September 2013 Archives by author
Starting: Sun Sep 1 00:27:04 UTC 2013
Ending: Mon Sep 30 23:52:42 UTC 2013
Messages: 383
- Mesa (master): nouveau: fix regression since float comparison instructions (v2)
Dave Airlie
- Mesa (master): st/mesa: don't dereference stObj->pt if NULL
Dave Airlie
- Mesa (9.2): nv30: find first unused texcoord rather than bailing if first is used
Dave Airlie
- Mesa (9.2): radeon/winsys: pad IBs to a multiple of 8 DWs
Dave Airlie
- Mesa (master): i965/gen4: Fix fragment program rectangle texture shadow compares.
Eric Anholt
- Mesa (master): Suppress clang's warnings about unused CFLAGS and CXXFLAGS.
Eric Anholt
- Mesa (master): mesa: Remove _mesa_lookup_enum_by_name().
Eric Anholt
- Mesa (master): mesa: Remove the extra enum strings and extra lookup table.
Eric Anholt
- Mesa (master): mesa: Shrink the size of the enum string lookup struct.
Eric Anholt
- Mesa (master): mesa: Convert some runtime asserts to static asserts.
Eric Anholt
- Mesa (master): mesa: Drop an extra copy-and-pasted copy in the program clone function.
Eric Anholt
- Mesa (master): glsl: Hide many classes local to individual . cpp files in anon namespaces.
Eric Anholt
- Mesa (master): mesa: Use -Bsymbolic in the linker to locally resolve Mesa-internal symbols.
Eric Anholt
- Mesa (master): mesa: Remove some remaining FEATURE_* detritus.
Eric Anholt
- Mesa (master): i965: Always look up from the object' s mt when setting up texturing state.
Eric Anholt
- Mesa (master): i965: Totally switch around how we handle nonzero baselevel-first_level.
Eric Anholt
- Mesa (master): i965: Drop a special case for guessing small miptree levels.
Eric Anholt
- Mesa (master): i965: Stop allocating miptrees with first_level != 0.
Eric Anholt
- Mesa (master): i965: Don' t allocate a 1-level texture when GL_GENERATE_MIPMAP is set.
Eric Anholt
- Mesa (master): i965: Don't relayout a texture just for baselevel changes.
Eric Anholt
- Mesa (master): i965: Always allocate validated miptrees from level 0.
Eric Anholt
- Mesa (master): i965: Add missing license to intel_tex_validate.c.
Eric Anholt
- Mesa (master): i965: Add a real native TexStorage path.
Eric Anholt
- Mesa (master): i965: Reenable glBitmap() after the sRGB winsys enabling.
Eric Anholt
- Mesa (master): i965: rename legacy gs structs and functions to ff_gs.
Paul Berry
- Mesa (master): i965: Rename user-defined gs structs from vec4_gs to gs.
Paul Berry
- Mesa (master): i965: Move vec4 register allocation data structures to brw-> vec4.
Paul Berry
- Mesa (master): i965/gs: Update defines related to GS surface organization.
Paul Berry
- Mesa (master): i965: Move data from brw-> vs into a base class if gs will also need it.
Paul Berry
- Mesa (master): i965/gs: Create brw_context:: gs structure to track GS program state.
Paul Berry
- Mesa (master): i965: Make CACHE_NEW_GS_PROG.
Paul Berry
- Mesa (master): i965/gs: Allocate URB space for use by GS.
Paul Berry
- Mesa (master): i965/gen7: Emit CS stall after 3DSTATE_PUSH_CONSTANT_ALLOC_PS.
Paul Berry
- Mesa (master): i965/gs: Allocate push constant space for use by GS.
Paul Berry
- Mesa (master): i965: Make sure constants re-sent after constant buffer reallocation.
Paul Berry
- Mesa (master): i965: generalize brw_vs_pull_constants in preparation for GS .
Paul Berry
- Mesa (master): i965/vs: generalize brw_vs_binding_table in preparation for GS.
Paul Berry
- Mesa (master): i965/gs: Implement support for geometry shader surfaces.
Paul Berry
- Mesa (master): i965/gs: make the state atom for compiling Gen7 geometry shaders.
Paul Berry
- Mesa (master): i965/vs: generalize gen6_vs_push_constants in preparation for GS.
Paul Berry
- Mesa (master): i965: Modify signature to update_texture_surface functions.
Paul Berry
- Mesa (master): i965/gs: generalize brw_texture_surfaces in preparation for gs.
Paul Berry
- Mesa (master): i965/gs: add geometry shader support to brw_texture_surfaces .
Paul Berry
- Mesa (master): i965/gs: Implement support for geometry shader samplers.
Paul Berry
- Mesa (master): i965/gs: Don't assign gl_Layer its own slot in the VUE map.
Paul Berry
- Mesa (master): i965/vs: Move vs-specific code out of brw_vec4.h.
