Mesa (master): glsl: Add an exec_node_init() function, usable from C.
Matt Turner
mattst88 at kemper.freedesktop.org
Tue Jun 10 20:08:07 UTC 2014
Module: Mesa
Branch: master
Commit: 195141803872b3b1b6cb073cb4a95de784412506
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=195141803872b3b1b6cb073cb4a95de784412506
Author: Matt Turner <mattst88 at gmail.com>
Date: Tue Jun 10 02:06:23 2014 -0700
glsl: Add an exec_node_init() function, usable from C.
Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>
---
src/glsl/list.h | 7 +++++++
1 file changed, 7 insertions(+)
diff --git a/src/glsl/list.h b/src/glsl/list.h
index 803aab5..576bc14 100644
--- a/src/glsl/list.h
+++ b/src/glsl/list.h
@@ -129,6 +129,13 @@ struct exec_node {
#endif
};
+static inline void
+exec_node_init(struct exec_node *n)
+{
+ n->next = NULL;
+ n->prev = NULL;
+}
+
static inline const struct exec_node *
exec_node_get_next_const(const struct exec_node *n)
{
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