Mesa (master): mesa: Support GL_VERTEX_ATTRIB_ARRAY_INTEGER in GL 3. 0 contexts.
Kenneth Graunke
kwg at kemper.freedesktop.org
Wed Jan 18 08:45:06 UTC 2012
Module: Mesa
Branch: master
Commit: d56ad273c0ff37d790c614b2d3f04c1249b47307
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=d56ad273c0ff37d790c614b2d3f04c1249b47307
Author: Kenneth Graunke <kenneth at whitecape.org>
Date: Mon Jan 16 10:34:56 2012 -0800
mesa: Support GL_VERTEX_ATTRIB_ARRAY_INTEGER in GL 3.0 contexts.
According to Table 6.8 (Page 348) in the OpenGL 3.0 specification,
glGetVertexAttribiv supports GL_VERTEX_ATTRIB_ARRAY_INTEGER.
NOTE: This is a candidate for the 8.0 branch.
Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
---
src/mesa/main/varray.c | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c
index 540e896..9078d11 100644
--- a/src/mesa/main/varray.c
+++ b/src/mesa/main/varray.c
@@ -555,7 +555,7 @@ get_vertex_array_attrib(struct gl_context *ctx, GLuint index, GLenum pname,
case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB:
return array->BufferObj->Name;
case GL_VERTEX_ATTRIB_ARRAY_INTEGER:
- if (ctx->Extensions.EXT_gpu_shader4) {
+ if (ctx->VersionMajor >= 3 || ctx->Extensions.EXT_gpu_shader4) {
return array->Integer;
}
goto error;
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