Paul Berry
- Mesa (master): i965/vec4: Make with_writemask() non-static.
Paul Berry
- Mesa (master): i965/vs: Move vs-specific code out of brw_vec4_visitor.cpp.
Paul Berry
- Mesa (master): i965/gen7.5: Fix lower bound on number of VS URB entries.
Paul Berry
- Mesa (master): vbo: Implement new gs prim types in vbo_count_tessellated_primitives.
Paul Berry
- Mesa (master): i965/gen7: Extract a function for setting up a shader stage' s constants.
Paul Berry
- Mesa (master): i965/gs: Add a state atom to set up geometry shader state.
Paul Berry
- Mesa (master): glsl: During linking, record whether a GS uses EndPrimitive( ).
Paul Berry
- Mesa (master): i965/gs: Set control data header size/ format appropriately for EndPrimitive().
Paul Berry
- Mesa (master): i965/gen7: Allow URB_WRITE channel masks to be used.
Paul Berry
- Mesa (master): i965/gen7: Add the ability to send URB_WRITE_OWORD messages.
Paul Berry
- Mesa (master): i965/gs: Add opcodes needed for EndPrimitive().
Paul Berry
- Mesa (master): i965/vec4: Add the ability to emit opcodes with just a dst register.
Paul Berry
- Mesa (master): i965/gs: implement EndPrimitive() functionality in the visitor.
Paul Berry
- Mesa (master): glsl/builtins: Fix {texture1D,texture2D, shadow1D}ArrayLod availibility.
Paul Berry
- Mesa (master): i965/fs: Expose "urb_setup" as part of brw_wm_prog_data.
Paul Berry
- Mesa (master): i965/fs: Change brw_wm_prog_data:: urb_read_length to num_varying_inputs.
Paul Berry
- Mesa (master): i965/fs: Consult brw_wm_prog_data:: num_varying_inputs when setting up WM state.
Paul Berry
- Mesa (master): i965/sf: Use BRW_SF_URB_ENTRY_READ_OFFSET rather than hardcoded values.
Paul Berry
- Mesa (master): i965/sf: Consolidate common code for setting up gen6-7 attribute overrides.
Paul Berry
- Mesa (master): i965/sf: Consult brw_wm_prog_data when setting up SF/ SBE state.
Paul Berry
- Mesa (master): i965/fs: Stop wasting input attribute space on gl_FragCoord and gl_FrontFacing.
Paul Berry
- Mesa (master): i965/gen6+: Remove VUE map dependency on userclip_active.
Paul Berry
- Mesa (master): i965/gs: Stop storing an input VUE map in the GS program key .
Paul Berry
- Mesa (master): i965/fs: Simplify computation of key. input_slots_valid during precompile.
Paul Berry
- Mesa (master): i965/fs: When >64 input components, order them to match prev pipeline stage.
Paul Berry
- Mesa (master): i965/vec4: Generate URB writes using a loop.
Paul Berry
- Mesa (master): i965/gen6: Fix assertions on VS/GS URB size.
Paul Berry
- Mesa (master): i965/ff_gs: Generate URB writes using a loop.
Paul Berry
- Mesa (master): i965/gen6+: Support 128 varying components.
Paul Berry
- Mesa (master): i965/gs: Add new primitive types.
Paul Berry
- Mesa (master): i965/gs: New gs primitive types are supported by HW primitive restart.
Paul Berry
- Mesa (master): i965/gs: Implement basic gl_PrimitiveIDIn functionality.
Paul Berry
- Mesa (master): i965: Add some missing bits to {mesa, brw, cache}_bits[].
Paul Berry
- Mesa (master): i965/blorp: retype destination register for texture SEND instruction to UW.
Paul Berry
- Mesa (master): os: First check for __GLIBC__ and then for PIPE_OS_BSD
Andreas Boll
- Mesa (master): nouveau: initialise the nouveau_transfer maps
Christoph Bumiller
- Mesa (master): nv30: find first unused texcoord rather than bailing if first is used
Christoph Bumiller
- Mesa (master): nvc0/ir: fix use after free in texture barrier insertion pass
Christoph Bumiller
- Mesa (master): nvc0/ir: add f32 long immediate cannot saturate
Christoph Bumiller
- Mesa (master): nvc0: clear the flushed flag
Christoph Bumiller
- Mesa (master): nvc0: don't use bufctx in nvc0_cb_push
Christoph Bumiller
- Mesa (master): nvc0: fix blitctx memory leak
Christoph Bumiller
- Mesa (master): nvc0: delete compute object on screen destruction
Christoph Bumiller
- Mesa (master): nv30: fix inconsistent setting of push->user_priv
Christoph Bumiller
- Mesa (master): Move nv30, nv50 and nvc0 to nouveau.
