Mesa (master): glsl: s/_NDEBUG/NDEBUG/
Emil Velikov
evelikov at kemper.freedesktop.org
Wed Jan 29 20:01:23 UTC 2014
Module: Mesa
Branch: master
Commit: 4c35e3259493690850d292f819457a9a2bbe0abd
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=4c35e3259493690850d292f819457a9a2bbe0abd
Author: Emil Velikov <emil.l.velikov at gmail.com>
Date: Thu Jan 23 17:43:16 2014 +0000
glsl: s/_NDEBUG/NDEBUG/
The former symbol is never defined within mesa. Based on the code
it seems that the original intent was to use NDEBUG.
Signed-off-by: Emil Velikov <emil.l.velikov at gmail.com>
Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>
---
src/glsl/ir.h | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/glsl/ir.h b/src/glsl/ir.h
index 19e8383..e266328 100644
--- a/src/glsl/ir.h
+++ b/src/glsl/ir.h
@@ -471,7 +471,7 @@ public:
void reinit_interface_type(const struct glsl_type *type)
{
if (this->max_ifc_array_access != NULL) {
-#ifndef _NDEBUG
+#ifndef NDEBUG
/* Redeclaring gl_PerVertex is only allowed if none of the built-ins
* it defines have been accessed yet; so it's safe to throw away the
* old max_ifc_array_access pointer, since all of its values are
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