Mesa (master): st/mesa: allow 2D indexing for all shader types in translate_src()
Brian Paul
brianp at kemper.freedesktop.org
Tue Jul 1 15:43:49 UTC 2014
Module: Mesa
Branch: master
Commit: dfca35f8078e79e8c5ba520dae4a2741b96c9ed9
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=dfca35f8078e79e8c5ba520dae4a2741b96c9ed9
Author: Brian Paul <brianp at vmware.com>
Date: Tue Jul 1 07:55:00 2014 -0600
st/mesa: allow 2D indexing for all shader types in translate_src()
Reviewed-by: Roland Scheidegger <sroland at vmware.com>
---
src/mesa/state_tracker/st_glsl_to_tgsi.cpp | 5 ++++-
1 file changed, 4 insertions(+), 1 deletion(-)
diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
index 256f356..d660a6b 100644
--- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
+++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
@@ -4488,7 +4488,10 @@ translate_src(struct st_translate *t, const st_src_reg *src_reg)
{
struct ureg_src src = src_register(t, src_reg->file, src_reg->index, src_reg->index2D);
- if (t->procType == TGSI_PROCESSOR_GEOMETRY && src_reg->has_index2) {
+ if (src_reg->has_index2) {
+ /* 2D indexes occur with geometry shader inputs (attrib, vertex)
+ * and UBO constant buffers (buffer, position).
+ */
src = src_register(t, src_reg->file, src_reg->index, src_reg->index2D);
if (src_reg->reladdr2)
src = ureg_src_dimension_indirect(src, ureg_src(t->address[1]),
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