Christoph Bumiller
- Mesa (master): freedreno: multi-slice resources (cubemap, mipmap, etc)
Rob Clark
- Mesa (master): freedreno/a3xx/compiler: add LIT
Rob Clark
- Mesa (master): freedreno/a3xx: fix gpu lockup in some piglit tests
Rob Clark
- Mesa (master): freedreno: fd_draw helper
Rob Clark
- Mesa (master): freedreno: split out WFI helper
Rob Clark
- Mesa (master): freedreno: emit markers to scratch registers
Rob Clark
- Mesa (master): freedreno: avoid stalling at ringbuffer wraparound
Rob Clark
- Mesa (master): freedreno/a3xx: use INDIRECT state load for shaders
Rob Clark
- Mesa (master): freedreno/a3xx/compiler: implement SUB
Rob Clark
- Mesa (master): freedreno/a3xx: alpha-test
Rob Clark
- Mesa (master): freedreno/a3xx: stencil fixes
Rob Clark
- Mesa (master): freedreno/a3xx: handle front_ccw
Rob Clark
- Mesa (master): freedreno: add debug option to disable GMEM bypass
Rob Clark
- Mesa (master): freedreno/a3xx: fix VFD_INDEX_MAX overflow
Rob Clark
- Mesa (master): freedreno: PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE
Rob Clark
- Mesa (master): freedreno: fix glReadPixels
Rob Clark
- Mesa (master): freedreno/a3xx: fix typo mixup w/ mipfilter
Rob Clark
- Mesa (master): radeon/winsys: pad IBs to a multiple of 8 DWs
Alex Deucher
- Mesa (master): r600g: remove DMA padding
Alex Deucher
- Mesa (master): radeonsi: add berlin pci ids
Alex Deucher
- Mesa (master): radeonsi: Expose pure integer vertex formats
Michel Dänzer
- Mesa (master): radeonsi: Don't save/ restore FMASK sampler view states for u_blitter
Michel Dänzer
- Mesa (master): trace: Support bigger TGSI shaders.
Jose Fonseca
- Mesa (master): trace: Several enhancements to dump_state.py
Jose Fonseca
- Mesa (master): llvmpipe: Remove the special path for TGSI_OPCODE_EXP.
Jose Fonseca
- Mesa (master): vega: Use pipe_context::blit instead of util_blit_pixels_tex .
Jose Fonseca
- Mesa (master): util/u_blit: Support blits from cubemaps.
Jose Fonseca
- Mesa (master): util/u_blit: Implement util_blit_pixels via pipe_context:: blit.
Jose Fonseca
- Mesa (master): tools/trace: Simple script to compare two traces.
Jose Fonseca
- Mesa (master): draw: Ensure draw_pt_middle_end:: bind_parameters is never NULL.
Jose Fonseca
- Mesa (master): llvmpipe: Fix rendering to PIPE_FORMAT_R10G10B10A2_UNORM.
Jose Fonseca
- Mesa (master): i965/fs: Gen4: Zero out extra coordinates when using shadow compare
Chris Forbes
- Mesa (master): i965: Fix cube array coordinate normalization
Chris Forbes
- Mesa (master): i965: Remove unused ATTRIB_BIT_DWORDS define.
Kenneth Graunke
- Mesa (master): i965: Combine brw_emit_prim and gen7_emit_prim.
Kenneth Graunke
- Mesa (master): i965: Use the proper element of the prim array in brw_try_draw_prims.
Kenneth Graunke
- Mesa (master): i965: Actually check every primitive for cut index support.
Kenneth Graunke
- Mesa (master): i965: Rename "prim" parameter to "prims" where it's an array .
Kenneth Graunke
- Mesa (master): mesa: Rename gl_context::swtnl_im to vbo_context; use proper type.
Kenneth Graunke
- Mesa (master): 24 new commits
Kenneth Graunke
- Mesa (master): glsl: Rename ir_function_signature:: builtin_info to builtin_avail.
Kenneth Graunke
- Mesa (master): Revert "i965/vec4: Only zero out unused message components when there are any."
Kenneth Graunke
- Mesa (master): i965/vec4: Simplify the computation of coord_mask and zero_mask.
Kenneth Graunke
- Mesa (master): i965/vec4: Only zero out unused message components when there are any.
Kenneth Graunke
- Mesa (master): i965: Add an assertion that writemask != NULL for non-ARFs.
Kenneth Graunke
- Mesa (master): st/gbm: Add $(WAYLAND_CFLAGS) for HAVE_EGL_PLATFORM_WAYLAND.
Kenneth Graunke
- Mesa (master): wayland-egl.pc requires wayland-client.pc.
Kenneth Graunke
- Mesa (master): glsl: Add a new glsl_type::sampler_coordinate_components() function.
Kenneth Graunke
- Mesa (master): glsl: Use sampler_coordinate_components instead of passing it by hand.
Kenneth Graunke
- Mesa (master): mesa: Disallow TransformFeedbackVaryings when active.
Kenneth Graunke
- Mesa (master): mesa: Track the vertex program active at BeginTransformFeedback() time.
