Mesa (master): st/dri: add null-pointer check, remove duplicated local variable

Marek Olšák mareko at kemper.freedesktop.org
Thu Jan 24 17:42:15 UTC 2013


Module: Mesa
Branch: master
Commit: fffe3e090878175269af8672d20c14a0ccab78a9
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=fffe3e090878175269af8672d20c14a0ccab78a9

Author: Marek Olšák <maraeo at gmail.com>
Date:   Mon Jan 21 15:48:55 2013 +0100

st/dri: add null-pointer check, remove duplicated local variable

Reviewed-by: Michel Dänzer <michel.daenzer at amd.com>
Tested-by: Michel Dänzer <michel.daenzer at amd.com>

---

 .../state_trackers/dri/common/dri_drawable.c       |    9 +++++----
 1 files changed, 5 insertions(+), 4 deletions(-)

diff --git a/src/gallium/state_trackers/dri/common/dri_drawable.c b/src/gallium/state_trackers/dri/common/dri_drawable.c
index 2ea5478..d817a8c 100644
--- a/src/gallium/state_trackers/dri/common/dri_drawable.c
+++ b/src/gallium/state_trackers/dri/common/dri_drawable.c
@@ -446,6 +446,7 @@ dri_flush(__DRIcontext *cPriv,
 
    /* Flush the context and throttle if needed. */
    if (dri_screen(ctx->sPriv)->throttling_enabled &&
+       drawable &&
        (reason == __DRI2_THROTTLE_SWAPBUFFER ||
         reason == __DRI2_THROTTLE_FLUSHFRONT)) {
       /* Throttle.
@@ -458,19 +459,19 @@ dri_flush(__DRIcontext *cPriv,
        * pushes that fence on the queue. This requires that the st_context_iface
        * flush method returns a fence even if there are no commands to flush.
        */
-      struct dri_drawable *draw = dri_drawable(dPriv);
-      struct pipe_screen *screen = draw->screen->base.screen;
+      struct pipe_screen *screen = drawable->screen->base.screen;
       struct pipe_fence_handle *fence;
 
-      fence = swap_fences_pop_front(draw);
+      fence = swap_fences_pop_front(drawable);
       if (fence) {
          (void) screen->fence_finish(screen, fence, PIPE_TIMEOUT_INFINITE);
          screen->fence_reference(screen, &fence, NULL);
       }
 
       ctx->st->flush(ctx->st, flush_flags, &fence);
+
       if (fence) {
-         swap_fences_push_back(draw, fence);
+         swap_fences_push_back(drawable, fence);
          screen->fence_reference(screen, &fence, NULL);
       }
    }




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