Mesa (master): mesa: Support GL_VERTEX_ATTRIB_ARRAY_INTEGER in GL 3. 0 contexts.

Kenneth Graunke kwg at kemper.freedesktop.org
Wed Jan 18 08:45:06 UTC 2012


Module: Mesa
Branch: master
Commit: d56ad273c0ff37d790c614b2d3f04c1249b47307
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=d56ad273c0ff37d790c614b2d3f04c1249b47307

Author: Kenneth Graunke <kenneth at whitecape.org>
Date:   Mon Jan 16 10:34:56 2012 -0800

mesa: Support GL_VERTEX_ATTRIB_ARRAY_INTEGER in GL 3.0 contexts.

According to Table 6.8 (Page 348) in the OpenGL 3.0 specification,
glGetVertexAttribiv supports GL_VERTEX_ATTRIB_ARRAY_INTEGER.

NOTE: This is a candidate for the 8.0 branch.

Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>

---

 src/mesa/main/varray.c |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c
index 540e896..9078d11 100644
--- a/src/mesa/main/varray.c
+++ b/src/mesa/main/varray.c
@@ -555,7 +555,7 @@ get_vertex_array_attrib(struct gl_context *ctx, GLuint index, GLenum pname,
    case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB:
       return array->BufferObj->Name;
    case GL_VERTEX_ATTRIB_ARRAY_INTEGER:
-      if (ctx->Extensions.EXT_gpu_shader4) {
+      if (ctx->VersionMajor >= 3 || ctx->Extensions.EXT_gpu_shader4) {
          return array->Integer;
       }
       goto error;




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