0);
-               y += yStep;
-               /* Reverse into 24/8 */
-               for (j = 0; j < width; j++) {
-                  zshort[j] = (zshort[j] << 8) | (zshort[j] >> 24);
-               }
-               dst += dstStride;
-            }
-         }
-      }
-      else if (pformat == PIPE_FORMAT_S8_UINT_Z24_UNORM ||
-               pformat == PIPE_FORMAT_X8Z24_UNORM) {
-         if (format == GL_DEPTH_COMPONENT) {
-            for (i = 0; i < height; i++) {
-               GLuint ztemp[MAX_WIDTH];
-               GLfloat zfloat[MAX_WIDTH];
-               const double scale = 1.0 / ((1 << 24) - 1);
-               pipe_get_tile_raw(pipe, trans, 0, y, width, 1, ztemp, 0);
-               y += yStep;
-               for (j = 0; j < width; j++) {
-                  zfloat[j] = (float) (scale * ((ztemp[j] >> 8) & 0xffffff));
-               }
-               _mesa_pack_depth_span(ctx, width, dst, type,
-                                     zfloat, &clippedPacking);
-               dst += dstStride;
-            }
-         }
-         else {
-            /* XXX: unreachable code -- should be before st_read_stencil_pixels */
-            assert(format == GL_DEPTH_STENCIL_EXT);
-            for (i = 0; i < height; i++) {
-               pipe_get_tile_raw(pipe, trans, 0, y, width, 1, dst, 0);
-               y += yStep;
-               dst += dstStride;
-            }
-         }
-      }
-      else if (pformat == PIPE_FORMAT_Z16_UNORM) {
-         for (i = 0; i < height; i++) {
-            GLushort ztemp[MAX_WIDTH];
-            GLfloat zfloat[MAX_WIDTH];
-            const double scale = 1.0 / 0xffff;
-            pipe_get_tile_raw(pipe, trans, 0, y, width, 1, ztemp, 0);
-            y += yStep;
-            for (j = 0; j < width; j++) {
-               zfloat[j] = (float) (scale * ztemp[j]);
-            }
-            _mesa_pack_depth_span(ctx, width, dst, type,
-                                  zfloat, &clippedPacking);
-            dst += dstStride;
-         }
-      }
-      else if (pformat == PIPE_FORMAT_Z32_UNORM) {
-         for (i = 0; i < height; i++) {
-            GLuint ztemp[MAX_WIDTH];
-            GLfloat zfloat[MAX_WIDTH];
-            const double scale = 1.0 / 0xffffffff;
-            pipe_get_tile_raw(pipe, trans, 0, y, width, 1, ztemp, 0);
-            y += yStep;
-            for (j = 0; j < width; j++) {
-               zfloat[j] = (float) (scale * ztemp[j]);
-            }
-            _mesa_pack_depth_span(ctx, width, dst, type,
-                                  zfloat, &clippedPacking);
-            dst += dstStride;
-         }
-      }
-      else if (pformat == PIPE_FORMAT_Z32_FLOAT) {
-         for (i = 0; i < height; i++) {
-            GLfloat zfloat[MAX_WIDTH];
-            pipe_get_tile_raw(pipe, trans, 0, y, width, 1, zfloat, 0);
-            y += yStep;
-            _mesa_pack_depth_span(ctx, width, dst, type,
-                                  zfloat, &clippedPacking);
-            dst += dstStride;
-         }
-      }
-      else if (pformat == PIPE_FORMAT_Z32_FLOAT_S8X24_UINT) {
-         assert(format == GL_DEPTH_COMPONENT);
-         for (i = 0; i < height; i++) {
-            GLfloat zfloat[MAX_WIDTH];    /* Z32 */
-            GLfloat zfloat2[MAX_WIDTH*2]; /* Z32X32 */
-            pipe_get_tile_raw(pipe, trans, 0, y, width, 1, zfloat2, 0);
-            y += yStep;
-            for (j = 0; j < width; j++) {
-               zfloat[j] = zfloat2[j*2];
-            }
-            _mesa_pack_depth_span(ctx, width, dst, type,
-                                  zfloat, &clippedPacking);
-            dst += dstStride;
-         }
-      }
-      else if (util_format_is_pure_sint(pformat)) {
-         for (i = 0; i < height; i++) {
-            if (type == GL_UNSIGNED_INT)
-               pipe_get_tile_ui_format(pipe, trans, 0, y, width, 1,
-                                       pformat, dui);
-            else
-               pipe_get_tile_i_format(pipe, trans, 0, y, width, 1,
-                                      pformat, di);
-            y += yStep;
-            if (!dfStride) {
-               _mesa_pack_rgba_span_int(ctx, width, (GLuint (*)[4])temp,
-                                        format, type, dst);
-               dst += dstStride;
-            }
-        }
-      } else if (util_format_is_pure_uint(pformat)) {
-         for (i = 0; i < height; i++) {
-            if (type == GL_UNSIGNED_INT)
-               pipe_get_tile_ui_format(pipe, trans, 0, y, width, 1,
-                                       pformat, dui);
-            else
-               pipe_get_tile_i_format(pipe, trans, 0, y, width, 1,
-                                      pformat, di);
-            y += yStep;
-            df += dfStride;
-            if (!dfStride) {
-               _mesa_pack_rgba_span_int(ctx, width, (GLuint (*)[4])temp,
-                                        format, type, dst);
-               dst += dstStride;
-            }
-         }
-      } else {
-         /* RGBA format */
-         /* Do a row at a time to flip image data vertically */
-         for (i = 0; i < height; i++) {
-            pipe_get_tile_rgba_format(pipe, trans, 0, y, width, 1,
-                                      pformat, df);
-            y += yStep;
-            df += dfStride;
-            if (!dfStride) {
-               _mesa_pack_rgba_span_float(ctx, width, temp, format, type, dst,
-                                          &clippedPacking, transferOps);
-               dst += dstStride;
-            }
-         }
-      }
-   }
-
-   free(temp);
-
-   pipe->transfer_destroy(pipe, trans);
-
-   _mesa_unmap_pbo_dest(ctx, &clippedPacking);
+   _mesa_readpixels(ctx, x, y, width, height, format, type, pack, dest);
 }
 
 
diff --git a/src/mesa/state_tracker/st_cb_readpixels.h b/src/mesa/state_tracker/st_cb_readpixels.h
index cbfe3f2..fdc8547 100644
--- a/src/mesa/state_tracker/st_cb_readpixels.h
+++ b/src/mesa/state_tracker/st_cb_readpixels.h
@@ -32,15 +32,6 @@
 #include "main/glheader.h"
 
 struct dd_function_table;
-struct gl_context;
-struct gl_pixelstore_attrib;
-
-extern void
-st_read_stencil_pixels(struct gl_context *ctx, GLint x, GLint y,
-                       GLsizei width, GLsizei height,
-                       GLenum format, GLenum type,
-                       const struct gl_pixelstore_attrib *packing,
-                       GLvoid *pixels);
 
 extern void
 st_init_readpixels_functions(struct dd_function_table *functions);




More information about the mesa-commit mailing list