Mesa (master): r600g: drop the old texture allocation code

Marek Olšák mareko at kemper.freedesktop.org
Sat Aug 4 13:01:12 UTC 2012


Module: Mesa
Branch: master
Commit: 581f7e3101980a4e1068bb75c2eca60bb2071229
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=581f7e3101980a4e1068bb75c2eca60bb2071229

Author: Marek Olšák <maraeo at gmail.com>
Date:   Sun Jul 29 18:53:19 2012 +0200

r600g: drop the old texture allocation code

Made obsolete by the libdrm surface allocator.

---

 .../drivers/r600/evergreen_compute_internal.c      |    2 +-
 src/gallium/drivers/r600/evergreen_state.c         |  322 ++++++++------------
 src/gallium/drivers/r600/r600_pipe.c               |    2 -
 src/gallium/drivers/r600/r600_pipe.h               |    2 -
 src/gallium/drivers/r600/r600_resource.h           |    3 -
 src/gallium/drivers/r600/r600_state.c              |  283 ++++++-----------
 src/gallium/drivers/r600/r600_texture.c            |  308 +------------------
 7 files changed, 232 insertions(+), 690 deletions(-)

diff --git a/src/gallium/drivers/r600/evergreen_compute_internal.c b/src/gallium/drivers/r600/evergreen_compute_internal.c
index ac884b4..fe22435 100644
--- a/src/gallium/drivers/r600/evergreen_compute_internal.c
+++ b/src/gallium/drivers/r600/evergreen_compute_internal.c
@@ -502,7 +502,7 @@ void evergreen_set_tex_resource(
 	height = view->base.texture->height0;
 	depth = view->base.texture->depth0;
 
-	pitch = align(tmp->pitch_in_blocks[0] *
+	pitch = align(tmp->surface.level[0].nblk_x *
 		util_format_get_blockwidth(tmp->real_format), 8);
 	array_mode = tmp->array_mode[0];
 	tile_type = tmp->tile_type;
diff --git a/src/gallium/drivers/r600/evergreen_state.c b/src/gallium/drivers/r600/evergreen_state.c
index 75ed9ef..68e2fed 100644
--- a/src/gallium/drivers/r600/evergreen_state.c
+++ b/src/gallium/drivers/r600/evergreen_state.c
@@ -998,49 +998,36 @@ static struct pipe_sampler_view *evergreen_create_sampler_view(struct pipe_conte
 
 	endian = r600_colorformat_endian_swap(format);
 
-	if (!rscreen->use_surface_alloc) {
-		height = texture->height0;
-		depth = texture->depth0;
-		width = texture->width0;
-		pitch = align(tmp->pitch_in_blocks[0] *
-				util_format_get_blockwidth(state->format), 8);
-		array_mode = tmp->array_mode[0];
-		tile_type = tmp->tile_type;
-		tile_split = 0;
-		macro_aspect = 0;
-		bankw = 0;
-		bankh = 0;
-	} else {
-		width = tmp->surface.level[0].npix_x;
-		height = tmp->surface.level[0].npix_y;
-		depth = tmp->surface.level[0].npix_z;
-		pitch = tmp->surface.level[0].nblk_x * util_format_get_blockwidth(state->format);
-		tile_type = tmp->tile_type;
-
-		switch (tmp->surface.level[0].mode) {
-		case RADEON_SURF_MODE_LINEAR_ALIGNED:
-			array_mode = V_028C70_ARRAY_LINEAR_ALIGNED;
-			break;
-		case RADEON_SURF_MODE_2D:
-			array_mode = V_028C70_ARRAY_2D_TILED_THIN1;
-			break;
-		case RADEON_SURF_MODE_1D:
-			array_mode = V_028C70_ARRAY_1D_TILED_THIN1;
-			break;
-		case RADEON_SURF_MODE_LINEAR:
-		default:
-			array_mode = V_028C70_ARRAY_LINEAR_GENERAL;
-			break;
-		}
-		tile_split = tmp->surface.tile_split;
-		macro_aspect = tmp->surface.mtilea;
-		bankw = tmp->surface.bankw;
-		bankh = tmp->surface.bankh;
-		tile_split = eg_tile_split(tile_split);
-		macro_aspect = eg_macro_tile_aspect(macro_aspect);
-		bankw = eg_bank_wh(bankw);
-		bankh = eg_bank_wh(bankh);
+	width = tmp->surface.level[0].npix_x;
+	height = tmp->surface.level[0].npix_y;
+	depth = tmp->surface.level[0].npix_z;
+	pitch = tmp->surface.level[0].nblk_x * util_format_get_blockwidth(state->format);
+	tile_type = tmp->tile_type;
+
+	switch (tmp->surface.level[0].mode) {
+	case RADEON_SURF_MODE_LINEAR_ALIGNED:
+		array_mode = V_028C70_ARRAY_LINEAR_ALIGNED;
+		break;
+	case RADEON_SURF_MODE_2D:
+		array_mode = V_028C70_ARRAY_2D_TILED_THIN1;
+		break;
+	case RADEON_SURF_MODE_1D:
+		array_mode = V_028C70_ARRAY_1D_TILED_THIN1;
+		break;
+	case RADEON_SURF_MODE_LINEAR:
+	default:
+		array_mode = V_028C70_ARRAY_LINEAR_GENERAL;
+		break;
 	}
+	tile_split = tmp->surface.tile_split;
+	macro_aspect = tmp->surface.mtilea;
+	bankw = tmp->surface.bankw;
+	bankh = tmp->surface.bankh;
+	tile_split = eg_tile_split(tile_split);
+	macro_aspect = eg_macro_tile_aspect(macro_aspect);
+	bankw = eg_bank_wh(bankw);
+	bankh = eg_bank_wh(bankh);
+
 	/* 128 bit formats require tile type = 1 */
 	if (rscreen->chip_class == CAYMAN) {
 		if (util_format_get_blocksize(state->format) >= 16)
@@ -1276,66 +1263,45 @@ void evergreen_cb(struct r600_context *rctx, struct r600_pipe_state *rstate,
 		assert(rtex);
 	}
 
