Mesa (master): glsl: Add missing textureSize(samplerCubeShadow, int) variant.

Kenneth Graunke kwg at kemper.freedesktop.org
Wed Nov 16 08:57:49 UTC 2011


Module: Mesa
Branch: master
Commit: 5e3e9a8e9cbcd721a73c9f18edcd72a22b2de52d
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=5e3e9a8e9cbcd721a73c9f18edcd72a22b2de52d

Author: Kenneth Graunke <kenneth at whitecape.org>
Date:   Mon Nov 14 17:23:44 2011 -0800

glsl: Add missing textureSize(samplerCubeShadow, int) variant.

Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
Reviewed-by: Eric Anholt <eric at anholt.net>

---

 src/glsl/builtins/tools/texture_builtins.py |    1 +
 1 files changed, 1 insertions(+), 0 deletions(-)

diff --git a/src/glsl/builtins/tools/texture_builtins.py b/src/glsl/builtins/tools/texture_builtins.py
index 586e206..27cc027 100755
--- a/src/glsl/builtins/tools/texture_builtins.py
+++ b/src/glsl/builtins/tools/texture_builtins.py
@@ -150,6 +150,7 @@ def generate_texture_functions(fs):
     generate_fiu_sigs("txs", "2DArray")
     generate_sigs("", "txs", "1DShadow")
     generate_sigs("", "txs", "2DShadow")
+    generate_sigs("", "txs", "CubeShadow")
     generate_sigs("", "txs", "1DArrayShadow")
     generate_sigs("", "txs", "2DArrayShadow")
     end_function(fs, "textureSize")




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