Mesa (master): freedreno/ir3: split out legalize pass

Rob Clark robclark at kemper.freedesktop.org
Wed Dec 24 01:01:01 UTC 2014


Module: Mesa
Branch: master
Commit: f332cf92b69e52de3cb7c3088ad1efd2e291bb88
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=f332cf92b69e52de3cb7c3088ad1efd2e291bb88

Author: Rob Clark <robclark at freedesktop.org>
Date:   Sat Oct 25 15:47:21 2014 -0400

freedreno/ir3: split out legalize pass

Signed-off-by: Rob Clark <robclark at freedesktop.org>

---

 src/gallium/drivers/freedreno/Makefile.sources   |    1 +
 src/gallium/drivers/freedreno/ir3/ir3.h          |    5 +-
 src/gallium/drivers/freedreno/ir3/ir3_compiler.c |    4 +-
 src/gallium/drivers/freedreno/ir3/ir3_legalize.c |  205 ++++++++++++++++++++++
 src/gallium/drivers/freedreno/ir3/ir3_ra.c       |  153 +---------------
 5 files changed, 214 insertions(+), 154 deletions(-)

diff --git a/src/gallium/drivers/freedreno/Makefile.sources b/src/gallium/drivers/freedreno/Makefile.sources
index 4f7a053..1cae529 100644
--- a/src/gallium/drivers/freedreno/Makefile.sources
+++ b/src/gallium/drivers/freedreno/Makefile.sources
@@ -128,6 +128,7 @@ ir3_SOURCES := \
 	ir3/ir3_dump.c \
 	ir3/ir3_flatten.c \
 	ir3/ir3.h \
+	ir3/ir3_legalize.c \
 	ir3/ir3_ra.c \
 	ir3/ir3_sched.c \
 	ir3/ir3_shader.c \
diff --git a/src/gallium/drivers/freedreno/ir3/ir3.h b/src/gallium/drivers/freedreno/ir3/ir3.h
index 98715a9..c907c01 100644
--- a/src/gallium/drivers/freedreno/ir3/ir3.h
+++ b/src/gallium/drivers/freedreno/ir3/ir3.h
@@ -438,7 +438,10 @@ int ir3_block_sched(struct ir3_block *block);
 
 /* register assignment: */
 int ir3_block_ra(struct ir3_block *block, enum shader_t type,
-		bool half_precision, bool frag_coord, bool frag_face,
+		bool half_precision, bool frag_coord, bool frag_face);
+
+/* legalize: */
+void ir3_block_legalize(struct ir3_block *block,
 		bool *has_samp, int *max_bary);
 
 #ifndef ARRAY_SIZE
diff --git a/src/gallium/drivers/freedreno/ir3/ir3_compiler.c b/src/gallium/drivers/freedreno/ir3/ir3_compiler.c
index 9477d54..5cf8656 100644
--- a/src/gallium/drivers/freedreno/ir3/ir3_compiler.c
+++ b/src/gallium/drivers/freedreno/ir3/ir3_compiler.c
@@ -3193,12 +3193,14 @@ ir3_compile_shader(struct ir3_shader_variant *so,
 	}
 
 	ret = ir3_block_ra(block, so->type, key.half_precision,
-			so->frag_coord, so->frag_face, &so->has_samp, &max_bary);
+			so->frag_coord, so->frag_face);
 	if (ret) {
 		DBG("RA failed!");
 		goto out;
 	}
 