-	/* XXX quite sure for dx10+ hw don't need any offset hacks */
-	if (!rscreen->use_surface_alloc) {
-		offset = r600_texture_get_offset(rtex,
-				level, state->cbufs[cb]->u.tex.first_layer);
-		pitch = rtex->pitch_in_blocks[level] / 8 - 1;
-		slice = rtex->pitch_in_blocks[level] * surf->aligned_height / 64;
-		if (slice) {
-			slice = slice - 1;
-		}
-		color_info = S_028C70_ARRAY_MODE(rtex->array_mode[level]);
-		tile_split = 0;
-		macro_aspect = 0;
-		bankw = 0;
-		bankh = 0;
-		if (rtex->array_mode[level] > V_028C70_ARRAY_LINEAR_ALIGNED) {
-			tile_type = rtex->tile_type;
-		} else {
-			/* workaround for linear buffers */
-			tile_type = 1;
-		}
-	} else {
-		offset = rtex->surface.level[level].offset;
-		if (rtex->surface.level[level].mode < RADEON_SURF_MODE_1D) {
-			offset += rtex->surface.level[level].slice_size *
-				  state->cbufs[cb]->u.tex.first_layer;
-		}
-		pitch = (rtex->surface.level[level].nblk_x) / 8 - 1;
-		slice = (rtex->surface.level[level].nblk_x * rtex->surface.level[level].nblk_y) / 64;
-		if (slice) {
-			slice = slice - 1;
-		}
-		color_info = 0;
-		switch (rtex->surface.level[level].mode) {
-		case RADEON_SURF_MODE_LINEAR_ALIGNED:
-			color_info = S_028C70_ARRAY_MODE(V_028C70_ARRAY_LINEAR_ALIGNED);
-			tile_type = 1;
-			break;
-		case RADEON_SURF_MODE_1D:
-			color_info = S_028C70_ARRAY_MODE(V_028C70_ARRAY_1D_TILED_THIN1);
-			tile_type = rtex->tile_type;
-			break;
-		case RADEON_SURF_MODE_2D:
-			color_info = S_028C70_ARRAY_MODE(V_028C70_ARRAY_2D_TILED_THIN1);
-			tile_type = rtex->tile_type;
-			break;
-		case RADEON_SURF_MODE_LINEAR:
-		default:
-			color_info = S_028C70_ARRAY_MODE(V_028C70_ARRAY_LINEAR_GENERAL);
-			tile_type = 1;
-			break;
-		}
-		tile_split = rtex->surface.tile_split;
-		macro_aspect = rtex->surface.mtilea;
-		bankw = rtex->surface.bankw;
-		bankh = rtex->surface.bankh;
-		tile_split = eg_tile_split(tile_split);
-		macro_aspect = eg_macro_tile_aspect(macro_aspect);
-		bankw = eg_bank_wh(bankw);
-		bankh = eg_bank_wh(bankh);
+	offset = rtex->surface.level[level].offset;
+	if (rtex->surface.level[level].mode < RADEON_SURF_MODE_1D) {
+		offset += rtex->surface.level[level].slice_size *
+			  state->cbufs[cb]->u.tex.first_layer;
+	}
+	pitch = (rtex->surface.level[level].nblk_x) / 8 - 1;
+	slice = (rtex->surface.level[level].nblk_x * rtex->surface.level[level].nblk_y) / 64;
+	if (slice) {
+		slice = slice - 1;
 	}
+	color_info = 0;
+	switch (rtex->surface.level[level].mode) {
+	case RADEON_SURF_MODE_LINEAR_ALIGNED:
+		color_info = S_028C70_ARRAY_MODE(V_028C70_ARRAY_LINEAR_ALIGNED);
+		tile_type = 1;
+		break;
+	case RADEON_SURF_MODE_1D:
+		color_info = S_028C70_ARRAY_MODE(V_028C70_ARRAY_1D_TILED_THIN1);
+		tile_type = rtex->tile_type;
+		break;
+	case RADEON_SURF_MODE_2D:
+		color_info = S_028C70_ARRAY_MODE(V_028C70_ARRAY_2D_TILED_THIN1);
+		tile_type = rtex->tile_type;
+		break;
+	case RADEON_SURF_MODE_LINEAR:
+	default:
+		color_info = S_028C70_ARRAY_MODE(V_028C70_ARRAY_LINEAR_GENERAL);
+		tile_type = 1;
+		break;
+	}
+	tile_split = rtex->surface.tile_split;
+	macro_aspect = rtex->surface.mtilea;
+	bankw = rtex->surface.bankw;
+	bankh = rtex->surface.bankh;
+	tile_split = eg_tile_split(tile_split);
+	macro_aspect = eg_macro_tile_aspect(macro_aspect);
+	bankw = eg_bank_wh(bankw);
+	bankh = eg_bank_wh(bankh);
+
 	/* 128 bit formats require tile type = 1 */
 	if (rscreen->chip_class == CAYMAN) {
 		if (util_format_get_blocksize(surf->base.format) >= 16)
@@ -1470,21 +1436,15 @@ void evergreen_cb(struct r600_context *rctx, struct r600_pipe_state *rstate,
 	r600_pipe_state_add_reg(rstate,
 				R_028C68_CB_COLOR0_SLICE + cb * 0x3C,
 				S_028C68_SLICE_TILE_MAX(slice));
-	if (!rscreen->use_surface_alloc) {
+	if (rtex->surface.level[level].mode < RADEON_SURF_MODE_1D) {
 		r600_pipe_state_add_reg(rstate,
 					R_028C6C_CB_COLOR0_VIEW + cb * 0x3C,
 					0x00000000);
 	} else {
-		if (rtex->surface.level[level].mode < RADEON_SURF_MODE_1D) {
-			r600_pipe_state_add_reg(rstate,
-						R_028C6C_CB_COLOR0_VIEW + cb * 0x3C,
-						0x00000000);
-		} else {
-			r600_pipe_state_add_reg(rstate,
-						R_028C6C_CB_COLOR0_VIEW + cb * 0x3C,
-						S_028C6C_SLICE_START(state->cbufs[cb]->u.tex.first_layer) |
-						S_028C6C_SLICE_MAX(state->cbufs[cb]->u.tex.last_layer));
-		}
+		r600_pipe_state_add_reg(rstate,
+					R_028C6C_CB_COLOR0_VIEW + cb * 0x3C,
+					S_028C6C_SLICE_START(state->cbufs[cb]->u.tex.first_layer) |
+					S_028C6C_SLICE_MAX(state->cbufs[cb]->u.tex.last_layer));
 	}
 	r600_pipe_state_add_reg_bo(rstate,
 				R_028C74_CB_COLOR0_ATTRIB + cb * 0x3C,
@@ -1499,7 +1459,7 @@ static void evergreen_db(struct r600_context *rctx, struct r600_pipe_state *rsta
 	struct r600_resource_texture *rtex;
 	struct r600_surface *surf;
 	uint64_t offset;
-	unsigned level, first_layer, pitch, slice, format, array_mode;
+	unsigned level, pitch, slice, format, array_mode;
 	unsigned macro_aspect, tile_split, bankh, bankw, z_info, nbanks;
 
 	if (state->zsbuf == NULL)
@@ -1508,54 +1468,35 @@ static void evergreen_db(struct r600_context *rctx, struct r600_pipe_state *rsta
 	surf = (struct r600_surface *)state->zsbuf;
 	level = surf->base.u.tex.level;
 	rtex = (struct r600_resource_texture*)surf->base.texture;
-	first_layer = surf->base.u.tex.first_layer;
 	format = r600_translate_dbformat(surf->base.format);
 	assert(format != ~0);
 
 	offset = r600_resource_va(rctx->context.screen, surf->base.texture);
-	/* XXX remove this once tiling is properly supported */
-	if (!rscreen->use_surface_alloc) {
-		/* XXX remove this once tiling is properly supported */
-		array_mode = rtex->array_mode[level] ? rtex->array_mode[level] :
-				V_028C70_ARRAY_1D_TILED_THIN1;
-
-		offset += r600_texture_get_offset(rtex, level, first_layer);
-		pitch = (rtex->pitch_in_blocks[level] / 8) - 1;
-		slice = ((rtex->pitch_in_blocks[level] * surf->aligned_height) / 64);
-		if (slice) {
-			slice = slice - 1;
-		}
-		tile_split = 0;
-		macro_aspect = 0;
-		bankw = 0;
-		bankh = 0;
-	} else {
-		offset += rtex->surface.level[level].offset;
-		pitch = (rtex->surface.level[level].nblk_x / 8) - 1;
-		slice = (rtex->surface.level[level].nblk_x * rtex->surface.level[level].nblk_y) / 64;
-		if (slice) {
-			slice = slice - 1;
-		}
-		switch (rtex->surface.level[level].mode) {
-		case RADEON_SURF_MODE_2D:
-			array_mode = V_028C70_ARRAY_2D_TILED_THIN1;
-			break;
-		case RADEON_SURF_MODE_1D:
-		case RADEON_SURF_MODE_LINEAR_ALIGNED:
-		case RADEON_SURF_MODE_LINEAR:
-		default:
-			array_mode = V_028C70_ARRAY_1D_TILED_THIN1;
-			break;
-		}
-		tile_split = rtex->surface.tile_split;
-		macro_aspect = rtex->surface.mtilea;
-		bankw = rtex->surface.bankw;
-		bankh = rtex->surface.bankh;
-		tile_split = eg_tile_split(tile_split);
-		macro_aspect = eg_macro_tile_aspect(macro_aspect);
-		bankw = eg_bank_wh(bankw);
-		bankh = eg_bank_wh(bankh);
+	offset += rtex->surface.level[level].offset;
+	pitch = (rtex->surface.level[level].nblk_x / 8) - 1;
+	slice = (rtex->surface.level[level].nblk_x * rtex->surface.level[level].nblk_y) / 64;
+	if (slice) {
+		slice = slice - 1;
+	}
+	switch (rtex->surface.level[level].mode) {
+	case RADEON_SURF_MODE_2D:
+		array_mode = V_028C70_ARRAY_2D_TILED_THIN1;
+		break;
+	case RADEON_SURF_MODE_1D:
+	case RADEON_SURF_MODE_LINEAR_ALIGNED:
+	case RADEON_SURF_MODE_LINEAR:
+	default:
+		array_mode = V_028C70_ARRAY_1D_TILED_THIN1;
+		break;
 	}
+	tile_split = rtex->surface.tile_split;
+	macro_aspect = rtex->surface.mtilea;
+	bankw = rtex->surface.bankw;
+	bankh = rtex->surface.bankh;
+	tile_split = eg_tile_split(tile_split);
+	macro_aspect = eg_macro_tile_aspect(macro_aspect);
+	bankw = eg_bank_wh(bankw);
+	bankh = eg_bank_wh(bankh);
 	nbanks = eg_num_banks(rscreen->tiling_info.num_banks);
 	offset >>= 8;
 
