Mesa (master): nv50: fix resource_resolve shader start offsets
Christoph Bumiller
chrisbmr at kemper.freedesktop.org
Sat Jul 28 12:57:15 UTC 2012
Module: Mesa
Branch: master
Commit: cd3d85b63daf59a0574fe99dc516e043a1c9c329
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=cd3d85b63daf59a0574fe99dc516e043a1c9c329
Author: Christoph Bumiller <e0425955 at student.tuwien.ac.at>
Date: Mon Jul 23 13:04:34 2012 +0200
nv50: fix resource_resolve shader start offsets
---
src/gallium/drivers/nv50/nv50_surface.c | 4 ++--
1 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/src/gallium/drivers/nv50/nv50_surface.c b/src/gallium/drivers/nv50/nv50_surface.c
index 15c88d5..0872f8d 100644
--- a/src/gallium/drivers/nv50/nv50_surface.c
+++ b/src/gallium/drivers/nv50/nv50_surface.c
@@ -637,14 +637,14 @@ nv50_blitctx_get_color_mask_and_fp(struct nv50_blitctx *blit,
switch (format) {
case PIPE_FORMAT_Z24X8_UNORM:
case PIPE_FORMAT_Z24_UNORM_S8_UINT:
- blit->fp_offset = 160;
+ blit->fp_offset = 0xb0;
if (mask & PIPE_MASK_Z)
blit->color_mask |= 0x0111;
if (mask & PIPE_MASK_S)
blit->color_mask |= 0x1000;
break;
case PIPE_FORMAT_S8_UINT_Z24_UNORM:
- blit->fp_offset = 24;
+ blit->fp_offset = 0x18;
if (mask & PIPE_MASK_Z)
blit->color_mask |= 0x1110;
if (mask & PIPE_MASK_S)
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