Mesa (master): mesa: Add unpack functions for R/RG/RGB [U]INT8/16/ 32 formats.
Kenneth Graunke
kwg at kemper.freedesktop.org
Wed Apr 24 05:13:42 UTC 2013
Module: Mesa
Branch: master
Commit: 995051ee34f9c29461b6e9cad27df5e375688218
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=995051ee34f9c29461b6e9cad27df5e375688218
Author: Kenneth Graunke <kenneth at whitecape.org>
Date: Mon Apr 22 23:37:06 2013 -0700
mesa: Add unpack functions for R/RG/RGB [U]INT8/16/32 formats.
NOTE: This is a candidate for stable branches.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=63569
Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
Reviewed-by: Brian Paul <brianp at vmware.com>
---
src/mesa/main/format_unpack.c | 253 +++++++++++++++++++++++++++++++++++++++++
1 files changed, 253 insertions(+), 0 deletions(-)
diff --git a/src/mesa/main/format_unpack.c b/src/mesa/main/format_unpack.c
index 9d565cc..19ed43c 100644
--- a/src/mesa/main/format_unpack.c
+++ b/src/mesa/main/format_unpack.c
@@ -1077,6 +1077,45 @@ unpack_RG_FLOAT16(const void *src, GLfloat dst[][4], GLuint n)
static void
+unpack_R_INT8(const void *src, GLfloat dst[][4], GLuint n)
+{
+ const GLbyte *s = (const GLbyte *) src;
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ dst[i][RCOMP] = (GLfloat) s[i];
+ dst[i][GCOMP] = 0.0;
+ dst[i][BCOMP] = 0.0;
+ dst[i][ACOMP] = 1.0;
+ }
+}
+
+static void
+unpack_RG_INT8(const void *src, GLfloat dst[][4], GLuint n)
+{
+ const GLbyte *s = (const GLbyte *) src;
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ dst[i][RCOMP] = (GLfloat) s[i*2+0];
+ dst[i][GCOMP] = (GLfloat) s[i*2+1];
+ dst[i][BCOMP] = 0.0;
+ dst[i][ACOMP] = 1.0;
+ }
+}
+
+static void
+unpack_RGB_INT8(const void *src, GLfloat dst[][4], GLuint n)
+{
+ const GLbyte *s = (const GLbyte *) src;
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ dst[i][RCOMP] = (GLfloat) s[i*3+0];
+ dst[i][GCOMP] = (GLfloat) s[i*3+1];
+ dst[i][BCOMP] = (GLfloat) s[i*3+2];
+ dst[i][ACOMP] = 1.0;
+ }
+}
+
+static void
unpack_RGBA_INT8(const void *src, GLfloat dst[][4], GLuint n)
{
const GLbyte *s = (const GLbyte *) src;
@@ -1090,6 +1129,45 @@ unpack_RGBA_INT8(const void *src, GLfloat dst[][4], GLuint n)
}
static void
+unpack_R_INT16(const void *src, GLfloat dst[][4], GLuint n)
+{
+ const GLshort *s = (const GLshort *) src;
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ dst[i][RCOMP] = (GLfloat) s[i];
+ dst[i][GCOMP] = 0.0;
+ dst[i][BCOMP] = 0.0;
+ dst[i][ACOMP] = 1.0;
+ }
+}
+
+static void
+unpack_RG_INT16(const void *src, GLfloat dst[][4], GLuint n)
+{
+ const GLshort *s = (const GLshort *) src;
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ dst[i][RCOMP] = (GLfloat) s[i*2+0];
+ dst[i][GCOMP] = (GLfloat) s[i*2+1];
+ dst[i][BCOMP] = 0.0;
+ dst[i][ACOMP] = 1.0;
+ }
+}
+
+static void
+unpack_RGB_INT16(const void *src, GLfloat dst[][4], GLuint n)
+{
+ const GLshort *s = (const GLshort *) src;
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ dst[i][RCOMP] = (GLfloat) s[i*3+0];
+ dst[i][GCOMP] = (GLfloat) s[i*3+1];
+ dst[i][BCOMP] = (GLfloat) s[i*3+2];