Kenneth Graunke
- Mesa (master): mesa: Reject ResumeTransformFeedback if the wrong program is bound.
Kenneth Graunke
- Mesa (master): mesa: Disallow relinking if a program is used by an active XFB object.
Kenneth Graunke
- Mesa (master): i965: Add comments to the new brw_state_state structure' s fields.
Kenneth Graunke
- Mesa (master): i965: Increase the size of brw_stage_state::surf_offset.
Kenneth Graunke
- Mesa (master): i965: Use brw_stage_state for WM data as well.
Kenneth Graunke
- Mesa (master): glsl/tests: Add a test for properties of sampler types.
Kenneth Graunke
- Mesa (master): glsl/tests: Update .gitignore for new unit test.
Kenneth Graunke
- Mesa (master): i965: Introduce a prog_data temporary in gen6_upload_wm_push_constants.
Kenneth Graunke
- Mesa (master): i965: Set brw_stage_state::push_const_size for PS constants.
Kenneth Graunke
- Mesa (master): i965: Use gen7_upload_constant_state for 3DSTATE_CONSTANT_PS as well.
Kenneth Graunke
- Mesa (master): i965: Remove MIPLAYOUT_BELOW from Gen4-6 constant buffer surface state.
Kenneth Graunke
- Mesa (master): i965: Rename brw_{fs,vec4}_emit.cpp to brw_{fs, vec4}_generator.cpp.
Kenneth Graunke
- Mesa (master): glx: fix compile error in egl_glx.c.
Kenneth Graunke
- Mesa (master): winsys/sw/xlib: fix compile error in xlib_sw_winsys.c.
Kenneth Graunke
- Mesa (master): i965: Update comments in brw_vec4_upload_binding_table().
Kenneth Graunke
- Mesa (master): i965: Convert loop to memcpy in brw_vec4_upload_binding_table().
Kenneth Graunke
- Mesa (master): i965: Generalize brw_vec4_upload_binding_table() beyond vec4 stages.
Kenneth Graunke
- Mesa (master): i965: Use brw_upload_binding_table() for the pixel shader as well.
Kenneth Graunke
- Mesa (master): i965: Move binding table code to a new file, brw_binding_tables.c.
Kenneth Graunke
- Mesa (master): i965: Fix brw_vs_prog_data_compare to actually check field members.
Kenneth Graunke
- Mesa (master): i965: Fix brw_gs_prog_data_compare to actually check field members.
Kenneth Graunke
- Mesa (master): glsl: Delete builtin_builder:: shader when destroying built-ins.
Kenneth Graunke
- Mesa (master): i965: Fix writemask != 0 assertions on Sandybridge.
Kenneth Graunke
- Mesa (master): i965: Fix off by one errors in texture buffer size calculations.
Kenneth Graunke
- Mesa (master): i965: Refactor Gen7+ SURFACE_STATE setup for buffer surfaces .
Kenneth Graunke
- Mesa (master): i965: Refactor Gen4-6 SURFACE_STATE setup for buffer surfaces.
Kenneth Graunke
- Mesa (master): ralloc: Introduce new macros for defining C++ new/ delete operators.
Kenneth Graunke
- Mesa (master): glsl: Use the new DECLARE_R[Z] ALLOC_CXX_OPERATORS in a bunch of places.
Kenneth Graunke
- Mesa (master): i965, mesa: Use the new DECLARE_R[Z] ALLOC_CXX_OPERATORS macros.
Kenneth Graunke
- Mesa (master): i965/gen7.5: Fix missing Shader Channel Select entries on Haswell
Kenneth Graunke
- Mesa (master): mesa: remove stale comment
Kenneth Graunke
- Mesa (master): mesa: remove outdated comment
Kenneth Graunke
- Mesa (master): mesa: remove handcounted magic number
Kenneth Graunke
- Mesa (master): mesa: Remove 'invalidate_state' parameter to _mesa_dirty_texobj().
Kenneth Graunke
- Mesa (master): glsl: Create and use a has_explicit_attrib_location() helper .
Kenneth Graunke
- Mesa (master): glsl: Create and use a has_uniform_buffer_objects() helper.
Kenneth Graunke
- Mesa (master): mesa: Add core support for the GL_AMD_performance_monitor extension.
Kenneth Graunke
- Mesa (master): i965: Add support for GL_AMD_performance_monitor on Ironlake .
Kenneth Graunke
- Mesa (master): i965: Add #define for MI_REPORT_PERF_COUNT on Gen6+.
Kenneth Graunke
- Mesa (master): i965/fs: Don't double-accept operands of logical and/or/ xor operations.
Kenneth Graunke
- Mesa (master): gallium, intel: Implements new __DRI_IMAGE_USE_LINEAR and PIPE_BIND_LINEAR flags to enforce no tiling .
