Mesa (master): glsl: Fix some bad indentation

Ian Romanick idr at kemper.freedesktop.org
Wed Jul 23 23:45:35 UTC 2014


Module: Mesa
Branch: master
Commit: 3f04a1532e972484da8937440509b2d185c642ec
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=3f04a1532e972484da8937440509b2d185c642ec

Author: Ian Romanick <ian.d.romanick at intel.com>
Date:   Wed Jul 16 13:02:26 2014 -0700

glsl: Fix some bad indentation

Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
Reviewed-by: Matt Turner <mattst88 at gmail.com>

---

 src/glsl/link_uniform_blocks.cpp |    6 +++---
 1 file changed, 3 insertions(+), 3 deletions(-)

diff --git a/src/glsl/link_uniform_blocks.cpp b/src/glsl/link_uniform_blocks.cpp
index 53a18c9..fef3626 100644
--- a/src/glsl/link_uniform_blocks.cpp
+++ b/src/glsl/link_uniform_blocks.cpp
@@ -92,13 +92,13 @@ private:
          unsigned len = strlen(close_bracket + 1) + 1;
 
          memmove(open_bracket, close_bracket + 1, len);
-     } else {
+      } else {
          v->IndexName = v->Name;
       }
 
       const unsigned alignment = record_type
-	 ? record_type->std140_base_alignment(v->RowMajor)
-	 : type->std140_base_alignment(v->RowMajor);
+         ? record_type->std140_base_alignment(v->RowMajor)
+         : type->std140_base_alignment(v->RowMajor);
       unsigned size = type->std140_size(v->RowMajor);
 
       this->offset = glsl_align(this->offset, alignment);




More information about the mesa-commit mailing list