Mesa (master): docs: escape special html chars

Brian Paul brianp at kemper.freedesktop.org
Tue Jun 12 14:19:51 UTC 2012


Module: Mesa
Branch: master
Commit: 703a662c1582794a5a0b29bb2ff5a5e04149a3e6
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=703a662c1582794a5a0b29bb2ff5a5e04149a3e6

Author: Andreas Boll <andreas.boll.dev at gmail.com>
Date:   Tue Jun 12 09:05:15 2012 +0200

docs: escape special html chars

Signed-off-by: Brian Paul <brianp at vmware.com>

---

 docs/contents.html        |    8 ++++----
 docs/llvmpipe.html        |    2 +-
 docs/news.html            |    6 +++---
 docs/relnotes-6.4.1.html  |    2 +-
 docs/relnotes-7.10.1.html |    2 +-
 docs/relnotes-7.10.3.html |    6 +++---
 docs/relnotes-7.10.html   |   12 ++++++------
 docs/relnotes-7.11.html   |    2 +-
 docs/relnotes-7.9.1.html  |    8 ++++----
 docs/relnotes-8.0.3.html  |    4 ++--
 docs/thanks.html          |    6 +++---
 docs/versions.html        |   22 +++++++++++-----------
 docs/webmaster.html       |    2 +-
 13 files changed, 41 insertions(+), 41 deletions(-)

diff --git a/docs/contents.html b/docs/contents.html
index bd7177e..94bd94a 100644
--- a/docs/contents.html
+++ b/docs/contents.html
@@ -29,7 +29,7 @@ a:visited {
 <li><a href="news.html" target="MainFrame">News</a>
 <LI><A HREF="developers.html" target="MainFrame">Developers</A>
 <li><a href="systems.html" target="MainFrame">Platforms and Drivers</a>
-<li><a href="license.html" target="MainFrame">License & Copyright</a>
+<li><a href="license.html" target="MainFrame">License & Copyright</a>
 <li><a href="faq.html" target="MainFrame">FAQ</a>
 <li><a href="relnotes.html" target="MainFrame">Release Notes</a>
 <li><a href="thanks.html" target="MainFrame">Acknowledgements</a>
@@ -98,9 +98,9 @@ a:visited {
 <b>Hosted by:</b>
 <br>
 <blockquote>
-<A HREF="http://sourceforge.net"
-target="_parent"><IMG SRC="http://sourceforge.net/sflogo.php?group_id=3&type=1"
-WIDTH="88" HEIGHT="31" ALIGN="BOTTOM" ALT="Sourceforge.net" BORDER="0"></A>
+<a href="http://sourceforge.net"
+target="_parent"><img src="http://sourceforge.net/sflogo.php?group_id=3&type=1"
+width="88" height="31" align="bottom" alt="Sourceforge.net" border="0"></a>
 </blockquote>
 
 </body>
diff --git a/docs/llvmpipe.html b/docs/llvmpipe.html
index 13eb924..87d1fd4 100644
--- a/docs/llvmpipe.html
+++ b/docs/llvmpipe.html
@@ -127,7 +127,7 @@ need to ask, don't even try it.
 To profile llvmpipe you should pass the options
 
 <pre>
-  scons build=profile <same-as-before>
+  scons build=profile <same-as-before>
 </pre>
 