Kristian Høgsberg
- Demos (master): eglut_wayland: Update to the Wayland 1.0 API
Kristian Høgsberg
- Demos (master): eglut_wayland: Set opaque region
Kristian Høgsberg
- Mesa (master): egl: add EGL_WAYLAND_Y_INVERTED_WL attribute
Kristian Høgsberg
- Mesa (master): egl: Also add EGL_TEXTURE_FORMAT as a valid eglQueryWaylandBufferWL attribute
Kristian Høgsberg
- Mesa (master): radeon/uvd: save the aligned width & height
Christian König
- Mesa (master): radeon/uvd: use more sane defaults for bitstream buffer size
Christian König
- Mesa (master): radeon/uvd: move more logic into the common files
Christian König
- Mesa (master): vdpau/decode: Check max width and max height.
Christian König
- Mesa (master): winsys/radeon: fix killing the CS thread
Christian König
- Mesa (master): winsys/radeon: remove cs_queue_empty
Christian König
- Mesa (master): winsys/radeon: share winsys between different fd's
Christian König
- Mesa (master): radeon/uvd: async flush the UVD cs
Christian König
- Mesa (master): vl/vlc: add fast forward search for byte value
Christian König
- Mesa (master): vl/mpeg12: use new vlc function to search for start codes
Christian König
- Mesa (master): st/vdpau: use new vlc function to serach for VC-1 start codes
Christian König
- Mesa (master): st/vdpau: use a separate lock per decoder
Christian König
- Mesa (master): radeon/uvd: move alignment to winsys
Christian König
- Mesa (master): radeon/uvd: try to place msg/fb buffer into GART
Christian König
- Mesa (master): build/r300: group build target in common subdir
Christian König
- Mesa (master): build/r600: group all targets in common subdir
Christian König
- Mesa (master): build/radeonsi: group all targets in common subdir
Christian König
- Mesa (master): radeon/winsys: keep screen pointer in winsys v2
Christian König
- Mesa (master): nvc0: restore viewport after blit
Maarten Lankhorst
- Mesa (9.1): nvc0: restore viewport after blit
Maarten Lankhorst
- Mesa (master): st/dri: do not create a new context for msaa copy
Maarten Lankhorst
- Mesa (9.2): st/dri: do not create a new context for msaa copy
Maarten Lankhorst
- Mesa (master): mesa: Ensure gl_query_object is fully initialized.
Vinson Lee
- Mesa (master): glsl: Initialize builtin_builder member variables.
Vinson Lee
- Mesa (master): glsl: Add missing va_end in builtin_builder::add_function.
Vinson Lee
- Mesa (master): util: Fix unmatched parenthesis.
Vinson Lee
- Mesa (master): radeonsi: Add parentheses around '|' operands.
Vinson Lee
- Mesa (master): mesa: Ensure gl_sync_object is fully initialized.
Vinson Lee
- Mesa (master): mesa: Use correct enum conversion function.
Vinson Lee
- Mesa (master): glsl: Define isnormal and copysign for MSVC to fix build.
Vinson Lee
- Mesa (master): glapi: Move declaration before code.
Vinson Lee
- Mesa (master): glsl: Remove unused pointer value.
Vinson Lee
- Mesa (master): glsl: Initialize assignment_generator member variables.
Vinson Lee
- Mesa (master): glsl: Initialize lower_vector_visitor::dont_lower_swz.
Vinson Lee
- Mesa (master): glsl: Initialize ir_lower_jumps_visitor member variables.
Vinson Lee
- Mesa (master): mesa: Include stdint.h in mtypes.h for uint32_t symbol.
Vinson Lee
- Mesa (master): r600g/sb: Move variable dereference after null check.
