Mesa (master): i965/vs: Fix flaky texture swizzling

Chris Forbes chrisf at kemper.freedesktop.org
Fri Jul 26 06:35:43 UTC 2013


Module: Mesa
Branch: master
Commit: 124f567f1d575eaea98a6ae1d0a4687b8fb5bba2
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=124f567f1d575eaea98a6ae1d0a4687b8fb5bba2

Author: Chris Forbes <chrisf at ijw.co.nz>
Date:   Wed Jul 24 07:21:22 2013 +1200

i965/vs: Fix flaky texture swizzling

If any component used the ZERO or ONE swizzle, its corresponding member
in the `swizzle` array would never be initialized. We *mostly* got away
with this, except when that memory happened to contain a value that
clobbered another channel when combined using BRW_SWIZZLE4().

NOTE: This is a candidate for stable branches.

Signed-off-by: Chris Forbes <chrisf at ijw.co.nz>
Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>
Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>

---

 src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp b/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp
index 3eb43a8..1d86b33 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp
+++ b/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp
@@ -2506,7 +2506,7 @@ vec4_visitor::swizzle_result(ir_texture *ir, src_reg orig_val, int sampler)
    }
 
    int zero_mask = 0, one_mask = 0, copy_mask = 0;
-   int swizzle[4];
+   int swizzle[4] = {0};
 
    for (int i = 0; i < 4; i++) {
       switch (GET_SWZ(s, i)) {




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