Mesa (master): mesa: Move DepthMode to texture object

Eric Anholt anholt at kemper.freedesktop.org
Wed Aug 1 23:04:33 UTC 2012


Module: Mesa
Branch: master
Commit: c37efbfe4c415b6fd2d4f968220d7c9b62f11ecf
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=c37efbfe4c415b6fd2d4f968220d7c9b62f11ecf

Author: Pauli Nieminen <pauli.nieminen at linux.intel.com>
Date:   Tue Jun 12 21:38:46 2012 +0300

mesa: Move DepthMode to texture object

GL_DEPTH_TEXTURE_MODE isn't meant to be part of sampler state based on
compatibility profile specifications.

OpenGL specification 4.1 compatibility 20100725 3.9.2:
"... The values accepted in the pname parameter
are TEXTURE_WRAP_S, TEXTURE_WRAP_T, TEXTURE_WRAP_R, TEXTURE_MIN_-
FILTER, TEXTURE_MAG_FILTER, TEXTURE_BORDER_COLOR, TEXTURE_MIN_-
LOD, TEXTURE_MAX_LOD, TEXTURE_LOD_BIAS, TEXTURE_COMPARE_MODE, and
TEXTURE_COMPARE_FUNC. Texture state listed in table 6.25 but not listed here and
in the sampler state in table 6.26 is not part of the sampler state, and remains in the
texture object."

The list of states is in Table 6.24 "Textures (state per texture
object)" instead of 6.25 mentioned in the specification text.

Same can be found from 3.3 compatibility specification.

Signed-off-by: Pauli Nieminen <pauli.nieminen at linux.intel.com>
Reviewed-by: Brian Paul <brianp at vmware.com>
Reviewed-by: Eric Anholt <eric at anholt.net>

---

 src/mesa/drivers/dri/i915/i915_texstate.c         |    2 +-
 src/mesa/drivers/dri/i965/brw_wm.c                |    2 +-
 src/mesa/drivers/dri/i965/brw_wm_surface_state.c  |    2 +-
 src/mesa/drivers/dri/i965/gen7_wm_surface_state.c |    2 +-
 src/mesa/main/attrib.c                            |    2 +-
 src/mesa/main/mtypes.h                            |    5 ++---
 src/mesa/main/samplerobj.c                        |    2 --
 src/mesa/main/texobj.c                            |    4 ++--
 src/mesa/main/texparam.c                          |    8 ++++----
 src/mesa/main/texstate.c                          |    2 +-
 src/mesa/state_tracker/st_atom_texture.c          |    4 ++--
 src/mesa/swrast/s_texfilter.c                     |    4 ++--
 12 files changed, 18 insertions(+), 21 deletions(-)

diff --git a/src/mesa/drivers/dri/i915/i915_texstate.c b/src/mesa/drivers/dri/i915/i915_texstate.c
index 9e6d3b1..4bd5e72 100644
--- a/src/mesa/drivers/dri/i915/i915_texstate.c
+++ b/src/mesa/drivers/dri/i915/i915_texstate.c
@@ -168,7 +168,7 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
    i915->state.tex_offset[unit] = intelObj->mt->offset;
 
    format = translate_texture_format(firstImage->TexFormat,
-				     sampler->DepthMode);
+				     tObj->DepthMode);
    pitch = intelObj->mt->region->pitch * intelObj->mt->cpp;
 
    state[I915_TEXREG_MS3] =
diff --git a/src/mesa/drivers/dri/i965/brw_wm.c b/src/mesa/drivers/dri/i965/brw_wm.c
index 37bc114..5ab0547 100644
--- a/src/mesa/drivers/dri/i965/brw_wm.c
+++ b/src/mesa/drivers/dri/i965/brw_wm.c
@@ -374,7 +374,7 @@ brw_populate_sampler_prog_key_data(struct gl_context *ctx,
 	     * format overrides because shadow comparison always returns the
 	     * result of the comparison in all channels anyway.
 	     */
-	    switch (sampler->DepthMode) {
+	    switch (t->DepthMode) {
 	    case GL_ALPHA:
 	       swizzles[0] = SWIZZLE_ZERO;
 	       swizzles[1] = SWIZZLE_ZERO;
diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
index 3664462..66db08f 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
@@ -732,7 +732,7 @@ brw_update_texture_surface( struct gl_context *ctx, GLuint unit )
 	      BRW_SURFACE_CUBEFACE_ENABLES |
 	      (translate_tex_format(mt->format,
 				    firstImage->InternalFormat,
-				    sampler->DepthMode,
+				    tObj->DepthMode,
 				    sampler->sRGBDecode) <<
 	       BRW_SURFACE_FORMAT_SHIFT));
 
