Mesa (master): i965: Rearrange VS cache key struct.
Paul Berry
stereotype441 at kemper.freedesktop.org
Fri Oct 7 02:35:23 UTC 2011
Module: Mesa
Branch: master
Commit: a1b37ebe757f7a74d69612d7c32fbdbbe3405989
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=a1b37ebe757f7a74d69612d7c32fbdbbe3405989
Author: Paul Berry <stereotype441 at gmail.com>
Date: Thu Sep 29 14:16:29 2011 -0700
i965: Rearrange VS cache key struct.
No functional change. This patch rearranges the struct
brw_vs_prog_key so that the two fields related to clipping are
together, and documents those fields. This should make the patches
that follow easier to comprehend, since they add additional
clipping-related fields to this structure.
Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>
Reviewed-by: Eric Anholt <eric at anholt.net>
---
src/mesa/drivers/dri/i965/brw_vs.h | 12 +++++++++++-
1 files changed, 11 insertions(+), 1 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/brw_vs.h b/src/mesa/drivers/dri/i965/brw_vs.h
index 4b3103f..7ec4ad8 100644
--- a/src/mesa/drivers/dri/i965/brw_vs.h
+++ b/src/mesa/drivers/dri/i965/brw_vs.h
@@ -45,11 +45,21 @@ struct brw_vs_prog_key {
* Number of channels of the vertex attribute that need GL_FIXED rescaling
*/
uint8_t gl_fixed_input_size[VERT_ATTRIB_MAX];
+
+ /**
+ * Number of user clip planes (or clip distances) that are active.
+ */
GLuint nr_userclip:4;
+
+ /**
+ * True if the shader uses gl_ClipDistance, regardless of whether any clip
+ * flags are enabled.
+ */
+ GLuint uses_clip_distance:1;
+
GLuint copy_edgeflag:1;
GLuint point_coord_replace:8;
GLuint clamp_vertex_color:1;
- GLuint uses_clip_distance:1;
};
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