Mesa (master): radeonsi: fixup sizes of shader resource and sampler arrays

Marek Olšák mareko at kemper.freedesktop.org
Mon Jun 16 14:56:14 UTC 2014


Module: Mesa
Branch: master
Commit: 41060a6095da5a424f9b31e5d52148a078cf1400
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=41060a6095da5a424f9b31e5d52148a078cf1400

Author: Marek Olšák <marek.olsak at amd.com>
Date:   Sat Jun 14 02:46:04 2014 +0200

radeonsi: fixup sizes of shader resource and sampler arrays

This was wrong for a very long time. I wonder if the array size has any
effect on anything.

Reviewed-by: Christian König <christian.koenig at amd.com>

---

 src/gallium/drivers/radeonsi/si_shader.c |    4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c
index c540414..58a2725 100644
--- a/src/gallium/drivers/radeonsi/si_shader.c
+++ b/src/gallium/drivers/radeonsi/si_shader.c
@@ -2165,9 +2165,9 @@ static void create_function(struct si_shader_context *si_shader_ctx)
 	/* We assume at most 16 textures per program at the moment.
 	 * This need probably need to be changed to support bindless textures */
 	params[SI_PARAM_SAMPLER] = LLVMPointerType(
-		LLVMArrayType(LLVMVectorType(i8, 16), NUM_SAMPLER_VIEWS), CONST_ADDR_SPACE);
+		LLVMArrayType(LLVMVectorType(i8, 16), NUM_SAMPLER_STATES), CONST_ADDR_SPACE);
 	params[SI_PARAM_RESOURCE] = LLVMPointerType(
-		LLVMArrayType(LLVMVectorType(i8, 32), NUM_SAMPLER_STATES), CONST_ADDR_SPACE);
+		LLVMArrayType(LLVMVectorType(i8, 32), NUM_SAMPLER_VIEWS), CONST_ADDR_SPACE);
 
 	switch (si_shader_ctx->type) {
 	case TGSI_PROCESSOR_VERTEX:




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