@@ -1571,61 +1512,38 @@ static void evergreen_db(struct r600_context *rctx, struct r600_pipe_state *rsta
 				offset, &rtex->resource, RADEON_USAGE_READWRITE);
 	r600_pipe_state_add_reg_bo(rstate, R_028050_DB_Z_WRITE_BASE,
 				offset, &rtex->resource, RADEON_USAGE_READWRITE);
-	if (!rscreen->use_surface_alloc) {
-		r600_pipe_state_add_reg(rstate, R_028008_DB_DEPTH_VIEW,
-					0x00000000);
-	} else {
-		r600_pipe_state_add_reg(rstate, R_028008_DB_DEPTH_VIEW,
-					S_028008_SLICE_START(state->zsbuf->u.tex.first_layer) |
-					S_028008_SLICE_MAX(state->zsbuf->u.tex.last_layer));
-	}
+	r600_pipe_state_add_reg(rstate, R_028008_DB_DEPTH_VIEW,
+				S_028008_SLICE_START(state->zsbuf->u.tex.first_layer) |
+				S_028008_SLICE_MAX(state->zsbuf->u.tex.last_layer));
 
-	if (rtex->stencil) {
-		uint64_t stencil_offset =
-			r600_texture_get_offset(rtex->stencil, level, first_layer);
-		unsigned stile_split;
+	if (rtex->surface.flags & RADEON_SURF_SBUFFER) {
+		uint64_t stencil_offset = rtex->surface.stencil_offset;
+		unsigned stile_split = rtex->surface.stencil_tile_split;
 
-		stile_split = eg_tile_split(rtex->stencil->surface.tile_split);
-		stencil_offset += r600_resource_va(rctx->context.screen, (void*)rtex->stencil);
+		stile_split = eg_tile_split(stile_split);
+		stencil_offset += r600_resource_va(rctx->context.screen, surf->base.texture);
+		stencil_offset += rtex->surface.level[level].offset / 4;
 		stencil_offset >>= 8;
 
 		r600_pipe_state_add_reg_bo(rstate, R_02804C_DB_STENCIL_READ_BASE,
-					stencil_offset, &rtex->stencil->resource, RADEON_USAGE_READWRITE);
+					stencil_offset, &rtex->resource,
+					RADEON_USAGE_READWRITE);
 		r600_pipe_state_add_reg_bo(rstate, R_028054_DB_STENCIL_WRITE_BASE,
-					stencil_offset, &rtex->stencil->resource, RADEON_USAGE_READWRITE);
+					stencil_offset, &rtex->resource,
+					RADEON_USAGE_READWRITE);
 		r600_pipe_state_add_reg_bo(rstate, R_028044_DB_STENCIL_INFO,
 					1 | S_028044_TILE_SPLIT(stile_split),
-					&rtex->stencil->resource, RADEON_USAGE_READWRITE);
+					&rtex->resource,
+					RADEON_USAGE_READWRITE);
 	} else {
-		if (rscreen->use_surface_alloc && rtex->surface.flags & RADEON_SURF_SBUFFER) {
-			uint64_t stencil_offset = rtex->surface.stencil_offset;
-			unsigned stile_split = rtex->surface.stencil_tile_split;
-
-			stile_split = eg_tile_split(stile_split);
-			stencil_offset += r600_resource_va(rctx->context.screen, surf->base.texture);
-			stencil_offset += rtex->surface.level[level].offset / 4;
-			stencil_offset >>= 8;
-
-			r600_pipe_state_add_reg_bo(rstate, R_02804C_DB_STENCIL_READ_BASE,
-						stencil_offset, &rtex->resource,
-						RADEON_USAGE_READWRITE);
-			r600_pipe_state_add_reg_bo(rstate, R_028054_DB_STENCIL_WRITE_BASE,
-						stencil_offset, &rtex->resource,
-						RADEON_USAGE_READWRITE);
-			r600_pipe_state_add_reg_bo(rstate, R_028044_DB_STENCIL_INFO,
-						1 | S_028044_TILE_SPLIT(stile_split),
-						&rtex->resource,
-						RADEON_USAGE_READWRITE);
-		} else {
-			r600_pipe_state_add_reg_bo(rstate, R_02804C_DB_STENCIL_READ_BASE,
-						offset, &rtex->resource,
-						RADEON_USAGE_READWRITE);
-			r600_pipe_state_add_reg_bo(rstate, R_028054_DB_STENCIL_WRITE_BASE,
-						offset, &rtex->resource,
-						RADEON_USAGE_READWRITE);
-			r600_pipe_state_add_reg_bo(rstate, R_028044_DB_STENCIL_INFO,
-						1, NULL, RADEON_USAGE_READWRITE);
-		}
+		r600_pipe_state_add_reg_bo(rstate, R_02804C_DB_STENCIL_READ_BASE,
+					offset, &rtex->resource,
+					RADEON_USAGE_READWRITE);
+		r600_pipe_state_add_reg_bo(rstate, R_028054_DB_STENCIL_WRITE_BASE,
+					offset, &rtex->resource,
+					RADEON_USAGE_READWRITE);
+		r600_pipe_state_add_reg_bo(rstate, R_028044_DB_STENCIL_INFO,
+					1, NULL, RADEON_USAGE_READWRITE);
 	}
 
 	r600_pipe_state_add_reg_bo(rstate, R_028040_DB_Z_INFO, z_info,
diff --git a/src/gallium/drivers/r600/r600_pipe.c b/src/gallium/drivers/r600/r600_pipe.c
index 17cc8e9..f3556de 100644
--- a/src/gallium/drivers/r600/r600_pipe.c
+++ b/src/gallium/drivers/r600/r600_pipe.c
@@ -947,8 +947,6 @@ struct pipe_screen *r600_screen_create(struct radeon_winsys *ws)
 	LIST_INITHEAD(&rscreen->fences.blocks);
 	pipe_mutex_init(rscreen->fences.mutex);
 
-	rscreen->use_surface_alloc = debug_get_bool_option("R600_SURF", TRUE);
-
 	rscreen->global_pool = compute_memory_pool_new(rscreen);
 
 	return &rscreen->screen;
diff --git a/src/gallium/drivers/r600/r600_pipe.h b/src/gallium/drivers/r600/r600_pipe.h
index 7f50739..09a7f34 100644
--- a/src/gallium/drivers/r600/r600_pipe.h
+++ b/src/gallium/drivers/r600/r600_pipe.h
@@ -156,8 +156,6 @@ struct r600_screen {
 	struct r600_tiling_info		tiling_info;
 	struct r600_pipe_fences		fences;
 