 This will ensure that frame pointers are used both in C and JIT functions, and
diff --git a/docs/news.html b/docs/news.html
index 48f3737..df7a123 100644
--- a/docs/news.html
+++ b/docs/news.html
@@ -539,7 +539,7 @@ release).
 	- sampling an incomplete texture in a fragment program would segfault
 	- glTexImage was missing a few error checks
 	- fixed some minor glGetTexParameter glitches
-	- GL_INTENSITY was mistakenly accepted as a <format> to glTexImage
+	- GL_INTENSITY was mistakenly accepted as a <format> to glTexImage
 	- fragment program writes to RC/HC register were broken
 	- fixed a few glitches in GL_HP_occlusion_test extension
 	- glBeginQueryARB and glEndQueryARB didn't work inside display lists
@@ -576,7 +576,7 @@ This release basically just fixes bugs since the 6.0. release.
 	- fixed build problems on OpenBSD
 	- omit CVS directories from tarballs
 	- glGetTexImage(GL_COLOR_INDEX) was broken
-	- fixed an infinite loop in t&l module
+	- fixed an infinite loop in t&l module
 	- silenced some valgrind warnings about using unitialized memory
 	- fixed some compilation/link glitches on IRIX (Mike Stephens)
 	- glBindProgram wasn't getting compiled into display lists
@@ -661,7 +661,7 @@ OpenGL 1.5 features.
 <pre>
     New features:
 	- reorganized directory tree
-	- GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche)
+	- GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche)
 	- GL_ATI_texture_env_combine3 extension (Ian Romanick)
 	- GL_SGI_texture_color_table extension (Eric Plante)
 	- GL_NV_fragment_program extension
diff --git a/docs/relnotes-6.4.1.html b/docs/relnotes-6.4.1.html
index 3d6ff1c..c4451f8 100644
--- a/docs/relnotes-6.4.1.html
+++ b/docs/relnotes-6.4.1.html
@@ -37,7 +37,7 @@ bd003bb4f981a4f91dee4c38644d4f3f  MesaGLUT-6.4.1.tar.bz2
 <li>fragment program fog option didn't work with glDrawPixels, glBitmap
 <li>USE_MGL_NAMESPACE didn't work for x86-64
 <li>OSMesa demos were missing from previous release tarballs
-<li>fixed problem with float->ushort conversion in glClear (bug 4992)
+<li>fixed problem with float->ushort conversion in glClear (bug 4992)
 <li>popping of GL_EYE_PLANE texgen state was broken (bug 4996)
 <li>popping of GL_SPOT_DIRECTION light state was broken (bug 5005)
 <li>fixed occasional triangle color interpolation problem on VMS
diff --git a/docs/relnotes-7.10.1.html b/docs/relnotes-7.10.1.html
index ea605d9..fd01230 100644
--- a/docs/relnotes-7.10.1.html
+++ b/docs/relnotes-7.10.1.html
@@ -185,7 +185,7 @@ with <tt>in</tt>, <tt>out</tt>, <tt>attribute</tt>, and <tt>varying</tt>.</li>
   <li>mesa: Change OES_standard_derivatives to be stand-alone extension</li>
   <li>i915: Disable extension OES_standard_derivatives</li>
   <li>glcpp: Raise error when modulus is zero</li>
-  <li>glsl: Set operators '%' and '%=' to be reserved when GLSL &lt 1.30</li>
+  <li>glsl: Set operators '%' and '%=' to be reserved when GLSL < 1.30</li>
   <li>glsl: Reinstate constant-folding for division by zero</li>
   <li>tnl: Add support for datatype GL_FIXED in vertex arrays</li>
 </ul></p>
diff --git a/docs/relnotes-7.10.3.html b/docs/relnotes-7.10.3.html
index 9ac5ef2..68cc925 100644
--- a/docs/relnotes-7.10.3.html
+++ b/docs/relnotes-7.10.3.html
@@ -55,9 +55,9 @@ d77b02034c11d6c2a55c07f82367d780  MesaLib-7.10.3.tar.gz
 
 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32835">Bug 32835</a> - [glsl] recursive #define results in infinite stack recursion</li>
 
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33303">Bug 33303</a> - [glsl] ir_constant_expression.cpp:72: virtual ir_constant* ir_expression::constant_expression_value(): Assertion `op[0]->type->base_type == op[1]->type->base_type' failed.</li>
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33303">Bug 33303</a> - [glsl] ir_constant_expression.cpp:72: virtual ir_constant* ir_expression::constant_expression_value(): Assertion `op[0]->type->base_type == op[1]->type->base_type' failed.</li>
 
