Mesa (master): scons: set YACCHXXFILESUFFIX to stop needless rebuilding of the parser

Brian Paul brianp at kemper.freedesktop.org
Thu Aug 2 15:41:43 UTC 2012


Module: Mesa
Branch: master
Commit: 4bd36956f82b30b1edc299e6d6e34e1bc911af01
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=4bd36956f82b30b1edc299e6d6e34e1bc911af01

Author: José Fonseca <jfonseca at vmware.com>
Date:   Thu Aug  2 09:40:40 2012 -0600

scons: set YACCHXXFILESUFFIX to stop needless rebuilding of the parser

Before, the GLSL parser was getting rebuilt every time that scons was
run.  The problem was scons was expecting a glsl_parser.hpp file but
we were generating a glsl_parser.h file.

Signed-off-by: Brian Paul <brianp at vmware.com>

---

 src/glsl/SConscript |    4 ++++
 1 files changed, 4 insertions(+), 0 deletions(-)

diff --git a/src/glsl/SConscript b/src/glsl/SConscript
index 2fc57c6..0855c67 100644
--- a/src/glsl/SConscript
+++ b/src/glsl/SConscript
@@ -25,6 +25,10 @@ parser_env.Append(YACCFLAGS = [
     '-p', '_mesa_glsl_',
 ])
 
+# without this line scons will expect "glsl_parser.hpp" instead of
+# "glsl_parser.h", causing glsl_parser.cpp to be regenerated every time
+parser_env['YACCHXXFILESUFFIX'] = '.h'
+
 glcpp_lexer = env.CFile('glcpp/glcpp-lex.c', 'glcpp/glcpp-lex.l')
 glcpp_parser = env.CFile('glcpp/glcpp-parse.c', 'glcpp/glcpp-parse.y')
 glsl_lexer = parser_env.CXXFile('glsl_lexer.cpp', 'glsl_lexer.ll')




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