Mesa (master): linker: Use helper variable sh
Ian Romanick
idr at kemper.freedesktop.org
Sat Jan 19 01:36:39 UTC 2013
Module: Mesa
Branch: master
Commit: feea85da065c9557da321e869a4d937385ab2310
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=feea85da065c9557da321e869a4d937385ab2310
Author: Ian Romanick <ian.d.romanick at intel.com>
Date: Thu Dec 13 12:42:02 2012 -0800
linker: Use helper variable sh
This looks like a copy-and-paste left over.
Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
---
src/glsl/linker.cpp | 4 ++--
1 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/src/glsl/linker.cpp b/src/glsl/linker.cpp
index 70f3d5b..63548e0 100644
--- a/src/glsl/linker.cpp
+++ b/src/glsl/linker.cpp
@@ -885,8 +885,8 @@ link_intrastage_shaders(void *mem_ctx,
for (unsigned i = 0; i < num_shaders; i++) {
struct gl_shader *sh = shader_list[i];
- for (unsigned j = 0; j < shader_list[i]->NumUniformBlocks; j++) {
- link_assign_uniform_block_offsets(shader_list[i]);
+ for (unsigned j = 0; j < sh->NumUniformBlocks; j++) {
+ link_assign_uniform_block_offsets(sh);
int index = link_cross_validate_uniform_block(mem_ctx,
&uniform_blocks,
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