Mesa (master): ilo: rename and add an accessor for texture slices

Chia-I Wu olv at kemper.freedesktop.org
Wed Jan 8 10:13:10 UTC 2014


Module: Mesa
Branch: master
Commit: 846f70a6ef8be5297eb6f4cf9cf8dc36ce22b818
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=846f70a6ef8be5297eb6f4cf9cf8dc36ce22b818

Author: Chia-I Wu <olvaffe at gmail.com>
Date:   Thu Dec 26 11:46:25 2013 +0800

ilo: rename and add an accessor for texture slices

Rename ilo_texture::slice_offsets to ilo_texture::slices and add an accessor,
ilo_texture_get_slice().

---

 src/gallium/drivers/ilo/ilo_blitter_blt.c |    6 +++---
 src/gallium/drivers/ilo/ilo_resource.c    |   16 +++++++++-------
 src/gallium/drivers/ilo/ilo_resource.h    |   27 +++++++++++++++++++++------
 src/gallium/drivers/ilo/ilo_transfer.c    |   11 ++++++++---
 4 files changed, 41 insertions(+), 19 deletions(-)

diff --git a/src/gallium/drivers/ilo/ilo_blitter_blt.c b/src/gallium/drivers/ilo/ilo_blitter_blt.c
index 4e501f1..dba84b0 100644
--- a/src/gallium/drivers/ilo/ilo_blitter_blt.c
+++ b/src/gallium/drivers/ilo/ilo_blitter_blt.c
@@ -527,7 +527,7 @@ tex_clear_region(struct ilo_blitter *blitter,
 
    for (slice = 0; slice < dst_box->depth; slice++) {
       const struct ilo_texture_slice *dst_slice =
-         &dst->slice_offsets[dst_level][dst_box->z + slice];
+         ilo_texture_get_slice(dst, dst_level, dst_box->z + slice);
       unsigned x1, y1, x2, y2;
 
       x1 = dst_slice->x + dst_box->x;
@@ -607,9 +607,9 @@ tex_copy_region(struct ilo_blitter *blitter,
 
    for (slice = 0; slice < src_box->depth; slice++) {
       const struct ilo_texture_slice *dst_slice =
-         &dst->slice_offsets[dst_level][dst_z + slice];
+         ilo_texture_get_slice(dst, dst_level, dst_z + slice);
       const struct ilo_texture_slice *src_slice =
-         &src->slice_offsets[src_level][src_box->z + slice];
+         ilo_texture_get_slice(src, src_level, src_box->z + slice);
       unsigned x1, y1, x2, y2, src_x, src_y;
 
       x1 = (dst_slice->x + dst_x) * xscale;
diff --git a/src/gallium/drivers/ilo/ilo_resource.c b/src/gallium/drivers/ilo/ilo_resource.c
index beb3584..c0d9ae4 100644
--- a/src/gallium/drivers/ilo/ilo_resource.c
+++ b/src/gallium/drivers/ilo/ilo_resource.c
@@ -872,7 +872,7 @@ tex_layout_apply(const struct tex_layout *layout, struct ilo_texture *tex)
 static void
 tex_free_slices(struct ilo_texture *tex)
 {
-   FREE(tex->slice_offsets[0]);
+   FREE(tex->slices[0]);
 }
 
 static bool
@@ -896,11 +896,11 @@ tex_alloc_slices(struct ilo_texture *tex)
    if (!slices)
       return false;
 
-   tex->slice_offsets[0] = slices;
+   tex->slices[0] = slices;
 
    /* point to the respective positions in the buffer */
    for (lv = 1; lv <= templ->last_level; lv++) {
-      tex->slice_offsets[lv] = tex->slice_offsets[lv - 1] +
+      tex->slices[lv] = tex->slices[lv - 1] +
          u_minify(templ->depth0, lv - 1) * templ->array_size;
    }
 
@@ -1104,7 +1104,7 @@ tex_create(struct pipe_screen *screen,
                          PIPE_BIND_RENDER_TARGET))
       tex->bo_flags |= INTEL_ALLOC_FOR_RENDER;
 
-   tex_layout_init(&layout, screen, templ, tex->slice_offsets);
+   tex_layout_init(&layout, screen, templ, tex->slices);
 
    switch (templ->target) {
    case PIPE_TEXTURE_1D:
@@ -1380,9 +1380,11 @@ ilo_texture_alloc_bo(struct ilo_texture *tex)
  */
 unsigned
 ilo_texture_get_slice_offset(const struct ilo_texture *tex,
-                             int level, int slice,
+                             unsigned level, unsigned slice,
                              unsigned *x_offset, unsigned *y_offset)
 {
+   const struct ilo_texture_slice *s =
+      ilo_texture_get_slice(tex, level, slice);
    unsigned tile_w, tile_h, tile_size, row_size;
    unsigned x, y, slice_offset;
 
