Mesa (master): i965: Implement ARB_stencil_texturing on Gen8+.

Kenneth Graunke kwg at kemper.freedesktop.org
Wed Mar 5 01:34:09 UTC 2014


Module: Mesa
Branch: master
Commit: dfa1ab0e52dde185c80f83b8e354a821f46c2949
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=dfa1ab0e52dde185c80f83b8e354a821f46c2949

Author: Kenneth Graunke <kenneth at whitecape.org>
Date:   Sun Feb 23 21:59:25 2014 -0800

i965: Implement ARB_stencil_texturing on Gen8+.

On earlier hardware, we had to implement math in the shader to translate
Y-tiled or untiled coordinates to W-tiled coordinates (which is what
BLORP does today in order to texture from stencil buffers).

On Broadwell, we can simply state that it's W-tiled in SURFACE_STATE,
and adjust the pitch.  This is much easier.

In the surface state code, I chose to handle the "should we sample depth
or stencil?" question separately from the setup for sampling from
stencil.  This should make it work with the BindRenderbufferTexImage
hook as well, and hopefully be reusable for GL_ARB_texture_stencil8
someday.

v2: Update docs/GL3.txt (caught by Matt).

Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
Reviewed-by: Eric Anholt <eric at anholt.net>

---

 docs/GL3.txt                                    |    2 +-
 src/mesa/drivers/dri/i965/brw_defines.h         |    1 +
 src/mesa/drivers/dri/i965/brw_surface_formats.c |    2 +-
 src/mesa/drivers/dri/i965/gen8_surface_state.c  |   17 ++++++++++++++---
 src/mesa/drivers/dri/i965/intel_extensions.c    |    4 ++++
 5 files changed, 21 insertions(+), 5 deletions(-)

diff --git a/docs/GL3.txt b/docs/GL3.txt
index f0e95c5..432a056 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -158,7 +158,7 @@ GL 4.3:
   GL_ARB_robust_buffer_access_behavior                 not started
   GL_ARB_shader_image_size                             not started
   GL_ARB_shader_storage_buffer_object                  not started
-  GL_ARB_stencil_texturing                             API exists, no drivers
+  GL_ARB_stencil_texturing                             DONE (i965/gen8+)
   GL_ARB_texture_buffer_range                          DONE (nv50, nvc0, i965, r600, radeonsi)
   GL_ARB_texture_query_levels                          DONE (i965)
   GL_ARB_texture_storage_multisample                   DONE (all drivers that support GL_ARB_texture_multisample)
diff --git a/src/mesa/drivers/dri/i965/brw_defines.h b/src/mesa/drivers/dri/i965/brw_defines.h
index 01d3cb6..8a4879b 100644
--- a/src/mesa/drivers/dri/i965/brw_defines.h
+++ b/src/mesa/drivers/dri/i965/brw_defines.h
@@ -264,6 +264,7 @@
 #define GEN8_SURFACE_HALIGN_8                       (2 << 14)
 #define GEN8_SURFACE_HALIGN_16                      (3 << 14)
 #define GEN8_SURFACE_TILING_NONE                    (0 << 12)
+#define GEN8_SURFACE_TILING_W                       (1 << 12)
 #define GEN8_SURFACE_TILING_X                       (2 << 12)
 #define GEN8_SURFACE_TILING_Y                       (3 << 12)
 #define BRW_SURFACE_RC_READ_WRITE	(1 << 8)
diff --git a/src/mesa/drivers/dri/i965/brw_surface_formats.c b/src/mesa/drivers/dri/i965/brw_surface_formats.c
index 9acece5..0c95e86 100644
--- a/src/mesa/drivers/dri/i965/brw_surface_formats.c
+++ b/src/mesa/drivers/dri/i965/brw_surface_formats.c
@@ -363,7 +363,7 @@ brw_format_for_mesa_format(mesa_format mesa_format)
       [MESA_FORMAT_Z24_UNORM_X8_UINT] = 0,
       [MESA_FORMAT_X8Z24_UNORM] = 0,
       [MESA_FORMAT_Z_UNORM32] = 0,
-      [MESA_FORMAT_S_UINT8] = 0,
+      [MESA_FORMAT_S_UINT8] = BRW_SURFACEFORMAT_R8_UINT,
 
       [MESA_FORMAT_BGR_SRGB8] = 0,
       [MESA_FORMAT_A8B8G8R8_SRGB] = 0,
diff --git a/src/mesa/drivers/dri/i965/gen8_surface_state.c b/src/mesa/drivers/dri/i965/gen8_surface_state.c
index 594e531..27af6ad 100644
--- a/src/mesa/drivers/dri/i965/gen8_surface_state.c
+++ b/src/mesa/drivers/dri/i965/gen8_surface_state.c
@@ -139,6 +139,18 @@ gen8_update_texture_surface(struct gl_context *ctx,
       return;
    }
 
+   if (tObj->StencilSampling && firstImage->_BaseFormat == GL_DEPTH_STENCIL)
+      mt = mt->stencil_mt;
+
+   unsigned tiling_mode, pitch;
+   if (mt->format == MESA_FORMAT_S_UINT8) {
+      tiling_mode = GEN8_SURFACE_TILING_W;
+      pitch = 2 * mt->region->pitch;
+   } else {
+      tiling_mode = surface_tiling_mode(mt->region->tiling);
+      pitch = mt->region->pitch;
+   }
+
    uint32_t tex_format = translate_tex_format(brw,
                                               mt->format,
                                               sampler->sRGBDecode);
@@ -150,7 +162,7 @@ gen8_update_texture_surface(struct gl_context *ctx,
              tex_format << BRW_SURFACE_FORMAT_SHIFT |
              vertical_alignment(mt) |
              horizontal_alignment(mt) |
-             surface_tiling_mode(mt->region->tiling);
+             tiling_mode;
 
    if (tObj->Target == GL_TEXTURE_CUBE_MAP ||
        tObj->Target == GL_TEXTURE_CUBE_MAP_ARRAY) {
@@ -165,8 +177,7 @@ gen8_update_texture_surface(struct gl_context *ctx,
    surf[2] = SET_FIELD(mt->logical_width0 - 1, GEN7_SURFACE_WIDTH) |
              SET_FIELD(mt->logical_height0 - 1, GEN7_SURFACE_HEIGHT);
 
-   surf[3] = SET_FIELD(mt->logical_depth0 - 1, BRW_SURFACE_DEPTH) |
-             (mt->region->pitch - 1);
+   surf[3] = SET_FIELD(mt->logical_depth0 - 1, BRW_SURFACE_DEPTH) | (pitch - 1);
 
    surf[4] = gen7_surface_msaa_bits(mt->num_samples, mt->msaa_layout);
 
diff --git a/src/mesa/drivers/dri/i965/intel_extensions.c b/src/mesa/drivers/dri/i965/intel_extensions.c
index ef9aa55..5094c2b 100644
--- a/src/mesa/drivers/dri/i965/intel_extensions.c
+++ b/src/mesa/drivers/dri/i965/intel_extensions.c
@@ -303,6 +303,10 @@ intelInitExtensions(struct gl_context *ctx)
          ctx->Extensions.ARB_compute_shader = true;
    }
 
+   if (brw->gen >= 8) {
+      ctx->Extensions.ARB_stencil_texturing = true;
+   }
+
    if (brw->gen == 5 || can_write_oacontrol(brw))
       ctx->Extensions.AMD_performance_monitor = true;
 




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