Mesa (master): glsl: Fix MSVC build (missing strcasecmp())
Paul Berry
stereotype441 at kemper.freedesktop.org
Fri Oct 18 01:16:27 UTC 2013
Module: Mesa
Branch: master
Commit: b08195faec1bc31aed8b5c59419ac060b7e0b34e
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=b08195faec1bc31aed8b5c59419ac060b7e0b34e
Author: Paul Berry <stereotype441 at gmail.com>
Date: Thu Oct 17 13:47:35 2013 -0700
glsl: Fix MSVC build (missing strcasecmp())
MSVC doesn't have a strcasecmp() function; it uses _stricmp() instead.
Reviewed-by: Jose Fonseca <jfonseca at vmware.com>
---
src/glsl/glsl_parser.yy | 8 +++++++-
1 files changed, 7 insertions(+), 1 deletions(-)
diff --git a/src/glsl/glsl_parser.yy b/src/glsl/glsl_parser.yy
index ba2dc63..00589e2 100644
--- a/src/glsl/glsl_parser.yy
+++ b/src/glsl/glsl_parser.yy
@@ -66,8 +66,14 @@ static bool match_layout_qualifier(const char *s1, const char *s2,
*/
if (state->es_shader)
return strcmp(s1, s2);
- else
+ else {
+#if defined(_MSC_VER)
+ /* MSVC doesn't have a strcasecmp() function; instead it has _stricmp. */
+ return _stricmp(s1, s2);
+#else
return strcasecmp(s1, s2);
+#endif
+ }
}
%}
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