+	ir3_block_legalize(block, &so->has_samp, &max_bary);
+
 	if (fd_mesa_debug & FD_DBG_OPTMSGS) {
 		printf("AFTER RA:\n");
 		ir3_dump_instr_list(block->head);
diff --git a/src/gallium/drivers/freedreno/ir3/ir3_legalize.c b/src/gallium/drivers/freedreno/ir3/ir3_legalize.c
new file mode 100644
index 0000000..6194ded
--- /dev/null
+++ b/src/gallium/drivers/freedreno/ir3/ir3_legalize.c
@@ -0,0 +1,205 @@
+/* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
+
+/*
+ * Copyright (C) 2014 Rob Clark <robclark at freedesktop.org>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ * Authors:
+ *    Rob Clark <robclark at freedesktop.org>
+ */
+
+#include "pipe/p_shader_tokens.h"
+#include "util/u_math.h"
+
+#include "freedreno_util.h"
+
+#include "ir3.h"
+
+/*
+ * Legalize:
+ *
+ * We currently require that scheduling ensures that we have enough nop's
+ * in all the right places.  The legalize step mostly handles fixing up
+ * instruction flags ((ss)/(sy)/(ei)), and collapses sequences of nop's
+ * into fewer nop's w/ rpt flag.
+ */
+
+struct ir3_legalize_ctx {
+	struct ir3_block *block;
+	bool has_samp;
+	int max_bary;
+};
+
+static void legalize(struct ir3_legalize_ctx *ctx)
+{
+	struct ir3_block *block = ctx->block;
+	struct ir3_instruction *n;
+	struct ir3 *shader = block->shader;
+	struct ir3_instruction *end =
+			ir3_instr_create(block, 0, OPC_END);
+	struct ir3_instruction *last_input = NULL;
+	struct ir3_instruction *last_rel = NULL;
+	regmask_t needs_ss_war;       /* write after read */
+	regmask_t needs_ss;
+	regmask_t needs_sy;
+
+	regmask_init(&needs_ss_war);
+	regmask_init(&needs_ss);
+	regmask_init(&needs_sy);
+
+	shader->instrs_count = 0;
+
+	for (n = block->head; n; n = n->next) {
+		struct ir3_register *reg;
+		unsigned i;
+
+		if (is_meta(n))
+			continue;
+
+		if (is_input(n)) {
+			struct ir3_register *inloc = n->regs[1];
+			assert(inloc->flags & IR3_REG_IMMED);
+			ctx->max_bary = MAX2(ctx->max_bary, inloc->iim_val);
+		}
+
+		for (i = 1; i < n->regs_count; i++) {
+			reg = n->regs[i];
+
+			if (reg_gpr(reg)) {
+
+				/* TODO: we probably only need (ss) for alu
+				 * instr consuming sfu result.. need to make
+				 * some tests for both this and (sy)..
+				 */
+				if (regmask_get(&needs_ss, reg)) {
+					n->flags |= IR3_INSTR_SS;
+					regmask_init(&needs_ss);
+				}
+
+				if (regmask_get(&needs_sy, reg)) {
+					n->flags |= IR3_INSTR_SY;
+					regmask_init(&needs_sy);
+				}
+			}
+
+			/* TODO: is it valid to have address reg loaded from a
+			 * relative src (ie. mova a0, c<a0.x+4>)?  If so, the
+			 * last_rel check below should be moved ahead of this:
+			 */
+			if (reg->flags & IR3_REG_RELATIV)
+				last_rel = n;
+		}
+
+		if (n->regs_count > 0) {
+			reg = n->regs[0];
+			if (regmask_get(&needs_ss_war, reg)) {