-	bool				use_surface_alloc;
-
 	/*for compute global memory binding, we allocate stuff here, instead of
 	 * buffers.
 	 * XXX: Not sure if this is the best place for global_pool.  Also,
diff --git a/src/gallium/drivers/r600/r600_resource.h b/src/gallium/drivers/r600/r600_resource.h
index 0d87230..dc07d3e 100644
--- a/src/gallium/drivers/r600/r600_resource.h
+++ b/src/gallium/drivers/r600/r600_resource.h
@@ -52,7 +52,6 @@ struct r600_resource_texture {
 
 	unsigned			offset[PIPE_MAX_TEXTURE_LEVELS];
 	unsigned			pitch_in_bytes[PIPE_MAX_TEXTURE_LEVELS];  /* transfer */
-	unsigned			pitch_in_blocks[PIPE_MAX_TEXTURE_LEVELS]; /* texture resource */
 	unsigned			layer_size[PIPE_MAX_TEXTURE_LEVELS];
 	unsigned			array_mode[PIPE_MAX_TEXTURE_LEVELS];
 	unsigned			pitch_override;
@@ -61,7 +60,6 @@ struct r600_resource_texture {
 	bool				is_depth;
 	bool				is_rat;
 	unsigned			dirty_db_mask; /* each bit says if that miplevel is dirty */
-	struct r600_resource_texture    *stencil; /* Stencil is in a separate buffer on Evergreen. */
 	struct r600_resource_texture	*flushed_depth_texture;
 	boolean				is_flushing_texture;
 	struct radeon_surface		surface;
@@ -71,7 +69,6 @@ struct r600_resource_texture {
 
 struct r600_surface {
 	struct pipe_surface		base;
-	unsigned			aligned_height;
 };
 
 void r600_resource_destroy(struct pipe_screen *screen, struct pipe_resource *res);
diff --git a/src/gallium/drivers/r600/r600_state.c b/src/gallium/drivers/r600/r600_state.c
index 9d9ee1f..1bafc6b 100644
--- a/src/gallium/drivers/r600/r600_state.c
+++ b/src/gallium/drivers/r600/r600_state.c
@@ -972,7 +972,6 @@ static struct pipe_sampler_view *r600_create_sampler_view(struct pipe_context *c
 							struct pipe_resource *texture,
 							const struct pipe_sampler_view *state)
 {
-	struct r600_screen *rscreen = (struct r600_screen*)ctx->screen;
 	struct r600_pipe_sampler_view *view = CALLOC_STRUCT(r600_pipe_sampler_view);
 	struct r600_resource_texture *tmp = (struct r600_resource_texture*)texture;
 	unsigned format, endian;
@@ -1017,99 +1016,59 @@ static struct pipe_sampler_view *r600_create_sampler_view(struct pipe_context *c
 
 	offset_level = state->u.tex.first_level;
 	last_level = state->u.tex.last_level - offset_level;
-	if (!rscreen->use_surface_alloc) {
-		width = u_minify(texture->width0, offset_level);
-		height = u_minify(texture->height0, offset_level);
-		depth = u_minify(texture->depth0, offset_level);
-
-		pitch = align(tmp->pitch_in_blocks[offset_level] *
-				util_format_get_blockwidth(state->format), 8);
-		array_mode = tmp->array_mode[offset_level];
-		tile_type = tmp->tile_type;
-
-		if (texture->target == PIPE_TEXTURE_1D_ARRAY) {
-			height = 1;
-			depth = texture->array_size;
-		} else if (texture->target == PIPE_TEXTURE_2D_ARRAY) {
-			depth = texture->array_size;
-		}
+	width = tmp->surface.level[offset_level].npix_x;
+	height = tmp->surface.level[offset_level].npix_y;
+	depth = tmp->surface.level[offset_level].npix_z;
+	pitch = tmp->surface.level[offset_level].nblk_x * util_format_get_blockwidth(state->format);
+	tile_type = tmp->tile_type;
+
+	if (texture->target == PIPE_TEXTURE_1D_ARRAY) {
+		height = 1;
+		depth = texture->array_size;
+	} else if (texture->target == PIPE_TEXTURE_2D_ARRAY) {
+		depth = texture->array_size;
+	}
+	switch (tmp->surface.level[offset_level].mode) {
+	case RADEON_SURF_MODE_LINEAR_ALIGNED:
+		array_mode = V_038000_ARRAY_LINEAR_ALIGNED;
+		break;
+	case RADEON_SURF_MODE_1D:
+		array_mode = V_038000_ARRAY_1D_TILED_THIN1;
+		break;
+	case RADEON_SURF_MODE_2D:
+		array_mode = V_038000_ARRAY_2D_TILED_THIN1;
+		break;
+	case RADEON_SURF_MODE_LINEAR:
+	default:
+		array_mode = V_038000_ARRAY_LINEAR_GENERAL;
+		break;
+	}
 