Vinson Lee
- Mesa (master): i915g: Add more optimizations
Stephane Marchesin
- Mesa (master): i915g: Stop calling draw_prepare_shader_outputs
Stephane Marchesin
- Mesa (master): i915g: Implement writemask fixup
Stephane Marchesin
- Mesa (master): i915g: Fix initial array index
Stephane Marchesin
- Mesa (master): i915g: Remove useless comparison
Stephane Marchesin
- Mesa (master): i915g: Handle i915->batch == NULL correctly in flush
Stephane Marchesin
- Mesa (master): i915g: Document fall-through switch
Stephane Marchesin
- Mesa (master): radeon: don't emit VGT_STRMOUT_BUFFER_BASE on SI
Marek Olšák
- Mesa (master): radeon: don' t emit streamout state if there are no streamout buffers
Marek Olšák
- Mesa (master): radeonsi: integrate shared streamout state
Marek Olšák
- Mesa (master): radeonsi: initialize the first CS like any other
Marek Olšák
- Mesa (master): radeonsi: handle rasterizer_discard and set GS_OUT_PRIM_TYPE
Marek Olšák
- Mesa (master): radeonsi: bind streamout buffers to VGT and the vertex shader
Marek Olšák
- Mesa (master): radeonsi: implement streamout flush properly
Marek Olšák
- Mesa (master): radeonsi: fix streamout queries
Marek Olšák
- Mesa (master): radeonsi: implement glDrawTransformFeedback functionality
Marek Olšák
- Mesa (master): radeonsi: implement streamout shader support
Marek Olšák
- Mesa (master): radeonsi: enable streamout AKA transform feedback for SI
Marek Olšák
- Mesa (master): gallium: comment that INSTANCEID doesn' t include start_instance
Marek Olšák
- Mesa (master): radeonsi: fix gl_InstanceID with non-zero start_instance
Marek Olšák
- Mesa (master): radeonsi: fix and enable transform feedback for CIK
Marek Olšák
- Mesa (master): radeonsi: fix textureOffset and texelFetchOffset GLSL functions
Marek Olšák
- Mesa (master): radeonsi: simplify and fix MSAA texture sampling for array textures
Marek Olšák
- Mesa (master): gallium: add flush_resource context function
Marek Olšák
- Mesa (master): r600g: add support for separately allocated CMASKs
Marek Olšák
- Mesa (master): r600g: fast color clears for single-sample buffers
Marek Olšák
- Mesa (master): r600g: fix constant buffer cache flushing
Marek Olšák
- Mesa (master): r600g: fix texture buffer object cache flushing
Marek Olšák
- Mesa (master): radeonsi: bypass alpha-test for integer colorbuffers
Marek Olšák
- Mesa (master): radeonsi: add missing colorbuffer formats ( rework format translation)
Marek Olšák
- Mesa (master): radeonsi: fix blitting the last 2 mipmap levels of compressed textures
Marek Olšák
- Mesa (master): radeon/llvm: fix shadow cube texturing for GL3.0
Marek Olšák
- Mesa (master): st/mesa: fix GLSL mix(.., .., bvecN)
Marek Olšák
- Mesa (master): radeon/llvm: fix TGSI_OPCODE_UCMP
Marek Olšák
- Mesa (master): radeon drivers: handle PIPE_CAP_MAX_VIEWPORTS
Marek Olšák
- Mesa (master): r600g,radeonsi: consolidate transfer, cmask, and fmask structures
Marek Olšák
- Mesa (master): r600g: get rid of r600_texture::array_mode
Marek Olšák
- Mesa (master): r600g: get rid of r600_texture::is_rat
Marek Olšák
- Mesa (master): r600g,radeonsi: consolidate r600_texture structures
Marek Olšák
- Mesa (master): r600g: move r600g-specific functions out of r600_texture.c
Marek Olšák
- Mesa (master): r600g,radeonsi: remove unused code
Marek Olšák
- Mesa (master): radeonsi: move radeonsi-specific functions out of r600_texture.c
Marek Olšák
- Mesa (master): r600g,radeonsi: share the async dma interface
Marek Olšák
- Mesa (master): r600g: move some debug options to drivers/radeon
Marek Olšák
- Mesa (master): radeonsi: move debug options to R600_DEBUG
Marek Olšák
- Mesa (master): r600g: move aux_context and r600_screen_clear_buffer to drivers/radeon
Marek Olšák
- Mesa (master): radeonsi: implement clear_buffer using CP DMA, initialize CMASK with it
Marek Olšák
- Mesa (master): r600g, radeonsi: consolidate tiling_info initialization
Marek Olšák
- Mesa (master): r600g: move the low-level buffer functions for multiple rings to drivers/radeon
Marek Olšák
- Mesa (master): r600g: remove compute_global_transfer_* calls from texture_transfer_map/unmap
Marek Olšák
- Mesa (master): r600g,radeonsi: share r600_texture.c
Marek Olšák
- Mesa (master): radeon: make texture logging more useful
Marek Olšák
- Mesa (master): r600g: Fix build failure introduced with r600_texture. c consolidation
Marek Olšák
- Mesa (master): r600g,radeonsi: workaround for late shared screen initialization
Marek Olšák
- Mesa (master): mesa: Add some constants and state variables for KHR_debug functions
Brian Paul
- Mesa (master): mesa: Share common code between ARB_debug_output and KHR_debug functions
Brian Paul
- Mesa (master): mesa: Add a clone function to mesa hash
Brian Paul
- Mesa (master): mesa: Implement glPushDebugGroup and glPopDebugGroup
Brian Paul
- Mesa (master): mesa: make _mesa_lookup_arrayobj() non-static
Brian Paul
- Mesa (master): mesa: make _mesa_lookup_list() non-static