+				n->flags |= IR3_INSTR_SS;
+				regmask_init(&needs_ss_war); // ??? I assume?
+			}
+
+			if (last_rel && (reg->num == regid(REG_A0, 0))) {
+				last_rel->flags |= IR3_INSTR_UL;
+				last_rel = NULL;
+			}
+		}
+
+		/* cat5+ does not have an (ss) bit, if needed we need to
+		 * insert a nop to carry the sync flag.  Would be kinda
+		 * clever if we were aware of this during scheduling, but
+		 * this should be a pretty rare case:
+		 */
+		if ((n->flags & IR3_INSTR_SS) && (n->category >= 5)) {
+			struct ir3_instruction *nop;
+			nop = ir3_instr_create(block, 0, OPC_NOP);
+			nop->flags |= IR3_INSTR_SS;
+			n->flags &= ~IR3_INSTR_SS;
+		}
+
+		/* need to be able to set (ss) on first instruction: */
+		if ((shader->instrs_count == 0) && (n->category >= 5))
+			ir3_instr_create(block, 0, OPC_NOP);
+
+		if (is_nop(n) && shader->instrs_count) {
+			struct ir3_instruction *last =
+					shader->instrs[shader->instrs_count-1];
+			if (is_nop(last) && (last->repeat < 5)) {
+				last->repeat++;
+				last->flags |= n->flags;
+				continue;
+			}
+		}
+
+		shader->instrs[shader->instrs_count++] = n;
+
+		if (is_sfu(n))
+			regmask_set(&needs_ss, n->regs[0]);
+
+		if (is_tex(n)) {
+			/* this ends up being the # of samp instructions.. but that
+			 * is ok, everything else only cares whether it is zero or
+			 * not.  We do this here, rather than when we encounter a
+			 * SAMP decl, because (especially in binning pass shader)
+			 * the samp instruction(s) could get eliminated if the
+			 * result is not used.
+			 */
+			ctx->has_samp = true;
+			regmask_set(&needs_sy, n->regs[0]);
+		}
+
+		/* both tex/sfu appear to not always immediately consume
+		 * their src register(s):
+		 */
+		if (is_tex(n) || is_sfu(n)) {
+			for (i = 1; i < n->regs_count; i++) {
+				reg = n->regs[i];
+				if (reg_gpr(reg))
+					regmask_set(&needs_ss_war, reg);
+			}
+		}
+
+		if (is_input(n))
+			last_input = n;
+	}
+
+	if (last_input)
+		last_input->regs[0]->flags |= IR3_REG_EI;
+
+	if (last_rel)
+		last_rel->flags |= IR3_INSTR_UL;
+
+	shader->instrs[shader->instrs_count++] = end;
+
+	shader->instrs[0]->flags |= IR3_INSTR_SS | IR3_INSTR_SY;
+}
+
+void ir3_block_legalize(struct ir3_block *block,
+		bool *has_samp, int *max_bary)
+{
+	struct ir3_legalize_ctx ctx = {
+			.block = block,
+			.max_bary = -1,
+	};
+
+	legalize(&ctx);
+
+	*has_samp = ctx.has_samp;
+	*max_bary = ctx.max_bary;
+}
diff --git a/src/gallium/drivers/freedreno/ir3/ir3_ra.c b/src/gallium/drivers/freedreno/ir3/ir3_ra.c
index b0ce6c5..53b3274 100644
--- a/src/gallium/drivers/freedreno/ir3/ir3_ra.c
+++ b/src/gallium/drivers/freedreno/ir3/ir3_ra.c
@@ -56,9 +56,7 @@ struct ir3_ra_ctx {
 	bool half_precision;
 	bool frag_coord;
 	bool frag_face;
-	bool has_samp;
 	int cnt;
-	int max_bary;
 	bool error;
 };
 