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33314">Bug 33314</a> - [glsl] ir_constant_expression.cpp:122: virtual ir_constant* ir_expression::constant_expression_value(): Assertion `op[0]->type->base_type == GLSL_TYPE_BOOL' failed.</li>
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33314">Bug 33314</a> - [glsl] ir_constant_expression.cpp:122: virtual ir_constant* ir_expression::constant_expression_value(): Assertion `op[0]->type->base_type == GLSL_TYPE_BOOL' failed.</li>
 
 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33512">Bug 33512</a> - [SNB] case ogles2conform/GL/gl_FragCoord/gl_FragCoord_xy_frag.test and gl_FragCoord_w_frag.test fail</li>
 
@@ -160,7 +160,7 @@ d77b02034c11d6c2a55c07f82367d780  MesaLib-7.10.3.tar.gz
   <li>mesa: Use _mesa_get_format_bytes to refactor out the RB get_pointer_*</li>
   <li>mesa: Use _mesa_get_format_bytes to refactor out the RB get_row_*</li>
   <li>mesa: Add renderbuffer accessors for R8/RG88/R16/RG1616.</li>
-  <li>swrast: Don't try to adjust_colors for &lt8bpc when handling R16, RG1616.</li>
+  <li>swrast: Don't try to adjust_colors for <8bpc when handling R16, RG1616.</li>
   <li>intel: Use mesa core's R8, RG88, R16, RG1616 RB accessors.</li>
   <li>Revert "intel: Add spans code for the ARB_texture_rg support."</li>
   <li>mesa: Add support for the ARB_fragment_program part of ARB_draw_buffers.</li>
diff --git a/docs/relnotes-7.10.html b/docs/relnotes-7.10.html
index 3f4f229..bb5fde5 100644
--- a/docs/relnotes-7.10.html
+++ b/docs/relnotes-7.10.html
@@ -79,7 +79,7 @@ bc644be551ed585fc4f66c16b64a91c9  MesaGLUT-7.10.tar.gz
 
 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31194">Bug 31194</a> - The mesa meta save/restore code doesn't ref the current GLSL program</li>
 
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31371">Bug 31371</a> - glslparsertest: ir.cpp:358: ir_constant::ir_constant(const glsl_type*, const ir_constant_data*): Assertion `(type->base_type >= 0) && (type->base_type <= 3)' failed.</li>
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31371">Bug 31371</a> - glslparsertest: ir.cpp:358: ir_constant::ir_constant(const glsl_type*, const ir_constant_data*): Assertion `(type->base_type >= 0) && (type->base_type <= 3)' failed.</li>
 
 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31439">Bug 31439</a> - Crash in glBufferSubData() with size == 0</li>
 
@@ -91,7 +91,7 @@ bc644be551ed585fc4f66c16b64a91c9  MesaGLUT-7.10.tar.gz
 
 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31617">Bug 31617</a> - Radeon/Compiz: 'failed to attach dri2 front buffer', error case not handled</li>
 
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31648">Bug 31648</a> -  [GLSL] array-struct-array gets assertion: `(size >= 1) && (size <= 4)' failed.</li>
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31648">Bug 31648</a> -  [GLSL] array-struct-array gets assertion: `(size >= 1) && (size <= 4)' failed.</li>
 
 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31650">Bug 31650</a> - [GLSL] varying gl_TexCoord fails to be re-declared to different size in the second shader</li>
 
