Mesa (master): glsl: Add missing textureSize(samplerCubeShadow, int) variant.
Kenneth Graunke
kwg at kemper.freedesktop.org
Wed Nov 16 08:57:49 UTC 2011
Module: Mesa
Branch: master
Commit: 5e3e9a8e9cbcd721a73c9f18edcd72a22b2de52d
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=5e3e9a8e9cbcd721a73c9f18edcd72a22b2de52d
Author: Kenneth Graunke <kenneth at whitecape.org>
Date: Mon Nov 14 17:23:44 2011 -0800
glsl: Add missing textureSize(samplerCubeShadow, int) variant.
Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
Reviewed-by: Eric Anholt <eric at anholt.net>
---
src/glsl/builtins/tools/texture_builtins.py | 1 +
1 files changed, 1 insertions(+), 0 deletions(-)
diff --git a/src/glsl/builtins/tools/texture_builtins.py b/src/glsl/builtins/tools/texture_builtins.py
index 586e206..27cc027 100755
--- a/src/glsl/builtins/tools/texture_builtins.py
+++ b/src/glsl/builtins/tools/texture_builtins.py
@@ -150,6 +150,7 @@ def generate_texture_functions(fs):
generate_fiu_sigs("txs", "2DArray")
generate_sigs("", "txs", "1DShadow")
generate_sigs("", "txs", "2DShadow")
+ generate_sigs("", "txs", "CubeShadow")
generate_sigs("", "txs", "1DArrayShadow")
generate_sigs("", "txs", "2DArrayShadow")
end_function(fs, "textureSize")
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