diff --git a/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c b/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c
index 20e76e3..5b016dc 100644
--- a/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c
+++ b/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c
@@ -296,7 +296,7 @@ gen7_update_texture_surface(struct gl_context *ctx, GLuint unit)
    surf->ss0.surface_type = translate_tex_target(tObj->Target);
    surf->ss0.surface_format = translate_tex_format(mt->format,
                                                    firstImage->InternalFormat,
-                                                   sampler->DepthMode,
+                                                   tObj->DepthMode,
                                                    sampler->sRGBDecode);
    if (tObj->Target == GL_TEXTURE_CUBE_MAP) {
       surf->ss0.cube_pos_x = 1;
diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c
index 318d576..8bc7c34 100644
--- a/src/mesa/main/attrib.c
+++ b/src/mesa/main/attrib.c
@@ -806,7 +806,7 @@ pop_texture_group(struct gl_context *ctx, struct texture_state *texstate)
                                 samp->CompareFunc);
          }
          if (ctx->Extensions.ARB_depth_texture)
-            _mesa_TexParameteri(target, GL_DEPTH_TEXTURE_MODE, samp->DepthMode);
+            _mesa_TexParameteri(target, GL_DEPTH_TEXTURE_MODE, obj->DepthMode);
       }
 
       /* remove saved references to the texture objects */
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 7d7213f..68e05a6 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -1253,9 +1253,6 @@ struct gl_sampler_object
    GLfloat CompareFailValue;    /**< GL_ARB_shadow_ambient */
    GLenum sRGBDecode;           /**< GL_DECODE_EXT or GL_SKIP_DECODE_EXT */
    GLboolean CubeMapSeamless;   /**< GL_AMD_seamless_cubemap_per_texture */
-
-   /* deprecated sampler state */
-   GLenum DepthMode;		/**< GL_ARB_depth_texture */
 };
 
 
@@ -1272,6 +1269,8 @@ struct gl_texture_object
 
    struct gl_sampler_object Sampler;
 
+   GLenum DepthMode;		/**< GL_ARB_depth_texture */
+
    GLfloat Priority;		/**< in [0,1] */
    GLint BaseLevel;		/**< min mipmap level, OpenGL 1.2 */
    GLint MaxLevel;		/**< max mipmap level, OpenGL 1.2 */
diff --git a/src/mesa/main/samplerobj.c b/src/mesa/main/samplerobj.c
index 5d1b2ad..8c54c9a 100644
--- a/src/mesa/main/samplerobj.c
+++ b/src/mesa/main/samplerobj.c
@@ -133,10 +133,8 @@ _mesa_init_sampler_object(struct gl_sampler_object *sampObj, GLuint name)
    sampObj->CompareFailValue = 0.0;
    sampObj->sRGBDecode = GL_DECODE_EXT;
    sampObj->CubeMapSeamless = GL_FALSE;
-   sampObj->DepthMode = 0;
 }
 
-
 /**
  * Fallback for ctx->Driver.NewSamplerObject();
  */
diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c
index e0494c9..529a6d4 100644
--- a/src/mesa/main/texobj.c
+++ b/src/mesa/main/texobj.c
@@ -145,7 +145,7 @@ _mesa_initialize_texture_object( struct gl_texture_object *obj,
    obj->Sampler.CompareMode = GL_NONE;         /* ARB_shadow */
    obj->Sampler.CompareFunc = GL_LEQUAL;       /* ARB_shadow */
    obj->Sampler.CompareFailValue = 0.0F;       /* ARB_shadow_ambient */
-   obj->Sampler.DepthMode = GL_LUMINANCE;      /* ARB_depth_texture */
+   obj->DepthMode = GL_LUMINANCE;
    obj->Sampler.CubeMapSeamless = GL_FALSE;
    obj->Swizzle[0] = GL_RED;
    obj->Swizzle[1] = GL_GREEN;
@@ -259,7 +259,7 @@ _mesa_copy_texture_object( struct gl_texture_object *dest,
    dest->Sampler.CompareFunc = src->Sampler.CompareFunc;
    dest->Sampler.CompareFailValue = src->Sampler.CompareFailValue;
    dest->Sampler.CubeMapSeamless = src->Sampler.CubeMapSeamless;
-   dest->Sampler.DepthMode = src->Sampler.DepthMode;
+   dest->DepthMode = src->DepthMode;
    dest->Sampler.sRGBDecode = src->Sampler.sRGBDecode;
    dest->_MaxLevel = src->_MaxLevel;
    dest->_MaxLambda = src->_MaxLambda;
diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c
index 1376219..9213499 100644
--- a/src/mesa/main/texparam.c
+++ b/src/mesa/main/texparam.c
@@ -383,14 +383,14 @@ set_tex_parameteri(struct gl_context *ctx,
 