@@ -527,7 +527,7 @@ bc644be551ed585fc4f66c16b64a91c9  MesaGLUT-7.10.tar.gz
   <li>glsl: Add glsl_type::uvecN_type for N=2,3</li>
   <li>glsl: Add lexer rules for uint and uvecN (N=2..4)</li>
   <li>glsl: Changes in generated file glsl_lexer.cpp</li>
-  <li>glsl: Add lexer rules for &lt&lt and >> in GLSL 1.30</li>
+  <li>glsl: Add lexer rules for << and >> in GLSL 1.30</li>
   <li>glsl: Change generated file glsl_lexer.cpp</li>
   <li>glsl: Implement ast-to-hir for binary shifts in GLSL 1.30</li>
   <li>glsl: Implement constant expr evaluation for bitwise-not</li>
@@ -1824,7 +1824,7 @@ bc644be551ed585fc4f66c16b64a91c9  MesaGLUT-7.10.tar.gz
   <li>llvmpipe: use llvm for attribute interpolant calculation</li>
   <li>graw: add frag-face shader</li>
   <li>llvmpipe: fix flatshading in new line code</li>
-  <li>draw: don't apply flatshading to clipped tris with &lt3 verts</li>
+  <li>draw: don't apply flatshading to clipped tris with <3 verts</li>
   <li>llvmpipe: handle FACING interpolants in line and point setup</li>
   <li>llvmpipe: handle up to 8 planes in triangle binner</li>
   <li>llvmpipe: make debug_fs_variant respect variant->nr_samplers</li>
@@ -1968,7 +1968,7 @@ bc644be551ed585fc4f66c16b64a91c9  MesaGLUT-7.10.tar.gz
   <li>glsl: Rename various ir_* files to lower_* and opt_*.</li>
   <li>glcpp: Define GL_FRAGMENT_PRECISION_HIGH if GLSL version >= 1.30.</li>
   <li>Refresh autogenerated glcpp parser.</li>
-  <li>glsl: Fix constant expression handling for &lt, >, &lt=, >= on vectors.</li>
+  <li>glsl: Fix constant expression handling for <, >, <=, >= on vectors.</li>
   <li>glsl: Unconditionally define GL_FRAGMENT_PRECISION_HIGH in ES2 shaders.</li>
   <li>Regenerate glcpp parser.</li>
   <li>glsl: Reimplement the "cross" built-in without ir_binop_cross.</li>
@@ -2685,7 +2685,7 @@ bc644be551ed585fc4f66c16b64a91c9  MesaGLUT-7.10.tar.gz
   <li>nv50: fix size of outputs_written array</li>
   <li>nv50: apply layout_mask to tile_flags</li>
   <li>nvfx: only expose one rt on nv30</li>
-  <li>nvfx: fb->nr_cbufs &lt= 1 on nv30</li>
+  <li>nvfx: fb->nr_cbufs <= 1 on nv30</li>
   <li>nvfx: reset nvfx->hw_zeta</li>
   <li>nvfx: fixes after array textures merge</li>
   <li>init ps->context with util_surfaces_get and do_get</li>
diff --git a/docs/relnotes-7.11.html b/docs/relnotes-7.11.html
index 52033cf..10be4c9 100644
--- a/docs/relnotes-7.11.html
+++ b/docs/relnotes-7.11.html
@@ -320,7 +320,7 @@ did not exist in the 7.10 release series at all.</p>
 
 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=39257">Bug 39257</a> - [bisected SNB]Mesa demos engine causes GPU hang</li>
 
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=39487">Bug 39487</a> - [i965] brw_wm_surface_state.c:495: brw_update_renderbuffer_surface: Assertion `brw-&gt>has_surface_tile_offset || (tile_x == 0 && tile_y == 0)' failed.</li>
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=39487">Bug 39487</a> - [i965] brw_wm_surface_state.c:495: brw_update_renderbuffer_surface: Assertion `brw->has_surface_tile_offset || (tile_x == 0 && tile_y == 0)' failed.</li>
 
 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=39515">Bug 39515</a> - FTBFS: libEGL depends on libgbm, but libEGL builds first</li>
 
diff --git a/docs/relnotes-7.9.1.html b/docs/relnotes-7.9.1.html
index bef4ef1..f45fa48 100644
--- a/docs/relnotes-7.9.1.html
+++ b/docs/relnotes-7.9.1.html
@@ -65,7 +65,7 @@ ee9ecae4ca56fbb2d14dc15e3a0a7640  MesaGLUT-7.9.1.tar.gz
 
 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31194">Bug 31194</a> - The mesa meta save/restore code doesn't ref the current GLSL program</li>
 
