Mesa (master): mesa: remove stray bits of GL_EXT_cull_vertex

Brian Paul brianp at kemper.freedesktop.org
Tue Feb 4 18:54:45 UTC 2014


Module: Mesa
Branch: master
Commit: 82c0914266ec53d59233b6d326bcfde7049da17b
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=82c0914266ec53d59233b6d326bcfde7049da17b

Author: Brian Paul <brianp at vmware.com>
Date:   Tue Feb  4 10:38:59 2014 -0700

mesa: remove stray bits of GL_EXT_cull_vertex

GL_EXT_cull_vertex was removed back in 2010 in commit 02984e3536
but these bits still lingered.

Reviewed-by: Eric Anholt <eric at anholt.net>

---

 src/mesa/main/matrix.c |   13 +------------
 src/mesa/main/mtypes.h |    3 ---
 2 files changed, 1 insertion(+), 15 deletions(-)

diff --git a/src/mesa/main/matrix.c b/src/mesa/main/matrix.c
index b213022..99a5013 100644
--- a/src/mesa/main/matrix.c
+++ b/src/mesa/main/matrix.c
@@ -606,16 +606,8 @@ calculate_model_project_matrix( struct gl_context *ctx )
  */
 void _mesa_update_modelview_project( struct gl_context *ctx, GLuint new_state )
 {
-   if (new_state & _NEW_MODELVIEW) {
+   if (new_state & _NEW_MODELVIEW)
       _math_matrix_analyse( ctx->ModelviewMatrixStack.Top );
-    
-      /* Bring cull position up to date.
-       */
-      TRANSFORM_POINT3( ctx->Transform.CullObjPos, 
-			ctx->ModelviewMatrixStack.Top->inv,
-			ctx->Transform.CullEyePos );
-   }
-
 
    if (new_state & _NEW_PROJECTION)
       update_projection( ctx );
@@ -762,9 +754,6 @@ void _mesa_init_transform( struct gl_context *ctx )
       ASSIGN_4V( ctx->Transform.EyeUserPlane[i], 0.0, 0.0, 0.0, 0.0 );
    }
    ctx->Transform.ClipPlanesEnabled = 0;
-
-   ASSIGN_4V( ctx->Transform.CullObjPos, 0.0, 0.0, 1.0, 0.0 );
-   ASSIGN_4V( ctx->Transform.CullEyePos, 0.0, 0.0, 1.0, 0.0 );
 }
 
 
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 5fc15af..b9ac2b3 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -1423,9 +1423,6 @@ struct gl_transform_attrib
    GLboolean RescaleNormals;			/**< GL_EXT_rescale_normal */
    GLboolean RasterPositionUnclipped;           /**< GL_IBM_rasterpos_clip */
    GLboolean DepthClamp;			/**< GL_ARB_depth_clamp */
-
-   GLfloat CullEyePos[4];
-   GLfloat CullObjPos[4];
 };
 
 




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