Mesa (master): mesa: Add support for glBindBufferBase/ Range on GL_UNIFORM_BUFFER.

Eric Anholt anholt at kemper.freedesktop.org
Thu Jun 21 18:06:52 UTC 2012


Module: Mesa
Branch: master
Commit: fb76ddc13384bc04ee093c8fc20eab5705067359
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=fb76ddc13384bc04ee093c8fc20eab5705067359

Author: Eric Anholt <eric at anholt.net>
Date:   Thu Jun 14 19:48:02 2012 -0700

mesa: Add support for glBindBufferBase/Range on GL_UNIFORM_BUFFER.

Fixes piglits:
GL_ARB_uniform_buffer_object/bindbuffer-general-point.
GL_ARB_uniform_buffer_object/negative-bindbuffer-buffer
GL_ARB_uniform_buffer_object/negative-bindbuffer-index
GL_ARB_uniform_buffer_object/negative-bindbuffer-target
GL_ARB_uniform_buffer_object/negative-bindbufferrange-range

Reviewed-by: Brian Paul <brianp at vmware.com>
Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>

---

 src/mesa/main/bufferobj.c |   85 +++++++++++++++++++++++++++++++++++++++++++++
 1 files changed, 85 insertions(+), 0 deletions(-)

diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c
index 2e34744..d0d9802 100644
--- a/src/mesa/main/bufferobj.c
+++ b/src/mesa/main/bufferobj.c
@@ -1994,6 +1994,85 @@ _mesa_GetObjectParameterivAPPLE(GLenum objectType, GLuint name, GLenum pname,
 
 #endif /* FEATURE_APPLE_object_purgeable */
 
+static void
+set_ubo_binding(struct gl_context *ctx,
+		int index,
+		struct gl_buffer_object *bufObj,
+		GLintptr offset,
+		GLsizeiptr size,
+		GLboolean autoSize)
+{
+   struct gl_uniform_buffer_binding *binding;
+
+   binding = &ctx->UniformBufferBindings[index];
+   if (binding->BufferObject == bufObj &&
+       binding->Offset == offset &&
+       binding->Size == size &&
+       binding->AutomaticSize == autoSize) {
+      return;
+   }
+
+   FLUSH_VERTICES(ctx, _NEW_BUFFER_OBJECT);
+
+   _mesa_reference_buffer_object(ctx, &binding->BufferObject, bufObj);
+   binding->Offset = offset;
+   binding->Size = size;
+   binding->AutomaticSize = autoSize;
+}
+
+/**
+ * Specify a buffer object to receive vertex shader results.  Plus,
+ * specify the starting offset to place the results, and max size.
+ */
+static void
+bind_buffer_range_uniform_buffer(struct gl_context *ctx,
+				 GLuint index,
+				 struct gl_buffer_object *bufObj,
+				 GLintptr offset,
+				 GLsizeiptr size)
+{
+   if (index >= ctx->Const.MaxUniformBufferBindings) {
+      _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferRange(index=%d)", index);
+      return;
+   }
+
+   if (offset & (ctx->Const.UniformBufferOffsetAlignment - 1)) {
+      _mesa_error(ctx, GL_INVALID_VALUE,
+                  "glBindBufferRange(offset misalgned %d/%d)", (int) offset,
+		  ctx->Const.UniformBufferOffsetAlignment);
+      return;
+   }
+
+   if (bufObj == ctx->Shared->NullBufferObj) {
+      offset = -1;
+      size = -1;
+   }
+
+   _mesa_reference_buffer_object(ctx, &ctx->UniformBuffer, bufObj);
+   set_ubo_binding(ctx, index, bufObj, offset, size, GL_FALSE);
+}
+
+
+/**
+ * Specify a buffer object to receive vertex shader results.
+ * As above, but start at offset = 0.
+ */
+static void
+bind_buffer_base_uniform_buffer(struct gl_context *ctx,
+				GLuint index,
+				struct gl_buffer_object *bufObj)
+{
+   if (index >= ctx->Const.MaxUniformBufferBindings) {
+      _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferBase(index=%d)", index);
+      return;
+   }
+
+   _mesa_reference_buffer_object(ctx, &ctx->UniformBuffer, bufObj);
+   if (bufObj == ctx->Shared->NullBufferObj)
+      set_ubo_binding(ctx, index, bufObj, -1, -1, GL_TRUE);
+   else
+      set_ubo_binding(ctx, index, bufObj, 0, 0, GL_TRUE);
+}
 
 void GLAPIENTRY
 _mesa_BindBufferRange(GLenum target, GLuint index,
@@ -2032,6 +2111,9 @@ _mesa_BindBufferRange(GLenum target, GLuint index,
       _mesa_bind_buffer_range_transform_feedback(ctx, index, bufObj,
 						 offset, size);
       return;
+   case GL_UNIFORM_BUFFER:
+      bind_buffer_range_uniform_buffer(ctx, index, bufObj, offset, size);
+      return;
    default:
       _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferRange(target)");
       return;
@@ -2060,6 +2142,9 @@ _mesa_BindBufferBase(GLenum target, GLuint index, GLuint buffer)
    case GL_TRANSFORM_FEEDBACK_BUFFER:
       _mesa_bind_buffer_base_transform_feedback(ctx, index, bufObj);
       return;
+   case GL_UNIFORM_BUFFER:
+      bind_buffer_base_uniform_buffer(ctx, index, bufObj);
+      return;
    default:
       _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferBase(target)");
       return;




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