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31371">Bug 31371</a> - glslparsertest: ir.cpp:358: ir_constant::ir_constant(const glsl_type*, const ir_constant_data*): Assertion `(type->base_type >= 0) && (type->base_type <= 3)' failed.</li>
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31371">Bug 31371</a> - glslparsertest: ir.cpp:358: ir_constant::ir_constant(const glsl_type*, const ir_constant_data*): Assertion `(type->base_type >= 0) && (type->base_type <= 3)' failed.</li>
 
 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31439">Bug 31439</a> - Crash in glBufferSubData() with size == 0</li>
 
@@ -73,11 +73,11 @@ ee9ecae4ca56fbb2d14dc15e3a0a7640  MesaGLUT-7.9.1.tar.gz
 
 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31514">Bug 31514</a> - isBuffer returns true for unbound buffers</li>
 
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31560">Bug 31560</a> - [tdfx] tdfx_tex.c:702: error: ‘const struct gl_color_table’ has no member named ‘Format’</li>
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31560">Bug 31560</a> - [tdfx] tdfx_tex.c:702: error: 'const struct gl_color_table' has no member named 'Format'</li>
 
 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31617">Bug 31617</a> - Radeon/Compiz: 'failed to attach dri2 front buffer', error case not handled</li>
 
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31648">Bug 31648</a> -  [GLSL] array-struct-array gets assertion: `(size >= 1) && (size <= 4)' failed.</li>
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31648">Bug 31648</a> -  [GLSL] array-struct-array gets assertion: `(size >= 1) && (size <= 4)' failed.</li>
 
 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31650">Bug 31650</a> - [GLSL] varying gl_TexCoord fails to be re-declared to different size in the second shader</li>
 
@@ -293,7 +293,7 @@ ee9ecae4ca56fbb2d14dc15e3a0a7640  MesaGLUT-7.9.1.tar.gz
   <li>ir_dead_functions: Actually free dead functions and signatures.</li>
   <li>glcpp: Define GL_FRAGMENT_PRECISION_HIGH if GLSL version >= 1.30.</li>
   <li>glsl: Unconditionally define GL_FRAGMENT_PRECISION_HIGH in ES2 shaders.</li>
-  <li>glsl: Fix constant expression handling for &lt, >, &lt=, >= on vectors.</li>
+  <li>glsl: Fix constant expression handling for <, >, <=, >= on vectors.</li>
   <li>glsl: Use do_common_optimization in the standalone compiler.</li>
   <li>glsl: Don't inline function prototypes.</li>
   <li>glsl: Add a virtual as_discard() method.</li>
diff --git a/docs/relnotes-8.0.3.html b/docs/relnotes-8.0.3.html
index dd27bef..94997a7 100644
--- a/docs/relnotes-8.0.3.html
+++ b/docs/relnotes-8.0.3.html
@@ -184,7 +184,7 @@ cc5ee15e306b8c15da6a478923797171  MesaLib-8.0.3.tar.bz2
   <li>mesa: Include the multisample enables under GL_MULTISAMPLE_BIT attrib as well.</li>
   <li>mesa: Fix display list handling for GL_ARB_draw_instanced.</li>
   <li>mesa: Fix display lists for draw_elements_base_vertex with draw_instanced.</li>
-  <li>mesa: Add missing error check for first &lt 0 in glDrawArraysInstanced().</li>
+  <li>mesa: Add missing error check for first < 0 in glDrawArraysInstanced().</li>
   <li>i915: Fix piglit fbo-nodepth-test on i830.</li>
   <li>intel: Return success when asked to allocate a 0-width/height renderbuffer.</li>
   <li>mesa: Throw error on glGetActiveUniform inside Begin/End.</li>
@@ -256,7 +256,7 @@ cc5ee15e306b8c15da6a478923797171  MesaLib-8.0.3.tar.bz2
   <li>drirc: Add force_glsl_extensions_warn workaround for Unigine Heaven.</li>
   <li>i965: Avoid explicit accumulator operands in SIMD16 mode on Gen7.</li>
   <li>intel: Remove pointless software fallback for glBitmap on Gen6.</li>
-  <li>glsl: Fix broken constant expression handling for &lt, &lt=, >, and >=.</li>
+  <li>glsl: Fix broken constant expression handling for <, <=, >, and >=.</li>
 </ul></p>
 