-		view->tex_resource = &tmp->resource;
-		view->tex_resource_words[0] = (S_038000_DIM(r600_tex_dim(texture->target)) |
-					       S_038000_TILE_MODE(array_mode) |
-					       S_038000_TILE_TYPE(tile_type) |
-					       S_038000_PITCH((pitch / 8) - 1) |
-					       S_038000_TEX_WIDTH(width - 1));
-		view->tex_resource_words[1] = (S_038004_TEX_HEIGHT(height - 1) |
-					       S_038004_TEX_DEPTH(depth - 1) |
-					       S_038004_DATA_FORMAT(format));
-		view->tex_resource_words[2] = tmp->offset[offset_level] >> 8;
-		view->tex_resource_words[3] = tmp->offset[offset_level+1] >> 8;
-		view->tex_resource_words[4] = (word4 |
-					       S_038010_SRF_MODE_ALL(V_038010_SRF_MODE_ZERO_CLAMP_MINUS_ONE) |
-					       S_038010_REQUEST_SIZE(1) |
-					       S_038010_ENDIAN_SWAP(endian) |
-					       S_038010_BASE_LEVEL(0));
-		view->tex_resource_words[5] = (S_038014_LAST_LEVEL(last_level) |
-					       S_038014_BASE_ARRAY(state->u.tex.first_layer) |
-					       S_038014_LAST_ARRAY(state->u.tex.last_layer));
-		view->tex_resource_words[6] = (S_038018_TYPE(V_038010_SQ_TEX_VTX_VALID_TEXTURE) |
-					       S_038018_MAX_ANISO(4 /* max 16 samples */));
+	view->tex_resource = &tmp->resource;
+	view->tex_resource_words[0] = (S_038000_DIM(r600_tex_dim(texture->target)) |
+				       S_038000_TILE_MODE(array_mode) |
+				       S_038000_TILE_TYPE(tile_type) |
+				       S_038000_PITCH((pitch / 8) - 1) |
+				       S_038000_TEX_WIDTH(width - 1));
+	view->tex_resource_words[1] = (S_038004_TEX_HEIGHT(height - 1) |
+				       S_038004_TEX_DEPTH(depth - 1) |
+				       S_038004_DATA_FORMAT(format));
+	view->tex_resource_words[2] = tmp->surface.level[offset_level].offset >> 8;
+	if (offset_level >= tmp->surface.last_level) {
+		view->tex_resource_words[3] = tmp->surface.level[offset_level].offset >> 8;
 	} else {
-		width = tmp->surface.level[offset_level].npix_x;
-		height = tmp->surface.level[offset_level].npix_y;
-		depth = tmp->surface.level[offset_level].npix_z;
-		pitch = tmp->surface.level[offset_level].nblk_x * util_format_get_blockwidth(state->format);
-		tile_type = tmp->tile_type;
-
-		if (texture->target == PIPE_TEXTURE_1D_ARRAY) {
-			height = 1;
-			depth = texture->array_size;
-		} else if (texture->target == PIPE_TEXTURE_2D_ARRAY) {
-			depth = texture->array_size;
-		}
-		switch (tmp->surface.level[offset_level].mode) {
-		case RADEON_SURF_MODE_LINEAR_ALIGNED:
-			array_mode = V_038000_ARRAY_LINEAR_ALIGNED;
-			break;
-		case RADEON_SURF_MODE_1D:
-			array_mode = V_038000_ARRAY_1D_TILED_THIN1;
-			break;
-		case RADEON_SURF_MODE_2D:
-			array_mode = V_038000_ARRAY_2D_TILED_THIN1;
-			break;
-		case RADEON_SURF_MODE_LINEAR:
-		default:
-			array_mode = V_038000_ARRAY_LINEAR_GENERAL;
-			break;
-		}
-
-		view->tex_resource = &tmp->resource;
-		view->tex_resource_words[0] = (S_038000_DIM(r600_tex_dim(texture->target)) |
-					       S_038000_TILE_MODE(array_mode) |
-					       S_038000_TILE_TYPE(tile_type) |
-					       S_038000_PITCH((pitch / 8) - 1) |
-					       S_038000_TEX_WIDTH(width - 1));
-		view->tex_resource_words[1] = (S_038004_TEX_HEIGHT(height - 1) |
-					       S_038004_TEX_DEPTH(depth - 1) |
-					       S_038004_DATA_FORMAT(format));
-		view->tex_resource_words[2] = tmp->surface.level[offset_level].offset >> 8;
-		if (offset_level >= tmp->surface.last_level) {
-			view->tex_resource_words[3] = tmp->surface.level[offset_level].offset >> 8;
-		} else {
-			view->tex_resource_words[3] = tmp->surface.level[offset_level + 1].offset >> 8;
-		}
-		view->tex_resource_words[4] = (word4 |
-					       S_038010_SRF_MODE_ALL(V_038010_SRF_MODE_ZERO_CLAMP_MINUS_ONE) |
-					       S_038010_REQUEST_SIZE(1) |
-					       S_038010_ENDIAN_SWAP(endian) |
-					       S_038010_BASE_LEVEL(0));
-		view->tex_resource_words[5] = (S_038014_LAST_LEVEL(last_level) |
-					       S_038014_BASE_ARRAY(state->u.tex.first_layer) |
-					       S_038014_LAST_ARRAY(state->u.tex.last_layer));
-		view->tex_resource_words[6] = (S_038018_TYPE(V_038010_SQ_TEX_VTX_VALID_TEXTURE) |
-					       S_038018_MAX_ANISO(4 /* max 16 samples */));
-	}
+		view->tex_resource_words[3] = tmp->surface.level[offset_level + 1].offset >> 8;
+	}
+	view->tex_resource_words[4] = (word4 |
+				       S_038010_SRF_MODE_ALL(V_038010_SRF_MODE_ZERO_CLAMP_MINUS_ONE) |
+				       S_038010_REQUEST_SIZE(1) |
+				       S_038010_ENDIAN_SWAP(endian) |
+				       S_038010_BASE_LEVEL(0));
+	view->tex_resource_words[5] = (S_038014_LAST_LEVEL(last_level) |
+				       S_038014_BASE_ARRAY(state->u.tex.first_layer) |
+				       S_038014_LAST_ARRAY(state->u.tex.last_layer));
+	view->tex_resource_words[6] = (S_038018_TYPE(V_038010_SQ_TEX_VTX_VALID_TEXTURE) |
+				       S_038018_MAX_ANISO(4 /* max 16 samples */));
 	return &view->base;
 }
 
@@ -1325,7 +1284,6 @@ static void r600_set_viewport_state(struct pipe_context *ctx,
 static void r600_cb(struct r600_context *rctx, struct r600_pipe_state *rstate,
 			const struct pipe_framebuffer_state *state, int cb)
 {
-	struct r600_screen *rscreen = rctx->screen;
 	struct r600_resource_texture *rtex;
 	struct r600_surface *surf;
 	unsigned level = state->cbufs[cb]->u.tex.level;
@@ -1344,44 +1302,33 @@ static void r600_cb(struct r600_context *rctx, struct r600_pipe_state *rstate,
 		rtex = rtex->flushed_depth_texture;
 	}
 
-	/* XXX quite sure for dx10+ hw don't need any offset hacks */
-	if (!rscreen->use_surface_alloc) {
-		offset = r600_texture_get_offset(rtex,
-						 level, state->cbufs[cb]->u.tex.first_layer);
-		pitch = rtex->pitch_in_blocks[level] / 8 - 1;
-		slice = rtex->pitch_in_blocks[level] * surf->aligned_height / 64;
-		if (slice) {
-			slice = slice - 1;
-		}
-		color_info = S_0280A0_ARRAY_MODE(rtex->array_mode[level]);
-	} else {
-		offset = rtex->surface.level[level].offset;
-		if (rtex->surface.level[level].mode < RADEON_SURF_MODE_1D) {
-			offset += rtex->surface.level[level].slice_size *
-				  state->cbufs[cb]->u.tex.first_layer;
-		}
-		pitch = rtex->surface.level[level].nblk_x / 8 - 1;
-		slice = (rtex->surface.level[level].nblk_x * rtex->surface.level[level].nblk_y) / 64;
-		if (slice) {
-			slice = slice - 1;
-		}
-		color_info = 0;
-		switch (rtex->surface.level[level].mode) {
-		case RADEON_SURF_MODE_LINEAR_ALIGNED:
-			color_info = S_0280A0_ARRAY_MODE(V_038000_ARRAY_LINEAR_ALIGNED);
-			break;
-		case RADEON_SURF_MODE_1D:
-			color_info = S_0280A0_ARRAY_MODE(V_038000_ARRAY_1D_TILED_THIN1);
-			break;
-		case RADEON_SURF_MODE_2D:
-			color_info = S_0280A0_ARRAY_MODE(V_038000_ARRAY_2D_TILED_THIN1);
-			break;
-		case RADEON_SURF_MODE_LINEAR:
-		default:
-			color_info = S_0280A0_ARRAY_MODE(V_038000_ARRAY_LINEAR_GENERAL);
-			break;
-		}
+	offset = rtex->surface.level[level].offset;
+	if (rtex->surface.level[level].mode < RADEON_SURF_MODE_1D) {
+		offset += rtex->surface.level[level].slice_size *
+			  state->cbufs[cb]->u.tex.first_layer;
+	}
+	pitch = rtex->surface.level[level].nblk_x / 8 - 1;
+	slice = (rtex->surface.level[level].nblk_x * rtex->surface.level[level].nblk_y) / 64;
+	if (slice) {
+		slice = slice - 1;
+	}
+	color_info = 0;
+	switch (rtex->surface.level[level].mode) {
+	case RADEON_SURF_MODE_LINEAR_ALIGNED:
+		color_info = S_0280A0_ARRAY_MODE(V_038000_ARRAY_LINEAR_ALIGNED);
+		break;
+	case RADEON_SURF_MODE_1D:
+		color_info = S_0280A0_ARRAY_MODE(V_038000_ARRAY_1D_TILED_THIN1);
+		break;
+	case RADEON_SURF_MODE_2D:
+		color_info = S_0280A0_ARRAY_MODE(V_038000_ARRAY_2D_TILED_THIN1);
+		break;
+	case RADEON_SURF_MODE_LINEAR:
+	default:
+		color_info = S_0280A0_ARRAY_MODE(V_038000_ARRAY_LINEAR_GENERAL);
+		break;
 	}
+
 	desc = util_format_description(surf->base.format);
 