+ dst[i][ACOMP] = 1.0;
+ }
+}
+
+static void
unpack_RGBA_INT16(const void *src, GLfloat dst[][4], GLuint n)
{
const GLshort *s = (const GLshort *) src;
@@ -1103,6 +1181,46 @@ unpack_RGBA_INT16(const void *src, GLfloat dst[][4], GLuint n)
}
static void
+unpack_R_INT32(const void *src, GLfloat dst[][4], GLuint n)
+{
+ const GLint *s = (const GLint *) src;
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ dst[i][RCOMP] = (GLfloat) s[i];
+ dst[i][GCOMP] = 0.0;
+ dst[i][BCOMP] = 0.0;
+ dst[i][ACOMP] = 1.0;
+ }
+}
+
+static void
+unpack_RG_INT32(const void *src, GLfloat dst[][4], GLuint n)
+{
+ const GLint *s = (const GLint *) src;
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ dst[i][RCOMP] = (GLfloat) s[i*2+0];
+ dst[i][GCOMP] = (GLfloat) s[i*2+1];
+ dst[i][BCOMP] = 0.0;
+ dst[i][ACOMP] = 1.0;
+ }
+}
+
+static void
+unpack_RGB_INT32(const void *src, GLfloat dst[][4], GLuint n)
+{
+ const GLint *s = (const GLint *) src;
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ dst[i][RCOMP] = (GLfloat) s[i*3+0];
+ dst[i][GCOMP] = (GLfloat) s[i*3+1];
+ dst[i][BCOMP] = (GLfloat) s[i*3+2];
+ dst[i][ACOMP] = 1.0;
+ }
+}
+
+
+static void
unpack_RGBA_INT32(const void *src, GLfloat dst[][4], GLuint n)
{
const GLint *s = (const GLint *) src;
@@ -1116,6 +1234,45 @@ unpack_RGBA_INT32(const void *src, GLfloat dst[][4], GLuint n)
}
static void
+unpack_R_UINT8(const void *src, GLfloat dst[][4], GLuint n)
+{
+ const GLubyte *s = (const GLubyte *) src;
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ dst[i][RCOMP] = (GLfloat) s[i];
+ dst[i][GCOMP] = 0.0;
+ dst[i][BCOMP] = 0.0;
+ dst[i][ACOMP] = 1.0;
+ }
+}
+
+static void
+unpack_RG_UINT8(const void *src, GLfloat dst[][4], GLuint n)
+{
+ const GLubyte *s = (const GLubyte *) src;
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ dst[i][RCOMP] = (GLfloat) s[i*2+0];
+ dst[i][GCOMP] = (GLfloat) s[i*2+1];
+ dst[i][BCOMP] = 0.0;
+ dst[i][ACOMP] = 1.0;
+ }
+}
+
+static void
+unpack_RGB_UINT8(const void *src, GLfloat dst[][4], GLuint n)
+{
+ const GLubyte *s = (const GLubyte *) src;
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ dst[i][RCOMP] = (GLfloat) s[i*3+0];
+ dst[i][GCOMP] = (GLfloat) s[i*3+1];
+ dst[i][BCOMP] = (GLfloat) s[i*3+2];
+ dst[i][ACOMP] = 1.0;
+ }
+}
+
+static void
unpack_RGBA_UINT8(const void *src, GLfloat dst[][4], GLuint n)
{
const GLubyte *s = (const GLubyte *) src;
@@ -1129,6 +1286,45 @@ unpack_RGBA_UINT8(const void *src, GLfloat dst[][4], GLuint n)
}
static void
+unpack_R_UINT16(const void *src, GLfloat dst[][4], GLuint n)
+{
+ const GLushort *s = (const GLushort *) src;
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ dst[i][RCOMP] = (GLfloat) s[i];
+ dst[i][GCOMP] = 0.0;
+ dst[i][BCOMP] = 0.0;
+ dst[i][ACOMP] = 1.0;
+ }
+}
+
+static void
+unpack_RG_UINT16(const void *src, GLfloat dst[][4], GLuint n)
+{
+ const GLushort *s = (const GLushort *) src;
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ dst[i][RCOMP] = (GLfloat) s[i*2+0];
+ dst[i][GCOMP] = (GLfloat) s[i*2+1];
+ dst[i][BCOMP] = 0.0;
