Mesa (master): mesa/es: Add support for GL_APPLE_texture_max_level

Ian Romanick idr at kemper.freedesktop.org
Thu Aug 23 17:20:50 UTC 2012


Module: Mesa
Branch: master
Commit: 2dcb40bb44a813295e3133bcec66c0de1e5f5a34
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=2dcb40bb44a813295e3133bcec66c0de1e5f5a34

Author: Ian Romanick <ian.d.romanick at intel.com>
Date:   Wed Aug 15 09:57:50 2012 -0700

mesa/es: Add support for GL_APPLE_texture_max_level

This is desktop OpenGL functionality that has always existed.

Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen at intel.com>

---

 src/mesa/main/extensions.c |    1 +
 1 files changed, 1 insertions(+), 0 deletions(-)

diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c
index 9e357cd..ab33ac5 100644
--- a/src/mesa/main/extensions.c
+++ b/src/mesa/main/extensions.c
@@ -275,6 +275,7 @@ static const struct extension extension_table[] = {
    { "GL_AMD_shader_stencil_export",               o(ARB_shader_stencil_export),               GL,             2009 },
    { "GL_APPLE_object_purgeable",                  o(APPLE_object_purgeable),                  GL,             2006 },
    { "GL_APPLE_packed_pixels",                     o(APPLE_packed_pixels),                     GLL,            2002 },
+   { "GL_APPLE_texture_max_level",                 o(dummy_true),                                   ES1 | ES2, 2009 },
    { "GL_APPLE_vertex_array_object",               o(APPLE_vertex_array_object),               GLL,            2002 },
    { "GL_ATI_blend_equation_separate",             o(EXT_blend_equation_separate),             GL,             2003 },
    { "GL_ATI_draw_buffers",                        o(dummy_true),                              GLL,            2002 },




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