 	for (i = 0; i < 4; i++) {
@@ -1496,21 +1443,15 @@ static void r600_cb(struct r600_context *rctx, struct r600_pipe_state *rstate,
 				R_028060_CB_COLOR0_SIZE + cb * 4,
 				S_028060_PITCH_TILE_MAX(pitch) |
 				S_028060_SLICE_TILE_MAX(slice));
-	if (!rscreen->use_surface_alloc) {
+	if (rtex->surface.level[level].mode < RADEON_SURF_MODE_1D) {
 		r600_pipe_state_add_reg(rstate,
 					R_028080_CB_COLOR0_VIEW + cb * 4,
 					0x00000000);
 	} else {
-		if (rtex->surface.level[level].mode < RADEON_SURF_MODE_1D) {
-			r600_pipe_state_add_reg(rstate,
-						R_028080_CB_COLOR0_VIEW + cb * 4,
-						0x00000000);
-		} else {
-			r600_pipe_state_add_reg(rstate,
-						R_028080_CB_COLOR0_VIEW + cb * 4,
-						S_028080_SLICE_START(state->cbufs[cb]->u.tex.first_layer) |
-						S_028080_SLICE_MAX(state->cbufs[cb]->u.tex.last_layer));
-		}
+		r600_pipe_state_add_reg(rstate,
+					R_028080_CB_COLOR0_VIEW + cb * 4,
+					S_028080_SLICE_START(state->cbufs[cb]->u.tex.first_layer) |
+					S_028080_SLICE_MAX(state->cbufs[cb]->u.tex.last_layer));
 	}
 	r600_pipe_state_add_reg_bo(rstate,
 				   R_0280E0_CB_COLOR0_FRAG + cb * 4,
@@ -1523,9 +1464,7 @@ static void r600_cb(struct r600_context *rctx, struct r600_pipe_state *rstate,
 static void r600_db(struct r600_context *rctx, struct r600_pipe_state *rstate,
 			const struct pipe_framebuffer_state *state)
 {
-	struct r600_screen *rscreen = rctx->screen;
 	struct r600_resource_texture *rtex;
-	struct r600_surface *surf;
 	unsigned level, pitch, slice, format, offset, array_mode;
 
 	if (state->zsbuf == NULL)
@@ -1533,40 +1472,24 @@ static void r600_db(struct r600_context *rctx, struct r600_pipe_state *rstate,
 
 	level = state->zsbuf->u.tex.level;
 
-	surf = (struct r600_surface *)state->zsbuf;
 	rtex = (struct r600_resource_texture*)state->zsbuf->texture;
 
-	if (!rscreen->use_surface_alloc) {
-		/* XXX remove this once tiling is properly supported */
-		array_mode = rtex->array_mode[level] ? rtex->array_mode[level] :
-			V_0280A0_ARRAY_1D_TILED_THIN1;
-
-		/* XXX quite sure for dx10+ hw don't need any offset hacks */
-		offset = r600_texture_get_offset((struct r600_resource_texture *)state->zsbuf->texture,
-				level, state->zsbuf->u.tex.first_layer);
-		pitch = rtex->pitch_in_blocks[level] / 8 - 1;
-		slice = rtex->pitch_in_blocks[level] * surf->aligned_height / 64;
-		if (slice) {
-			slice = slice - 1;
-		}
-	} else {
-		offset = rtex->surface.level[level].offset;
-		pitch = rtex->surface.level[level].nblk_x / 8 - 1;
-		slice = (rtex->surface.level[level].nblk_x * rtex->surface.level[level].nblk_y) / 64;
-		if (slice) {
-			slice = slice - 1;
-		}
-		switch (rtex->surface.level[level].mode) {
-		case RADEON_SURF_MODE_2D:
-			array_mode = V_0280A0_ARRAY_2D_TILED_THIN1;
-			break;
-		case RADEON_SURF_MODE_1D:
-		case RADEON_SURF_MODE_LINEAR_ALIGNED:
-		case RADEON_SURF_MODE_LINEAR:
-		default:
-			array_mode = V_0280A0_ARRAY_1D_TILED_THIN1;
-			break;
-		}
+	offset = rtex->surface.level[level].offset;
+	pitch = rtex->surface.level[level].nblk_x / 8 - 1;
+	slice = (rtex->surface.level[level].nblk_x * rtex->surface.level[level].nblk_y) / 64;
+	if (slice) {
+		slice = slice - 1;
+	}
+	switch (rtex->surface.level[level].mode) {
+	case RADEON_SURF_MODE_2D:
+		array_mode = V_0280A0_ARRAY_2D_TILED_THIN1;
+		break;
+	case RADEON_SURF_MODE_1D:
+	case RADEON_SURF_MODE_LINEAR_ALIGNED:
+	case RADEON_SURF_MODE_LINEAR:
+	default:
+		array_mode = V_0280A0_ARRAY_1D_TILED_THIN1;
+		break;
 	}
 
 	format = r600_translate_dbformat(state->zsbuf->format);
@@ -1576,18 +1499,14 @@ static void r600_db(struct r600_context *rctx, struct r600_pipe_state *rstate,
 				offset >> 8, &rtex->resource, RADEON_USAGE_READWRITE);
 	r600_pipe_state_add_reg(rstate, R_028000_DB_DEPTH_SIZE,
 				S_028000_PITCH_TILE_MAX(pitch) | S_028000_SLICE_TILE_MAX(slice));
-	if (!rscreen->use_surface_alloc) {
-		r600_pipe_state_add_reg(rstate, R_028004_DB_DEPTH_VIEW, 0x00000000);
-	} else {
-		r600_pipe_state_add_reg(rstate, R_028004_DB_DEPTH_VIEW,
-					S_028004_SLICE_START(state->zsbuf->u.tex.first_layer) |
-					S_028004_SLICE_MAX(state->zsbuf->u.tex.last_layer));
-	}
+	r600_pipe_state_add_reg(rstate, R_028004_DB_DEPTH_VIEW,
+				S_028004_SLICE_START(state->zsbuf->u.tex.first_layer) |
+				S_028004_SLICE_MAX(state->zsbuf->u.tex.last_layer));
 	r600_pipe_state_add_reg_bo(rstate, R_028010_DB_DEPTH_INFO,
 				S_028010_ARRAY_MODE(array_mode) | S_028010_FORMAT(format),
 				&rtex->resource, RADEON_USAGE_READWRITE);
 	r600_pipe_state_add_reg(rstate, R_028D34_DB_PREFETCH_LIMIT,
-				(surf->aligned_height / 8) - 1);
+				(rtex->surface.level[level].nblk_y / 8) - 1);
 }
 
