Mesa (master): i965: Make VS programs obey the shader_precompile driconf option.

Kenneth Graunke kwg at kemper.freedesktop.org
Mon Aug 27 21:24:59 UTC 2012


Module: Mesa
Branch: master
Commit: 77d675926a5a5b6cfafe11d1b692e0ba93fdac85
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=77d675926a5a5b6cfafe11d1b692e0ba93fdac85

Author: Kenneth Graunke <kenneth at whitecape.org>
Date:   Sun Aug 26 12:17:29 2012 -0700

i965: Make VS programs obey the shader_precompile driconf option.

Now that it's on by default, we may as well make it obey the flag,
for consistency's sake if nothing else.

Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
Reviewed-by: Eric Anholt <eric at anholt.net>

---

 src/mesa/drivers/dri/i965/brw_shader.cpp |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/src/mesa/drivers/dri/i965/brw_shader.cpp b/src/mesa/drivers/dri/i965/brw_shader.cpp
index 77e9392..1b509c0 100644
--- a/src/mesa/drivers/dri/i965/brw_shader.cpp
+++ b/src/mesa/drivers/dri/i965/brw_shader.cpp
@@ -70,7 +70,7 @@ brw_shader_precompile(struct gl_context *ctx, struct gl_shader_program *prog)
    if (brw->precompile && !brw_fs_precompile(ctx, prog))
       return false;
 
-   if (!brw_vs_precompile(ctx, prog))
+   if (brw->precompile && !brw_vs_precompile(ctx, prog))
       return false;
 
    return true;




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