@@ -603,149 +601,6 @@ static void ir3_instr_ra(struct ir3_ra_ctx *ctx,
 	ra_assign(ctx, instr, num);
 }
 
-/* flatten into shader: */
-// XXX this should probably be somewhere else:
-static void legalize(struct ir3_ra_ctx *ctx, struct ir3_block *block)
-{
-	struct ir3_instruction *n;
-	struct ir3 *shader = block->shader;
-	struct ir3_instruction *end =
-			ir3_instr_create(block, 0, OPC_END);
-	struct ir3_instruction *last_input = NULL;
-	struct ir3_instruction *last_rel = NULL;
-	regmask_t needs_ss_war;       /* write after read */
-	regmask_t needs_ss;
-	regmask_t needs_sy;
-
-	regmask_init(&needs_ss_war);
-	regmask_init(&needs_ss);
-	regmask_init(&needs_sy);
-
-	shader->instrs_count = 0;
-
-	for (n = block->head; n; n = n->next) {
-		struct ir3_register *reg;
-		unsigned i;
-
-		if (is_meta(n))
-			continue;
-
-		if (is_input(n)) {
-			struct ir3_register *inloc = n->regs[1];
-			assert(inloc->flags & IR3_REG_IMMED);
-			ctx->max_bary = MAX2(ctx->max_bary, inloc->iim_val);
-		}
-
-		for (i = 1; i < n->regs_count; i++) {
-			reg = n->regs[i];
-
-			if (reg_gpr(reg)) {
-
-				/* TODO: we probably only need (ss) for alu
-				 * instr consuming sfu result.. need to make
-				 * some tests for both this and (sy)..
-				 */
-				if (regmask_get(&needs_ss, reg)) {
-					n->flags |= IR3_INSTR_SS;
-					regmask_init(&needs_ss);
-				}
-
-				if (regmask_get(&needs_sy, reg)) {
-					n->flags |= IR3_INSTR_SY;
-					regmask_init(&needs_sy);
-				}
-			}
-
-			/* TODO: is it valid to have address reg loaded from a
-			 * relative src (ie. mova a0, c<a0.x+4>)?  If so, the
-			 * last_rel check below should be moved ahead of this:
-			 */
-			if (reg->flags & IR3_REG_RELATIV)
-				last_rel = n;
-		}
-
-		if (n->regs_count > 0) {
-			reg = n->regs[0];
-			if (regmask_get(&needs_ss_war, reg)) {
-				n->flags |= IR3_INSTR_SS;
-				regmask_init(&needs_ss_war); // ??? I assume?
-			}
-
-			if (last_rel && (reg->num == regid(REG_A0, 0))) {
-				last_rel->flags |= IR3_INSTR_UL;
-				last_rel = NULL;
-			}
-		}
-
-		/* cat5+ does not have an (ss) bit, if needed we need to
-		 * insert a nop to carry the sync flag.  Would be kinda
-		 * clever if we were aware of this during scheduling, but
-		 * this should be a pretty rare case:
-		 */
-		if ((n->flags & IR3_INSTR_SS) && (n->category >= 5)) {
-			struct ir3_instruction *nop;
-			nop = ir3_instr_create(block, 0, OPC_NOP);
-			nop->flags |= IR3_INSTR_SS;
-			n->flags &= ~IR3_INSTR_SS;
-		}
-
-		/* need to be able to set (ss) on first instruction: */
-		if ((shader->instrs_count == 0) && (n->category >= 5))
-			ir3_instr_create(block, 0, OPC_NOP);
-
-		if (is_nop(n) && shader->instrs_count) {
-			struct ir3_instruction *last =
-					shader->instrs[shader->instrs_count-1];
-			if (is_nop(last) && (last->repeat < 5)) {
-				last->repeat++;
-				last->flags |= n->flags;
-				continue;
-			}
-		}
-
-		shader->instrs[shader->instrs_count++] = n;
-
-		if (is_sfu(n))
-			regmask_set(&needs_ss, n->regs[0]);
-
-		if (is_tex(n)) {
-			/* this ends up being the # of samp instructions.. but that
-			 * is ok, everything else only cares whether it is zero or
-			 * not.  We do this here, rather than when we encounter a
-			 * SAMP decl, because (especially in binning pass shader)
-			 * the samp instruction(s) could get eliminated if the
-			 * result is not used.
-			 */
-			ctx->has_samp = true;
-			regmask_set(&needs_sy, n->regs[0]);
-		}
-
-		/* both tex/sfu appear to not always immediately consume
-		 * their src register(s):
-		 */
-		if (is_tex(n) || is_sfu(n)) {
-			for (i = 1; i < n->regs_count; i++) {
-				reg = n->regs[i];
-				if (reg_gpr(reg))
-					regmask_set(&needs_ss_war, reg);
-			}
-		}
-
-		if (is_input(n))
-			last_input = n;
-	}
-
-	if (last_input)
-		last_input->regs[0]->flags |= IR3_REG_EI;
-
-	if (last_rel)
-		last_rel->flags |= IR3_INSTR_UL;
-
-	shader->instrs[shader->instrs_count++] = end;
-
-	shader->instrs[0]->flags |= IR3_INSTR_SS | IR3_INSTR_SY;
-}
-
 static int block_ra(struct ir3_ra_ctx *ctx, struct ir3_block *block)
 {
 	struct ir3_instruction *n;
@@ -794,14 +649,11 @@ static int block_ra(struct ir3_ra_ctx *ctx, struct ir3_block *block)
 		ra_dump_list("-------", block->head);
 	}
 
-	legalize(ctx, block);
-
 	return 0;
 }
 
 int ir3_block_ra(struct ir3_block *block, enum shader_t type,
-		bool half_precision, bool frag_coord, bool frag_face,
-		bool *has_samp, int *max_bary)
+		bool half_precision, bool frag_coord, bool frag_face)
 {
 	struct ir3_instruction *n;
 	struct ir3_ra_ctx ctx = {
@@ -810,7 +662,6 @@ int ir3_block_ra(struct ir3_block *block, enum shader_t type,
 			.half_precision = half_precision,
 			.frag_coord = frag_coord,
 			.frag_face = frag_face,
-			.max_bary = -1,
 	};
 	int ret;
 
@@ -823,8 +674,6 @@ int ir3_block_ra(struct ir3_block *block, enum shader_t type,
 
 	ir3_clear_mark(block->shader);
 	ret = block_ra(&ctx, block);
-	*has_samp = ctx.has_samp;
-	*max_bary = ctx.max_bary;
 
 	return ret;
 }




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