Mesa (master): i965: add new VS_OPCODE_UNPACK_FLAGS_SIMD4X2

Chris Forbes chrisf at kemper.freedesktop.org
Thu Aug 15 10:23:55 UTC 2013


Module: Mesa
Branch: master
Commit: a9be50f77675a70a44d231fc1f7fa85f875c5153
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=a9be50f77675a70a44d231fc1f7fa85f875c5153

Author: Chris Forbes <chrisf at ijw.co.nz>
Date:   Thu Aug  8 06:31:33 2013 +1200

i965: add new VS_OPCODE_UNPACK_FLAGS_SIMD4X2

Splits the bottom 8 bits of f0.0 for further wrangling
in a SIMD4x2 program. The 4 bits corresponding to the channels in each
program flow are copied to the LSBs of dst.x visible to each flow.

This is useful for working with clipping flags in the VS.

V3: - Fixup immediate types
    - Teach scheduler about the hidden dep on flags

Signed-off-by: Chris Forbes <chrisf at ijw.co.nz>
V2: Reviewed-by: Paul Berry <stereotype441 at gmail.com>

---

 src/mesa/drivers/dri/i965/brw_defines.h     |    1 +
 src/mesa/drivers/dri/i965/brw_shader.cpp    |    2 ++
 src/mesa/drivers/dri/i965/brw_vec4.h        |    4 +++-
 src/mesa/drivers/dri/i965/brw_vec4_emit.cpp |   23 +++++++++++++++++++++++
 4 files changed, 29 insertions(+), 1 deletions(-)

diff --git a/src/mesa/drivers/dri/i965/brw_defines.h b/src/mesa/drivers/dri/i965/brw_defines.h
index d8b3b17..2ab0a2b 100644
--- a/src/mesa/drivers/dri/i965/brw_defines.h
+++ b/src/mesa/drivers/dri/i965/brw_defines.h
@@ -798,6 +798,7 @@ enum opcode {
    VS_OPCODE_SCRATCH_WRITE,
    VS_OPCODE_PULL_CONSTANT_LOAD,
    VS_OPCODE_PULL_CONSTANT_LOAD_GEN7,
+   VS_OPCODE_UNPACK_FLAGS_SIMD4X2,
 };
 
 #define BRW_PREDICATE_NONE             0
diff --git a/src/mesa/drivers/dri/i965/brw_shader.cpp b/src/mesa/drivers/dri/i965/brw_shader.cpp
index 9a2e8be..6c7e827 100644
--- a/src/mesa/drivers/dri/i965/brw_shader.cpp
+++ b/src/mesa/drivers/dri/i965/brw_shader.cpp
@@ -494,6 +494,8 @@ brw_instruction_name(enum opcode op)
       return "pull_constant_load";
    case VS_OPCODE_PULL_CONSTANT_LOAD_GEN7:
       return "pull_constant_load_gen7";
+   case VS_OPCODE_UNPACK_FLAGS_SIMD4X2:
+      return "unpack_flags_simd4x2";
 
    default:
       /* Yes, this leaks.  It's in debug code, it should never occur, and if
diff --git a/src/mesa/drivers/dri/i965/brw_vec4.h b/src/mesa/drivers/dri/i965/brw_vec4.h
index ee14cd8..8986648 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4.h
+++ b/src/mesa/drivers/dri/i965/brw_vec4.h
@@ -188,7 +188,7 @@ public:
 
    bool depends_on_flags()
    {
-      return predicate;
+      return predicate || opcode == VS_OPCODE_UNPACK_FLAGS_SIMD4X2;
    }
 };
 
@@ -592,6 +592,8 @@ private:
                                          struct brw_reg dst,
                                          struct brw_reg surf_index,
                                          struct brw_reg offset);
+   void generate_unpack_flags(vec4_instruction *inst,
+                              struct brw_reg dst);
 
    struct brw_context *brw;
    struct gl_context *ctx;
diff --git a/src/mesa/drivers/dri/i965/brw_vec4_emit.cpp b/src/mesa/drivers/dri/i965/brw_vec4_emit.cpp
index c82af0e..6ebc318 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4_emit.cpp
+++ b/src/mesa/drivers/dri/i965/brw_vec4_emit.cpp
@@ -440,6 +440,25 @@ vec4_generator::generate_oword_dual_block_offsets(struct brw_reg m1,
 }
 
 void
+vec4_generator::generate_unpack_flags(vec4_instruction *inst,
+                                      struct brw_reg dst)
+{
+   brw_push_insn_state(p);
+   brw_set_mask_control(p, BRW_MASK_DISABLE);
+   brw_set_access_mode(p, BRW_ALIGN_1);
+
+   struct brw_reg flags = brw_flag_reg(0, 0);
+   struct brw_reg dst_0 = suboffset(vec1(dst), 0);
+   struct brw_reg dst_4 = suboffset(vec1(dst), 4);
+
+   brw_AND(p, dst_0, flags, brw_imm_ud(0x0f));
+   brw_AND(p, dst_4, flags, brw_imm_ud(0xf0));
+   brw_SHR(p, dst_4, dst_4, brw_imm_ud(4));
+
+   brw_pop_insn_state(p);
+}
+
+void
 vec4_generator::generate_scratch_read(vec4_instruction *inst,
                                       struct brw_reg dst,
                                       struct brw_reg index)
@@ -851,6 +870,10 @@ vec4_generator::generate_vec4_instruction(vec4_instruction *instruction,
       brw_shader_time_add(p, src[0], SURF_INDEX_VS_SHADER_TIME);
       break;
 
+   case VS_OPCODE_UNPACK_FLAGS_SIMD4X2:
+      generate_unpack_flags(inst, dst);
+      break;
+
    default:
       if (inst->opcode < (int) ARRAY_SIZE(opcode_descs)) {
          _mesa_problem(ctx, "Unsupported opcode in `%s' in VS\n",




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