Mesa (master): st: Use accessor for stencil reference values

Chris Forbes chrisf at kemper.freedesktop.org
Wed May 15 10:08:05 UTC 2013


Module: Mesa
Branch: master
Commit: db8a84de8765fc969a3fff3f1275852916eda042
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=db8a84de8765fc969a3fff3f1275852916eda042

Author: Chris Forbes <chrisf at ijw.co.nz>
Date:   Mon May 13 21:49:11 2013 +1200

st: Use accessor for stencil reference values

NOTE: This is a candidate for stable branches.

Signed-off-by: Chris Forbes <chrisf at ijw.co.nz>
Acked-by: Paul Berry <stereotype441 at gmail.com>
Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>

---

 src/mesa/state_tracker/st_atom_depth.c |    7 +++++--
 1 files changed, 5 insertions(+), 2 deletions(-)

diff --git a/src/mesa/state_tracker/st_atom_depth.c b/src/mesa/state_tracker/st_atom_depth.c
index e351c76..18a56a2 100644
--- a/src/mesa/state_tracker/st_atom_depth.c
+++ b/src/mesa/state_tracker/st_atom_depth.c
@@ -41,6 +41,9 @@
 #include "pipe/p_defines.h"
 #include "cso_cache/cso_context.h"
 
+#include "main/core.h"
+#include "main/stencil.h"
+
 
 /**
  * Convert an OpenGL compare mode to a pipe tokens.
@@ -116,7 +119,7 @@ update_depth_stencil_alpha(struct st_context *st)
       dsa->stencil[0].zpass_op = gl_stencil_op_to_pipe(ctx->Stencil.ZPassFunc[0]);
       dsa->stencil[0].valuemask = ctx->Stencil.ValueMask[0] & 0xff;
       dsa->stencil[0].writemask = ctx->Stencil.WriteMask[0] & 0xff;
-      sr.ref_value[0] = ctx->Stencil.Ref[0] & 0xff;
+      sr.ref_value[0] = _mesa_get_stencil_ref(ctx, 0);
 
       if (ctx->Stencil._TestTwoSide) {
          const GLuint back = ctx->Stencil._BackFace;
@@ -127,7 +130,7 @@ update_depth_stencil_alpha(struct st_context *st)
          dsa->stencil[1].zpass_op = gl_stencil_op_to_pipe(ctx->Stencil.ZPassFunc[back]);
          dsa->stencil[1].valuemask = ctx->Stencil.ValueMask[back] & 0xff;
          dsa->stencil[1].writemask = ctx->Stencil.WriteMask[back] & 0xff;
-         sr.ref_value[1] = ctx->Stencil.Ref[back] & 0xff;
+         sr.ref_value[1] = _mesa_get_stencil_ref(ctx, back);
       }
       else {
          /* This should be unnecessary. Drivers must not expect this to




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