Brian Paul
- Mesa (master): mesa: add debug Label field to several data structures
Brian Paul
- Mesa (master): mesa: free object labels when deleting
Brian Paul
- Mesa (master): mesa: make _mesa_validate_sync() non-static
Brian Paul
- Mesa (master): mesa: Implement KHR_debug ObjectLabel functions
Brian Paul
- Mesa (master): mesa: Update builds scripts to build object labels
Brian Paul
- Mesa (master): mesa: Implement GL_DEBUG_OUTPUT
Brian Paul
- Mesa (master): mesa: Remap debug type and severity
Brian Paul
- Mesa (master): glapi: Setup autogeneration infrastructure for KHR_debug
Brian Paul
- Mesa (master): mesa: Setup remaining infrastucture and enable KHR_debug
Brian Paul
- Mesa (master): docs: Add some notes on submitting patches
Brian Paul
- Mesa (master): mesa: add GL_KHR_debug functions to dispatch_sanity.cpp
Brian Paul
- Mesa (master): glsl: remove struct keyword from ir_variable declarations
Brian Paul
- Mesa (master): glsl: fix variadic macro for MSVC
Brian Paul
- Mesa (master): util: don't use _fxsave() with MSVC 2010 or older
Brian Paul
- Mesa (master): st/mesa: fix comment typo
Brian Paul
- Mesa (master): glsl: Reallow precision qualifiers on structure members
Ian Romanick
- Mesa (master): glsl: Refactor a bunch of the code out of cross_validate_outputs_to_inputs
Ian Romanick
- Mesa (master): glsl: Copy ir_variable::assigned and ir_variable:: used fields in ::clone method
Ian Romanick
- Mesa (master): glsl: Validate qualifiers on VS color outputs with FS color inputs
Ian Romanick
- Mesa (master): glsl: Remove unused prog parameter from tfeedback_decl::init
Ian Romanick
- Mesa (master): glx: Initialize OpenGL version to 1.0
Ian Romanick
- Mesa (master): docs: initial 9.3 release notes file
Ian Romanick
- Mesa (master): mesa: Don't allow glSamplerParameteriv( GL_TEXTURE_CUBE_MAP_SEAMLESS) in ES
Ian Romanick
- Mesa (master): mesa: Always use seamless cubemap filtering in GLES3
Ian Romanick
- Mesa (master): i965: Enable AMD_seamless_cubemap_per_texture
Ian Romanick
- Mesa (9.2): glsl: Allow precision qualifiers for sampler types
Ian Romanick
- Mesa (9.2): mesa: Rip out more extension checking from texformat.c.
Ian Romanick
- Mesa (9.2): mesa: Don't choose S3TC for generic compression if we can' t compress.
Ian Romanick
- Mesa (9.2): i965/vs: Detect GRF sources in split_virtual_grfs send-from-GRF code.
Ian Romanick
- Mesa (9.2): i965/fs: Detect GRF sources in split_virtual_grfs send-from-GRF code.
Ian Romanick
- Mesa (9.2): mesa: Note that 89a665e should not be picked
Ian Romanick
- Mesa (master): mesa: Rename MESA_shader_integer_mix to EXT_shader_integer_mix
Ian Romanick
- Mesa (master): mesa: Support GL_MAX_VERTEX_OUTPUT_COMPONENTS query with ES3
Ian Romanick
- Mesa (master): mesa: Track per-stage shader input and output limits independently
Ian Romanick
- Mesa (master): mesa: Use correct data for MAX_{VERTEX, GEOMETRY}_VARYING_COMPONENTS_ARB queries
Ian Romanick
- Mesa (master): mesa: Remove gl_constants::MaxVaryingComponents
Ian Romanick
- Mesa (master): mesa: Set default values for Max{Input, Output}Components in init_program_limits
Ian Romanick
- Mesa (master): i965: Set *Program.Max{Input,Output}Components
Ian Romanick
- Mesa (master): i915: Set VertexProgram. MaxOutputComponents and FragmentProgram.MaxInputComponents
Ian Romanick
- Mesa (master): mesa: Get GL_MAX_VERTEX_OUTPUT_COMPONENTS from VertexProgram .MaxOutputComponents
Ian Romanick
- Mesa (master): mesa: Get GL_MAX_FRAGMENT_INPUT_COMPONENTS from FragmentProgram. MaxInputComponents
Ian Romanick
- Mesa (master): mesa: Expose MAX_GEOMETRY_{INPUT, OUTPUT}_COMPONENTS on OpenGL 3.2
Ian Romanick
- Mesa (master): mesa: Allow several ARB_geometry_shader4 queries in OpenGL 3 .2
Ian Romanick
- Mesa (master): glsl: Set VertexProgram. MaxOutputComponents and FragmentProgram. MaxInputComponents in standalone scaffolding
Ian Romanick
- Mesa (master): mesa: Fix broken call to print_table_stats
Ian Romanick
- Mesa (master): mesa: Silence GCC warning ' comparison between signed and unsigned integer expressions'
Ian Romanick
- Mesa (master): mesa: Remove all traces of GL_OES_matrix_get
Ian Romanick
- Mesa (master): gallivm: support indirect registers on both dimensions
Zack Rusin
- Mesa (master): llvmpipe: increase number of subpixel bits to eight
Zack Rusin
- Mesa (master): llvmpipe: align the array used for subdivived vertices
Zack Rusin
- Mesa (master): Revert "llvmpipe: increase number of subpixel bits to eight"
Zack Rusin
- Mesa (master): llvmpipe: we need to subdivide if fb is bigger in either direction
Zack Rusin
- Mesa (master): llvmpipe: count c_primitives before discarding null prims
Zack Rusin
- Mesa (master): draw/clip: don't emit so many empty triangles
Zack Rusin
- Mesa (master): gallivm: some bits of seamless cube filtering implementation
Roland Scheidegger
- Mesa (master): gallivm: adjust wrap mode to CLAMP_TO_EDGE always for cube maps.
