Mesa (master): nv50: fix resource_resolve shader start offsets

Christoph Bumiller chrisbmr at kemper.freedesktop.org
Sat Jul 28 12:57:15 UTC 2012


Module: Mesa
Branch: master
Commit: cd3d85b63daf59a0574fe99dc516e043a1c9c329
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=cd3d85b63daf59a0574fe99dc516e043a1c9c329

Author: Christoph Bumiller <e0425955 at student.tuwien.ac.at>
Date:   Mon Jul 23 13:04:34 2012 +0200

nv50: fix resource_resolve shader start offsets

---

 src/gallium/drivers/nv50/nv50_surface.c |    4 ++--
 1 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/src/gallium/drivers/nv50/nv50_surface.c b/src/gallium/drivers/nv50/nv50_surface.c
index 15c88d5..0872f8d 100644
--- a/src/gallium/drivers/nv50/nv50_surface.c
+++ b/src/gallium/drivers/nv50/nv50_surface.c
@@ -637,14 +637,14 @@ nv50_blitctx_get_color_mask_and_fp(struct nv50_blitctx *blit,
    switch (format) {
    case PIPE_FORMAT_Z24X8_UNORM:
    case PIPE_FORMAT_Z24_UNORM_S8_UINT:
-      blit->fp_offset = 160;
+      blit->fp_offset = 0xb0;
       if (mask & PIPE_MASK_Z)
          blit->color_mask |= 0x0111;
       if (mask & PIPE_MASK_S)
          blit->color_mask |= 0x1000;
       break;
    case PIPE_FORMAT_S8_UINT_Z24_UNORM:
-      blit->fp_offset = 24;
+      blit->fp_offset = 0x18;
       if (mask & PIPE_MASK_Z)
          blit->color_mask |= 0x1110;
       if (mask & PIPE_MASK_S)




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