@@ -1419,8 +1421,8 @@ ilo_texture_get_slice_offset(const struct ilo_texture *tex,
    row_size = tex->bo_stride * tile_h;
 
    /* in bytes */
-   x = tex->slice_offsets[level][slice].x / tex->block_width * tex->bo_cpp;
-   y = tex->slice_offsets[level][slice].y / tex->block_height;
+   x = s->x / tex->block_width * tex->bo_cpp;
+   y = s->y / tex->block_height;
    slice_offset = row_size * (y / tile_h) + tile_size * (x / tile_w);
 
    /*
diff --git a/src/gallium/drivers/ilo/ilo_resource.h b/src/gallium/drivers/ilo/ilo_resource.h
index 1f82c9f..d23622a 100644
--- a/src/gallium/drivers/ilo/ilo_resource.h
+++ b/src/gallium/drivers/ilo/ilo_resource.h
@@ -42,6 +42,14 @@ struct ilo_buffer {
    unsigned bo_flags;
 };
 
+/**
+ * A 3D image slice, cube face, or array layer.
+ */
+struct ilo_texture_slice {
+   /* 2D offset to the slice */
+   unsigned x, y;
+};
+
 struct ilo_texture {
    struct pipe_resource base;
 
@@ -73,11 +81,7 @@ struct ilo_texture {
    /* true if samples are interleaved */
    bool interleaved;
 
-   /* 2D offsets into a layer/slice/face */
-   struct ilo_texture_slice {
-      unsigned x;
-      unsigned y;
-   } *slice_offsets[PIPE_MAX_TEXTURE_LEVELS];
+   struct ilo_texture_slice *slices[PIPE_MAX_TEXTURE_LEVELS];
 
    struct ilo_texture *separate_s8;
 
@@ -110,9 +114,20 @@ ilo_buffer_alloc_bo(struct ilo_buffer *buf);
 bool
 ilo_texture_alloc_bo(struct ilo_texture *tex);
 
+static inline struct ilo_texture_slice *
+ilo_texture_get_slice(const struct ilo_texture *tex,
+                      unsigned level, unsigned slice)
+{
+   assert(level <= tex->base.last_level);
+   assert(slice < ((tex->base.target == PIPE_TEXTURE_3D) ?
+         u_minify(tex->base.depth0, level) : tex->base.array_size));
+
+   return &tex->slices[level][slice];
+}
+
 unsigned
 ilo_texture_get_slice_offset(const struct ilo_texture *tex,
-                             int level, int slice,
+                             unsigned level, unsigned slice,
                              unsigned *x_offset, unsigned *y_offset);
 
 #endif /* ILO_RESOURCE_H */
diff --git a/src/gallium/drivers/ilo/ilo_transfer.c b/src/gallium/drivers/ilo/ilo_transfer.c
index 7d87537..4bd688d 100644
--- a/src/gallium/drivers/ilo/ilo_transfer.c
+++ b/src/gallium/drivers/ilo/ilo_transfer.c
@@ -186,10 +186,12 @@ tex_get_box_origin(const struct ilo_texture *tex,
                    const struct pipe_box *box,
                    unsigned *mem_x, unsigned *mem_y)
 {
+   const struct ilo_texture_slice *s =
+      ilo_texture_get_slice(tex, level, slice + box->z);
    unsigned x, y;
 
-   x = tex->slice_offsets[level][slice + box->z].x + box->x;
-   y = tex->slice_offsets[level][slice + box->z].y + box->y;
+   x = s->x + box->x;
+   y = s->y + box->y;
 
    assert(x % tex->block_width == 0 && y % tex->block_height == 0);
 
@@ -211,6 +213,7 @@ tex_get_box_offset(const struct ilo_texture *tex, unsigned level,
 static unsigned
 tex_get_slice_stride(const struct ilo_texture *tex, unsigned level)
 {
+   const struct ilo_texture_slice *s0, *s1;
    unsigned qpitch;
 
    /* there is no 3D array texture */
@@ -228,7 +231,9 @@ tex_get_slice_stride(const struct ilo_texture *tex, unsigned level)
       }
    }
 
-   qpitch = tex->slice_offsets[level][1].y - tex->slice_offsets[level][0].y;
+   s0 = ilo_texture_get_slice(tex, level, 0);
+   s1 = ilo_texture_get_slice(tex, level, 1);
+   qpitch = s1->y - s0->y;
    assert(qpitch % tex->block_height == 0);
 
    return (qpitch / tex->block_height) * tex->bo_stride;




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