    case GL_DEPTH_TEXTURE_MODE_ARB:
       if (ctx->Extensions.ARB_depth_texture) {
-         if (texObj->Sampler.DepthMode == params[0])
+         if (texObj->DepthMode == params[0])
             return GL_FALSE;
          if (params[0] == GL_LUMINANCE ||
              params[0] == GL_INTENSITY ||
              params[0] == GL_ALPHA ||
              (ctx->Extensions.ARB_texture_rg && params[0] == GL_RED)) {
             flush(ctx);
-            texObj->Sampler.DepthMode = params[0];
+            texObj->DepthMode = params[0];
             return GL_TRUE;
          }
          goto invalid_param;
@@ -1157,7 +1157,7 @@ _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params )
       case GL_DEPTH_TEXTURE_MODE_ARB:
          if (!ctx->Extensions.ARB_depth_texture)
             goto invalid_pname;
-         *params = (GLfloat) obj->Sampler.DepthMode;
+         *params = (GLfloat) obj->DepthMode;
          break;
       case GL_TEXTURE_LOD_BIAS:
          *params = obj->Sampler.LodBias;
@@ -1303,7 +1303,7 @@ _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params )
       case GL_DEPTH_TEXTURE_MODE_ARB:
          if (!ctx->Extensions.ARB_depth_texture)
             goto invalid_pname;
-         *params = (GLint) obj->Sampler.DepthMode;
+         *params = (GLint) obj->DepthMode;
          break;
       case GL_TEXTURE_LOD_BIAS:
          *params = (GLint) obj->Sampler.LodBias;
diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c
index 8ca9092..fa1fef2 100644
--- a/src/mesa/main/texstate.c
+++ b/src/mesa/main/texstate.c
@@ -407,7 +407,7 @@ update_tex_combine(struct gl_context *ctx, struct gl_texture_unit *texUnit)
       GLenum format = texObj->Image[0][texObj->BaseLevel]->_BaseFormat;
 
       if (format == GL_DEPTH_COMPONENT || format == GL_DEPTH_STENCIL_EXT) {
-         format = texObj->Sampler.DepthMode;
+         format = texObj->DepthMode;
       }
       calculate_derived_texenv(&texUnit->_EnvMode, texUnit->EnvMode, format);
       texUnit->_CurrentCombine = & texUnit->_EnvMode;
diff --git a/src/mesa/state_tracker/st_atom_texture.c b/src/mesa/state_tracker/st_atom_texture.c
index f27a320..fefa598 100644
--- a/src/mesa/state_tracker/st_atom_texture.c
+++ b/src/mesa/state_tracker/st_atom_texture.c
@@ -147,7 +147,7 @@ st_create_texture_sampler_view_from_stobj(struct pipe_context *pipe,
    struct pipe_sampler_view templ;
    GLuint swizzle = apply_depthmode(stObj->pt->format,
                                     stObj->base._Swizzle,
-                                    samp->DepthMode);
+                                    stObj->base.DepthMode);
 
    u_sampler_view_default_template(&templ,
                                    stObj->pt,
@@ -240,7 +240,7 @@ update_single_texture(struct st_context *st,
    if (stObj->sampler_view) {
       if (check_sampler_swizzle(stObj->sampler_view,
 				stObj->base._Swizzle,
-				samp->DepthMode) ||
+				stObj->base.DepthMode) ||
 	  (st_view_format != stObj->sampler_view->format) ||
 	  stObj->base.BaseLevel != stObj->sampler_view->u.tex.first_level) {
 	 pipe_sampler_view_reference(&stObj->sampler_view, NULL);
diff --git a/src/mesa/swrast/s_texfilter.c b/src/mesa/swrast/s_texfilter.c
index 412316f..103b442 100644
--- a/src/mesa/swrast/s_texfilter.c
+++ b/src/mesa/swrast/s_texfilter.c
@@ -3468,7 +3468,7 @@ sample_depth_texture( struct gl_context *ctx,
 
          result = shadow_compare(function, depthRef, depthSample, ambient);
 
-         switch (tObj->Sampler.DepthMode) {
+         switch (tObj->DepthMode) {
          case GL_LUMINANCE:
             ASSIGN_4V(texel[i], result, result, result, 1.0F);
             break;
@@ -3563,7 +3563,7 @@ sample_depth_texture( struct gl_context *ctx,
                                   depth00, depth01, depth10, depth11,
                                   ambient, wi, wj);
 
-         switch (tObj->Sampler.DepthMode) {
+         switch (tObj->DepthMode) {
          case GL_LUMINANCE:
             ASSIGN_4V(texel[i], result, result, result, 1.0F);
             break;




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