+ dst[i][ACOMP] = 1.0;
+ }
+}
+
+static void
+unpack_RGB_UINT16(const void *src, GLfloat dst[][4], GLuint n)
+{
+ const GLushort *s = (const GLushort *) src;
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ dst[i][RCOMP] = (GLfloat) s[i*3+0];
+ dst[i][GCOMP] = (GLfloat) s[i*3+1];
+ dst[i][BCOMP] = (GLfloat) s[i*3+2];
+ dst[i][ACOMP] = 1.0;
+ }
+}
+
+static void
unpack_RGBA_UINT16(const void *src, GLfloat dst[][4], GLuint n)
{
const GLushort *s = (const GLushort *) src;
@@ -1142,6 +1338,45 @@ unpack_RGBA_UINT16(const void *src, GLfloat dst[][4], GLuint n)
}
static void
+unpack_R_UINT32(const void *src, GLfloat dst[][4], GLuint n)
+{
+ const GLuint *s = (const GLuint *) src;
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ dst[i][RCOMP] = (GLfloat) s[i];
+ dst[i][GCOMP] = 0.0;
+ dst[i][BCOMP] = 0.0;
+ dst[i][ACOMP] = 1.0;
+ }
+}
+
+static void
+unpack_RG_UINT32(const void *src, GLfloat dst[][4], GLuint n)
+{
+ const GLuint *s = (const GLuint *) src;
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ dst[i][RCOMP] = (GLfloat) s[i*2+0];
+ dst[i][GCOMP] = (GLfloat) s[i*2+1];
+ dst[i][BCOMP] = 0.0;
+ dst[i][ACOMP] = 1.0;
+ }
+}
+
+static void
+unpack_RGB_UINT32(const void *src, GLfloat dst[][4], GLuint n)
+{
+ const GLuint *s = (const GLuint *) src;
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ dst[i][RCOMP] = (GLfloat) s[i*3+0];
+ dst[i][GCOMP] = (GLfloat) s[i*3+1];
+ dst[i][BCOMP] = (GLfloat) s[i*3+2];
+ dst[i][ACOMP] = 1.0;
+ }
+}
+
+static void
unpack_RGBA_UINT32(const void *src, GLfloat dst[][4], GLuint n)
{
const GLuint *s = (const GLuint *) src;
@@ -1828,11 +2063,29 @@ get_unpack_rgba_function(gl_format format)
table[MESA_FORMAT_RG_FLOAT32] = unpack_RG_FLOAT32;
table[MESA_FORMAT_RG_FLOAT16] = unpack_RG_FLOAT16;
+ table[MESA_FORMAT_R_INT8] = unpack_R_INT8;
+ table[MESA_FORMAT_RG_INT8] = unpack_RG_INT8;
+ table[MESA_FORMAT_RGB_INT8] = unpack_RGB_INT8;
table[MESA_FORMAT_RGBA_INT8] = unpack_RGBA_INT8;
+ table[MESA_FORMAT_R_INT16] = unpack_R_INT16;
+ table[MESA_FORMAT_RG_INT16] = unpack_RG_INT16;
+ table[MESA_FORMAT_RGB_INT16] = unpack_RGB_INT16;
table[MESA_FORMAT_RGBA_INT16] = unpack_RGBA_INT16;
+ table[MESA_FORMAT_R_INT32] = unpack_R_INT32;
+ table[MESA_FORMAT_RG_INT32] = unpack_RG_INT32;
+ table[MESA_FORMAT_RGB_INT32] = unpack_RGB_INT32;
table[MESA_FORMAT_RGBA_INT32] = unpack_RGBA_INT32;
+ table[MESA_FORMAT_R_UINT8] = unpack_R_UINT8;
+ table[MESA_FORMAT_RG_UINT8] = unpack_RG_UINT8;
+ table[MESA_FORMAT_RGB_UINT8] = unpack_RGB_UINT8;
table[MESA_FORMAT_RGBA_UINT8] = unpack_RGBA_UINT8;
+ table[MESA_FORMAT_R_UINT16] = unpack_R_UINT16;
+ table[MESA_FORMAT_RG_UINT16] = unpack_RG_UINT16;
+ table[MESA_FORMAT_RGB_UINT16] = unpack_RGB_UINT16;
table[MESA_FORMAT_RGBA_UINT16] = unpack_RGBA_UINT16;
+ table[MESA_FORMAT_R_UINT32] = unpack_R_UINT32;
+ table[MESA_FORMAT_RG_UINT32] = unpack_RG_UINT32;
+ table[MESA_FORMAT_RGB_UINT32] = unpack_RGB_UINT32;
table[MESA_FORMAT_RGBA_UINT32] = unpack_RGBA_UINT32;
table[MESA_FORMAT_DUDV8] = unpack_DUDV8;
More information about the mesa-commit
mailing list