Mesa (master): mesa: Bump MAX_TEXTURE_IMAGE_UNITS to 32.
Kenneth Graunke
kwg at kemper.freedesktop.org
Thu Jan 23 01:17:37 UTC 2014
Module: Mesa
Branch: master
Commit: 50ce6f682da57bbbc7b78e99f9aeb9422b05dd6e
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=50ce6f682da57bbbc7b78e99f9aeb9422b05dd6e
Author: Kenneth Graunke <kenneth at whitecape.org>
Date: Wed Jan 15 10:08:06 2014 -0800
mesa: Bump MAX_TEXTURE_IMAGE_UNITS to 32.
This allows drivers to optionally support more than 16 texture units.
Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
Reviewed-by: Matt Turner <mattst88 at gmail.com>
Reviewed-by: Chris Forbes <chrisf at ijw.co.nz>
---
src/mesa/main/config.h | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/mesa/main/config.h b/src/mesa/main/config.h
index aa2b37a..0c1782a 100644
--- a/src/mesa/main/config.h
+++ b/src/mesa/main/config.h
@@ -121,7 +121,7 @@
* Max number of texture image units. Also determines number of texture
* samplers in shaders.
*/
-#define MAX_TEXTURE_IMAGE_UNITS 16
+#define MAX_TEXTURE_IMAGE_UNITS 32
/**
* Larger of MAX_TEXTURE_COORD_UNITS and MAX_TEXTURE_IMAGE_UNITS.
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