Mesa (master): mesa: Pass number of samples as a program state variable

Anuj Phogat aphogat at kemper.freedesktop.org
Sat Nov 2 00:06:23 UTC 2013


Module: Mesa
Branch: master
Commit: 0d69e8c813070696942ffbe6efa4dc5186422199
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=0d69e8c813070696942ffbe6efa4dc5186422199

Author: Anuj Phogat <anuj.phogat at gmail.com>
Date:   Wed Oct  2 18:02:20 2013 -0700

mesa: Pass number of samples as a program state variable

Number of samples will be required in fragment shader program by new
GLSL builtin uniform "gl_NumSamples".

V2: Use "state.numsamples" in place of "state.num.samples"
    Use _NEW_BUFFERS flag in place of _NEW_MULTISAMPLE

Signed-off-by: Anuj Phogat <anuj.phogat at gmail.com>
Reviewed-by: Ian Romanick <idr at freedesktop.org>
Reviewed-by: Ken Graunke <kenneth at whitecape.org>
Reviewed-by: Paul Berry <stereotype441 at gmail.com>

---

 src/mesa/program/prog_statevars.c |   11 +++++++++++
 src/mesa/program/prog_statevars.h |    2 ++
 2 files changed, 13 insertions(+), 0 deletions(-)

diff --git a/src/mesa/program/prog_statevars.c b/src/mesa/program/prog_statevars.c
index 145c07c..f6fd535 100644
--- a/src/mesa/program/prog_statevars.c
+++ b/src/mesa/program/prog_statevars.c
@@ -349,6 +349,9 @@ _mesa_fetch_state(struct gl_context *ctx, const gl_state_index state[],
          }
       }
       return;
+   case STATE_NUM_SAMPLES:
+      ((int *)value)[0] = ctx->DrawBuffer->Visual.samples;
+      return;
    case STATE_DEPTH_RANGE:
       value[0] = ctx->Viewport.Near;                     /* near       */
       value[1] = ctx->Viewport.Far;                      /* far        */
@@ -665,6 +668,9 @@ _mesa_program_state_flags(const gl_state_index state[STATE_LENGTH])
    case STATE_PROGRAM_MATRIX:
       return _NEW_TRACK_MATRIX;
 
+   case STATE_NUM_SAMPLES:
+      return _NEW_BUFFERS;
+
    case STATE_DEPTH_RANGE:
       return _NEW_VIEWPORT;
 
@@ -852,6 +858,9 @@ append_token(char *dst, gl_state_index k)
    case STATE_TEXENV_COLOR:
       append(dst, "texenv");
       break;
+   case STATE_NUM_SAMPLES:
+      append(dst, "numsamples");
+      break;
    case STATE_DEPTH_RANGE:
       append(dst, "depth.range");
       break;
@@ -1027,6 +1036,8 @@ _mesa_program_state_string(const gl_state_index state[STATE_LENGTH])
       break;
    case STATE_FOG_COLOR:
       break;
+   case STATE_NUM_SAMPLES:
+      break;
    case STATE_DEPTH_RANGE:
       break;
    case STATE_FRAGMENT_PROGRAM:
diff --git a/src/mesa/program/prog_statevars.h b/src/mesa/program/prog_statevars.h
index ec22b73..23a9f48 100644
--- a/src/mesa/program/prog_statevars.h
+++ b/src/mesa/program/prog_statevars.h
@@ -103,6 +103,8 @@ typedef enum gl_state_index_ {
 
    STATE_TEXENV_COLOR,
 
+   STATE_NUM_SAMPLES,    /* An integer, not a float like the other state vars */
+
    STATE_DEPTH_RANGE,
 
    STATE_VERTEX_PROGRAM,




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