 <p>Kurt Roeckx (2):
diff --git a/docs/thanks.html b/docs/thanks.html
index b97ad74..b7e7e20 100644
--- a/docs/thanks.html
+++ b/docs/thanks.html
@@ -35,9 +35,9 @@ Tungsten Graphics, Inc. have supported the ongoing development of Mesa.
 <li>The
 <A HREF="http://sourceforge.net/projects/mesa3d" target="_parent">Mesa</A>
 website is hosted by
-<A HREF="http://sourceforge.net" target="_parent">
-<IMG SRC="http://sourceforge.net/sflogo.php?group_id=3&type=1"
-WIDTH="88" HEIGHT="31" ALIGN="BOTTOM" ALT="Sourceforge.net" BORDER="0"></A>
+<a href="http://sourceforge.net" target="_parent">
+<img src="http://sourceforge.net/sflogo.php?group_id=3&type=1"
+width="88" height="31" align="bottom" alt="Sourceforge.net" border="0"></a>
 <br>
 <br>
 
diff --git a/docs/versions.html b/docs/versions.html
index c28eff6..8ada337 100644
--- a/docs/versions.html
+++ b/docs/versions.html
@@ -127,7 +127,7 @@ Bug fixes:
 <li>X/Mesa incorrect default clear color and drawing color
 <li>more robust X MIT-SHM support in X/Mesa
 <li>glTexImage( format=GL_LUMINANCE ) didn't work
-<li>GL_LINE mode polygons with line width > 1.0 could cause a crash
+<li>GL_LINE mode polygons with line width > 1.0 could cause a crash
 <li>numerous feedback bugs
 <li>glReadPixels() from depth buffer was wrong
 <li>error prone depth and stencil buffer allocation
@@ -390,7 +390,7 @@ Bug fixes:
 <li>using 24-bit color on some X servers resulted in garbage rendering
 <li>32-bit per pixel mode for XFree86 now works
 <li>glRotate(a,0,0,0) gave unpredictable results
-<li>GL_LINE_STRIP with > 480 vertices had occasional clipping problems
+<li>GL_LINE_STRIP with > 480 vertices had occasional clipping problems
 <li>8-bit TrueColor GLXPixmap rendering incorrectly required a colormap
 <li>glMaterial() wasn't ignored when GL_COLOR_MATERIAL was enabled
 <li>glEnable(GL_COLOR_MATERIAL) followed by glColor() didn't work right
@@ -504,7 +504,7 @@ Changes:
 <li>many 3Dfx driver updates
 <li>cygnus Makefiles now included
 <li>updated DOS driver
-<li>made a few changes to dosmesa.c and wmesa.c (VB->Unclipped)
+<li>made a few changes to dosmesa.c and wmesa.c (VB->Unclipped)
 <li>internally, colors now stored in GLubytes, not GLfixed
 <li>optimized changing of GL_SHININESS parameter
 </ul>
@@ -605,7 +605,7 @@ Bug fixes:
 <li>fixed clipping bug when using 3Dfx driver
 <li>fixed a problem when trying to use X fonts w/ 3Dfx driver
 <li>fixed a texture filter bug in 3Dfx/Glide driver
-<li>fixed bug in 3Dfx/Glide driver involving depth mask & clearing
+<li>fixed bug in 3Dfx/Glide driver involving depth mask & clearing
 <li>glLoadMatrix to set projection matrix confused the 3Dfx driver
 <li>non-identity texture matrices didn't work with linux-386 configs
 <li>glGenTextures() didn't reserve the returned texture IDs
@@ -620,7 +620,7 @@ Changes:
 <ul>
 <li>replaced old Mesa/windows/ directory with Mesa/WIN32/ directory
 <li>converted a few old glaux/gltk demos to GLUT
-<li>renamed directories:  demos -> xdemos,  gdemos -> demos
+<li>renamed directories:  demos -> xdemos,  gdemos -> demos
 </ul>
 
