Mesa (master): glsl: Fix some bad indentation
Ian Romanick
idr at kemper.freedesktop.org
Wed Jul 23 23:45:35 UTC 2014
Module: Mesa
Branch: master
Commit: 3f04a1532e972484da8937440509b2d185c642ec
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=3f04a1532e972484da8937440509b2d185c642ec
Author: Ian Romanick <ian.d.romanick at intel.com>
Date: Wed Jul 16 13:02:26 2014 -0700
glsl: Fix some bad indentation
Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
Reviewed-by: Matt Turner <mattst88 at gmail.com>
---
src/glsl/link_uniform_blocks.cpp | 6 +++---
1 file changed, 3 insertions(+), 3 deletions(-)
diff --git a/src/glsl/link_uniform_blocks.cpp b/src/glsl/link_uniform_blocks.cpp
index 53a18c9..fef3626 100644
--- a/src/glsl/link_uniform_blocks.cpp
+++ b/src/glsl/link_uniform_blocks.cpp
@@ -92,13 +92,13 @@ private:
unsigned len = strlen(close_bracket + 1) + 1;
memmove(open_bracket, close_bracket + 1, len);
- } else {
+ } else {
v->IndexName = v->Name;
}
const unsigned alignment = record_type
- ? record_type->std140_base_alignment(v->RowMajor)
- : type->std140_base_alignment(v->RowMajor);
+ ? record_type->std140_base_alignment(v->RowMajor)
+ : type->std140_base_alignment(v->RowMajor);
unsigned size = type->std140_size(v->RowMajor);
this->offset = glsl_align(this->offset, alignment);
More information about the mesa-commit
mailing list