 static void r600_set_framebuffer_state(struct pipe_context *ctx,
diff --git a/src/gallium/drivers/r600/r600_texture.c b/src/gallium/drivers/r600/r600_texture.c
index 8fb24fd..81b5777 100644
--- a/src/gallium/drivers/r600/r600_texture.c
+++ b/src/gallium/drivers/r600/r600_texture.c
@@ -61,90 +61,7 @@ static void r600_copy_from_staging_texture(struct pipe_context *ctx, struct r600
 unsigned r600_texture_get_offset(struct r600_resource_texture *rtex,
 					unsigned level, unsigned layer)
 {
-	unsigned offset = rtex->offset[level];
-
-	switch (rtex->resource.b.b.target) {
-	case PIPE_TEXTURE_3D:
-	case PIPE_TEXTURE_CUBE:
-	default:
-		return offset + layer * rtex->layer_size[level];
-	}
-}
-
-static unsigned r600_get_block_alignment(struct pipe_screen *screen,
-					 enum pipe_format format,
-					 unsigned array_mode)
-{
-	struct r600_screen* rscreen = (struct r600_screen *)screen;
-	unsigned pixsize = util_format_get_blocksize(format);
-	int p_align;
-
-	switch(array_mode) {
-	case V_038000_ARRAY_1D_TILED_THIN1:
-		p_align = MAX2(8,
-			       ((rscreen->tiling_info.group_bytes / 8 / pixsize)));
-		break;
-	case V_038000_ARRAY_2D_TILED_THIN1:
-		p_align = MAX2(rscreen->tiling_info.num_banks,
-			       (((rscreen->tiling_info.group_bytes / 8 / pixsize)) *
-				rscreen->tiling_info.num_banks)) * 8;
-		break;
-	case V_038000_ARRAY_LINEAR_ALIGNED:
-		p_align = MAX2(64, rscreen->tiling_info.group_bytes / pixsize);
-		break;
-	case V_038000_ARRAY_LINEAR_GENERAL:
-	default:
-		p_align = rscreen->tiling_info.group_bytes / pixsize;
-		break;
-	}
-	return p_align;
-}
-
-static unsigned r600_get_height_alignment(struct pipe_screen *screen,
-					  unsigned array_mode)
-{
-	struct r600_screen* rscreen = (struct r600_screen *)screen;
-	int h_align;
-
-	switch (array_mode) {
-	case V_038000_ARRAY_2D_TILED_THIN1:
-		h_align = rscreen->tiling_info.num_channels * 8;
-		break;
-	case V_038000_ARRAY_1D_TILED_THIN1:
-	case V_038000_ARRAY_LINEAR_ALIGNED:
-		h_align = 8;
-		break;
-	case V_038000_ARRAY_LINEAR_GENERAL:
-	default:
-		h_align = 1;
-		break;
-	}
-	return h_align;
-}
-
-static unsigned r600_get_base_alignment(struct pipe_screen *screen,
-					enum pipe_format format,
-					unsigned array_mode)
-{
-	struct r600_screen* rscreen = (struct r600_screen *)screen;
-	unsigned pixsize = util_format_get_blocksize(format);
-	int p_align = r600_get_block_alignment(screen, format, array_mode);
-	int h_align = r600_get_height_alignment(screen, array_mode);
-	int b_align;
-
-	switch (array_mode) {
-	case V_038000_ARRAY_2D_TILED_THIN1:
-		b_align = MAX2(rscreen->tiling_info.num_banks * rscreen->tiling_info.num_channels * 8 * 8 * pixsize,
-			       p_align * pixsize * h_align);
-		break;
-	case V_038000_ARRAY_1D_TILED_THIN1:
-	case V_038000_ARRAY_LINEAR_ALIGNED:
-	case V_038000_ARRAY_LINEAR_GENERAL:
-	default:
-		b_align = rscreen->tiling_info.group_bytes;
-		break;
-	}
-	return b_align;
+	return rtex->offset[level] + layer * rtex->layer_size[level];
 }
 
 static unsigned mip_minify(unsigned size, unsigned level)
@@ -156,82 +73,6 @@ static unsigned mip_minify(unsigned size, unsigned level)
 	return val;
 }
 
-static unsigned r600_texture_get_nblocksx(struct pipe_screen *screen,
-					  struct r600_resource_texture *rtex,
-					  unsigned level)
-{
-	struct pipe_resource *ptex = &rtex->resource.b.b;
-	unsigned nblocksx, block_align, width;
-	unsigned blocksize = util_format_get_blocksize(rtex->real_format);
-
-	if (rtex->pitch_override)
-		return rtex->pitch_override / blocksize;
-
-	width = mip_minify(ptex->width0, level);
-	nblocksx = util_format_get_nblocksx(rtex->real_format, width);
-
-	block_align = r600_get_block_alignment(screen, rtex->real_format,
-					      rtex->array_mode[level]);
-	nblocksx = align(nblocksx, block_align);
-	return nblocksx;
-}
-
-static unsigned r600_texture_get_nblocksy(struct pipe_screen *screen,
-					  struct r600_resource_texture *rtex,
-					  unsigned level)
-{
-	struct pipe_resource *ptex = &rtex->resource.b.b;
-	unsigned height, tile_height;
-
-	height = mip_minify(ptex->height0, level);
-	height = util_format_get_nblocksy(rtex->real_format, height);
-	tile_height = r600_get_height_alignment(screen,
-						rtex->array_mode[level]);
-
-	/* XXX Hack around an alignment issue. Less tests fail with this.
-	 *
-	 * The thing is depth-stencil buffers should be tiled, i.e.
-	 * the alignment should be >=8. If I make them tiled, stencil starts
-	 * working because it no longer overlaps with the depth buffer
-	 * in memory, but texturing like drawpix-stencil breaks. */
-	if (util_format_is_depth_or_stencil(rtex->real_format) && tile_height < 8)
-		tile_height = 8;
-
-	height = align(height, tile_height);
-	return height;
-}
-
-static void r600_texture_set_array_mode(struct pipe_screen *screen,
-					struct r600_resource_texture *rtex,
-					unsigned level, unsigned array_mode)
-{
-	struct pipe_resource *ptex = &rtex->resource.b.b;
-
-	switch (array_mode) {
-	case V_0280A0_ARRAY_LINEAR_GENERAL:
-	case V_0280A0_ARRAY_LINEAR_ALIGNED:
-	case V_0280A0_ARRAY_1D_TILED_THIN1:
-	default:
-		rtex->array_mode[level] = array_mode;
-		break;
-	case V_0280A0_ARRAY_2D_TILED_THIN1:
-	{
-		unsigned w, h, tile_height, tile_width;
-
-		tile_height = r600_get_height_alignment(screen, array_mode);
-		tile_width = r600_get_block_alignment(screen, rtex->real_format, array_mode);
-
-		w = mip_minify(ptex->width0, level);
-		h = mip_minify(ptex->height0, level);
-		if (w <= tile_width || h <= tile_height)
-			rtex->array_mode[level] = V_0280A0_ARRAY_1D_TILED_THIN1;
-		else
-			rtex->array_mode[level] = array_mode;
-	}
-	break;
-	}
-}
-
 static int r600_init_surface(struct r600_screen *rscreen,
 			     struct radeon_surface *surface,
 			     const struct pipe_resource *ptex,
@@ -372,53 +213,6 @@ static int r600_setup_surface(struct pipe_screen *screen,
 	return 0;
 }
 
-static void r600_setup_miptree(struct pipe_screen *screen,
-			       struct r600_resource_texture *rtex,
-			       unsigned array_mode)
-{
-	struct pipe_resource *ptex = &rtex->resource.b.b;
-	enum chip_class chipc = ((struct r600_screen*)screen)->chip_class;
-	unsigned size, layer_size, i, offset;
-	unsigned nblocksx, nblocksy;
-
-	for (i = 0, offset = 0; i <= ptex->last_level; i++) {
-		unsigned blocksize = util_format_get_blocksize(rtex->real_format);
-		unsigned base_align = r600_get_base_alignment(screen, rtex->real_format, array_mode);
-
-		r600_texture_set_array_mode(screen, rtex, i, array_mode);
-
-		nblocksx = r600_texture_get_nblocksx(screen, rtex, i);
-		nblocksy = r600_texture_get_nblocksy(screen, rtex, i);
-
-		if (chipc >= EVERGREEN && array_mode == V_038000_ARRAY_LINEAR_GENERAL)
-			layer_size = align(nblocksx, 64) * nblocksy * blocksize;
-		else
-			layer_size = nblocksx * nblocksy * blocksize;
-
-		if (ptex->target == PIPE_TEXTURE_CUBE) {
-			if (chipc >= R700)
-				size = layer_size * 8;
-			else
-				size = layer_size * 6;
-		}
-		else if (ptex->target == PIPE_TEXTURE_3D)
-			size = layer_size * u_minify(ptex->depth0, i);
-		else
-			size = layer_size * ptex->array_size;
-
-		/* align base image and start of miptree */
-		if ((i == 0) || (i == 1))
-			offset = align(offset, base_align);
-		rtex->offset[i] = offset;
-		rtex->layer_size[i] = layer_size;
-		rtex->pitch_in_blocks[i] = nblocksx; /* CB talks in elements */
-		rtex->pitch_in_bytes[i] = nblocksx * blocksize;
-
-		offset += size;
-	}
-	rtex->size = offset;
-}
-
 static boolean r600_texture_get_handle(struct pipe_screen* screen,
 					struct pipe_resource *ptex,
 					struct winsys_handle *whandle)
@@ -453,9 +247,6 @@ static void r600_texture_destroy(struct pipe_screen *screen,
 	if (rtex->flushed_depth_texture)
 		pipe_resource_reference((struct pipe_resource **)&rtex->flushed_depth_texture, NULL);
 