Roland Scheidegger
- Mesa (master): r600g/compute: Don't flush the cs in pipe_context:: launch_grid()
Tom Stellard
- Mesa (master): r600g/compute: Fix bug in compute memory pool
Tom Stellard
- Mesa (master): configure.ac: Add a more informative warning when libclc. pc is not found v2
Tom Stellard
- Mesa (master): glsl: propagate max_array_access through function calls
Matt Turner
- Mesa (master): i965: Remove never used RSR and RSL opcodes.
Matt Turner
- Mesa (master): i965: Remove never used DPA2 opcode.
Matt Turner
- Mesa (master): glsl: Add conditional-select IR.
Matt Turner
- Mesa (master): i965: Add support for ir_triop_csel.
Matt Turner
- Mesa (master): glsl: Use conditional-select in mix().
Matt Turner
- Mesa (master): glsl: Implement MESA_shader_integer_mix extension.
Matt Turner
- Mesa (master): i965: Enable MESA_shader_integer_mix.
Matt Turner
- Mesa (master): i965: Allow immediates to be folded into logical and shift instructions.
Matt Turner
- Mesa (master): docs: Clean up autoconf.html.
Matt Turner
- Mesa (master): glsl: Add support for ldexp.
Matt Turner
- Mesa (master): glsl: Allow vectors to be created from ir_constant().
Matt Turner
- Mesa (master): glsl: Add ldexp_to_arith lowering pass.
Matt Turner
- Mesa (master): i965: Lower ldexp.
Matt Turner
- Mesa (master): glsl: Add frexp signatures and implementation.
Matt Turner
- Mesa (master): glsl: Correctly validate fma()'s types.
Matt Turner
- Mesa (master): mesa: Properly set the fog scale (gl_Fog.scale) to +INF when fog start and end are equal.
Henri Verbeet
- Mesa (master): android: Remove builtin_compiler
Chad Versace
- Mesa (9.2): i965/fs: Gen4: Zero out extra coordinates when using shadow compare
Carl Worth
- Mesa (9.2): nouveau: initialise the nouveau_transfer maps
Carl Worth
- Mesa (9.2): nvc0/ir: fix use after free in texture barrier insertion pass
Carl Worth
- Mesa (9.2): nvc0/ir: add f32 long immediate cannot saturate
Carl Worth
- Mesa (9.2): nvc0: fix blitctx memory leak
Carl Worth
- Mesa (9.2): nvc0: delete compute object on screen destruction
Carl Worth
- Mesa (9.2): nvc0: restore viewport after blit
Carl Worth
- Mesa (9.2): glsl: Reallow precision qualifiers on structure members
Carl Worth
- Mesa (9.2): glx: Initialize OpenGL version to 1.0
Carl Worth
- Mesa (9.2): nv30: fix inconsistent setting of push->user_priv
Carl Worth
- Mesa (9.2): glsl: propagate max_array_access through function calls
Carl Worth
- Mesa (9.2): i965/vec4: Only zero out unused message components when there are any.
Carl Worth
- Mesa (9.2): os: First check for __GLIBC__ and then for PIPE_OS_BSD
Carl Worth
- Mesa (9.2): st/mesa: don't dereference stObj->pt if NULL
Carl Worth
- Mesa (9.2): i965: Fix brw_vs_prog_data_compare to actually check field members.
Carl Worth
- Mesa (9.2): mesa: Support GL_MAX_VERTEX_OUTPUT_COMPONENTS query with ES3
Carl Worth
- Mesa (9.2): i965/gen4: Fix fragment program rectangle texture shadow compares.
Carl Worth
- Mesa (9.2): i965: Fix cube array coordinate normalization
Carl Worth
- Mesa (master): Use -Bsymbolic when linking libEGL.so
Carl Worth
- Mesa (master): glx: make the interval of LIBGL_SHOW_FPS adjustable
Chia-I Wu
- Mesa (master): ilo: preliminary GEN 7.5 support
Chia-I Wu
- Mesa (master): ilo: make ilo_bind_sampler_states return void
Chia-I Wu
Last message date:
Mon Sep 30 23:52:42 UTC 2013
Archived on: Mon Jan 13 14:19:12 UTC 2020
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