 
@@ -1136,12 +1136,12 @@ Bug fixes:
 <li>glDraw/ReadPixels didn't catch all the errors that they should have
 <li>Fixed 24bpp rendering problem in Windows driver (Karl Schultz)
 <li>16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c)
-<li>Fixed 1-bit float->int conversion bug in glDrawPixels(GL_DEPTH_COMP)
+<li>Fixed 1-bit float->int conversion bug in glDrawPixels(GL_DEPTH_COMP)
 <li>glColorMask as sometimes effecting glXSwapBuffers()
 <li>fixed a potential bug in XMesaGarbageCollect()
 <li>N threads rendering into one window didn't work reliably
 <li>glCopyPixels didn't work for deep color channels
-<li>improved 8 -> 16bit/channel texture image conversion (Gerk Huisma)
+<li>improved 8 -> 16bit/channel texture image conversion (Gerk Huisma)
 <li>glPopAttrib() didn't correctly restore user clip planes
 <li>user clip planes failed for some perspective projections (Chromium)
 </ul>
@@ -1179,7 +1179,7 @@ Bug fixes:
 Changes:
 <ul>
 <li>lots of C++ (g++) code clean-ups
-<li>lots of T&L updates for the Radeon DRI driver
+<li>lots of T&L updates for the Radeon DRI driver
 </ul>
 Known bugs:
 <ul>
@@ -1379,7 +1379,7 @@ Changes:
 New:
 <ul>
 <li>reorganized directory tree
-<li>GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche)
+<li>GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche)
 <li>GL_ATI_texture_env_combine3 extension (Ian Romanick)
 <li>GL_SGI_texture_color_table extension (Eric Plante)
 <li>GL_NV_fragment_program extension
@@ -1455,7 +1455,7 @@ Bug fixes:
 <li>fixed build problems on OpenBSD
 <li>omit CVS directories from tarballs
 <li>glGetTexImage(GL_COLOR_INDEX) was broken
-<li>fixed an infinite loop in t&l module
+<li>fixed an infinite loop in t&l module
 <li>silenced some valgrind warnings about using unitialized memory
 <li>fixed some compilation/link glitches on IRIX (Mike Stephens)
 <li>glBindProgram wasn't getting compiled into display lists
@@ -1513,7 +1513,7 @@ Bug fixes:
 <li>sampling an incomplete texture in a fragment program would segfault
 <li>glTexImage was missing a few error checks
 <li>fixed some minor glGetTexParameter glitches
-<li>GL_INTENSITY was mistakenly accepted as a <format> to glTexImage
+<li>GL_INTENSITY was mistakenly accepted as a <format> to glTexImage
 <li>fragment program writes to RC/HC register were broken
 <li>fixed a few glitches in GL_HP_occlusion_test extension
 <li>glBeginQueryARB and glEndQueryARB didn't work inside display lists
diff --git a/docs/webmaster.html b/docs/webmaster.html
index 11472d9..f9de714 100644
--- a/docs/webmaster.html
+++ b/docs/webmaster.html
@@ -12,7 +12,7 @@
 <p>
 If you have problems, edits or additions for this website send them
 to Brian
-(<em>b</em><em>r</em><em>i</em><em>a</em><em>n</em><em>.</em><em>e</em><em>.</em><em>p</em><em>a</em><em>u</em><em>l</em><em> </em><em>g</em><em>m</em><em>a</em><em>i</em><em>l</em><em>.</em><em>c</em><em>o</em><em>m</em>)</a>.
+(<em>b</em><em>r</em><em>i</em><em>a</em><em>n</em><em>.</em><em>e</em><em>.</em><em>p</em><em>a</em><em>u</em><em>l</em><em> </em><em>g</em><em>m</em><em>a</em><em>i</em><em>l</em><em>.</em><em>c</em><em>o</em><em>m</em>).
 </p>
 
 <p>




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