-	if (rtex->stencil)
-		pipe_resource_reference((struct pipe_resource **)&rtex->stencil, NULL);
-
 	pb_reference(&resource->buf, NULL);
 	FREE(rtex);
 }
@@ -499,90 +290,22 @@ r600_texture_create_object(struct pipe_screen *screen,
 	rtex->pitch_override = pitch_in_bytes_override;
 	rtex->real_format = base->format;
 
-	/* We must split depth and stencil into two separate buffers on Evergreen. */
-	if ((base->bind & PIPE_BIND_DEPTH_STENCIL) &&
-	    ((struct r600_screen*)screen)->chip_class >= EVERGREEN &&
-	    util_format_is_depth_and_stencil(base->format) &&
-	    !rscreen->use_surface_alloc) {
-		struct pipe_resource stencil;
-		unsigned stencil_pitch_override = 0;
-
-		switch (base->format) {
-		case PIPE_FORMAT_Z24_UNORM_S8_UINT:
-			rtex->real_format = PIPE_FORMAT_Z24X8_UNORM;
-			break;
-		case PIPE_FORMAT_S8_UINT_Z24_UNORM:
-			rtex->real_format = PIPE_FORMAT_X8Z24_UNORM;
-			break;
-		case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
-			rtex->real_format = PIPE_FORMAT_Z32_FLOAT;
-			break;
-		default:
-			assert(0);
-			FREE(rtex);
-			return NULL;
-		}
-
-		/* Divide the pitch in bytes by 4 for stencil, because it has a smaller pixel size. */
-		if (pitch_in_bytes_override) {
-			assert(base->format == PIPE_FORMAT_Z24_UNORM_S8_UINT ||
-			       base->format == PIPE_FORMAT_S8_UINT_Z24_UNORM);
-			stencil_pitch_override = pitch_in_bytes_override / 4;
-		}
-
-		/* Allocate the stencil buffer. */
-		stencil = *base;
-		stencil.format = PIPE_FORMAT_S8_UINT;
-		rtex->stencil = r600_texture_create_object(screen, &stencil, array_mode,
-							   stencil_pitch_override,
-							   max_buffer_size, NULL, FALSE, surface);
-		if (!rtex->stencil) {
-			FREE(rtex);
-			return NULL;
-		}
-		/* Proceed in creating the depth buffer. */
-	}
-
 	/* don't include stencil-only formats which we don't support for rendering */
 	rtex->is_depth = util_format_has_depth(util_format_description(rtex->resource.b.b.format));
 
-	r600_setup_miptree(screen, rtex, array_mode);
-	if (rscreen->use_surface_alloc) {
-		rtex->surface = *surface;
-		r = r600_setup_surface(screen, rtex, array_mode,
-				       pitch_in_bytes_override);
-		if (r) {
-			FREE(rtex);
-			return NULL;
-		}
-	}
-
-	/* If we initialized separate stencil for Evergreen. place it after depth. */
-	if (rtex->stencil) {
-		unsigned stencil_align, stencil_offset;
-
-		stencil_align = r600_get_base_alignment(screen, rtex->stencil->real_format, array_mode);
-		stencil_offset = align(rtex->size, stencil_align);
-
-		for (unsigned i = 0; i <= rtex->stencil->resource.b.b.last_level; i++)
-			rtex->stencil->offset[i] += stencil_offset;
-
-		rtex->size = stencil_offset + rtex->stencil->size;
+	rtex->surface = *surface;
+	r = r600_setup_surface(screen, rtex, array_mode,
+			       pitch_in_bytes_override);
+	if (r) {
+		FREE(rtex);
+		return NULL;
 	}
 
 	/* Now create the backing buffer. */
 	if (!buf && alloc_bo) {
-		struct pipe_resource *ptex = &rtex->resource.b.b;
-		unsigned base_align = r600_get_base_alignment(screen, ptex->format, array_mode);
-
-		if (rscreen->use_surface_alloc) {
-			base_align = rtex->surface.bo_alignment;
-		} else if (util_format_is_depth_or_stencil(rtex->real_format)) {
-			/* ugly work around depth buffer need stencil room at end of bo */
-			rtex->size += ptex->width0 * ptex->height0;
-		}
+		unsigned base_align = rtex->surface.bo_alignment;
+
 		if (!r600_init_resource(rscreen, resource, rtex->size, base_align, base->bind, base->usage)) {
-			pipe_resource_reference((struct pipe_resource**)&rtex->stencil, NULL);
 			FREE(rtex);
 			return NULL;
 		}
@@ -591,12 +314,6 @@ r600_texture_create_object(struct pipe_screen *screen,
 		resource->cs_buf = rscreen->ws->buffer_get_cs_handle(buf);
 		resource->domains = RADEON_DOMAIN_GTT | RADEON_DOMAIN_VRAM;
 	}
-
-	if (rtex->stencil) {
-		pb_reference(&rtex->stencil->resource.buf, rtex->resource.buf);
-		rtex->stencil->resource.cs_buf = rtex->resource.cs_buf;
-		rtex->stencil->resource.domains = rtex->resource.domains;
-	}
 	return rtex;
 }
 
@@ -609,8 +326,7 @@ struct pipe_resource *r600_texture_create(struct pipe_screen *screen,
 	int r;
 
 	if (!(templ->flags & R600_RESOURCE_FLAG_TRANSFER)) {
-		if (rscreen->use_surface_alloc &&
-		    !(templ->bind & PIPE_BIND_SCANOUT) &&
+		if (!(templ->bind & PIPE_BIND_SCANOUT) &&
 		    templ->usage != PIPE_USAGE_STAGING &&
 		    templ->usage != PIPE_USAGE_STREAM) {
 			array_mode = V_038000_ARRAY_2D_TILED_THIN1;
@@ -637,7 +353,6 @@ static struct pipe_surface *r600_create_surface(struct pipe_context *pipe,
 						struct pipe_resource *texture,
 						const struct pipe_surface *surf_tmpl)
 {
-	struct r600_resource_texture *rtex = (struct r600_resource_texture*)texture;
 	struct r600_surface *surface = CALLOC_STRUCT(r600_surface);
 	unsigned level = surf_tmpl->u.tex.level;
 
@@ -655,9 +370,6 @@ static struct pipe_surface *r600_create_surface(struct pipe_context *pipe,
 	surface->base.u.tex.first_layer = surf_tmpl->u.tex.first_layer;
 	surface->base.u.tex.last_layer = surf_tmpl->u.tex.last_layer;
 	surface->base.u.tex.level = level;
-
-	surface->aligned_height = r600_texture_get_nblocksy(pipe->screen,
-							    rtex, level);
 	return &surface->base;
 }
 




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